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So disappointed, I might actually stop playing.


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#1
mdtroutie

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Ok, don't get me wrong. I love this game, I think it's the best since Icewind Dale came out. Yes Icewind Dale. I was excited when I got this game and chose my usual type, the fighter now with shield specialization. My group consists of fighter/fighter/rogue(archer)/mage. As the game progressed, it got harder and harder to get through, until I hit the dragon in the first level of ruins. I dropped the game down to easy and used my fighters to aggro while my mage/rogue pelted it intil she died. Then just a short while further, when we got surrounded by an army of skeletons, I am now stopped dead cold in the game. I shouldn't have to drop to easy level just to get through battles, it seems like cheating at that point.

Basically, the fighers are ineffective tanks against groups unless you have a dedicated healer, but then now you have a mage taken away from offensive spells.

It seems like mages rule here. Unless your team is overly stacked with mages you don't have a chance.

Rogues are equally pointless. They cant even unlock chests until they hit a decent level. What's the point in that? 

I am disappointed that I need to start the whole game over and play as a mage.

#2
Shadow_Viper

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Stop playing or don't, the choice is your's.



However, neither choice requires running to the forums whining.

#3
mufuti7

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If you think you cant beat the game because you are not playing a mage you are doing it wrong, very wrong.



Maybe go back to playing pong instead, cant go wrong there with your choice.

#4
Beertastic

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You don't need to play as a Mage. Personally, I have Alistair tank, Morrigan Offensive/CC/Support heals, Wynne Primary Heals/CC, and my own character a 2H warrior. Yes, you will probably need two mages to get through the game. No, you don't need to have them both specialized in healing. No, just because one is specialized in healing doesn't mean they can't do ANYTHING but heal (they can still use CC, which is extremely useful).

Some people have been doing solo runs on Nightmare though, so I'm sure you can use any group compilation to get through Normal. You just have to use the pause feature often and plan out your strikes. Keeping enemies stunned and out of the fight is a MUST.

Modifié par Beertastic, 18 novembre 2009 - 02:41 .


#5
Archie591

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You must be a horrible player...



I finished the game on Normal, using me as a Warrior with shield/sword, Morrigan as a offensive spell mage, Lelianna as a ranged rogue and Alistair also as a Warrior with shield/sword.

Some fights were tough but only until I thought up an appropriate battle plan for the given situation.



Are people really so bad at this game? Or has years of low difficulty games fried everyone's sense of tactics and strategy?



Personally this game is a bit easy. I'm playing on Hard now, and it still isn't all that hard. I've heart people making hardcore mods in order to get any real challenge out of the game.



This all makes me wonder if people who complain about the game have the strategical and tactical thinking capability of a 5 year old...

#6
Sheylan

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I just finished the game on Nightmare with that exact same group(warrior/warrior/rogue/mage). The goal, essentialy, is to put your "main-tank" (Your highest armor warrior) on the strongest enemy in the group, while your other warrior, and your archer pick off the weaker enemies. Your mage should focus on healing and crowd control. Cone of Cold and the Spirit Healer specialization are CRITICAL. Also, always carry lots of Lyrium potions. One warrior should be shield speced, and the other dual-wield or 2hander.

Modifié par Sheylan, 18 novembre 2009 - 02:43 .


#7
Sheylan

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And you dont need 2 mages to get through the game at all. Though it might make it easier, doing it with one is completely viable.

#8
Kahryl

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Stop playing or don't, the choice is your's.



However, neither choice requires running to the forums whining.




What exactly do you think the forums are even for if not discussion and feedback?

#9
Beertastic

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Archie591 wrote...

You must be a horrible player...

I finished the game on Normal, using me as a Warrior with shield/sword, Morrigan as a offensive spell mage, Lelianna as a ranged rogue and Alistair also as a Warrior with shield/sword.
Some fights were tough but only until I thought up an appropriate battle plan for the given situation.

Are people really so bad at this game? Or has years of low difficulty games fried everyone's sense of tactics and strategy?

Personally this game is a bit easy. I'm playing on Hard now, and it still isn't all that hard. I've heart people making hardcore mods in order to get any real challenge out of the game.

This all makes me wonder if people who complain about the game have the strategical and tactical thinking capability of a 5 year old...


This. It also seems people are incapable of pulling. Maybe it's just cause I'm an ex-WoW player, but I've found this to be one of the most useful strategies to use in the game. Keeping my party back and pulling with my tank and using walls (Line of Sight) to my advantage has made every single fight a breeze.

People expect this to be too much of a run in and hack and slash game, it's not. It's an RPG and a RTS combined.

#10
Jiggasaurus

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There has been quite a few threads on people commenting on the difficulty already so you could cehck them and see if it helps you out, are you micro-managing your team of players so far, are you using all your tactics slots?



There is an addon wich lets you rebuild your talent setups although I have not used it yet on any character it might be worth looking into if you feel you've seriously messed up your character build/s as opposed to starting from scratch.

