First of all I want to congratulate Bioware team on all of awards that you have won with this fantastic game. Second thing I want to thank every man and women whose great imagination and hard work helped create this game. And when I said this game, I actualy mean both Mass Effect and Mass Effect 2. But I have to say that last DLC was a complete failure, it missed to create core thing that is geniune characteristc for ME universe, and that is to create our own desicions. It was WAY to LINEAR, witch is not something ME universe is known for. Shepard should be making it's own decisions, it was like that trought ME1 and most of ME2, and even in every DLC that has been out, exept for this one. I understand that you had to make some sort of bridge betwen ME2 and ME3, but this was to extreme, you just make Shepard looks like a war criminal, and player couldn't even choose wheter he want that or not. I meant to say that we should have the option to choose wether or not we are going to smack that asteroid in the mass relay or not. If we do, we are geting a lot of regenerate points, and we go back to Earth on trial for that and work for cerberus and things get easyer in ME3, or we don't, and we get a lot of paragon points, and again go back to Earth but this time to try and warn Alience about reapers, but in ME3 we have a lot tougher job of defeting reapers.
Also, soundtrack in ME2 is fantastic, and even in DLC-s, like LOTSB, and especialy Overlord, but here, in Arivall was totally off, sometimes even frustrating, exepct in that one short period where you need to get from the engens to the shttule to escape. To sumarise, you should really make it up to all of your fans by patching up this DLC, by giving us the oppotunity to choose whether or not we are going to destroy relay or not, but if this is not a possibility, then at least make a good game of ME3, like geting us a chance to choose who we are going to take with us in squad. For example, if everybody survived in ME2, then it would be great to choose who will be in squad, from them, and from new characters, and from characters from ME1, and not just recruit this, recruit that, like in ME2 without any option to make desicions ourselfs. This would give us a lot room for diferent playtroughts, with diferent squad members. Something similar you manage to made in ME1, when you choose wether you will ask help from Garrus or Wrex, you can go with option to get them both to the team, but you also can take just one of them, and the other will stay on citadel in c-sec, that created very good illusion of non-linear game, and now in this DLC it was all gone.
And one other thing, personaly I like hybrid that you manage to made in ME2 (third person shooter with elements of RPG), fights were much more fun and realistic than in ME1 and you should go with that in ME3, but with more RPG elements in the game. I posted this here like a hardcore fan of ME series witch I am (I played ME1 and ME2 at least 25 times combined :-S to get different story lines) because, I belive modestly that someone from Bioware team will see this, and perhaps it would help them, to create best game in the trylogy, a truly masterpiece (your fans expect nothing less from you Bioware). Thanks.
P.S. And one other thing, I don't know if eneybody noticed that cinematic parts in ME1, like those conversation with Wrex, they look much more realistic than any other in ME2, exepct with Mordin, my point is: more cinematic ME3 please, more details. Because if you can deliver that, with a fantastic story, great script, and at least as good soundtrack like that one from ME2, witch was apsolytle master piece, and even better acting if that's even posible, and truly good hybrid betwen RPG and TPS, and a little bit more non-linear game, like what you did in ME1, and finaly but not les important, great scenary like you manage to create with Ilos in ME1, I mean it was like you are actualy there it had an atmosfere and soul of tryly uniqe real and old place in the game, then you have a chance to enter in history as a development team who created best uniqe trylogy ever in gaming industry, and your fans will not forget this. I just humbly hope I wasn't to late with some of ideas witch could be useful, however I trust in Bioware team determination to create something special, and as a fan I am giving them support.