Has anyone found the templateref for the robe that the Viscount wears?
Or hell, even a model ID for the Viscount, so I can put Anders' dead-bird-wearing ass in it.
Armor model overview
Débuté par
Daenlo
, mars 29 2011 07:49
#26
Posté 13 avril 2011 - 01:24
#27
Posté 16 avril 2011 - 08:16
ishmaeltheforsaken wrote...
Material in DAII is purely cosmetic. It determines what tint the item uses and nothing more.
However, quality of an item does have some effect on material. As a general rule, the designers tended to make the best weapons onyx, for example.
Yes, the effect seems to be cosmetic, but it seems that at times it may even show somewhat different model? Does anyone know the order of materials for weapons and armor? For all armor types?
#28
Posté 23 avril 2011 - 02:15
You know, it's really bugging me that when you replace an armor appearance that you like, and then you see an NPC that's also wearing it...Why does it come to that?
#29
Posté 12 mai 2011 - 07:24
how did you get the correct gloves and boots to go with the 'maso' armor?
Ive found the King Something (gold) and Monoliths Heart (red) but not the gloves and boots, this is ingame, not via modding
ideally a name i can use vaddi to spawn the items ingame would be great
Ive found the King Something (gold) and Monoliths Heart (red) but not the gloves and boots, this is ingame, not via modding
ideally a name i can use vaddi to spawn the items ingame would be great
Modifié par Chugster, 12 mai 2011 - 07:28 .
#30
Posté 07 juin 2012 - 01:12
Can someone re-post the picture of the robes if you still have it please.
Image is not working anymore.
Thanks
Image is not working anymore.
Thanks
#31
Posté 07 juin 2012 - 05:48
You can download them all here + weapons: http://dragonage.nex...s.com/mods/2351
Or try this thread:
http://social.biowar...7/index/7376722
Or try this thread:
http://social.biowar...7/index/7376722
Modifié par motomotogirl, 07 juin 2012 - 05:49 .





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