Anyhoo, this would have just be welcome to be able to have another character have the basic heal spell.
Why, oh, why can't Merrill have heal?
Débuté par
Comrade Bork
, mars 30 2011 01:23
#1
Posté 30 mars 2011 - 01:23
It can probably be explained through lore, but from a tactical explanation, I want Merrill to have heal, so that I don't have to bring Anders with me everywhere. I liked Anders at first, but I grew to dislike him more and more as he snapped at everyone who would not agree with him and his damned vision about the "mage's plight". Conclude that with his little stunt at the end of the game, and I really wanted to kill him. /rant
Anyhoo, this would have just be welcome to be able to have another character have the basic heal spell.
Anyhoo, this would have just be welcome to be able to have another character have the basic heal spell.
#2
Posté 30 mars 2011 - 01:36
Yup that one got me aswell. Luckily it didnt take modders long befor Merril had the Creation tree. =P
#3
Posté 30 mars 2011 - 01:51
Modding doesn't really help console gamers... I think it blows, but I won't fault PC gamers for having it better. That's always been the case.
I agree with the OP. I don't like having Anders around because he's an unstable, preachy abomination. Luckily, there are lots of potions out there, so healers aren't nearly as useful as you might think. I haven't played as a rogue yet, but reavers have a personal healing spell too. So, even if the characters are limited in what they can do, there are options to get around that.
I'm also going to suggest using the upgraded Barrier on anybody who's low on health... it's a life saver.
I agree with the OP. I don't like having Anders around because he's an unstable, preachy abomination. Luckily, there are lots of potions out there, so healers aren't nearly as useful as you might think. I haven't played as a rogue yet, but reavers have a personal healing spell too. So, even if the characters are limited in what they can do, there are options to get around that.
I'm also going to suggest using the upgraded Barrier on anybody who's low on health... it's a life saver.
#4
Posté 30 mars 2011 - 01:53
While Merrill cannot heal, if you make her a blood mage with 300-400 hp, you will almost NEVER have to heal her, and she can even be an off-tank.
#5
Posté 30 mars 2011 - 01:58
Yeah, Anders being the only choice you have as a healer for two-thirds of the game is upsetting. I'm not so burdened, since I play on the PC, but I express solidarity with my console fellows. Wouldn't it have made more sense to take away spirit or arcane or something?
#6
Posté 30 mars 2011 - 02:07
I wouldn't mind her not having a Creation tree if Bioware gave her a heal in her personal one. Even if Merrill's heal would drain her own health to refill that of her allies. Dunno, something like this seems to obvious for me not to be implemented.
#7
Posté 30 mars 2011 - 02:08
It's not just the heals, but Haste and Heroic Aura... bah... Merrill is already powerful. Maybe they didn't want to overdo it. I still find it hard to believe that a Keeper's First couldn't be bothered to learn simple healing... that's kind of important if there are only 2 mages in the clan.
#8
Posté 30 mars 2011 - 02:08
It'd make sense for her to have the Creation tree, what with being a tree-hugging elf and all.
#9
Posté 30 mars 2011 - 02:13
Bwahaha, stamina Merrill is awesome and so massively overpowered...
#10
Posté 30 mars 2011 - 02:20
I've found myself using the heals very infrequently.
Though I've only done a partial playthrough as a Mage Hawke. (Can't find the will to finish Act 3
)
But heals seem more like a safety net than something you've absolutely got to have.
Of course, that means you have to invest in defensive abilities/spells and not pour everything into 'boom-boom big damage', which is kind of hard for some players to do, for some reason.
There's a lot of damage mitigation in all 3 of the class's trees. If you use 'em right, you won't miss the creation tree.
Though I've only done a partial playthrough as a Mage Hawke. (Can't find the will to finish Act 3
But heals seem more like a safety net than something you've absolutely got to have.
Of course, that means you have to invest in defensive abilities/spells and not pour everything into 'boom-boom big damage', which is kind of hard for some players to do, for some reason.
There's a lot of damage mitigation in all 3 of the class's trees. If you use 'em right, you won't miss the creation tree.
#11
Posté 30 mars 2011 - 02:41
Totally agree with the OP.
