No real Paragon Ending in Arrival
#1
Posté 29 mars 2011 - 09:48
#2
Posté 29 mars 2011 - 09:50
#3
Posté 29 mars 2011 - 09:54
#4
Posté 29 mars 2011 - 09:54
Tooneyman wrote...
Ok, I'm a played the Paragon ending and I was hoping for some type of out come. Instead of shooting the doctor she still ends up killing herself. I wanted to save the batarian colony, but instead it still got blown up. Ok so bioware please make this clear to me. The only thing I saw throughout that DLC was Renegade. There was not one Paragon decision except for the last bit of dialogue, but at that point I was like. Ok, how does this matter.
As I see it, even for my extremely Paragon Shepard, there is a simple equation to make and for once, there is no other way. Either you push the button, 300,000 people die (though it helps for your paragon feelings if you try to contact the colony) or you don't, in which case, as is said, trillions of people die. So, in that sense it's quite simple.
The only problem I have is how the Reapers got there so 'fast'.
#5
Posté 29 mars 2011 - 09:54
AdmiralCheez wrote...
Lair of the Shadow Broker had the same problem, but in reverse; at no point was I given the opportunity to be a complete dick to Liara (or anyone, for that matter).
There were a few Renegade options, but unfortunately they didn't have them as much in the Liara DLC. There was not one in Arrival. I was hoping for a chance to stop Dr. Kensan and maybe actually save her life, but unforunately I think Bioware rushed this DLC out the door. You could tell by looking at all the bugs when doing the shooting action through some of the mess halls.
#6
Posté 29 mars 2011 - 09:55
marshalleck wrote...
God forbid Bioware's favored blessed paladin children aren't coddled and catered to at every step of the game.
#7
Posté 29 mars 2011 - 10:01
Lizardviking wrote...
marshalleck wrote...
God forbid Bioware's favored blessed paladin children aren't coddled and catered to at every step of the game.
#8
Posté 29 mars 2011 - 10:01
Thismarshalleck wrote...
God forbid Bioware's favored blessed paladin children aren't coddled and catered to at every step of the game.
#9
Posté 29 mars 2011 - 10:05
And yet, there was so much whining when you couldn't be renegade enough in LotSB...jbblue05 wrote...
Thismarshalleck wrote...
God forbid Bioware's favored blessed paladin children aren't coddled and catered to at every step of the game.
Double-standard? What double-standard? At least I do my share of b*tching on brhalf of BOTH sides...
As for me, honestly, who in their right mind would sick the Reapers on the whole galaxy to save a handful of Batarian outposts? Yeah, it sucks that they died, and I wish there had been another way, but come on, really?
Modifié par AdmiralCheez, 29 mars 2011 - 10:06 .
#10
Posté 29 mars 2011 - 10:08
AdmiralCheez wrote...
And yet, there was so much whining when you couldn't be renegade enough in LotSB...jbblue05 wrote...
Thismarshalleck wrote...
God forbid Bioware's favored blessed paladin children aren't coddled and catered to at every step of the game.
Double-standard? What double-standard?
As for me, honestly, who in their right mind would sick the Reapers on the whole galaxy to save a handful of Batarian outposts? Yeah, it sucks that they died, and I wish there had been another way, but come on, really?
I will have to agree with you on this matter. The way the story had been setup tells me. Bioware got lazy and didn't want to give you even a paragon options. I mean they should have at least let you save something. Why are you commander shepard if you can't save something. Heck I could have at least been able to save one Alliance solider from the destruction and maybe use them as a witness in the trial for my fate in ME3. I've got two paragon shepards and this DLC only made me go. Ok, so what was the point of even putting the Batarian Colonies in the star system if I couldn't at least warn them.
#11
Posté 29 mars 2011 - 10:08
For this being the dark second act, Shepard has WAAAAAY too many "Get-out-of-jail-for-free" moments. It is already bad enough with the not so suicidal suicide mission.
It's been a long time since Shepard faced a no-win scenario.
#12
Posté 29 mars 2011 - 10:13
Lizardviking wrote...
Also, this cuts boths way for renegade and paragon.
For this being the dark second act, Shepard has WAAAAAY too many "Get-out-of-jail-for-free" moments. It is already bad enough with the not so suicidal suicide mission.
