No real Paragon Ending in Arrival
#26
Posté 29 mars 2011 - 10:23
#27
Posté 29 mars 2011 - 10:25
Which is what I meant. Sorry for the confusion.jbblue05 wrote...
ummm.....
I never personally complained about LOTSB.You should've said Renegades in general.
ME1 imports favored people who didn't kill of every NPC they met. Other than that, you miss a fancy title and a store discount.I;m just saying ME1 imports into ME2 favored Paragons.
Oh yeah. Made that little scene with the galaxy map really heavy.Its good to see Paragons being forced to get their hands dirty.
#28
Posté 29 mars 2011 - 10:26
ErebUs890 wrote...
There was a paragon option to warn the Batarians, but Dr. Kenson interrupts you. What are you supposed to do after that, when you have very little time? Let the reapers show up early? I don't think so...
There should have been a paragon interrupt to still send out the warning. I'm going to keep saying this and I'm not changing my mind. You ended cutting off the doctor anyway so it didn't matter. Your shepard could have cut her off and still send out the message to the batarian colonies. It was sloppy writing.
#29
Posté 29 mars 2011 - 10:30
Tooneyman wrote...
ErebUs890 wrote...
There was a paragon option to warn the Batarians, but Dr. Kenson interrupts you. What are you supposed to do after that, when you have very little time? Let the reapers show up early? I don't think so...
There should have been a paragon interrupt to still send out the warning. I'm going to keep saying this and I'm not changing my mind. You ended cutting off the doctor anyway so it didn't matter. Your shepard could have cut her off and still send out the message to the batarian colonies. It was sloppy writing.
My guess is that Kenson cut off all communications. Would explain why you couldn't call the Batarian colonies afterwards in addition to the Normandy. They never explicitly stated that though, so it is indeed a bit of a plot hole.
#30
Posté 29 mars 2011 - 10:31
Tooneyman wrote...
ErebUs890 wrote...
There was a paragon option to warn the Batarians, but Dr. Kenson interrupts you. What are you supposed to do after that, when you have very little time? Let the reapers show up early? I don't think so...
There should have been a paragon interrupt to still send out the warning. I'm going to keep saying this and I'm not changing my mind. You ended cutting off the doctor anyway so it didn't matter. Your shepard could have cut her off and still send out the message to the batarian colonies. It was sloppy writing.
Well, you made your point. But obviously BioWare needs those Batarian to die, so my guess is that it's important.
And AlphaJarmel made a decent point, though I wouldn't call it a plot hole, because I think that IS what happened.
Modifié par ErebUs890, 29 mars 2011 - 10:33 .
#31
Guest_mrsph_*
Posté 29 mars 2011 - 10:34
Guest_mrsph_*
He is such a nice fellow
#32
Posté 29 mars 2011 - 10:39
However that is where the DLC failed. Yes you failed, but like I quoted earlier. You still destroyed an entire system. That would have been good enough to make an enemy of the batarians. I mean you weren'tAlphaJarmel wrote...
Sylvianus wrote...
I
liked it personally. The fact that you can not save butarians. It
foreshadows that's good for M3, if we have other events like that. It
requires sacrifices. (well except for companions XD well, not romance,
anyway)
See shepard tarnished, I like a lot. Ended with that great hero for easy and happy end.
it
is also good for an epic story, a rpg. I feel that Bioware has
understood that to digest that kind of plotlines that look like of
origin's plotline where the goal is to round up an army in the world,
he was complicating things, complicate the situation shepard.
Hackett
said the situation with butarians does not work out. They want revenge,
it is very clear. The trial will take place in M3. All this will
compensate for predictable direction.
Then I confess that personally, I dream of other enemies as reapers. I will like that sort of a classical schematic.
Then,
the fact that DudeShepard can not save 300000 Butarians (which is
violent, who was not surprised by this unexpected turn in Mass effect ?
) will be slightly lower critical concern that shepard saves everyone
every time, without damage, even if it is not quite true. ^ ^
I certainly hope they keep up these types of decisions. Which civilization do you save? Humanity or the turians?
really on friendly terms anyway, but still it would have given you something to save at least. Plus you couldn't even save the doctor. She also saw the visions. You would have had her put in Jail if bioware had let you save her and you could have had a chance to use her being a live in the report. Basically what I got in this DLC is you didn't have a choice at all. This entire DLC was black their was really no white. Bioware talked about making games with Gary type of visions. I didn't see it in this DLC like Overlord. I think thats why Overlord was awesome. You pretty much had the same out come, but I had a paragon option to go with my renegade. Bioware needed to come up with better writing for Arrival. I honestly think that fact your couldn't even save the doctor was sloppy writing and showing that bioware just pushed this DLC out the door. ../../../images/forum/emoticons/alien.png
the dlc is exactly like the shadow Broker. There is NO choice, we are just witnessing a result, which will be established and implemented as a canon, as a fact in M3. We are witnesses.
- Liara become the shadow brokjer wathever our feelings.
- Shepard will be tried in the trial, and can be betrayed by Earth, Alliance and maybe sold to Batarians to avoid conflict with them.
In a DLC like this there should not be any major decisions . Must think of those who will not have this dlc, sorry, but must think of everyone. It would inusute. We have the possibily to understand better an event and to be witness, is already huge.
For the false choice, it's true that it is not cool. But Bioware had to destroy all the evidence to justify that Shepard is the enemy of Batarians.
