Hello all,
I've been having a issue recently that has slowly been creeping up more and more often, and its gotten to the stage where it's too frustrating to ignore. When hovering the mouse over an object that should allow for interaction, so for instance an enemy, the mouse cursor does not change to a tiny sword icon so that I can then right click and issue a attack command.
The problem is not limtied to just enemies however. The mouse still moves around on the screen, I can still rotate the camera freely when holding down the right-mouse button, issue movement commands, and select abilities/potions/change characters, but I cannot pick a target or interact with an object as the mouse icon does not change. I can mash that right mouse button for eternity and nothing happens.
This tends to only happen during battles though, which why it's such an frustrating bug. Although the problem can often "leak" after the fight has finished and I am forced to restart the game as I can't move onto the next area because of a door that I cannot open or an area that I can't travel through. A temporary fix I used was to change to another party member mid-battle and wait for my main character to attack on his own, then switch back and mouse functionality magically returned. This doesnt always work though and can sometimes take forever.
This wasn't a huge issue in Act I but the more I progress in Act II the more the mouse decides to go on vacation AND the more it lasts for.
Has anyone else experienced this? And if so are there any work arounds? Im tired of having to replay easy battles because I cant attack for 20 odd minutes. Im seriously considering in stopping where Im at now and hope that with the next patch this problem is solved.
Thanks.
Mouse Pointer Issue
Débuté par
KillAWatt1706
, mars 30 2011 01:37
#1
Posté 30 mars 2011 - 01:37
#2
Posté 30 mars 2011 - 03:37
I have had this issue, not as much as it seems you have. what I ended up doing is pausing every time I kill something than clicking on the next enemy to attack. It's kind of annoying but it's been working so far.
#3
Posté 30 mars 2011 - 05:15
There's a quicker fix for nearly all cases of this: look at the portrait of whoever you're controlling. Is it lit up as though you're currently hovering over it? If so, just swipe the pointer over the portrait. It'll de-highlight, and the pointer will go back to behaving properly. There's probably some event that isn't being properly "heard", so the pointer just goes into this in-between "limbo" state.
Modifié par didymos1120, 30 mars 2011 - 05:17 .





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