I have played many mmorpgs for maybe 9 years and I know all about group dynamic and how different person in groups have different roles. Most the time the roles are, tank, DPS, healer, controller/buffer/debuffer, depending mmorpgs. How ever, the different is what in those mmorpgs the class is design to be just one kind, but in DA2 mages can be build anyway you like, meaning you can have combination of different roles in one mage.shoggoth1890 wrote...
You must not be a big RPGer. Group members tend to fill specific roles, and are often expected to avoid actions that are counter to the objectives of that role. A healer, in order to avoid aggro, will often be restricted from attacking. In lots of MMOs, if you're a healer that starts nuking enemies people will get on your case because you're putting the group at risk.Lumikki wrote...
I don't know what's the point having mage standing in corner, buffing and doing defensive actions. To defeat enemies you need to kill them and that requires damage.
Point is, it's all about what difficulty you play. DA2 isn't mmorpg, hole dynamic how combat works, classes can be build and spells work, is different. You can try to force you self in mmorpg dynamic as clear roles, but DA2 class builds for mages are different. Example healing is very slow in DA2 as long cool down and most mages damage spells have inbuild control effect.
Modifié par Lumikki, 30 mars 2011 - 04:39 .





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