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Why, oh, why can't Merrill have heal?


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#26
VioletTheirin

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I'm going to have to do a Dalish runthrough of Origins to make sure but it seems to me that she could heal back in Ferelden. Did she have to trade creation to the demon to learn blood magic or what?

#27
Knightly_BW

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naughty99 wrote...

The reason is because then everyone would go with Merril.

I like the fact that there is some balance and disadvantages to each of the companions. This makes your choices more meaningful and you have to put a bit of thought into who you decide to keep in your party.

Isabela has no ranged attack, Varric has no melee, Bethany has no access to the Primal CCC spells, Merril has no heal spells, Aveline has no 2H talents, Fenris has no S&S talents.

Anders has an great range of available spells (Revive, Group Heal, Primal and Elemental CCC spells), but he has no Blood Magic and no access to the Entropy school (hex of torment), also there are some role-play reasons why some would prefer to not have him in the party. Carver didn't make it past the demo stage in my playthrough, but I believe he is limited to 2H talents like Fenris.


Yup, Carver is 2H only.

Also my take on Merrill's lacking creation tree is like this. As she leave the path of your everyday keeper her creation tree (I guess this is somehow most important tree for keepers as they are only healers in dalish clans) replaced with her new found blood mage skills. This is maybe the reason why she kept telling she can't be a keeper.

Still I hate Anders and blame him for everything. Image IPB

#28
Gaidren

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It's annoying, but she's pretty amazing once you respec her out of Willpower into max Constitution and get a few items with Blood Magic bonuses on them. She never goes out of mana, and is very durable.

Once you have a warrior with improved Rally though the whole "never goes out of mana" thing loses a lot of value and she then is inferior to Anders in my opinion. I still mix it up for the sake of variety though.

#29
cornvp

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Agreed. Couldn't stand anders  being a whiney , sulky character. Got so unbearable that i downloaded a mod which gives Merrill the healing tree...

Modifié par cornvp, 30 mars 2011 - 02:13 .


#30
GodBID

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It's because BioWare thought it would be fun to force you to have this emo, whiny, babie character called anders as your only option for healing, and the funny thing is his "Spirit healer" tree is so watered down it outright sucks balls for healing.

Thumbs up Bioware good work ! :whistle:

Also one of the reasons i made a mod for self use where beth and merril now has creation and spirit healer, so i can avoid anders all together.

Modifié par GodBID, 30 mars 2011 - 02:36 .


#31
Comrade Bork

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For some reason, none of my responses were submitted (dang boards). So, I'll try to summarize them.

Well, I never give Merrill her blood magic tree (she can't be using that evil stuff under my watch). That's the same reason I never take Reaver either, it's just not a "nice" class. So overall, it's my fault. I just like having the option for her to have a simple heal spell. I guess I just really started to dislike Anders, a lot. My group I would always bring with me was Anders/Merrill/Isabela, but that became harder and harder to do. Combine that with the Isabela/Sebastian glitch and it made it harder and harder to not pick Anders.

#32
Invalidcode

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Merrill have Entropy & BM, she offers a very good opportunity for players to play without heal. Build her around that than she would be as strong as Anders.

Tbh Bethany is the easiest to use mage (except PC of course), Creation+Entropy? Too good. It is not a bad decision to separate these two trees to two mages.

#33
DirewolfX

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They just need a DLC mage with Primal, Creation, Entropy, Spirit, Arcane and a Force-based Companion tree. Merrill is Blood-based and Anders is Spirit Healer-based, so Force makes sense for the 'last' mage companion. There are already mages without Primal (Bethany), Creation (Merrill) and Entropy (Anders). Arcane has Mind Blast, which is the Mage's 'aggro management' tool (even if you don't use it) and between Spirit and Elemental, I feel Elemental is stronger due to Winter's Grasp, while Spirit doesn't really offer anything particularly interesting.

Pros:
* Option for a non-Anders, non-PC healer in Acts 2 and 3.
* New companion quests and story.
* EA makes more money.

Cons:
* None.

#34
Gaidren

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Invalidcode wrote...
Tbh Bethany is the easiest to use mage (except PC of course), Creation+Entropy? Too good.


...but no Primal tree makes her ewwww.  Rock Armor and Chain Lightning are amazing early game and stay amazing the entire game. 

#35
Nukenin

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I just mod Merrill to have a single spell "Heal & Kill" that immediately slays all enemies and heals all allies on the map. It's still a challenge of course because of the waves of spawns and I gave the spell a one second cooldown just to keep her from spamming it faster than 60 times a minute.

Also, to simplify things a bit further, I modded Merrill to immediately jump to the end of the game and win it to my satisfaction. Leandra stays alive, the Viscount and Seamus stay alive, the mages and templars have a big chorus line number and are all huggy-kissy afterwards, with the High Cleric presiding over Orsino and Meredith's big wedding.

