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DA2 more replayable to me than DAO


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#126
Addai

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Sabriana wrote...

I don't hate DA II. I just hate the price tag that was attached to a game that was a bit on the average side. To me it's like this: I've gotten used to getting sirloin steak, but now I got meat-loaf. Meat-loaf, if well done, is enjoyable, but if you expected sirloin, then..., well..., disappointment sets in.

I would be upset about this, but I still enjoyed the game more than other games I played more hours in, so I think I got my money's worth.  All I really ask is that the game run fairly smoothly and have a story that moves me.  Both of these were delivered, so while it's not Origins, that game is just probably always going to be unique.

#127
ejoslin

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Wasabullfrog wrote...

Try playing Origins after DA2... didn't last 10mins. The combat setup and travel speeds are incredible.. I felt like it was a serious downgrade; which makes me sad because i abo****ely loved DAO and Awakening :(

Am i reading this right though? Does that last post say its been since december 12 of 2009?


Oh, I did!  I was absolutely blown away by how many conversation options there were in Origins.  Say what you will about the silent protagonist, the conversations have so many more paths and responses, and the PC's response felt more like words actually mattered rather than just selecting an icon and learning what Hawke is going to say!

Even the first conversation with Alistair in Ostegar had so much depth to it -- I had not appreciated that.  Even Daveth and Jory had interesting stories to tell!  I really felt like the Warden was getting to know these characters.  Not nearly as many blanks to fill in.  You can talk to them in so many more places, and question them as deeply or not as you choose.  For later in the game, probably pacing conversations would have been better (maybe after treaty quests) but there was just so much more conversation.  

I also prefer being able to zoom the camera out for combat, and that when a fight is done, it's DONE (no endless waves).

It's a longer game, though, so I can see it being less replayable for some.  But you know, choosing different things at the end of DAO actually lead to different things happening.  DA2, while they say there is choice, it really doesn't matter what you say or do, all the major points still happen, and there are only small differences in dialog in what should be the biggest schism.

Edit: I did like DA2.  It's a fun game.  But it is no Origins.  

Modifié par ejoslin, 30 mars 2011 - 10:01 .


#128
Merced652

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And pacman to me is more enjoyable and replayable than DA2. Your opinion is noted, and thank you.

#129
rvgifford

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SebastianDA wrote...

RE: Alex. 2 playthroughs is still an improvement over the 1 playthrough of DA:O


Not if you can finish two playthroughs in 60 hours while getting 200 out of DA:O from one . . . of course, I'm not sure how he ended up with 200. That's just . . . wow. And 60 is an arbitrary number based on my first playthrough taking thrity hours and then doubling - obviously going to vary for some.

I don't really have any interest in a second playthough right now, but will definitely give it a go a bit later as a mage (first time was warrior), but the instant desire isnn't there for me like it was with DA:O.

#130
RussMajere

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Sabriana wrote...

I don't hate DA II. I just hate the price tag that was attached to a game that was a bit on the average side. To me it's like this: I've gotten used to getting sirloin steak, but now I got meat-loaf. Meat-loaf, if well done, is enjoyable, but if you expected sirloin, then..., well..., disappointment sets in.

DA II, to me, personally, was a cute little game. Nothing more. No hate here. If you enjoy it vastly, more power to you. I wish I could. Then I wouldn't have to sigh heavily at spying a sweet pair of shoes, and tell myself "Well girl, you already spent your monthly "just for fun" money on something that wasn't what you expected, so move along."

I'm also close to getting a complex. I liked the Deep Roads in DA:O (and still do, I'm still playing it, you see). It was wonderfully creepy and sad, and shocking. The Fade not so much, but only because my girls had to make solo runs. Too lonely, you know.


That's because DAO was such a bargain at $60.. which is part of the reason why I got the DLCs.  I think I need to pay back my favorite game developer so they can keep making games I love.  Now I was iffy on DA2, so I got it for $20 at Kmart (I think Kmart took the hit on that though, so I don't feel bad).

#131
DocDoomII

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Warheadz wrote...

The Fade would have otherwise been fine, but since you have to hunt down every single attribute point it can get a little tedious. Though the companion dreams in The Fade were pretty awesome, in my opinion. It was a nice touch.


You don't have to... it's just a nice addition, nothing lifechanging...

#132
Tirigon

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Warheadz wrote...


The Fade would have otherwise been fine, but since you have to hunt down every single attribute point it can get a little tedious. Though the companion dreams in The Fade were pretty awesome, in my opinion. It was a nice touch.


You don´t have to. The extra attributes are useful, sure - especially early on, which is why i do the Cicle first almost every time - but not exactly necessary. Maybe on a solo nightmare run.....