Modifié par Sylvianus, 29 mars 2011 - 10:45 .
#33
Posté 29 mars 2011 - 10:53
#34
Posté 29 mars 2011 - 11:22
mrsph wrote...
Sometimes you have to make sacrifices to succeed.
You aren't just going to make the Reapers go away by telling them.
Hum.............................. with Shepard's 1337 Indocrination skillz, I don't think it would be so hard...
#35
Posté 29 mars 2011 - 11:25
#36
Posté 29 mars 2011 - 11:29
#37
Posté 29 mars 2011 - 11:34
I like that people are generally rewarded for compassion and foresight, but when it comes down to the hard choice of 300,000 people vs. the whole galaxy, it is NOT the noble choice to keep your finger off the trigger just so you can say you didn't push the button. You DO HAVE the choice not to kill the Batarians if you want. Just watch the timer count down and see the fruits of your compassion.
#38
Posté 29 mars 2011 - 11:36
\\Legbiter wrote...
The Batarians were dead. Either you blow the relay and they die or you don't and they die when the Reapers show up. The best you can do is try to warn them. My Paragade Shepard didn't even give them that much because to him lots of dead Batarians = a great thing.
This. However, I did try to warn the colonies. I have no love for Batarians, but genocide...
Either way you look at it, they were screwed. If you didn't blow up the relay, the Reapers would invade the galaxy, have access to a relay that could send them anywhere in the galaxy and the Batarians are dead.
It's a no-win scenario, but destroying the Relay, must happen.
#39
Posté 29 mars 2011 - 11:36
Pauravi wrote...
I pretty much play the Paragon game, but frankly, not every situation can (or should) have a "happy ending" scenario.
I like that people are generally rewarded for compassion and foresight, but when it comes down to the hard choice of 300,000 people vs. the whole galaxy, it is NOT the noble choice to keep your finger off the trigger just so you can say you didn't push the button. You DO HAVE the choice not to kill the Batarians if you want. Just watch the timer count down and see the fruits of your compassion.
What happens if you let the timer run out?
#40
Posté 29 mars 2011 - 11:37
So yeah I'm glad that there was no option to save the 300k Batarians and still get off the asteroid alive.
#41
Posté 29 mars 2011 - 11:38
#42
Posté 29 mars 2011 - 11:39
#43
Posté 29 mars 2011 - 11:39
Also, I didn't call the colony. Batarians have been attacking a killing colonies for decades. Time for them to get a taste of misery for themselves.
#44
Posté 29 mars 2011 - 11:39
Tooneyman wrote...
ErebUs890 wrote...
There was a paragon option to warn the Batarians, but Dr. Kenson interrupts you. What are you supposed to do after that, when you have very little time? Let the reapers show up early? I don't think so...
There should have been a paragon interrupt to still send out the warning. I'm going to keep saying this and I'm not changing my mind. You ended cutting off the doctor anyway so it didn't matter. Your shepard could have cut her off and still send out the message to the batarian colonies. It was sloppy writing.
It wasn't sloppy writing OR a plot hole, she cut off communications. That's why you couldn't call Joker in before you made it out to the comm station. That seems fairly obvious. Do they really have to definitively point out every little detail? I sure hope not, because that would get annoying.
#45
Posté 29 mars 2011 - 11:40
now, batarians lost home world, and near by entire system. I guess that we can only see very few batarians in ME 3. I guess that they have a grudge to revenge soon. I am sure about this.
Modifié par archurban, 29 mars 2011 - 11:48 .
#46
Posté 29 mars 2011 - 11:40
Relix28 wrote...
Pauravi wrote...
I pretty much play the Paragon game, but frankly, not every situation can (or should) have a "happy ending" scenario.
I like that people are generally rewarded for compassion and foresight, but when it comes down to the hard choice of 300,000 people vs. the whole galaxy, it is NOT the noble choice to keep your finger off the trigger just so you can say you didn't push the button. You DO HAVE the choice not to kill the Batarians if you want. Just watch the timer count down and see the fruits of your compassion.
What happens if you let the timer run out?
This.
#47
Posté 29 mars 2011 - 11:41
Big Mac Heart Attack wrote...
So yeah I'm glad that there was no option to save the 300k Batarians and still get off the asteroid alive.
Wait, you die if you call the colony? Damn.... BW is serious on this "dark saga" thing.
#48
Posté 29 mars 2011 - 11:43
I preferred this sense of the inevitable over a tacked on 'good' choice just to give us an illusion of choice.
I mean if anything it's the Regenade players that should be complaining.
We didn't get to have the option to bring upon the ARRIVAL OF THE REAPERS!
Modifié par Savber100, 29 mars 2011 - 11:46 .
#49
Guest_Saphra Deden_*
Posté 29 mars 2011 - 11:44
Guest_Saphra Deden_*
Pwener2313 wrote...
It's not always about doing good things. Even if you're good, sometimes bad things have to be done for the greater good. 300,000 colonits is hardly a number compared to trillions of lives.
Since when has Paragon Shepard ever understood that?
#50
Posté 29 mars 2011 - 11:45
The horrible thing in Mass Effect would not feel tragedy. Especially not this. they have not passed the reapers for great villains in the first two episodes for nothing, they aren't Care Bears
Plus there will be tragedy, the more we will expect a happy ending, and when the happy ending arrives, we will be in full enjoyment because we will have experienced terrible things,epic things and unhappy.
After the kiss with our Li, we sigh with relief.





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