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Arcane Warrior / Blood Mage advice?


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8 réponses à ce sujet

#1
Jaekahn

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So I have been playing this game for close to two weeks now and have been enjoying it very much. However, I have yet to beat the game due to an issue I have been having with keeping interest with my character, whether it is due to certain decisions I have made along the way or the class / specialization I chose.

My highest character is a level 16 Rogue Archer - Duelist / Ranger. Though I enjoy the class' playstyle and tactics involving certain kiting mechanics, I am rather disappointed with how much damage archers are doing in the console version. As a result, I am finding myself growing tired of the class.

Right now I am split between a dual wield warrior and a mage. If I were to pursue my warrior, he would specialize in Templar in order to keep mages under control, as well as Berserker in order to boost his overall dps. The combination seems like a good idea and I can see how their talents will benefit from one another. However, if I pursue a mage, then I will most likely take an interest in an Arcane Warrior / Blood Mage hybrid. The mage's purpose would be split between heavy damage and debuffs while I design Morrigan to be my support healer / CC

For the most part, I know what I need to know about warriors, but I know little about mages. I'm familiar with magic and willpower being the core stats for a mage and I also aware how these stats will change once you pick up the specilizations. So my question is, If I were to pursue this combination, which spec would I want to pick up first? Idealy, Blood mage seems the better choice. That way you can focus on your magic / constitution from the very beginning and wouldn't have to worry much about willpower. That is also assuming the hybrid requires you to focus more on Magic / constitution.

#2
Jaekahn

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bump

#3
coldtwo

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go blood mage, dont go arcane warrior until you can get shimmering shield

get wynne asap, spec morrigan and wynne to get weapon buffs, i have morrigan with telekenetic weapons + frost weapons, and wynne with haste + fire weapons.

spec your main character into spell wisp, iron skin, arcane shield, miasma, shimmering shield, combat magic, and max out the blood tree.

activate all your sustainables, put a virulent walking bomb on someone to pull him, wait until everyone is relatively close to your character, pull them around a wall if you need to, then use the tier 3 blood ability that is an aoe stun, then burst down the walking bomb, and watch everything explode.

you'll want about 20 willpower for the sustainables, and 20 constitution so you can use blood magic without killing yourself. put all of the rest of the points into magic.

Modifié par coldtwo, 18 novembre 2009 - 03:12 .


#4
coldtwo

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Modifié par coldtwo, 18 novembre 2009 - 03:08 .


#5
chizow

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You can do it either way really, if you go AW first than you can wear massive armor sooner by just pumping Magic until Level 7 and just rely on pots for mana, then once you get BM at 14 fully pump CON from there. At L7 with Massive Armor you're basically invincible.

#6
Jaekahn

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coldtwo wrote...

go blood mage, dont go arcane warrior until you can get shimmering shield

get wynne asap, spec morrigan and wynne to get weapon buffs, i have morrigan with telekenetic weapons + frost weapons, and wynne with haste + fire weapons.

spec your main character into spell wisp, iron skin, arcane shield, miasma, shimmering shield, combat magic, and max out the blood tree.

activate all your sustainables, put a virulent walking bomb on someone to pull him, wait until everyone is relatively close to your character, pull them around a wall if you need to, then use the tier 3 blood ability that is an aoe stun, then burst down the walking bomb, and watch everything explode.

you'll want about 20 willpower for the sustainables, and 20 constitution so you can use blood magic without killing yourself. put all of the rest of the points into magic.


Thank you guys for your input on this. You all gave good advice. The tactic you also offered sounds superb. However, I think I may do something quite different. I intend to run with Shale as my tank, Morrigan as my healer / CC, Sten as my melee DPS and my character as the dps / debuff. Primarly, I think I am going to focus on blood magic first. Though Arcane Warrior is OP and it does give you the opportunity to wear plate as a mage, I just don't find myself fascinated with the style. From what I have read, all you really do as an Arcane warrior is auto hit with your weapon. If you wish to cast a spell, then the player has to resheath the weapon only to cast it moments later. I think I am more or less going to spec into Arcane Warrior just for the opportunity to wear plate and to get Fade Shift. Instead of using a melee weapon, I think I am going to walk around with a staff. What do you guys advise?

#7
coldtwo

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Jaekahn wrote...

Thank you guys for your input on this. You all gave good advice. The tactic you also offered sounds superb. However, I think I may do something quite different. I intend to run with Shale as my tank, Morrigan as my healer / CC, Sten as my melee DPS and my character as the dps / debuff. Primarly, I think I am going to focus on blood magic first. Though Arcane Warrior is OP and it does give you the opportunity to wear plate as a mage, I just don't find myself fascinated with the style. From what I have read, all you really do as an Arcane warrior is auto hit with your weapon. If you wish to cast a spell, then the player has to resheath the weapon only to cast it moments later. I think I am more or less going to spec into Arcane Warrior just for the opportunity to wear plate and to get Fade Shift. Instead of using a melee weapon, I think I am going to walk around with a staff. What do you guys advise?

i would highly suggest going blood mage / spirit healer instead then. the group heal is amazing and plate isnt very necessary. group heal + injury cleansing aura > fade shroud

yes, arcane warrior is basically all auto attacking, except for some spells like i use walking bomb, and everyone will use the tier 3 blood ability for tanking

if you run AW/BM you'll basically be the tank

you'll do ridiculous amounts of damage with dual wield or two hander too, because haste is basically the equivalent of momentum and you have all those weapon buffs giving you a ridiculous amount of damage on top of your auto attack damage.

something i like to do with BM/SH is get morrigan, wynne, and a tank, i use allistair

get alistair to run in and taunt, then cast virulent walking bombs on different mobs and force field alistair. then toss 3 fireballs into the group simulataneously and watch them all explode.

Modifié par coldtwo, 18 novembre 2009 - 11:41 .


#8
Lord Dagon

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I love dominating with Virulent Walking bombs and tossing a fireball into the mix, it is truly devastating! By the time I pop a Winters Grasp on a normal rank to keep the infected mob in place the bomb usually goes off either from a melee crit or fireball blast.

#9
nuculerman

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Definitely go blood magic first.  It will at least require you to employ something resembling a strategy in hard fights for the majority of the game.  AW second means you won't have fade shroud until level 18, which in most of my playthroughs means I only have the landsmeet and redcliffe left to do.  At that point, I'd imagine, auto attacking your way through the ending won't feel as boring.  It'll probably just feel like a fair reward for getting that far without starting a new character :P.  

Personally my favorite combo is blood mage/spirit healer since it means you're always doing something different.  Sometimes I'm buffing, sometimes I'm debuffing, sometimes I'm healing some times I'm doing CC/DPS.  And since I have twice the mana pool of a normal mage I get to do all those things for the vast majority of the fight.  Blood Mage/Spirit healer definitely gave me the "least likely to be found in auto attack" build which is fitting for my PC.  When I play an AW I'm generally controlling other party members instead of myself.  Same with main tank and same with archer.