#133
Riloux

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SebastianDA wrote...

I'm probably about 35 hours in to DA2 and just starting act 3, and I'm already interested in replaying DA2 at least a couple times to try out other relatinships, and how the game progresses as a Mage, and to make some other decisions.

I only played DA:O once, and as much as I loved it, I can't bring myself to replay the game aside from checking out the origins.  I think there is a few reasons for me:

1.  Origins decisions overall were not difficult.  I don't believe I would have concluded the Circle quest with any different decision, or the Redcliffe scenario with any different decision, or the Landsmeet.  I suppose I could reload to view a dramatic scene or something, but since it's so easy to have a happy resolution of most issues I don't see the point of wanting to purposely make bad decisions.


At least you had choices.

2.  Deep Roads.  The first hour or so was fine, but it just dragged on and on.  I was so happy whenI finally got everything done down there that I said that I was never going to reply DA:O just for that long, drawn out experience itself. 

3.  Fade.  Once is enough for me on that too.  No wonder people modded the game to skip it.

So far in DA:2 I haven't noticed any required, drawn-out meandering quest that kept me stuck underground for 12 hours.  So, thus far I haven't had any moments where I was so bored/annoyed that I made a note to myself not to replythe game. 

As opposed to spending the majority of 30 some hours in one city? Yeah, big fun there. 

#134
Caralampio

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SebastianDA wrote...

I'm probably about 35 hours in to DA2 and just starting act 3, and I'm already interested in replaying DA2 at least a couple times to try out other relatinships, and how the game progresses as a Mage, and to make some other decisions.

I only played DA:O once, and as much as I loved it, I can't bring myself to replay the game aside from checking out the origins.  I think there is a few reasons for me:

1.  Origins decisions overall were not difficult.  I don't believe I would have concluded the Circle quest with any different decision, or the Redcliffe scenario with any different decision, or the Landsmeet.  I suppose I could reload to view a dramatic scene or something, but since it's so easy to have a happy resolution of most issues I don't see the point of wanting to purposely make bad decisions.

2.  Deep Roads.  The first hour or so was fine, but it just dragged on and on.  I was so happy whenI finally got everything done down there that I said that I was never going to reply DA:O just for that long, drawn out experience itself. 

3.  Fade.  Once is enough for me on that too.  No wonder people modded the game to skip it.

So far in DA:2 I haven't noticed any required, drawn-out meandering quest that kept me stuck underground for 12 hours.  So, thus far I haven't had any moments where I was so bored/annoyed that I made a note to myself not to replythe game. 

Just my opinion, and I am a fan of DA:O or I wouldn't have bought DA:2, but DAO wasn't all roses and sunshine for me.


Everyone is entitled, of course. I could have posted similarly, only interchanging the positions of DAO and DA2. I've replayed DAO dozens of times, until I'm sick of the locations. I actually enjoy the deep roads and the fade. OTOH I haven't even managed to finish Act 2 in DA2. I'm on it but I find it like walking through molasses. Image IPB 

Modifié par Caralampio, 30 mars 2011 - 11:59 .


#135
Sabriana

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RussMajere wrote...

Sabriana wrote...

I don't hate DA II. I just hate the price tag that was attached to a game that was a bit on the average side. To me it's like this: I've gotten used to getting sirloin steak, but now I got meat-loaf. Meat-loaf, if well done, is enjoyable, but if you expected sirloin, then..., well..., disappointment sets in.

DA II, to me, personally, was a cute little game. Nothing more. No hate here. If you enjoy it vastly, more power to you. I wish I could. Then I wouldn't have to sigh heavily at spying a sweet pair of shoes, and tell myself "Well girl, you already spent your monthly "just for fun" money on something that wasn't what you expected, so move along."

I'm also close to getting a complex. I liked the Deep Roads in DA:O (and still do, I'm still playing it, you see). It was wonderfully creepy and sad, and shocking. The Fade not so much, but only because my girls had to make solo runs. Too lonely, you know.


That's because DAO was such a bargain at $60.. which is part of the reason why I got the DLCs.  I think I need to pay back my favorite game developer so they can keep making games I love.  Now I was iffy on DA2, so I got it for $20 at Kmart (I think Kmart took the hit on that though, so I don't feel bad).


Well, K-Mart is not an option for me, I don't live in the US. But I do agree on the 'bargain' part. It was indeed worth far more than the retail price, even in Europa.

@ Addai
I'm sorry you take exception to my analogy. I truly don't mean to bash anyone who loves/likes DA II. It's a personal opinion/matter that only applies to me. It's still nice to see you though :)

#136
MrWoggles

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Merced652 wrote...

