So disappointed, I might actually stop playing.
#26
Posté 18 novembre 2009 - 03:10
#27
Posté 18 novembre 2009 - 03:14
Beertastic wrote...
You don't need to play as a Mage. Personally, I have Alistair tank, Morrigan Offensive/CC/Support heals, Wynne Primary Heals/CC, and my own character a 2H warrior. Yes, you will probably need two mages to get through the game. No, you don't need to have them both specialized in healing. No, just because one is specialized in healing doesn't mean they can't do ANYTHING but heal (they can still use CC, which is extremely useful).
Some people have been doing solo runs on Nightmare though, so I'm sure you can use any group compilation to get through Normal. You just have to use the pause feature often and plan out your strikes. Keeping enemies stunned and out of the fight is a MUST.
You don't need two mages to get through the game. i just beat it using a party that virtually never had more than one. I'm sure I could beat it with none, as long as I'm willing to spam healing potions. (I had Wynne with almost no non buffing/healing spells). Healing isn't the key thing for mages, actually, abusive cc combined with AOE damage spells or careful shattering is.
#28
Posté 18 novembre 2009 - 03:15
It's possible to beat the game in any order you want no matter the level. But sometimes you may have to acknowledge the fact that why there is no point in failing a 100 times if you can simply come back later.
I did so with the Brecilian forest Revenants. I simply could not take them around lvl 10 or so. Because my Morrigan had learned only ice spells - and Revenants are immune to those. So basically I had only my warriors to do any serious damage, and as you can imagine they got killed fast. Revenants are immensely power melee fighters. Able to damage several fighters at once with their greatsword.
#29
Posté 18 novembre 2009 - 03:19
As for healing, you've got poultices, and you can harvest plenty of elfroot to make high level poultices all the time, so you can use those aplenty when your mage is busy blasting stuff, or more importantly, crowd controlling. =) Of course, if you dont want to use a Mage, a rogue has plenty of CC options too.
#30
Posté 18 novembre 2009 - 03:22
#31
Posté 18 novembre 2009 - 03:23
#32
Posté 18 novembre 2009 - 03:26
I found the game harder as a warrior than rogue at the beginning, which is odd because people say it's harder ?!? you can just arch things down at insane distances, then switch to dual weapons and stun and kill everything. I currently have two rogues on my team and one mage and warrior. I'm just waiting to become a ranger to get some meat shields ^^.
Half tempted to get 3 rogues with ranger and one mage just to see if it works.
#33
Posté 18 novembre 2009 - 03:34
I avoided any kind of community interaction until my first playthrough was done, free from spoilers and overanalyzing every little thing. My MC was a S/S tank and I used Morrigan, Shale and Lelianna. I killed Wynne and literally didn't even know she was a recruitable character. The only healing Morrigan had was base Heal. I finished the game on Hard and could probably count on two hands the number of times I was completely wiped out.
I've played RPGs for a long time, but I'm far from some super-optimal min-maxer. Honestly, my party was pretty terrible. I really can't imagine what people are having so much trouble with in this game that leads to these kinds of posts.
#34
Posté 18 novembre 2009 - 03:39
#35
Posté 18 novembre 2009 - 03:39
I appreciate those (like Archie591) who have made some helpful comments instead of just saying how lame someone is if they play on "normal" or god forbid "easy." After trying the same battle 3 times it becomes unfun and while I don't want to stop playing (I am barely into the first chapter really), I can see I need to learn to control my party better and understand their abilities so maybe I can win on normal in one or two tries. I come trolling to the forums to get some tips and to feel part of the community enjoying something neat.
And for it what its worth I liked Ice Wind Dale as well.
cheers,
ransom
oh, btw what are CC and DPS?
#36
Posté 18 novembre 2009 - 03:42
#37
Posté 18 novembre 2009 - 03:49
Archie591 wrote...
I haven't soloed personally, but I did do some fight just using my warrior.
Ok, let's see. I'll try to help.
What parts are you having trouble with? I find the tactics in any battle quite simple. That aside I gave each of my companions simple tactics orders. Firstly I set them all on agressive mode except the archer and mage which I put on ranged.
Secondly I put in the tactics that they all should attack any enemy they see. I do this so I have less micromanagement. This makes sure that if during a fight they finish someone off they immediately pick a next target without delay.
Also for Alistar I tell him to always keep Precision Striking and Shield Wall active on himself - increases attack rating and armor. I love the combo. The same for my character - if I choose someone else in the party in the fight I don't want to lose the abilities I had already activated....
Modifié par Navigator22, 18 novembre 2009 - 03:50 .
#38
Posté 18 novembre 2009 - 03:59
Archie591 wrote...
Also I forget the most basic thing. If the fight is too hard then stop. Leave the area and come back later after gaining a few levels.
