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The Arrival DlC too short ,Bioware rushed release... [Complaint Topic]


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#151
gorrillasnake

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I did i beat it on insanity ...and survived 5 waves.... did it all steathy...and that was the first time i played it

Mesina2 wrote...

gorrillasnake wrote...

it just felt to familar to me ..fighting guards with the screaming glich lol
the music...and also the talk with the reaper...ive seen it before...
there was new things like one man army steath and controlling a mech..but no challenge no boss only that old chick...just i renagaded her ass..asap


No challenge?

Try to higher up difficulty and survive all 5 waves of enemies in that room.


Modifié par gorrillasnake, 30 mars 2011 - 07:45 .


#152
PrinceLionheart

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 I like parts of it. The whole DLC felt like one big "Shepard is the biggest Badass in the universe" shilling.

#153
gorrillasnake

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well shepard is the badass of the universe ...

#154
gorrillasnake

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but the dlc showed a different part of shepard.....this one and lotsb ..had him seem more gritty..more human ..instead of the perfect leader....

#155
Malanek

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I liked it. Short but sweet. The combat and level design was good. Also leaves the Batarians justifiedly pissed off at Shepard and humanity for ME3.

#156
gorrillasnake

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oh yeah you pissed in the noodles of batarians... i never liked them ...they remind me of freddy cougar..

#157
Angmir

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of course it was too short this should be 8 months long so we could constantly play it untill ME3 relese.

Be serius - It was slightly shorter than LotSB, not as great in storytelling, still very good quality DLC. I miss my crew but hell going sle can be fun too. And the battle for object Rho was most chalenging part of the ME2!! I am no noob, still it took me like 10 times to beat it. (Revenant wasnt good choice for this mission, as wass using Cain on the Ymir (you cant go out of cover for that long and survive to charge the shot up).

Regardless lets see how much time I needed to complete this DLC - I started at 22 and finished at 3 am !! But i was replaing Anholt mission 3 times, and then the Object Rho fight. So I assume that 2-3 hours would be my actual game time - not bad for a DLC huh ?

Modifié par Angmir, 30 mars 2011 - 08:46 .


#158
gogman25

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LOTSB may have been short but it was dramatic and let us get back with Liara <3.
This let us...well...I don't know.

#159
gorrillasnake

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So True!!!

#160
gorrillasnake

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Lotsb Was well done.. Epic And short and Convo

#161
JiGsAw2453

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Angmir wrote...

of course it was too short this should be 8 months long so we could constantly play it untill ME3 relese.

Be serius - It was slightly shorter than LotSB, not as great in storytelling, still very good quality DLC. I miss my crew but hell going sle can be fun too. And the battle for object Rho was most chalenging part of the ME2!! I am no noob, still it took me like 10 times to beat it. (Revenant wasnt good choice for this mission, as wass using Cain on the Ymir (you cant go out of cover for that long and survive to charge the shot up).

Regardless lets see how much time I needed to complete this DLC - I started at 22 and finished at 3 am !! But i was replaing Anholt mission 3 times, and then the Object Rho fight. So I assume that 2-3 hours would be my actual game time - not bad for a DLC huh ?


It took me 1 hour and 20 mins... And I explored everything. It was short but it was fantasic in my opinion too :)

#162
gorrillasnake

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not as good as lotsb

#163
vekkth

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my biggest complain is that it seems like EA actually have way to many control on what Bioware do as a developer. Funny, we've seen this before, in the late 90s, when computer games all off a sudden start to earn some really decent money. the amount of amazing franchises that were watered down and died is crazy.

the DLC is very short, very rushed out, very thin. not like any other DLC Bioware yet to publish. some people say this DLC is better then Overlord, i think its absolutely not. Overlord helds you emotionally until the end of it, and final battle, as dialogs, are really immersing. This one, after dr showed me the relic, and Shep said - oh **** this is no good - i was like - huh? this is all? and, yes! it was all! Whole DLC story is - get the doctor, realize she is mad, wake up 2 days after, fight some mercs, fight 1 robot, talk to reaper, realize that you've killed 500k bartarians.