Modding Merrill was the best thing that ever happened to me. Afterwards I realized I probably could've just ditched the whole spell thing since my modifications pretty much won me the game the second I met her as we were fleeing Lothering. (Did I mention I modded Merrill to start right alongside you at the start?)

Next time I mod Merrill I'm going to give her dual Biancas.

#36
mutant27

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 Spirit Healer Hawke seems to be a better healer then anymore else can be.  He can make his team immune to injuries and has more healing power overall.

 I am playing through as a spirit healer on nightmare and it makes it pretty easy with two tanks and a rogue.

I would have liked Merril to have creation and Isabelle to have archery though.  I like both their characters better then the others, but find they die to quickly and don't cause enough damage on nightmare mode.  Maybe they are both better at higher levels, but it's like they don't want you to play through the game with three girls in your group.

#37
DirewolfX

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Nukenin wrote...

Next time I mod Merrill I'm going to give her dual Biancas.


This needs to be a fanart XD

#38
Sericenthe

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Having only one healer and one real tank to pick from is my biggest problem with the game. Aveline and Anders. Meanwhile you have two archer rogues, and another rogue. A two handed warrior, a mage (Merrill).

I mean it's silly. All your potential party members are DPS, and you have two support characters to pick from. So, you're either stuck making Hawke a support character, or you're stuck with Anders and Aveline. Sad. The combinations just don't make much sense. You had a better balance of options in Mass Effect 2. C'mon Bioware. The classic D and D combo for a four man team is Tank, Healer, Rogue, and the 4th you get to pick. Well, we have tons or rogues to pick from but only one healer and only one Tank. Couldn't the Prince have been another tank? Instead of yet another archer? Couldn't Bethany have stuck around?

#39
GodBID

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Sericenthe wrote...

Having only one healer and one real tank to pick from is my biggest problem with the game. Aveline and Anders. Meanwhile you have two archer rogues, and another rogue. A two handed warrior, a mage (Merrill).

I mean it's silly. All your potential party members are DPS, and you have two support characters to pick from. So, you're either stuck making Hawke a support character, or you're stuck with Anders and Aveline. Sad. The combinations just don't make much sense. You had a better balance of options in Mass Effect 2. C'mon Bioware. The classic D and D combo for a four man team is Tank, Healer, Rogue, and the 4th you get to pick. Well, we have tons or rogues to pick from but only one healer and only one Tank. Couldn't the Prince have been another tank? Instead of yet another archer? Couldn't Bethany have stuck around?


This would have made to much sense and would have required another full week of massive coding!1!1!

/sarcasm off.

It only further proves that DA2 was a rushed game.

#40
naughty99

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I haven't made it to the end of the game yet, but so far (beginning of Act 3), Anders hasn't been whining at all.

He seems to distrust the templars as much as Fenris distrusts mages, but personally I find the templars and Chantry to be annoying and I think I will be siding with the mages during my first playthrough.

So far the only thing I dislike about Anders is that he asks to hide at your place from the templars and if you agree, you get locked into an unwanted romance with him, even though the dialogue does option does not tip you off to the fact that it is romance related.

#41
Nooneyouknow13

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Sericenthe wrote...

Having only one healer and one real tank to pick from is my biggest problem with the game. Aveline and Anders. Meanwhile you have two archer rogues, and another rogue. A two handed warrior, a mage (Merrill).

I mean it's silly. All your potential party members are DPS, and you have two support characters to pick from. So, you're either stuck making Hawke a support character, or you're stuck with Anders and Aveline. Sad. The combinations just don't make much sense. You had a better balance of options in Mass Effect 2. C'mon Bioware. The classic D and D combo for a four man team is Tank, Healer, Rogue, and the 4th you get to pick. Well, we have tons or rogues to pick from but only one healer and only one Tank. Couldn't the Prince have been another tank? Instead of yet another archer? Couldn't Bethany have stuck around?


While Aveline is the best damage sponge, Fenris works just fine as a tank. Merril and Isabella are capable of off tanking as well.

#42
TheAwesomologist

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Luckily Aveline and Fenris are interchangeable, you may have to adjust your tactics but as Warriors they both fill the same basic role (you can lean Aveline towards damage and Fenris towards defense if needed).
Isabella is fine early in the game and through Act 2. She drops like a sack of bricks in Act 3 if you don't pay attention to her or don't have her sucking down potions like she does sailors. Sebastian and Varric are just clones with Varric getting the better personality and choir boy getting the good looks.
DA2 could use another Mage who can replace Anders as a support/healer, maybe as a controller/healer so as not to completely outshine either of the other mages. Hopefully female with a romance option.