#12
Posté 30 mars 2011 - 02:44
Merrill is already OP, she does not need a creation tree. If they would just fix the Anders suicide complex I would be happy.
#13
Posté 30 mars 2011 - 03:30
SuicidialBaby wrote...
Merrill is already OP, she does not need a creation tree. If they would just fix the Anders suicide complex I would be happy.
Speaking as someone who's given Merrill the creation tree, I have to agree. She is ridiculously powerful with it.
I mean, Rock Armor, Wrath of the Elvhenan, Heroic Aura, and Blood Magic? Yes, please! Oh, and haste. And heal, I guess.
#14
Posté 30 mars 2011 - 03:42
I never gave her the heroic aura and haste, was to busy getting everything else xD. Tho i havnt finished yet (quite bored but thats another story).
Either way, Anders can be made pretty OP aswell without his aid stuff. So can a player PC with the spirit tree passives. Its just nice having more then one choice of healing and companion mix-up.
Either way, Anders can be made pretty OP aswell without his aid stuff. So can a player PC with the spirit tree passives. Its just nice having more then one choice of healing and companion mix-up.
Modifié par Zhijn, 30 mars 2011 - 03:42 .
#15
Posté 30 mars 2011 - 03:46
I'm of the opinion that Merrill is already incredibly beefy, and giving her the Creation tree would turn her into a broken monster of doom.
#16
Posté 30 mars 2011 - 04:22
Merrill is incredibly awesome, but it is also odd having no creation spells. I can understand her having no sacrificial spells in blood magic since her stance is "I am taking the risks".
#17
Posté 30 mars 2011 - 04:41
I can tell you why Merril doesn't have the creation tree. Having played a Spirit-Healer/BM-Hawke, Merill would be massively overpowere with it. Both Bloodhawke and Merril (esp Merill) have virtually unlimited casting via bloodmagic and are almost impossible to kill. If both could heal, then they could heal each other in an almost umlimited viscious circle and the all the last stages may as well be pushovers.
Remember that you don't (and shouldn't) invest in a single point of WP or manaboosting item for Merrill.
-Polaris
Remember that you don't (and shouldn't) invest in a single point of WP or manaboosting item for Merrill.
-Polaris
#18
Posté 30 mars 2011 - 05:30
She doesn't even need the creation tree per say, and unique healing spell would have worked too. Something like Revers Blood Sacrifice. Her giving up personal health, cost to her like 30, to an ally. Basically being the same thing as heal being cast with Blood Magic activated.
Frankly i just can't stand Anders, not after what he did. I regret that i didn't kill him, but given he's the only available healer i didn't want to risk needing him and not having him. So it would be nice if he wasn't the only option for healing. It not like Origins where Morrigan could have been made into a healer, so u didn't have to lug that old bag around.
Frankly i just can't stand Anders, not after what he did. I regret that i didn't kill him, but given he's the only available healer i didn't want to risk needing him and not having him. So it would be nice if he wasn't the only option for healing. It not like Origins where Morrigan could have been made into a healer, so u didn't have to lug that old bag around.
Modifié par godlike13, 30 mars 2011 - 05:37 .
#19
Posté 30 mars 2011 - 11:54
Basically, Merril has no skill whatsoever with creation, Anders none with Entropy, and Bethany none with Primal. Hawke is just that awesome.
While Merril having a heal would be convenient, I just don't find healing spells at all necessary if you're stocked with elfroot/restoration potions.
While Merril having a heal would be convenient, I just don't find healing spells at all necessary if you're stocked with elfroot/restoration potions.
Modifié par Nooneyouknow13, 30 mars 2011 - 11:55 .
#20
Posté 30 mars 2011 - 12:46
While the creation tree is argueably the most awesome tree it would have been cool to atleast have a non mage hawke acces to it, other then some whining emo mage.
I'd figure Anders would be a blood mage aswell as i'm fairly sure he cuts himself.
I'd figure Anders would be a blood mage aswell as i'm fairly sure he cuts himself.
#21
Posté 30 mars 2011 - 12:51
Quick Reply:
Because devs wanted you to stick with Anders. He must be close to main character so their big surprise at the end have more dramatic effect on player. This is why also he have so many crafting materials on his Act 2 companion quest. Anders forced on you. One more reason for me to hate him. He usually sits where he is after I put him down after recruitment quest and never see his face again 'till last event where I enjoy killing him. It is too bad I will need him at least one more time to make Carver a warden.