And pacman to me is more enjoyable and replayable than DA2. Your opinion is noted, and thank you.

]

Lol at trying to sound dismissive of someone for positing positive feedback, in the general discussion, for a forum of game.. that they still play and enjoy..

#137
Sabriana

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ejoslin wrote...

Wasabullfrog wrote...

Try playing Origins after DA2... didn't last 10mins. The combat setup and travel speeds are incredible.. I felt like it was a serious downgrade; which makes me sad because i abo****ely loved DAO and Awakening :(

Am i reading this right though? Does that last post say its been since december 12 of 2009?


Oh, I did!  I was absolutely blown away by how many conversation options there were in Origins.  Say what you will about the silent protagonist, the conversations have so many more paths and responses, and the PC's response felt more like words actually mattered rather than just selecting an icon and learning what Hawke is going to say!

Even the first conversation with Alistair in Ostegar had so much depth to it -- I had not appreciated that.  Even Daveth and Jory had interesting stories to tell!  I really felt like the Warden was getting to know these characters.  Not nearly as many blanks to fill in.  You can talk to them in so many more places, and question them as deeply or not as you choose.  For later in the game, probably pacing conversations would have been better (maybe after treaty quests) but there was just so much more conversation.  

I also prefer being able to zoom the camera out for combat, and that when a fight is done, it's DONE (no endless waves).

It's a longer game, though, so I can see it being less replayable for some.  But you know, choosing different things at the end of DAO actually lead to different things happening.  DA2, while they say there is choice, it really doesn't matter what you say or do, all the major points still happen, and there are only small differences in dialog in what should be the biggest schism.

Edit: I did like DA2.  It's a fun game.  But it is no Origins.  


And once again, I find myself agreeing with you. Why is that, I wonder?

#138
elteach

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ok , i do not agree i've finished DA:O 5 times (city elf x 2(rogue and warrior) , elf mage x 1, human noble warrior x 1 and dalish elf rogue ) .... i just dont like dwarves but HONNESTLY i've loved every one of my play troughs... i mean there was actually different routes on decisions that actually matter and different scenes for some in the expansions (witch hunt) i even made a orlesian warden in awakening just to see how ppl would react to me being orlesian but i've finished da2 maybe two weeks ago and never again touched it .... for me the battle system , the lack of strategy , the copy paste maps and the fact that u dont get really big choices to make theyre kinda forced killed the experience for me .... bioware really failled on that one ...im not saying the game doesnt have some things i like (mage combat animation , how the races look ) but sadly that wasnt enough i honestly hated how the warrior and rogues just didnt feel real (i know much ppl are going to bash on me but i preffered how they fought in DA:O movement wise it just looked less exagerated) anyways my point is there is no way an RPG fan can say that DA2 has more replayability than DA:O

#139
Crash_7

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I agree with the OP.

I find the story both more engaging and more complex than DA:O.  While DA: O had the bonus of origins they had little impact (imo) after Ostegar.  The dialogues are funnier and have greater consistency, and I get the impression that there are more of them (though statistically there are fewer lines of dialogue). 

The combat, although radically altered, is also more engaging for me; the skill trees are a big bonus in my book --although we are still required to put x number of points to get that uber spell.  The waves clearly upset some but I find them easily managed by simply crossing from one side of the battlefield to the other with each wave.  In short the combat is more fluid and at a higher pace.  The same goes for 'teleporting' rogues and assassins.  I should point out here that they are not teleporting as you can clearly here them breaking smoke flasks on the floor.

I'm on my third run now and expect to play several more.  My first RPG was Eye Of the  Beholder and my all time favourite is NWN 2 which I played for four years.

I think this is a good game and, frankly, I'm amazed at what BioWare achieved in such a short amount of time.  

#140
ejoslin

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Sabriana wrote...

ejoslin wrote...

Wasabullfrog wrote...

Try playing Origins after DA2... didn't last 10mins. The combat setup and travel speeds are incredible.. I felt like it was a serious downgrade; which makes me sad because i abo****ely loved DAO and Awakening :(

Am i reading this right though? Does that last post say its been since december 12 of 2009?


Oh, I did!  I was absolutely blown away by how many conversation options there were in Origins.  Say what you will about the silent protagonist, the conversations have so many more paths and responses, and the PC's response felt more like words actually mattered rather than just selecting an icon and learning what Hawke is going to say!

Even the first conversation with Alistair in Ostegar had so much depth to it -- I had not appreciated that.  Even Daveth and Jory had interesting stories to tell!  I really felt like the Warden was getting to know these characters.  Not nearly as many blanks to fill in.  You can talk to them in so many more places, and question them as deeply or not as you choose.  For later in the game, probably pacing conversations would have been better (maybe after treaty quests) but there was just so much more conversation.  