#11
Kolaris8472

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Shadow_Viper wrote...

Stop playing or don't, the choice is your's.

However, neither choice requires running to the forums whining.


Or they could do without your incessant yelling at people to stfu with their valid complaints. If the thread isn't discussing a part of the game you want to discuss, DONT GO IN THE THREAD.

To the OP: I had the same problem. It wasn't a matter that I couldn't beat the game but that if I had persisted it wouldn't have been satisfying. I managed to end up with no Mages in a Mage-dependant game, and I wasn't about to chug potions to defeat an ancient evil.

My solution I'd offer to you at the moment, at least until mods or patches come out, is to re-roll as a Mage. I'm able to play through the story in a suitable manner (had trouble on easy with warrior, now breezing through the game on hard) without countless reloads and potion-chugging. I even get to choose skills and companions I want to play with, outside of a min-maxing perspective.

Modifié par Kolaris8472, 18 novembre 2009 - 02:45 .


#12
MrGOH

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I've never played WoW, but I learned pulling from the Baldur's Gate series. I suppose that may make those badly designed and unfun games in some people's estimation.

#13
Archie591

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I didn't use pulling not once in the entire game. Not fun at all.



People solo the game on nightmare using nothing but a Rogue. And yet some people cannot make halfway through the game with a full party... Fail.

#14
Sinfulvannila

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Got through the game on normal with just a CC mage, 2 warriors and a rogue. It was a challenge but only when I was being lazy and not planning my fights out.

#15
mdtroutie

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Thank you Sheylan. It's good to hear some people are willing to help.



Yes, I have had to pull in classic WOW fashion in almost every large battle so far.



I can't believe people are just kind of nasty here, without offering any solutions. Yes, you are great at this game. Yes, you can do it on nightmare. I have the same setup as you Archie. I honestly don't know how you got through certain parts with only 1 mage without pulling. Something tells me we're not getting the whole story here. "soloing on nightmare with nothing but a rogue." come on man.

#16
Shadow_Viper

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Kolaris8472 wrote...

Shadow_Viper wrote...

Stop playing or don't, the choice is your's.

However, neither choice requires running to the forums whining.


Or they could do without your incessant yelling at people to stfu with their valid complaints. If the thread isn't discussing a part of the game you want to discuss, DONT GO IN THE THREAD.

To the OP: I had the same problem. It wasn't a matter that I couldn't beat the game but that if I had persisted it wouldn't have been satisfying. I managed to end up with no Mages in a Mage-dependant game, and I wasn't about to chug potions to defeat an ancient evil.

My solution I'd offer to you at the moment, at least until mods or patches come out, is to re-roll as a Mage. I'm able to play through the story in a suitable manner (had trouble on easy with warrior, now breezing through the game on hard) without countless reloads and potion-chugging. I even get to choose skills and companions I want to play with, outside of a min-maxing perspective.


There's no need to be overdramatic.

They're stating their opinions and observations, I'm stating mine. Simple as that.

#17
Shadow_Viper

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Kahryl wrote...

Stop playing or don't, the choice is your's.

However, neither choice requires running to the forums whining.


What exactly do you think the forums are even for if not discussion and feedback?


There's a difference between discussion/feedback and whining. Image IPB

#18
Chas_Man

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mdtroutie wrote...

Ok, don't get me wrong. I love this game, I think it's the best since Icewind Dale came out. Yes Icewind Dale.


You must be joking, no offense to anyone who liked it, but Icewind Dale SUCKED! It was just Baldur's Gate without the great storyline (Baldur's Gate ROCKED by the way)

Modifié par Chas_Man, 18 novembre 2009 - 02:54 .


#19
dbmccart

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mdtroutie wrote...

Ok, don't get me wrong. I love this game, I think it's the best since Icewind Dale came out. Yes Icewind Dale. I was excited when I got this game and chose my usual type, the fighter now with shield specialization. My group consists of fighter/fighter/rogue(archer)/mage. As the game progressed, it got harder and harder to get through, until I hit the dragon in the first level of ruins. I dropped the game down to easy and used my fighters to aggro while my mage/rogue pelted it intil she died. Then just a short while further, when we got surrounded by an army of skeletons, I am now stopped dead cold in the game. I shouldn't have to drop to easy level just to get through battles, it seems like cheating at that point.

Basically, the fighers are ineffective tanks against groups unless you have a dedicated healer, but then now you have a mage taken away from offensive spells.

It seems like mages rule here. Unless your team is overly stacked with mages you don't have a chance.

Rogues are equally pointless. They cant even unlock chests until they hit a decent level. What's the point in that? 

I am disappointed that I need to start the whole game over and play as a mage.

 
No you just don't know how to play the classes smart ass. Personally I used Shale as a Tank and he was a great tank. He could keep hate for the most part and did a decent ammount of damage. Though I hear Alistar is a better tank. You need to set your tactics up for your tank so he will use alot of aggro stealing moves.  If you have a healer you need to set it up so that if your healer steals aggro to have your tank steal it back. Otherwise set your tank up to use an item if it falls below a certain percent. 

