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We still love you, Bioware!


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#26
Senepoos

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Yup, the only reason I've given any kind of feedback is that I've always liked Bioware's past efforts and would like to see them return to past glories.

#27
HonestJoe

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JabbaDaHutt30 wrote...

DTKT wrote...

JabbaDaHutt30 wrote...

DTKT wrote...

JabbaDaHutt30 wrote...

FellowerOfOdin wrote...

I am pretty sure that TOR will fail .


you would be wrong.


MMO's are extremly tricky to launch. They typically have a 3-4 weeks window where they need to hook the player or they tend to drift off to more established franchises.

I'll keep the mindset that TOR will fail till I'm proven otherwise when it will come out. It might be amazing or it might just be a wow clone with voice acting.


WoW is not the only modern profitable MMO. There's still EverQuest 2, LotRO, EVE Online, Age of Conan, Rift... all these MMO's who somehow manage to live outside the space vacuum you think WoW induced in the MMO market.


You seem to be missing the point here. If TOR comes out and grabs 300k subscribers and stay at that level then, to management, TOR will technically be a failure.

Really? I remember EA CEO John Riccitiello saying that if TOR reaches 500k subscribers it will be profitable enough, and that 'anything north of one million subscribers is a very profitable business'

It might bring in money but it will never be the game to dethrone Wow.

And if TOR will not dethrone WoW, it's a failure...? Not sure if that's what EA believes.

All of these MMO are not content with the current market share they have.

How do you know? Did any devs of those games I listed come out and say that they weren't satisfied with the profit they were expecting? Last I saw, most of them were getting expansions regularly.

They all want to grow outside of it.

Seeking to expand your business =  it hasn't reached previous expectations? = it's a failure?

EVE is it's own little thing. 


my post is up there.


I really have no opinion on the above post, I just felt like quoting it so I could have a super big post that nobody will completly read. It's funny how quickly a thread about one thing will quickly turn into an argument about something only tangentially related to the OP.:P

hazarkazra wrote...

It's like a athlete who always gets
gold medals, then one championship he ends up getting bronze.That's what
DA2 is: a Bronze medal, it's still an achievement many times better
then most could do, but you still expected something better here and
there.

For some reason though every critic on this forum seems to
think that this thirth place is suddenly last place. Same goes for
'Professional' reviews giving 50s and 60s. the saddest example the 25 of
some guy, who apparently puts DA2 somewhere between the 50 cents and
the barbie games? I get this game is not what everyone expected from it,
but judging it on it's merrits this game is still a 75-80 game at the
VERY least.

And I've mentioned this so many times. DA: O had a
load of weird bugs in it, most of them took several patches to fix and
some are still there today. Saying that DA2 doesnt live up to Origins
because of bugs is kind of silly.


Really hit the nail on the head here. DA2 is by no means a bad game, it's merely shallower than expected. I guess it could be considered a compliment to Bioware that a 70-80 ranked game would be so shocking when many developers aspire to such numbers (cough, Sonic Team, cough).

I'm not quite ready to give up on Bioware just yet; but I will wait to read the reviews instead of preordering any further sequels/DLC for this franchise.

Modifié par HonestJoe, 30 mars 2011 - 04:29 .


#28
Chris Priestly

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I still love* you too.

The reason people here have been very... vocal is because we have the most passionate fans. When we do something you like, you let us know. When we do something you dislike, you let us know, frequently loudly.

When Fox news accused Mass Effect of being a game about sex, our fans jumped to our defense. Now that some (not all, but some) fans have problems with Dragon Age II, they are jumping to let us know. Not because they hate BioWare, actually the opposite, because they care. They want BioWare to make great games and are letting us know that they have problems with Dragon Age II. They want us to make DA2 or DLC or other future games better. Yes there are a few trolls or troublemakers who are only trying to cause trouble, but these are very few. Most people are posting to let us know they liked the game and what they liked or disliked the game and what they didn't like and they're doing it becuase they care about BioWare or Dragon Age.

Taking fan reaction (the bad and the good) and passing it on to the Dev team is a core part of my job. I would much rather have fan feedback than silence. Sure, I would rather have everyone love everything we did and do nothing but tell me how awesome I am, but lets be realistic here. Even if you take BioWare's most successful games ever (arguably Baldur's Gate II or Mass Effect 2) there will still be people who didn't like them, or elements of them they didn't like. It is like asking what is the best ice cream or pizza topping. Not everyone likes the same things.

So, yes, some people are complaining and have problems. And some people enjoyed Dragon Age II and haven't had problems. I'm still here, reading, taking the feedback (negative and positive) and making sure that their voices are heard. We do this becuase we care about what our fans and customers think almost as much as they care about what we do.


* Not a guarantee of actual love such as between a man and a really great cheeseburger.



:devil:

#29
Galad22

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Chris Priestly wrote...

I still love* you too.

The reason people here have been very... vocal is because we have the most passionate fans. When we do something you like, you let us know. When we do something you dislike, you let us know, frequently loudly.

