Lowlander wrote...
I also remember sitting around a table for many hours rolling dice, smoking and drinking and adventuring for days on end. And yes the modules we bought then are equivilant to DLC today.
Ahh no. I also played AD&D modules back in the '80s. Modules != DLC.
Modules were equivalent to a full blown expansion, not short crappy DLC, A full complete new adventure story usually taking multiple days of playthrough. A module would be more like "Hordes of the Underdark" for NWN, than the 1 hour DLC nonsense.
You couldn't sell a module that gave 1 hour playtime.
DLC as presented so far is more like small bit of content cut out of the original game and then sold back to you later.
I find it highly offensive, like they are trying to put one over on me. My goodwill toward Bioware is evaporating.
I find it highly offensive, and I am prone to think that you are being selectively obtuse, to compare the work required to create an '80s module to the effort required for current add-on.
As for NWN - released June 2002
Hordes of the Underdark - released december 2003 (Yes, that is 1.5 years after, and 1 year after the previous expansion)... and was still played through in only 20-30 hours.





Retour en haut






