I'd rather have more romances and more unique assets. I've no insight into how topography and placeables work in the DA engine, but surely reused topography could've been covered up better (instead of a cart or a non-working door, is a stone wall too much to ask?). At least mask out the unused passages from the map!scyphozoa wrote...
I think it is very telling that DA2 sports 5 romances and yet not nearly enough location assets. I'm tired of hearing the argument "Romances don't take up that many resources so they should be allowed." Well now we have a game that clearly didn't use its resources properly, so how about we start cutting on the content that is superflous, like romances.
Less romances and more unique assets please.
But I digress, more romance options and other character/relationship dynamics are always welcome. It helps support the "role" in "role-playing".





Retour en haut