my second biggest complain - 7 dollars? guys, a movie ticket costs 7 bucks, and you spend at least 1.5 hours in there. with my ar/mattock soldier i've finished it in freaking 45 minutes! and i've read all dialogs, i assure you. thats just stupid, really.

we do not deserve it, Bioware, wake up! you are amazing developer dont let these EA guys milk you! Your games are amazing by themselves, they ALWAYS were like that! Long before you start working with EA you did games people pray upon, and they still do.

really, "i disappoint". This DLC doesnt worth the hype around it. i've bought every DLC in me2 except appearance ones, since i am not a fan of that kind of things. and i've yet to be disappointed, but now i am.

edit - 45 minutes on insane, ofcourse. and i think i can do it much much faster with skipping dialogs, "secret" rooms and some expirience with rushing packs down. 45 minutes!!!!!!! forty fng five minutes!

Modifié par vekkth, 30 mars 2011 - 10:41 .


#164
gorrillasnake

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totally true vekkth...

#165
Jarlan23

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I thought it was pretty meh. One of the worst dlc's short of the arena in ME1.

It was short, levels were reused from the main game, no real dialogue, no teammates, no lasting choices. Really meh. I thought it was going to be 800 pts and be like Shadow Broker.

#166
armass

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Certainly wasnt five missions, I counted 2.  Get Kenson out, start the asteroid and get out.

Whoever said it was 5 missions, they lied or used some really strange logic! I'm looking at you BW!

Modifié par armass, 30 mars 2011 - 11:16 .


#167
gorrillasnake

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true...there whre good things...but mostly bad things for this dlc

#168
Lucifer_Cheney

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vekkth wrote...

my biggest complain is that it seems like EA actually have way to many control on what Bioware do as a developer. Funny, we've seen this before, in the late 90s, when computer games all off a sudden start to earn some really decent money. the amount of amazing franchises that were watered down and died is crazy.


we do not deserve it, Bioware, wake up! you are amazing developer dont let these EA guys milk you! Your games are amazing by themselves, they ALWAYS were like that! Long before you start working with EA you did games people pray upon, and they still do.




Your criticism of EA regarding the direction you feel Bioware is going in seems to be misplaced. From Muzyka and Zeschuk on down, it appears BW's business model and marketing strategy has placed a greater focus and commitment to attracting a broader and diverse audience, which of course is designed to increase revenue. Also,  BW  had no problem selling out (no insult intended) to EA, despite its negative rep among certain gamers (PC'ers & RPG'ers?), so I have to imagine BW approves of the way EA does business. You can not like where BW is headed, but your anger should be directed at BW, not EA.

#169
gorrillasnake

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Bioware...is partly to blame...But I think EA is The One To Blame Because.....as w well oiled game machine they want game content to generate revenue...no matter the cost you feel me...and poor bioware..says ok...i guess.

#170
Lucifer_Cheney

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gorrillasnake wrote...

Bioware...is partly to blame...But I think EA is The One To Blame Because.....as w well oiled game machine they want game content to generate revenue...no matter the cost you feel me...and poor bioware..says ok...i guess.


I agree EA's influence has rubbed off on BW, but its not like they were a bunch of rubes, who were duped into adopting EA's business principles. I believe they believe in EA 100%.

#171
gorrillasnake

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maybe...we need to ask Bioware

#172
Malanek

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Redgoon23 wrote...

I thought it was pretty meh. One of the worst dlc's short of the arena in ME1.

It was short, levels were reused from the main game, no real dialogue, no teammates, no lasting choices. Really meh. I thought it was going to be 800 pts and be like Shadow Broker.

Oh? Which levels were these?

#173
gorrillasnake

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idk

#174
xlavaina

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People have been saying it was rushed, and that was a bad thing yes, but has anyone actually considered that it was rushed so that the majority of the Dev's time could be spent on ME3? Or was it a different subsection dev that made Arrival? If so then we have nothing to worry about anyway. Have faith. ME3 will blow us away.

#175
gorrillasnake

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good point!...