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DA2 more replayable to me than DAO


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#151
Warheadz

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moilami wrote...

Tirigon wrote...

Warheadz wrote...


The Fade would have otherwise been fine, but since you have to hunt down every single attribute point it can get a little tedious. Though the companion dreams in The Fade were pretty awesome, in my opinion. It was a nice touch.


You don´t have to. The extra attributes are useful, sure - especially early on, which is why i do the Cicle first almost every time - but not exactly necessary. Maybe on a solo nightmare run.....

Exactly.

Please stop complaining of something you don't have to do.



You don't have to breath, but it would be stupid not to.

I
personally am somewhat a perfectionist, so at least for me it's tedious.
And I don't see a reason to skip once-in-a-playthrough chance to get
stronger. And anyways, I didn't say Fade sucks. It just can get tedious,
and for me it did after 2nd time.

Modifié par Warheadz, 31 mars 2011 - 09:45 .


#152
astrallite

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Sure DA2 is more replayable. Take away all the fedex kill/find someone/get me something quests and you can get through the game in a matter of hours. You can beat DA2 two or three times before you finish collecting your allies in DAO.

#153
AgentWhale

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OP, I feel the same way.

I liked DA:O, but never felt the need to replay it. I was pretty happy with most of the choices I made and if I replayed it it would just be to tidy-up the path I took before and have a better build on my character. It would be like re-reading a looooong book, something I wouldn't want to do all the time. But I may replay it since I bought the ultimate edition and haven't played Awakenings or any of the DLC yet.

In DA2 there are lots of places where I felt I could have chosen a different answer. Like you I haven't completed it yet, still only in Act 2, but I think the shorter length will also help with that re-playability.

#154
edeheusch

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KiddDaBeauty wrote...

I agree with this, only reason I haven't played DA2 over yet is because I'm waiting for the patch so I can import my old saves.

DA2 wasn't DAO-level by the first playthrough, but there's no things in DA2 that make me cringe and think "oh Maker I don't wanna go through that again", of which there are plenty in DAO. I can't play most of DAO outside of Casual difficulty, has been that way since I beat it the first time =/


Did you fight the Arishok in duel?
I did it with a shield and sword warrior and it was the most boring part of a game I have never played. It took me about 45 minutes of auto-attack when waiting for my stamina to regenerate enough to be able to use one shield bash once in a while (without forgetting to drink a heal potion as soon as the cooldown is passed). Of course I could have spare some heal potion by dodging a few attacks but it would have means stopping my auto-attack and prolonging this boring fight even more.
If I decide to replay DA2 in the future I would never again accept this duel: I absolutely don’t wanna go through the Arishok duel anymore in my live!


AgentWhale wrote...

In DA2 there are lots of places where I felt I could have chosen a different answer. Like you I haven't completed it yet, still only in Act 2, but I think the shorter length will also help with that re-playability.

You should try to save before the dialogues and try different answers. You would realise that most of the time whatever answer you choose has only an impact on what Hawk would say (but no impact on the outcome of the dialogue).

#155
Tirigon

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Warheadz wrote...

You don't have to breath, but it would be stupid not to.

Yes, you have to breathe, unless you are a unique (and incredibly awesome) mutation instead of a normal human.

I
personally am somewhat a perfectionist, so at least for me it's tedious.
And I don't see a reason to skip once-in-a-playthrough chance to get
stronger. And anyways, I didn't say Fade sucks. It just can get tedious,
and for me it did after 2nd time.


So, you blame the game for you being perfectionist? That´s sure reasonable.....

What´s next? Starting a solo mage run and complaining that you have too less warrior and rogue skills?

#156
Tirigon

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AgentWhale wrote...
but I think the shorter length will also help with that re-playability.


What?

How exactly does shorter playtime equal replayability?

#157
Warheadz

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Tirigon wrote...

Warheadz wrote...

You don't have to breath, but it would be stupid not to.

Yes, you have to breathe, unless you are a unique (and incredibly awesome) mutation instead of a normal human.

I
personally am somewhat a perfectionist, so at least for me it's tedious.
And I don't see a reason to skip once-in-a-playthrough chance to get
stronger. And anyways, I didn't say Fade sucks. It just can get tedious,
and for me it did after 2nd time.


So, you blame the game for you being perfectionist? That´s sure reasonable.....

What´s next? Starting a solo mage run and complaining that you have too less warrior and rogue skills?


I don't ****ing blame the game. I said it was tedious for me. Not necessarily the game's fault. If I have implied otherwise, then I am sorry.

Asked this already, but archery mod for Origins that makes them actually useful? Does it exist?

#158
ZaroktheImmortal

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Oh yes replay with all different choices only to find out that it still changes nothing. I'm sure it seems to have a lot of replay value the first time, until you realise making different choices won't really change anything.

#159
AgentWhale

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edeheusch wrote...

KiddDaBeauty wrote...

I agree with this, only reason I haven't played DA2 over yet is because I'm waiting for the patch so I can import my old saves.

DA2
wasn't DAO-level by the first playthrough, but there's no things in DA2
that make me cringe and think "oh Maker I don't wanna go through that
again", of which there are plenty in DAO. I can't play most of DAO
outside of Casual difficulty, has been that way since I beat it the
first time =/


Did you fight the Arishok in duel?
I did
it with a shield and sword warrior and it was the most boring part of a
game I have never played. It took me about 45 minutes of auto-attack
when waiting for my stamina to regenerate enough to be able to use one
shield bash once in a while (without forgetting to drink a heal potion
as soon as the cooldown is passed). Of course I could have spare some
heal potion by dodging a few attacks but it would have means stopping my
auto-attack and prolonging this boring fight even more.
If I decide
to replay DA2 in the future I would never again accept this duel: I
absolutely don’t wanna go through the Arishok duel anymore in my live!