It's been a long time since Shepard faced a no-win scenario.
I will agree, but disagree with this statement. They could have used the very fact you destroyed an entire star system as a way to convict you. Those were people's homes. You didn't have to destroy an entire civilization. I think thats why it really bothered me the writers didn't put in the option for the paragon moments. Its not really a get out of free card more like a you do something nice for someone, but you just blew up a batarian star system anyway so your still in deep shizz. It would have been the same type of argument the councilors told you on Virmir. Yeah, you blew up the colony, but at the same time you did save certain key people. In this DLC I didn't get to save. SHizz.
#13
Posté 29 mars 2011 - 10:13
#14
Posté 29 mars 2011 - 10:15
See shepard tarnished, I like a lot. Ended with that great hero for easy and happy end.
it is also good for an epic story, a rpg. I feel that Bioware has understood that to digest that kind of plotlines that look like of origin's plotline where the goal is to round up an army in the world, he was complicating things, complicate the situation of shepard.
Hackett said the situation with butarians does not work out. They want revenge, it is very clear. The trial will take place in M3. All this will compensate for predictable direction.
Then I confess that personally, I dream of other enemies as reapers. I will like that sort of a classical schematic.
Then, the fact that DudeShepard can not save 300000 Butarians (which is violent, who was not surprised by this unexpected turn in Mass effect ? ) will be slightly lower critical concern that shepard saves everyone every time, without damage, even if it is not quite true. ^ ^
Modifié par Sylvianus, 29 mars 2011 - 10:16 .
#15
Posté 29 mars 2011 - 10:15
And Shepard didn't.Tooneyman wrote...
You didn't have to destroy an entire civilization.
#16
Posté 29 mars 2011 - 10:15
#17
Posté 29 mars 2011 - 10:16
Sylvianus wrote...
I liked it personally. The fact that you can not save butarians. It foreshadows that's good for M3, if we have other events like that. It requires sacrifices. (well except for companions XD well, not romance, anyway)
See shepard tarnished, I like a lot. Ended with that great hero for easy and happy end.
it is also good for an epic story, a rpg. I feel that Bioware has understood that to digest that kind of plotlines that look like of origin's plotline where the goal is to round up an army in the world, he was complicating things, complicate the situation shepard.
Hackett said the situation with butarians does not work out. They want revenge, it is very clear. The trial will take place in M3. All this will compensate for predictable direction.
Then I confess that personally, I dream of other enemies as reapers. I will like that sort of a classical schematic.
Then, the fact that DudeShepard can not save 300000 Butarians (which is violent, who was not surprised by this unexpected turn in Mass effect ? ) will be slightly lower critical concern that shepard saves everyone every time, without damage, even if it is not quite true. ^ ^
I certainly hope they keep up these types of decisions. Which civilization do you save? Humanity or the turians?
#18
Posté 29 mars 2011 - 10:18
marshalleck wrote...
God forbid Bioware's favored blessed paladin children aren't coddled and catered to at every step of the game.
A "Paladin" Shepard would not even have worked for Cerberus during the main game.
Modifié par Amyntas, 29 mars 2011 - 10:19 .
#19
Posté 29 mars 2011 - 10:20
AdmiralCheez wrote...
And yet, there was so much whining when you couldn't be renegade enough in LotSB...jbblue05 wrote...
Thismarshalleck wrote...
God forbid Bioware's favored blessed paladin children aren't coddled and catered to at every step of the game.
Double-standard? What double-standard? At least I do my share of b*tching on brhalf of BOTH sides...
As for me, honestly, who in their right mind would sick the Reapers on the whole galaxy to save a handful of Batarian outposts? Yeah, it sucks that they died, and I wish there had been another way, but come on, really?
ummm.....
I never personally complained about LOTSB.
I;m just saying ME1 imports into ME2 favored Paragons,
Its good to see Paragons being forced to get their hands dirty.
#20
Posté 29 mars 2011 - 10:20
Tooneyman wrote...
I will agree, but disagree with this statement. They could have used the very fact you destroyed an entire star system as a way to convict you. Those were people's homes. You didn't have to destroy an entire civilization. I think thats why it really bothered me the writers didn't put in the option for the paragon moments.