It's possible to beat the game in any order you want no matter the level. But sometimes you may have to acknowledge the fact that why there is no point in failing a 100 times if you can simply come back later.
I did so with the Brecilian forest Revenants. I simply could not take them around lvl 10 or so. Because my Morrigan had learned only ice spells - and Revenants are immune to those. So basically I had only my warriors to do any serious damage, and as you can imagine they got killed fast. Revenants are immensely power melee fighters. Able to damage several fighters at once with their greatsword.
I've been reading this thread, and it's obvious you have no idea what you're talking about.
Revenants are not immune to ice attacks. In fact, using cone of cold to buy yourself time to get away or give your healer a breather is a very common tactic. You had problems killing revenants at level 10? Revenants are probably the easiet to kill. Whoever they have aggro on, you kite them around in circles, they do less damage than a single hurlock if you do that. If they are about to pull someone back, just position that person behind some terrain or another party member, easy. I think I found my first revenant in the Circle Tower at level 7.
Also, almost every mob in this game scales to your level, dragons being an exception. Speaking of dragons, Alistair is a TERRIBLE tank for them. Shale is easily the best tank for dragon fights thanks to her immense constitution pool and easily obtaininable fire resistance crystal. In fact, Shale is probably the best choice for tank early to mid-late game thanks to the fact Alistair requires some of the best armor to surpass her damage mitigation.
#39
Posté 18 novembre 2009 - 04:06
Shadow_Viper wrote...
Stop playing or don't, the choice is your's.
However, neither choice requires running to the forums whining.
People like you are ****es you know that?
#40
Posté 18 novembre 2009 - 04:10
I wonder if this ever happened to Drizzt or Umbra?
#41
Posté 18 novembre 2009 - 04:17
Jinshifu wrote...
I've been reading this thread, and it's obvious you have no idea what you're talking about.
Revenants are not immune to ice attacks. In fact, using cone of cold to buy yourself time to get away or give your healer a breather is a very common tactic. You had problems killing revenants at level 10? Revenants are probably the easiet to kill. Whoever they have aggro on, you kite them around in circles, they do less damage than a single hurlock if you do that. If they are about to pull someone back, just position that person behind some terrain or another party member, easy. I think I found my first revenant in the Circle Tower at level 7.
Also, almost every mob in this game scales to your level, dragons being an exception. Speaking of dragons, Alistair is a TERRIBLE tank for them. Shale is easily the best tank for dragon fights thanks to her immense constitution pool and easily obtaininable fire resistance crystal. In fact, Shale is probably the best choice for tank early to mid-late game thanks to the fact Alistair requires some of the best armor to surpass her damage mitigation.
Revenants are immune to Ice damage. Whatever effects those abilities have can still be applied, such as freezing. I'm also sure you realize many people don't enjoy playing in ways that look silly or break immersion, such as exploiting the inability of the powerful, demon-possessed skeleton mage-warrior to hit a moving target by having your plate wearing warrior run in circles around him ala Benny Hill.
Not that Revenants are all that difficult without doing so.
#42
Posté 18 novembre 2009 - 04:18
mdtroutie wrote...
I shouldn't have to drop to easy level just to get through battles, it seems like cheating at that point.
Basically, the fighers are ineffective tanks against groups unless you have a dedicated healer, but then now you have a mage taken away from offensive spells.
It seems like mages rule here. Unless your team is overly stacked with mages you don't have a chance.
Rogues are equally pointless. They cant even unlock chests until they hit a decent level. What's the point in that?
I am disappointed that I need to start the whole game over and play as a mage.
Many many people, including myself have beaten the game on Nightmare playing with only with one Mage, or even without. I did Nightmare with a Rogue character, with Alistair, Morrigan and the Dog for the first half, later replacing the Dog with Leliana because my Rogue didn't have lockpicking and locks got too difficult.
If you're stuck, it's not because the game is impossible.
#43
Posté 18 novembre 2009 - 04:18
Shadow_Viper wrote...
Stop playing or don't, the choice is your's.
However, neither choice requires running to the forums whining.
are you going to troll everyone who wants to bring their opinions to the forum?
#44
Posté 18 novembre 2009 - 04:19
Timortis wrote...
mdtroutie wrote...
I shouldn't have to drop to easy level just to get through battles, it seems like cheating at that point.
Basically, the fighers are ineffective tanks against groups unless you have a dedicated healer, but then now you have a mage taken away from offensive spells.
It seems like mages rule here. Unless your team is overly stacked with mages you don't have a chance.
Rogues are equally pointless. They cant even unlock chests until they hit a decent level. What's the point in that?
I am disappointed that I need to start the whole game over and play as a mage.
Many many people, including myself have beaten the game on Nightmare playing with only with one Mage, or even without. I did Nightmare with a Rogue character, with Alistair, Morrigan and the Dog for the first half, later replacing the Dog with Leliana because my Rogue didn't have lockpicking and locks got too difficult.
