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Bethany is being a witch to me inexplicably...someone explain?


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#1
Kimberly Shaw

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Hi all

So on my 2nd play through I played a rogue, and decided to roleplay her as Bethany's best friend and the closest sisters ever; except I didn't bring her to the deep roads because I was worried about her dying.

When I left we had 100% friendship and she was fine with not going to the deep roads.  When I got back, she decided to turn herself in, I threatened the templars that came to collect her and she was super nice to me and sweet and said she was happy to go etc and writes me nice letters.

Cut to end Act 2; I can't go interact with her when mother is killed NOR does she acknowledge me in any way about it.  THis is a big FAIL on the part of the writers of the game in my opinion but I know I know they were rushed etc.

I finally see my sister again at end of Act 2 when I rescue Orsino, and I'm given 3 dialogue options when I see her, 2 of which are inexplicably RUDE??? Why?? I've never said anything negative to her in my game life.

I picked the nicest thing I could say which was the leaf option, and she retorts back something b1tchy to me??? What??  I side against Meredith several times and she keeps chirping in b!tchy "That figures" whenever I speak and I'm not given an option to put her in my party?

Is this on purpose? What is the reasoning behind her being mean to me? Why can't this be explained? It's like I've triggered the sibling rivalry flag with Carver (which was explained when I played a mage) but I can't figure it out.

Sorry, just frustrating because I'm trying to roleplay as Bethany's BFF and I've been boxed into a sibling rivalry that has come from out of the blue. Image IPB

#2
Torax

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Truth be told she's also less bubbly as a Grey Warden. Though she seems just upset in both situations. She eventually forgives becoming a Grey Warden and she still supports you as a mage. She just is having a horrible time about it. You try being in a prison. She fully notices your mom is dead if she is at the circle though. Your mom visits her regularly supposedly.

I wouldn't read too much into it. Usually when you're trying to talk to her, she's extremely busy or under heavy duress after all.

#3
Forst1999

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That is strange. I was always at 100% friendship with her, didn't take her to the deep roads and every meeting with her was rather nice.
She decided to turn herself in? That didn't happen for me. I think there might be a bug at work, and it triggered somewhere before the end of act 1.

#4
Kimberly Shaw

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The only thing I can think of is my character (Kimberly Hawke) does choose the angry fist or actiony speaking points whenever, as I'm playing her as tough as nails no nonsense EXCEPT when it comes to family she is a kitten.

I think the game has flagged me as a b1tch from all the "fist" option dialogue I choose and this resulted in me being given only nasty things to say and Bethany being nasty back even though it doesn't make any sense roleplaying wise why she would go from 100% friendship BFFs to rude to me.

Usually when you're trying to talk to her, she's extremely busy or under heavy duress after all.


No, I think the family thing just was poorly handled by Bioware because they didn't have enough resources to make it work. If you've played your character as close and nice to your sibling, they should have a scene with you together and discuss your mother when she is murdered. Instead, you get nothing when it happens. My Bethany was at the circle and I got no acknowledgement that she knew mother was dead just that Gamlen was going to go tell her. Where is the cutscene of me going to see her at the circle?

Anyway, I know this isn't a place to rant about Bioware's cut corners so ignore me on this.

Forst1999, when you saw her after rescueing Orsino was she nice to you then? My Bethany is just super rude and acted like Carver did when I played his rival on my first playthrough.

#5
CarlSpackler

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Yeah on my play-through I was playing the loving if protective older brother. I didn't take her on the deep roads expedition, and was really disapointed that I had no option to visit her during act 2 even though other family members were able. And my options for greeting her at the end of act 2 regardless of her reactions I thought were terrible.

#6
Maria Caliban

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Your last conversation with her should be like this.

#7
CarlSpackler

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Maria Caliban wrote...

Your last conversation with her should be like this.


I was pretty satisfied with my final conversations with Bethany, my complaints are peculiar to act 2.  (Well for the most part, my lack of option to visit her in act 2 could be applied to act 3 as well, we really don't get her take on the mage/templar showdown which would have been nice as well.)

Modifié par CarlSpackler, 29 mars 2011 - 02:32 .


#8
Kimberly Shaw

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Yeah I can only speak of Act 2, where she is really rude to me in the end of the act and I have done nothing to warrant it and it's out of the blue (not to mention, as Carlspackler says, there is NOTHING about the death of our mother which I believe is because they originally had the quest in to save your mother then scrapped that idea which caused them to run out of time to develop the death of your mother sibling scenes together---WASTE OF OPPORTUNITY BIOWARE).

*sigh* Another bug or "feature" I guess.

#9
Torax

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Kimberly Shaw wrote...

The only thing I can think of is my character (Kimberly Hawke) does choose the angry fist or actiony speaking points whenever, as I'm playing her as tough as nails no nonsense EXCEPT when it comes to family she is a kitten.

I think the game has flagged me as a b1tch from all the "fist" option dialogue I choose and this resulted in me being given only nasty things to say and Bethany being nasty back even though it doesn't make any sense roleplaying wise why she would go from 100% friendship BFFs to rude to me.

Usually when you're trying to talk to her, she's extremely busy or under heavy duress after all.


No, I think the family thing just was poorly handled by Bioware because they didn't have enough resources to make it work. If you've played your character as close and nice to your sibling, they should have a scene with you together and discuss your mother when she is murdered. Instead, you get nothing when it happens. My Bethany was at the circle and I got no acknowledgement that she knew mother was dead just that Gamlen was going to go tell her. Where is the cutscene of me going to see her at the circle?

Anyway, I know this isn't a place to rant about Bioware's cut corners so ignore me on this.

