Zeratul20 wrote...
Agreed, with both of you. Decent DLC, but it had it's faults.
Yes. I enjoyed the combat, but it was notably glitchy and the dialogue sucked (apart from the Hackett convos).
And I never had that feeling earlier, when we were equally "forced" to do certain things to advance the plot. (I.e.: working with cerberus, for example.)
You are "forced" to do a lot of things to advance the plot.
Like visiting Noveria.
Recruiting Liara/Ashley/Tali.
Visiting Feros.
Killing the Thorian.
Planting a bomb on Virmire.
Hunting down Saren.
Finding the Conduit.
Recruiting Mordin/Garrus/Jack.
Picking up Grunt's tank.
Going to Horizon/the disabled Collector ship/the "dead" Reaper/the Collector base.
I'd say stuff like this is necessary so that every player at least experiences a relatively coherent plot. You can't exactly have a completely open world when the devs have a specific story to tell. Sure, the details are up to you (and those details should have a notable effect on ME3, if we get what we were promised), but Shepard is pretty much stuck saving the galaxy even if you
really wanted to make him a chef.