AgentWhale wrote...

In
DA2 there are lots of places where I felt I could have chosen a
different answer. Like you I haven't completed it yet, still only in Act
2, but I think the shorter length will also help with that
re-playability.

You should try to save before the dialogues
and try different answers. You would realise that most of the time
whatever answer you choose has only an impact on what Hawk would say
(but no impact on the outcome of the dialogue).




I know what the outcomes are, I'm still not certain which ones I am
happiest with. In DA:O I'm happy with nearly all the choices I made.

Modifié par AgentWhale, 31 mars 2011 - 12:11 .


#160
Kidd

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edeheusch wrote...

I did it with a shield and sword warrior and it was the most boring part of a game I have never played. It took me about 45 minutes of auto-attack when waiting for my stamina to regenerate enough to be able to use one shield bash once in a while (without forgetting to drink a heal potion as soon as the cooldown is passed).

That doesn't sound very interesting, indeed =) Doubt it took -that- long though? For me, I was a mage and that fight wasn't particularly fun after I had gotten his health down to 66% or so (it should've ended there, then I would've thought the fight was an absolute blast, actually!). But it wasn't half as bad as you make your experience sound. Depends on what you play, I guess. I died in two hits or so, and I didn't have the force mage ability that gives you lots of fortitude, so to me I dodged mostly and punished his mistakes. As often as cooldowns would allow it (mana was a total non-issue), I went for Petrify->Tempest->other damage spells.

Running a warrior next time though, and you're scaring me haha. But I have a hard time imagining it'll be as bad as all those long combats in DAO in between dialogues.

AgentWhale wrote...

You should try to save before the dialogues and try different answers. You would realise that most of the time whatever answer you choose has only an impact on what Hawk would say (but no impact on the outcome of the dialogue).

Isn't that true for most BioWare rpgs though? Even when people are opening themselves up for you, your manner of reply won't make them stop talking, it'll just affect whether they like you or not. Not saying that makes it okay in DA2, but this along with some other criticisms (level scaling etc) are ones I don't understand why they are said in a context where people are singeling DA2 out as some black sheep.

#161
Dark Specie

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More replayable? That must be a bad joke <_<. The origins, races, many outcomes to different situations, the ending, etc... DAO was repalyable as hell, DA2 is not.

#162
Hulk Hsieh

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From the point of character building, I can agree.
In DA:O, we've got almost enough skill points to "finish" a class in one run.
In DA2, we can only buy about 25 skills in a total of 90, which means we need several tries to really "know" a class.

#163
Tirigon

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Warheadz wrote...


Asked this already, but archery mod for Origins that makes them actually useful? Does it exist?


Combat Tweaks Mod makes archery very strong (although I don´t find it very interesting to play), as it makes them probably the best damagedealers in the game. It has plenty of other changes, too, so you need to read the description first to see if it´s for you.
Personally, I can totally recommend it. Always play with it active nowadays.

There are some other archery mods too, but haven´t used any of them so far.

#164
edeheusch

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KiddDaBeauty wrote...

edeheusch wrote...

I did it with a shield and sword warrior and it was the most boring part of a game I have never played. It took me about 45 minutes of auto-attack when waiting for my stamina to regenerate enough to be able to use one shield bash once in a while (without forgetting to drink a heal potion as soon as the cooldown is passed).

That doesn't sound very interesting, indeed =) Doubt it took -that- long though? For me, I was a mage and that fight wasn't particularly fun after I had gotten his health down to 66% or so (it should've ended there, then I would've thought the fight was an absolute blast, actually!). But it wasn't half as bad as you make your experience sound. Depends on what you play, I guess. I died in two hits or so, and I didn't have the force mage ability that gives you lots of fortitude, so to me I dodged mostly and punished his mistakes. As often as cooldowns would allow it (mana was a total non-issue), I went for Petrify->Tempest->other damage spells.

Running a warrior next time though, and you're scaring me haha. But I have a hard time imagining it'll be as bad as all those long combats in DAO in between dialogues.

I thing it has much to do with the fact that the shield and sword warrior is really done to be a tank (even if you put more point in force than in constitution) so if I did not suffer to much from his attacks, one of my auto-attack dealt him about 15 damages and a shield bash dealt him a little bit less than 30. Seeing how much live he has, I ran out of stamina potions before he has lost 25% of his life (and, after that, he drank some healing potion).
It should already be better with a 2 handed warrior but otherwise (or if you want to play a Tank) do not accept the duel, the fight is much shorter if you can use your DPSs.  


KiddDaBeauty wrote...

edeheusch wrote...

You should try to save before the dialogues and try different answers. You would realise that most of the time whatever answer you choose has only an impact on what Hawk would say (but no impact on the outcome of the dialogue).

Isn't that true for most BioWare rpgs though? Even when people are opening themselves up for you, your manner of reply won't make them stop talking, it'll just affect whether they like you or not. Not saying that makes it okay in DA2, but this along with some other criticisms (level scaling etc) are ones I don't understand why they are said in a context where people are singeling DA2 out as some black sheep.

In DAO at least you have some choices that really matters (about Conor, Loghain, the king, the dark ritual…).

Modifié par edeheusch, 31 mars 2011 - 12:37 .


#165
Hartge34

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I agree, the long dungeon treks and the ****ty combat combined with the difficulty spikes made it hard to play more than once, i completed DA:O 2 times, once on the 360 and once on the pc(with awekening) but i have played through DA2 about 4 times and a couple og act 1 upp to now.
And yes i modded away the fade when i played the pc version.

#166
Whyp_2

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DA:O 3rd playthrough was boooring as hell. Lucky PC owners...