Forst1999, when you saw her after rescueing Orsino was she nice to you then? My Bethany is just super rude and acted like Carver did when I played his rival on my first playthrough.


Lets see no matter if they are a warden or not, you run into said sibling while the Qunari are basically murdering everyone. Next you see her as she has been kidnapped by some templars and blood mages. One of which was only doing it to get back at you. Next time you see your sibling is when basically a big deal has started called the RIGHT OF ANNULMENT!

Now if you are keeping track that last one is the most important to her as a mage. There isn't some point of just hugs. It's all brutal and dangerous with her head on a chopping block in the case of if she joined the circle. If she was with the Wardens she has more help when you come across in the Qunari Invasion but is still kidnapped by Thrask and Grace.

Modifié par Torax, 29 mars 2011 - 02:37 .


#10
Kimberly Shaw

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I'm not speaking about Act 3. I'm not speaking about a Warden Bethany.

I'm speaking about Act 2, when my mother dies and my best friend/sister and I don't get any interaction at ALL about it, but my mother is allowed to visit her in the circle AND my slimey good for nothing Uncle who Bethany doesn't like is as well.

You're defending that, Torax? Way to drink the juice, friend.

So if I rescue my sister from the Qunari, and she loves me, and I love her, and we haven't seen eachother since our mother dies (this is how it happened on my play through); it's correct in your eyes that she should be completely rude to me???

I'd hate to come from your family if that is normal to you.

I'm going to say this is a bug and not intended, because I think Bioware is better at writing than that. Well, I hope so.

Please keep defending them, it's entertaining to read the fanboi take on things.

#11
Torax

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Should they have written it better? Maybe but lets face it. She's alive right? There is more pressing matters. Like all the other Qunari still about including the Arishok who is basically waging war on all of Kirkwall. Not just the Hawkes...

Pick your battles man. I'm more pissed at being so tied to end results that decisions don't really matter. Bethany can be as jaded as she wants to be. By the way. Bethany was considering joining the Circle only so her Mother wouldn't have to worry anymore. Guess what, she's dead now. Now She's stuck in what many are calling a prison and the reason for her wanting to go is no longer living.

You could handle yourself. She wouldn't have joined to protect you. She would have joined so your mother wouldn't be pressured and or punished for her being an Apostate. Personally I didn't find her as angry and negative while I was playing. I was more concerned with the whole WAR thing.

#12
Kimberly Shaw

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Fair points Torax, thank you. I just found her about face from close sibling friend to angry rival a 360 degree change inexplicable and wondering what I did to trigger that or if anyone else playing a Circle Bethany had seen her act nice to Hawke when saved with Orsino.

From what Carl wrote, the answer is no, she's always negative. I wonder if that was intentional, and if so, what is the rational behind the change? If not, can it be patched at some point and are the devs aware?

Perhaps the rational is as you surmise that the mother is dead and she's in the Circle for nothing. Which is why a cutscene of you going to see her after mother dies and her blaming you for both mother dying AND her being in the circle for no reason anymore and hating you for it would explain to me (the player) why she is rude when I rescue her from the Qunari.

Wow, I should be a writer for these games...

#13
Maria Caliban

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Torax wrote...

Should they have written it better?


I'd prefer more to better.

At the end of the game, my PC is able to add Carver to the party. If the expansion pack features the siblings as companions, I will be happy.

#14
CarlSpackler

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@Kimberly - I don't have as much of an issue with Bethany always being negative at the and of act2 if it were explained in story. Earlier in act 2 we receive a loving letter from Bethany not indicating any bitterness, perhaps if she blamed you for your mother's death or some sort of reference. My bigger issue at the end of act 2 is that I disliked all my options to greet her.

@Maria - I agree, more storyline here would have fixed my issues with the only place I wanted "better" was my greeting to her at the end of act 2.

#15
Torax

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Also keep in mind the difference in talking to said siblings is years. It's how many years of her in the circle between returning from act 1 versus the start of act 2. It's not like the few hours of game play you had. It's been 3 years. Many years of her life being the opposite of roses in either situation. Afterall she's in the Circle at the same time as the crazy Tranquil Solution guy was basically supposedly abusing some of them.

#16
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Maria Caliban wrote...

Torax wrote...

Should they have written it better?


I'd prefer more to better.

At the end of the game, my PC is able to add Carver to the party. If the expansion pack features the siblings as companions, I will be happy.


Yes, more please.

#17
LocutusX

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Kimberly Shaw wrote...

The only thing I can think of is my character (Kimberly Hawke) does choose the angry fist or actiony speaking points whenever, as I'm playing her as tough as nails no nonsense EXCEPT when it comes to family she is a kitten.

I think the game has flagged me as a b1tch from all the "fist" option dialogue I choose and this resulted in me being given only nasty things to say and Bethany being nasty back even though it doesn't make any sense roleplaying wise why she would go from 100% friendship BFFs to rude to me.


Yes, somebody on another thread confirmed that (using multiple playthroughs) that the game will "mold" your character depending on the highest proportion of "leaf / neutral / fist" conversation options you choose. So if you choose mostly fist, but still use leaf for your Bethany interactions, you're still an "ass" because that's what fist means (supposedly).

That would explain why the game felt so disjointed to me; I was pretty much alternating between all of the alignment options, lol.

#18
Torax

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Now that makes sense. Bethany wasn't all bubbles when I'd see her but was never angry. But I just can't go a whole game as angry. Sarcastic is too much fun.

#19
Kimberly Shaw

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Yep, I was mostly um..."Get to the point"/"Agressive"/"Actionable" Hawke with a few sarcastic and a sprinkling of olive branche replies. (Another) Poor design decision Bioware, to have your sibling act on that flag instead of choices regarding your family or mages/templars, in my opinion.