If you're stuck, it's not because the game is impossible.
true, but its also true that because mages are insanely overpowered they make a huge difference.
#45
Posté 18 novembre 2009 - 04:21
mdtroutie wrote...
Rogues are equally pointless. They cant even unlock chests until they hit a decent level. What's the point in that?
maybe you should read the thread where the guy shows you how rogues are the best damage in the game.
bioware cant fix stupid.
#46
Posté 18 novembre 2009 - 04:23
Ninjaphrog wrote...
Shadow_Viper wrote...
Stop playing or don't, the choice is your's.
However, neither choice requires running to the forums whining.
People like you are ****es you know that?
Well, what do you want people to say? Should we indulge every person who comes to the forum whining about things that aren't an issue?
The fact that this person thinks that "Unless your team is overly stacked with mages you don't have a chance." and "Rogues are equally pointless" just goes to show they have no idea how to play the game or it's classes.
Rogues are probably the best class in the game, and they definitely have more survivalibility and do more damage than an equal level Mage from the middle to end of the game. They just aren't an easy button class, you actually have to understand how to play them. Hell, i use two in my group (along with mage, warrior), one Assassin/Duelist one Bard/Ranger that not only play completely different but both are excellent and do better than my previous two mage setup.
Tanks are also fine, but they aren't all built equally. Some companions are better at certain things than others, and a PC made tank can be a freaking monster. Once again, though, they aren't an easy button class, which automatically means they suck or are useless to the average lazy player who just wants to push a button and blow stuff up.
Dragon Age requires a bit of thinking, and sadly most gamers aren't up to that challenge anymore.
Modifié par boba1974, 18 novembre 2009 - 04:25 .
#47
Posté 18 novembre 2009 - 04:23
Schyzm wrote...
Shadow_Viper wrote...
Stop playing or don't, the choice is your's.
However, neither choice requires running to the forums whining.
are you going to troll everyone who wants to bring their opinions to the forum?
As I stated earlier...people like Shadow_Viper are ****es <.<
Learn to accept both good AND BAD feedback in a forum or go to a forum dedicated to fans...wont find any nasty messages there.
#48
Posté 18 novembre 2009 - 04:24
F-C wrote...
mdtroutie wrote...
Rogues are equally pointless. They cant even unlock chests until they hit a decent level. What's the point in that?
maybe you should read the thread where the guy shows you how rogues are the best damage in the game.
bioware cant fix stupid.
Rogues are not really the best damage at all...quickest, but not best.
140 average damage per swing sound decent?
#49
Posté 18 novembre 2009 - 04:26
Dragon Age requires a bit of thinking, and sadly most gamers aren't up to that challenge anymore.
And you are?
Excuses me while I laugh in your face at that comment.
#50
Posté 18 novembre 2009 - 04:27
SkepticalMind wrote...
Jinshifu wrote...
I've been reading this thread, and it's obvious you have no idea what you're talking about.
Revenants are not immune to ice attacks. In fact, using cone of cold to buy yourself time to get away or give your healer a breather is a very common tactic. You had problems killing revenants at level 10? Revenants are probably the easiet to kill. Whoever they have aggro on, you kite them around in circles, they do less damage than a single hurlock if you do that. If they are about to pull someone back, just position that person behind some terrain or another party member, easy. I think I found my first revenant in the Circle Tower at level 7.
Also, almost every mob in this game scales to your level, dragons being an exception. Speaking of dragons, Alistair is a TERRIBLE tank for them. Shale is easily the best tank for dragon fights thanks to her immense constitution pool and easily obtaininable fire resistance crystal. In fact, Shale is probably the best choice for tank early to mid-late game thanks to the fact Alistair requires some of the best armor to surpass her damage mitigation.
Revenants are immune to Ice damage. Whatever effects those abilities have can still be applied, such as freezing. I'm also sure you realize many people don't enjoy playing in ways that look silly or break immersion, such as exploiting the inability of the powerful, demon-possessed skeleton mage-warrior to hit a moving target by having your plate wearing warrior run in circles around him ala Benny Hill.
Not that Revenants are all that difficult without doing so.
Break immersion? How does kiting break immersion? You think the fact the revenant can't catch up to you breaks immersion? He may be demon possessed, but he still needs to follow the laws of physics. If someone runs away and he whiffs at air, they don't take damage.
You know whats breaks immersion for me? The fact that there are videos of people killing the archdemon by themselves. Couldn't the dragon just eat them? I mean, dragons in this game already put people into their mouths and throw them around. It's 'breaking immersion' for me when my tank's spine doesn't snap when the dragon slams him into the ground. Or that the dragon simply doesn't just swallow. Or that my rogue, wearing nothing but leather, doesn't immediately have the skin melt off his bones after getting hit by a massive fireball.
No, kiting is just fine, thanks much.





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