I also prefer being able to zoom the camera out for combat, and that when a fight is done, it's DONE (no endless waves).

It's a longer game, though, so I can see it being less replayable for some.  But you know, choosing different things at the end of DAO actually lead to different things happening.  DA2, while they say there is choice, it really doesn't matter what you say or do, all the major points still happen, and there are only small differences in dialog in what should be the biggest schism.

Edit: I did like DA2.  It's a fun game.  But it is no Origins.  


And once again, I find myself agreeing with you. Why is that, I wonder?


Great minds and all :)

You know ,I do get that DA2 is marketed for a different audience.  My real question is is the original audience really THAT small that we're not worth making games for?  DAO really did seem to do well.

#141
rpx78noob

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you could choose stuff in dwarf land, elves, humans, everywhere in origins. Who's the king there, replace that guy x for y make a deal with demons, choose not to disturb the charmed templar (in mages turf), backup a greedy merchant, help or fool people, whatever, etc etc.. and so on.

Modifié par rpx78noob, 31 mars 2011 - 01:15 .


#142
Chromie

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ejoslin wrote...

Sabriana wrote...

ejoslin wrote...

Wasabullfrog wrote...

Try playing Origins after DA2... didn't last 10mins. The combat setup and travel speeds are incredible.. I felt like it was a serious downgrade; which makes me sad because i abo****ely loved DAO and Awakening :(

Am i reading this right though? Does that last post say its been since december 12 of 2009?


Oh, I did!  I was absolutely blown away by how many conversation options there were in Origins.  Say what you will about the silent protagonist, the conversations have so many more paths and responses, and the PC's response felt more like words actually mattered rather than just selecting an icon and learning what Hawke is going to say!

Even the first conversation with Alistair in Ostegar had so much depth to it -- I had not appreciated that.  Even Daveth and Jory had interesting stories to tell!  I really felt like the Warden was getting to know these characters.  Not nearly as many blanks to fill in.  You can talk to them in so many more places, and question them as deeply or not as you choose.  For later in the game, probably pacing conversations would have been better (maybe after treaty quests) but there was just so much more conversation.  

I also prefer being able to zoom the camera out for combat, and that when a fight is done, it's DONE (no endless waves).

It's a longer game, though, so I can see it being less replayable for some.  But you know, choosing different things at the end of DAO actually lead to different things happening.  DA2, while they say there is choice, it really doesn't matter what you say or do, all the major points still happen, and there are only small differences in dialog in what should be the biggest schism.

Edit: I did like DA2.  It's a fun game.  But it is no Origins.  


And once again, I find myself agreeing with you. Why is that, I wonder?


Great minds and all :)

You know ,I do get that DA2 is marketed for a different audience.  My real question is is the original audience really THAT small that we're not worth making games for?  DAO really did seem to do well.



UHHHH...have you not heard of the success that is Call of Duty or Nintendo Wii? Meaning shooter fans or casuals...they out number us. Clearly. Didn't Laidlaw saw they were trying to get CoD players on DA? Sadly.

#143
edeheusch

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Clonedzero wrote...

gotta love how he states his opinion and a thousand haters swoop down on him and scold him about how WRONG he is.

so your opinion only matters if you hate the game eh?

Most people are not swooping down the OP; we only express our own opinions which happen to be the opposite of the one of the OP. Of course we could create another topic were we would explain why DA has no replayability at all although the replayability was one of the main strength of DAO but forum are made to allow discussion and having 2 one way topics would not be interesting.

Clonedzero wrote...

also people need to take DA:O off this pedestal of perfection, he had TONS of issues.

its part of why so many people are having such a hard time liking DA2 because they put DA:O on that pedestal of perfection so any difference makes it horrible.

i loved DA:O and DA2 and i can tell you huge issues in both games. just because i like something doesnt mean i can't admit its faults. DA:O does some things better, and DA2 does somethings better. both are pretty good games, overall i'd say DA:O is better but DA2 is still a pretty darn good game.

and ill agree, DA2 has more replayability. its just more fun to play for me. the combat in DA:O is clunky and awkward. some of the parts are too long. hell for replayability purposes game length being too long is an issue. 30-40 hours is perfect for replability purposes. longer than that is well, tiresome after a point.