Thankfully I always play my RPGs at lowest difficulty possible so no need for him with or without mage Hawke.
Because devs wanted you to stick with Anders. He must be close to main character so their big surprise at the end have more dramatic effect on player. This is why also he have so many crafting materials on his Act 2 companion quest. Anders forced on you. One more reason for me to hate him. He usually sits where he is after I put him down after recruitment quest and never see his face again 'till last event where I enjoy killing him. It is too bad I will need him at least one more time to make Carver a warden.
Thankfully I always play my RPGs at lowest difficulty possible so no need for him with or without mage Hawke.
#22
Posté 30 mars 2011 - 01:05
I think it is ok that Merrill lacks healing skills. She is arguably the most powerful partymember already, so there has to be a catch.
And it is not like having a healer is that crucial. You can do fine without one, it is just one more security measure, good use of potions, good threat management and positioning can make it redundant. And even if things go really downhill, at least she will nearly always survive.
From a lore point of view it would maybe make sense for her to be a healer, but for gameplay reasons i appreciate the contrast to Anders. And for around 35-40% of the game you have a viable alternative with Bethany (or for 100%, if you are a mage yourself).
And it is not like having a healer is that crucial. You can do fine without one, it is just one more security measure, good use of potions, good threat management and positioning can make it redundant. And even if things go really downhill, at least she will nearly always survive.
From a lore point of view it would maybe make sense for her to be a healer, but for gameplay reasons i appreciate the contrast to Anders. And for around 35-40% of the game you have a viable alternative with Bethany (or for 100%, if you are a mage yourself).
#23
Posté 30 mars 2011 - 01:12
Indeed, if Merill could heal who would take Andres?
#24
Posté 30 mars 2011 - 01:21
What are you talking about? Download this mod I love it! Unlock campion skills and weapon trees
Pic speaks for itself. You can add mage specs or weapons tree's to character using the console. The mod page has a very easy guide you can also add your companions personal tree to yourself though I find that to be more like cheating or you can add your toon specs to your companions (ie force mage, blood mage, beserker..etc)
Like somone said Merrill is pretty powerful and is hard to kill so really it isn't necesarry unless your trying to not be forced with Anders.
Pic speaks for itself. You can add mage specs or weapons tree's to character using the console. The mod page has a very easy guide you can also add your companions personal tree to yourself though I find that to be more like cheating or you can add your toon specs to your companions (ie force mage, blood mage, beserker..etc)
Like somone said Merrill is pretty powerful and is hard to kill so really it isn't necesarry unless your trying to not be forced with Anders.
Modifié par Ringo12, 30 mars 2011 - 01:22 .
#25
Posté 30 mars 2011 - 01:31
The reason is because then everyone would go with Merril.
I like the fact that there is some balance and disadvantages to each of the companions. This makes your choices more meaningful and you have to put a bit of thought into who you decide to keep in your party.
Isabela has no ranged attack, Varric has no melee, Bethany has no access to the Primal CCC spells, Merril has no heal spells, Aveline has no 2H talents, Fenris has no S&S talents.
Anders has an great range of available spells (Revive, Group Heal, Primal and Elemental CCC spells), but he has no Blood Magic and no access to the Entropy school (hex of torment), also there are some role-play reasons why some would prefer to not have him in the party. Carver didn't make it past the demo stage in my playthrough, but I believe he is limited to 2H talents like Fenris.
I like the fact that there is some balance and disadvantages to each of the companions. This makes your choices more meaningful and you have to put a bit of thought into who you decide to keep in your party.
Isabela has no ranged attack, Varric has no melee, Bethany has no access to the Primal CCC spells, Merril has no heal spells, Aveline has no 2H talents, Fenris has no S&S talents.
Anders has an great range of available spells (Revive, Group Heal, Primal and Elemental CCC spells), but he has no Blood Magic and no access to the Entropy school (hex of torment), also there are some role-play reasons why some would prefer to not have him in the party. Carver didn't make it past the demo stage in my playthrough, but I believe he is limited to 2H talents like Fenris.





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