Darth Obvious wrote...
She is more interesting than Vader, Palpatine, Malak, and Dooku combined. Totally unique character concept, unmatched attitude, fantastic voice-acting... probably the deepest Star Wars character ever created on-screen. She turns the whole light/dark side dichotomy on its head, and really makes the player think about what those concepts actually mean in practical terms. In short, she humanizes Star Wars in ways never before considered by any previous Star Wars writers.
And unlike virtually all of the villains in these other games (whom we never really know all that much about), Kreia is along for the bulk of the game, and so we learn a great deal about her views/personality/backstory. Even though she is the "big bad" at the end, the player completely understands her point of view, and may even partially agree with it. In other words, Kreia is the most "real" character in the entire history of the Star Wars universe, and the depth of KotOR 2 makes the prequel trilogies look like pathetic children's stories in comparison.
To this day, KotOR 2 is still my favorite of all of these games, followed closely by ME, KotOR, and JE.
DAO is a very distant fifth, then ME2, and last and certainly least DA2.
I agree greatly with your description of Kreia and disagree greatly with your order of games.
So, good post, sir.





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