swn32 wrote...
...
Here is the video. Im pretty sure this strategy cannot possibly fail with any class.
Video blocked for my country, too bad :/
swn32 wrote...
...
Here is the video. Im pretty sure this strategy cannot possibly fail with any class.
Modifié par swn32, 29 mars 2011 - 11:05 .
Modifié par Ice5000, 29 mars 2011 - 11:04 .
Kronner wrote...
Have you survived all enemy waves? YES /NO
Have you enjoyed the fight? YES /NO
Difficulty level: Insanity
Shepard's class: Vanguard
Weapons used: Claymore
Bonus power: Stasis
What strategy have you used?
Enemy fire is incoming from multiple directions, cover is a must. I made sure that I know where I am Charging - to avoid stuns from Pyros/YMIR; and I always made sure there is a cover nearby.
The first wave was easy - I was Charging back and forth until all standard mercs died.
As soon as the Pyros came, I waited until they were isolated, then I took them out by shooting their tanks. They exploded.
I moved strategically from cover to cover, in order to isolate enemies that couldn't be OSOK'd (Elites and Engineers), and killed them one by one.
I used Stasis on YMIR (avoiding the Fall of Death bug though) - in the end, YMIR was killed by a 'friendly' Flashbang..firendly fire at its best
Overall, the fight was relatively easy, but really fun to play. It felt like the last stand
I think as long as Vanguards keep their heads cool, this fight should not be a problem.
My run (2nd playthrough) is here.
I'd like to know how effective are the other classes in this fight. I imagine it should be quite easy for the Soldier class.
Please share your opinions about this particular fight!
Guest_Saphra Deden_*
Modifié par Saphra Deden, 30 mars 2011 - 12:19 .
Modifié par Praetor Shepard, 30 mars 2011 - 01:03 .
Guest_Saphra Deden_*
Modifié par Saphra Deden, 30 mars 2011 - 01:59 .
swn32 wrote...
Here is the video. Im pretty sure this strategy cannot possibly fail with any class.
Sparroww wrote...
swn32 wrote...
Here is the video. Im pretty sure this strategy cannot possibly fail with any class.
Very nice vid, this fight is making me want to roll another Soldier playthrough.
Oh and bonus points for using Derezzed!
Modifié par Locutus_of_BORG, 30 mars 2011 - 02:59 .
Modifié par Locutus_of_BORG, 30 mars 2011 - 03:00 .
^^I just saw this now.. nice!Sparroww wrote...
swn32 wrote...
Here is the video. Im pretty sure this strategy cannot possibly fail with any class.
Very nice vid, this fight is making me want to roll another Soldier playthrough.
Oh and bonus points for using Derezzed!
Modifié par Locutus_of_BORG, 30 mars 2011 - 03:44 .
Locutus_of_BORG wrote...
^^I just saw this now.. nice!Sparroww wrote...
swn32 wrote...
Here is the video. Im pretty sure this strategy cannot possibly fail with any class.
Very nice vid, this fight is making me want to roll another Soldier playthrough.
Oh and bonus points for using Derezzed!
Makes me feel like a bit of a ****** though, lol. It totally did not occur to me to use the Arc Projector, as I usually use the Avalanche. Then again, I didn't really know what to expect.
I'm a bit surprised that the bots stayed so far away from you, and that no one dropped in beside you. Ppl were jumping down all around me whenever I went by that area.
I'm def. trying this strategy out on my future playthroughs.
Atmosfear3 wrote...
I'm not sure its possible for a Soldier shep to survive that fight on Insanity. Its waaaaaay too hard without being able to charge/invis into cover.
Modifié par Sgt.Catman, 30 mars 2011 - 03:56 .
Now that you mention it, I think I remember the AI always flanking left as well. This warrants further investigation.swn32 wrote...
Locutus_of_BORG wrote...
^^I just saw this now.. nice!Sparroww wrote...
swn32 wrote...
Here is the video. Im pretty sure this strategy cannot possibly fail with any class.
Very nice vid, this fight is making me want to roll another Soldier playthrough.
Oh and bonus points for using Derezzed!
Makes me feel like a bit of a ****** though, lol. It totally did not occur to me to use the Arc Projector, as I usually use the Avalanche. Then again, I didn't really know what to expect.
I'm a bit surprised that the bots stayed so far away from you, and that no one dropped in beside you. Ppl were jumping down all around me whenever I went by that area.
I'm def. trying this strategy out on my future playthroughs.
It's quite wierd really when i found that cover, I realized no one was able to flank me. They all came counter clockwise around the relic and they werent able to flank me from the left (for obvious reasons). So it was much easier to handle the waves of enemies. Thanks to the Arc Projectors one shot capability against pyros, they werent a problem either.