#20
Kahryl

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Shadow_Viper wrote...

Kahryl wrote...

Stop playing or don't, the choice is your's.

However, neither choice requires running to the forums whining.


What exactly do you think the forums are even for if not discussion and feedback?


There's a difference between discussion/feedback and whining. Image IPB


And you are spamming. Everyone has seen your posts. Somehow people haven't been convinced by your compelling arguments. People aren't going to be more convinced if you repeat yourself over and over.

#21
MrGOH

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I play on hard, and I pull very rarely. I rely on a party made up of two warriors, sometimes tank+DPS, sometimes not; I don't really worry about the style as I care more for character interactions. The other two slots are made up of either a damager/crowd control mage (Morrigan) or healer (Wynne). The final slot is a rogue, preferably a dual wield duelist/assassin. The mage uses cone of cold or stun spells, the warriors also initially use their stuns while the rogue gets positioned behind enemies for backstabbing, or just stabbing stunned enemies in the face. I then use the mage to harm specific enemies until her crowd control spells recharge and then I let loose with cone of cold or sleep (plus horror for extra win) or mindblast as appropriate. I find that vulnerability hex + some primal damage spell does wonders. I do go through quite a few potions, so I brew them myself. It can get expensive at higher levels, but I don't reload all the time. The key is pausing and positioning my team so they're not surrounded, and using morrigan to cone of cold/stun/sleep enemies when my team gets surrounded.

#22
Sunstar

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Consider having several different levels of heal potions on the bar. the cool down is for each separate type. so you can use a lesser health and then a health poultice in a few seconds.
I remember the skeletons were hard - try flanking. get the main warrior to take the front and then the other warrior to attack from the side. have all your characters attack the same skeleton - just nuke it and move onto the next.
Just a few tips. -- if all else fails - RUN - take control of all 4 characters and run back the way you came -- not all bad guys will follow. then turn and kill the ones that did. Rinse and repeat.
Not every battle can be won from an all out frontal assault. I had a lot of trouble with some of the combats between 12th level and about 16th.

Trust me when I say - when you do find a tactic to beat it - you'll wonder why that combat was so hard the first 10 times.

Modifié par Sunstar, 18 novembre 2009 - 03:00 .


#23
Archie591

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I haven't soloed personally, but I did do some fight just using my warrior.



Ok, let's see. I'll try to help.



What parts are you having trouble with? I find the tactics in any battle quite simple. That aside I gave each of my companions simple tactics orders. Firstly I set them all on agressive mode except the archer and mage which I put on ranged.

Secondly I put in the tactics that they all should attack any enemy they see. I do this so I have less micromanagement. This makes sure that if during a fight they finish someone off they immediately pick a next target without delay.

Also for Alistar I tell him to always keep Precision Striking and Shield Wall active on himself - increases attack rating and armor. I love the combo. The same for my character - if I choose someone else in the party in the fight I don't want to lose the abilities I had already activated.



So basically both my warriors have very good armor and excellent attack rating. Meaning they hit almost every time and can take a beating. Ofcourse you better have good armor equipped. Stamina will be a problem with this setup, but I find that I rarely need to use more then a few warrior talents each fight, so I never really run out of stamina.



Morrigan gives support. Usually at the beginning of the battle I have her cast cone of cold on approaching enemies to freeze them in place and then back up with her and have my warriors go in for the kills. After that I use her to cast spells like winters grasp, arcane bolt and lightning on selected targets.(she usually does this anyhow).

If there is a mage in the enemies group I use vulnerabilty hex and then start bombarding him with offensive spells(I also use this if there is a boss or a heavy hitter in the enemies ranks).



I use the archer for support only. Shatter armor on tough targets, pinning shot on bosses if I want my fighters to dispatch the ordinary goons first. Later on - Arrow of Slaying on bosses and mages and scattershot if I fight a whole bunch of enemies.





Around lvl 13+ my warrior was so powerful I could practially solo. Armor at 43 and with life-giver ring I had massive health. Together with berserker I regenerated health so fast I hardly took damage at all. Physical resistance was high enough to resists most knockdown attempts and only mages gave me trouble. But usually a few potions helped me to get through the encounters.



I can't really help you more specifically, because I cannot truly identify the problem you are having.

#24
SeanMurphy2

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With the skeletons I had got my party to hold and lured them towards us. I also scouted using stealth so I knew what was ahead.



I was not powerful enough to charge into the room and be swarmed.

#25
Sunstar

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SeanMurphy2 wrote...

With the skeletons I had got my party to hold and lured them towards us. I also scouted using stealth so I knew what was ahead.

I was not powerful enough to charge into the room and be swarmed.


Choosing a choke point like a doorway or a narrow path and then luring them back is always a great tactic  :)