Many complainers (me included) know that DAO has many flows. In many ways I find Neverwinter Nights 2 better than DAO: better gameplay, more customisable class system, more camera options… If I still prefer DAO it is for its replayability mainly brought by its origin system and its choices that really affect the story. Unfortunately, in DA2, rather that keeping the good of DAO and fixing the flaws, they dropped the best (origins, multiple playable races, choices that matter…), introduced more elements of action (a genre that I don’t like) and rushed the game (recycled area, lack of descriptions …). Finally, it makes a game that I can still enjoy to play once but without any replayability, I would rather play NWN2 for the 3rd time or DAO for the 6th than make a second playground of DA2.

Sabriana wrote...

I don't hate DA II. I just hate the price tag that was attached to a game that was a bit on the average side. To me it's like this: I've gotten used to getting sirloin steak, but now I got meat-loaf. Meat-loaf, if well done, is enjoyable, but if you expected sirloin, then..., well..., disappointment sets in.

DA II, to me, personally, was a cute little game. Nothing more. No hate here. If you enjoy it vastly, more power to you. I wish I could. Then I wouldn't have to sigh heavily at spying a sweet pair of shoes, and tell myself "Well girl, you already spent your monthly "just for fun" money on something that wasn't what you expected, so move along."

I'm also close to getting a complex. I liked the Deep Roads in DA:O (and still do, I'm still playing it, you see). It was wonderfully creepy and sad, and shocking. The Fade not so much, but only because my girls had to make solo runs. Too lonely, you know.

I agree completely with you, I see DA2 as a cute little game: the sort of game that you finish once and uninstall, it should never have cost the same price as a good big game.

#144
pwnjuicesucka

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1000questions wrote...

You create a topic stating DA2 is more replayable than DA:O and then you bash DA:Origins while also claiming you are fan of DA:O ....

Just another topic to rant, take a dig or bash DA:Origins just to make DA2 look better.

Failed Attempt.

Disagreed


What the hell is wrong with you?  Did you read the same post I did???  He didn´t bash DAO he said things he didn´t like about it but said he still enjoyed the game.  What do you think that is not possible???

Just another post to rant and say something stupid by you. 

Successful Attempt. 

#145
ExiledMimic

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Between release of Origins and DA2 I've played through Origins... maybe 7-10 times. Give or take. I played DA2 1 time and have played Origins all the way through twice since. And I'm debating finally doing that dwarven archer for laughs in Origins. I cannot even fathom suffering through a second playthrough of DA2. If you enjoy it then go forth and play. I consider it something akin to being tortured by my own hand. So the game collects dusts on the shelf.

#146
Warheadz

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ExiledMimic wrote...

Between release of Origins and DA2 I've played through Origins... maybe 7-10 times. Give or take. I played DA2 1 time and have played Origins all the way through twice since. And I'm debating finally doing that dwarven archer for laughs in Origins. I cannot even fathom suffering through a second playthrough of DA2. If you enjoy it then go forth and play. I consider it something akin to being tortured by my own hand. So the game collects dusts on the shelf.


My greatest proble with Origins is taht I cannot bring myself to play different characters... I have played the gamethrough 3 with a City Elf Warrior, with the exact same look and the exact same decisions. My Warden was so awesome that it's hard to play any other character...


Edit: But there's one character I have been wanting to play, and that's Dalish Archer. Does anyone know a mod which makes archers at least decent?

Modifié par Warheadz, 31 mars 2011 - 07:52 .


#147
Lotion Soronarr

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LOL...DA2 and replayable...The only interesting thing about re-playing DA2 would be the companions.
Otherwise...your choices change nothing....

#148
Icinix

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If we were a fish...

Once we were swimming in the an ocean known as Origins...

BioWare + EA scooped us up and put us in a tiny bowl known as 2...

Well..... the castle in the fish bowl has TWO entrances...HUGE amount of replayability right there..you can enter one door and exit the other, or vice versa...OR you can enter one door AND exit the same one...or enter the OTHER door and exit through it too..

Endless fun for everyone.

#149
moilami

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Tirigon wrote...

Warheadz wrote...


The Fade would have otherwise been fine, but since you have to hunt down every single attribute point it can get a little tedious. Though the companion dreams in The Fade were pretty awesome, in my opinion. It was a nice touch.


You don´t have to. The extra attributes are useful, sure - especially early on, which is why i do the Cicle first almost every time - but not exactly necessary. Maybe on a solo nightmare run.....


Exactly.

Please stop complaining of something you don't have to do.

#150
Kidd

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I agree with this, only reason I haven't played DA2 over yet is because I'm waiting for the patch so I can import my old saves.

DA2 wasn't DAO-level by the first playthrough, but there's no things in DA2 that make me cringe and think "oh Maker I don't wanna go through that again", of which there are plenty in DAO. I can't play most of DAO outside of Casual difficulty, has been that way since I beat it the first time =/