I'm sorry. But I do not really understand this part.
And Shepard did not destroy an entire civilization.
Its not really a get out of free card more like a you do something nice for someone, but you just blew up a batarian star system anyway so your still in deep shizz. It would have been the same type of argument the councilors told you on Virmir. Yeah, you blew up the colony, but at the same time you did save certain key people. In this DLC I didn't get to save. SHizz.
You brought the galaxy some more time, is that not enough for you?
#21
Guest_mrsph_*
Posté 29 mars 2011 - 10:20
Guest_mrsph_*
You aren't just going to make the Reapers go away by telling them.
#22
Posté 29 mars 2011 - 10:22
#23
Posté 29 mars 2011 - 10:22
I certainly hope they keep up these types of decisions. Which civilization do you save? Humanity or the turians?I liked it personally. The fact that you can not save butarians. It foreshadows that's good for M3, if we have other events like that. It requires sacrifices. (well except for companions XD well, not romance, anyway)
See shepard tarnished, I like a lot. Ended with that great hero for easy and happy end.
it is also good for an epic story, a rpg. I feel that Bioware has understood that to digest that kind of plotlines that look like of origin's plotline where the goal is to round up an army in the world, he was complicating things, complicate the situation shepard.
Hackett said the situation with butarians does not work out. They want revenge, it is very clear. The trial will take place in M3. All this will compensate for predictable direction.
Then I confess that personally, I dream of other enemies as reapers. I will like that sort of a classical schematic.
Then, the fact that DudeShepard can not save 300000 Butarians (which is violent, who was not surprised by this unexpected turn in Mass effect ? ) will be slightly lower critical concern that shepard saves everyone every time, without damage, even if it is not quite true. ^ ^
Haha, I will have no difficulty choosing humanity, even though I love the Turian. ^ ^
I am a human, a human soldier, my heart belongs to humanity. I would never favor a different race to mine. ^ ^
By cons to choose between leaving a portion of the Earth burn, but not entirely, and be able to save my allies, then I really think I would hesitate. XD
Modifié par Sylvianus, 29 mars 2011 - 10:23 .
#24
Posté 29 mars 2011 - 10:23
#25
Posté 29 mars 2011 - 10:23
AlphaJarmel wrote...
Sylvianus wrote...
I liked it personally. The fact that you can not save butarians. It foreshadows that's good for M3, if we have other events like that. It requires sacrifices. (well except for companions XD well, not romance, anyway)
See shepard tarnished, I like a lot. Ended with that great hero for easy and happy end.
it is also good for an epic story, a rpg. I feel that Bioware has understood that to digest that kind of plotlines that look like of origin's plotline where the goal is to round up an army in the world, he was complicating things, complicate the situation shepard.
Hackett said the situation with butarians does not work out. They want revenge, it is very clear. The trial will take place in M3. All this will compensate for predictable direction.
Then I confess that personally, I dream of other enemies as reapers. I will like that sort of a classical schematic.
Then, the fact that DudeShepard can not save 300000 Butarians (which is violent, who was not surprised by this unexpected turn in Mass effect ? ) will be slightly lower critical concern that shepard saves everyone every time, without damage, even if it is not quite true. ^ ^
I certainly hope they keep up these types of decisions. Which civilization do you save? Humanity or the turians?
However that is where the DLC failed. Yes you failed, but like I quoted earlier. You still destroyed an entire system. That would have been good enough to make an enemy of the batarians. I mean you weren't really on friendly terms anyway, but still it would have given you something to save at least. Plus you couldn't even save the doctor. She also saw the visions. You would have had her put in Jail if bioware had let you save her and you could have had a chance to use her being a live in the report. Basically what I got in this DLC is you didn't have a choice at all. This entire DLC was black their was really no white. Bioware talked about making games with Gary type of visions. I didn't see it in this DLC like Overlord. I think thats why Overlord was awesome. You pretty much had the same out come, but I had a paragon option to go with my renegade. Bioware needed to come up with better writing for Arrival. I honestly think that fact your couldn't even save the doctor was sloppy writing and showing that bioware just pushed this DLC out the door.





Retour en haut