When Fox news accused Mass Effect of being a game about sex, our fans jumped to our defense. Now that some (not all, but some) fans have problems with Dragon Age II, they are jumping to let us know. Not because they hate BioWare, actually the opposite, because they care. They want BioWare to make great games and are letting us know that they have problems with Dragon Age II. They want us to make DA2 or DLC or other future games better. Yes there are a few trolls or troublemakers who are only trying to cause trouble, but these are very few. Most people are posting to let us know they liked the game and what they liked or disliked the game and what they didn't like and they're doing it becuase they care about BioWare or Dragon Age.

Taking fan reaction (the bad and the good) and passing it on to the Dev team is a core part of my job. I would much rather have fan feedback than silence. Sure, I would rather have everyone love everything we did and do nothing but tell me how awesome I am, but lets be realistic here. Even if you take BioWare's most successful games ever (arguably Baldur's Gate II or Mass Effect 2) there will still be people who didn't like them, or elements of them they didn't like. It is like asking what is the best ice cream or pizza topping. Not everyone likes the same things.

So, yes, some people are complaining and have problems. And some people enjoyed Dragon Age II and haven't had problems. I'm still here, reading, taking the feedback (negative and positive) and making sure that their voices are heard. We do this becuase we care about what our fans and customers think almost as much as they care about what we do.


* Not a guarantee of actual love such as between a man and a really great cheeseburger.

:devil:


Oh, the fact that you realise this makes me have faith in you people again!

#30
lobi

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Chris Priestly wrote...

I still love* you too.

* Not a guarantee of actual love such as between a man and a really great cheeseburger.

:devil:

                                                                                                                                                                           this  
                                                                                                                                                                             V
                                                                                                                                                                             V
                                                                                                                                                                             V

#31
Cutlass Jack

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Chris Priestly wrote...

* Not a guarantee of actual love such as between a man and a really great cheeseburger.


It took my wife many years to understand such wisdom. Now she knows how to bribe me properly.

#32
NedPepper

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DTKT wrote...

JabbaDaHutt30 wrote...

FellowerOfOdin wrote...

I am pretty sure that TOR will fail .


you would be wrong.


MMO's are extremly tricky to launch. They typically have a 3-4 weeks window where they need to hook the player or they tend to drift off to more established franchises.

I'll keep the mindset that TOR will fail till I'm proven otherwise when it will come out. It might be amazing or it might just be a wow clone with voice acting.


Here's my take on The Old Republic.  I'm not going to buy it and I'm not going to comment on it once it's released based on the fact that I' will have never played it.  I don't like MMO's.  I just don't understand the point to them.  I hope Bioware is successful, but it's a completley different audience than ME or DA. 

I will say I'd rather they just make KOTOR 3 instead.  Do you know how many gamers grew up on that game and want the story concluded?  Anytime I talk about video games with someone, I'll always hear "What's going on with Revan?  Where is KOTOR 3?"  I can bring up Mass Effect and Dragon Age and they zone out.  There actually is a HUGE demand for KOTOR 3.  Not sure why Bioware won't pull the trigger....

#33
RinpocheSchnozberry

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Chris Priestly wrote...

I still love* you too.

The reason people here have been very... vocal is because we have the most passionate fans. When we do something you like, you let us know. When we do something you dislike, you let us know, frequently loudly.

[snips]

:devil:


It's good to know the loud hater/crybabies haven't turned the offices into a black and white film where people are sipping cold lattes and staring out the window at the pouring rain.

#34
standardpack

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To be fair, I would have loved this game if Origins didn't come out first.

#35
Rockpopple

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Feelin' the love!

#36
heretica

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I feel all warm inside. :blush:

I LOVE YOU GUYS. ALL OF YOU. <3

*cough*

#37
addu2urmanapool

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Chris Priestly wrote...

I still love* you too.

The reason people here have been very... vocal is because we have the most passionate fans. When we do something you like, you let us know. When we do something you dislike, you let us know, frequently loudly.

When Fox news accused Mass Effect of being a game about sex, our fans jumped to our defense. Now that some (not all, but some) fans have problems with Dragon Age II, they are jumping to let us know. Not because they hate BioWare, actually the opposite, because they care. They want BioWare to make great games and are letting us know that they have problems with Dragon Age II. They want us to make DA2 or DLC or other future games better. Yes there are a few trolls or troublemakers who are only trying to cause trouble, but these are very few. Most people are posting to let us know they liked the game and what they liked or disliked the game and what they didn't like and they're doing it becuase they care about BioWare or Dragon Age.

Taking fan reaction (the bad and the good) and passing it on to the Dev team is a core part of my job. I would much rather have fan feedback than silence. Sure, I would rather have everyone love everything we did and do nothing but tell me how awesome I am, but lets be realistic here. Even if you take BioWare's most successful games ever (arguably Baldur's Gate II or Mass Effect 2) there will still be people who didn't like them, or elements of them they didn't like. It is like asking what is the best ice cream or pizza topping. Not everyone likes the same things.

So, yes, some people are complaining and have problems. And some people enjoyed Dragon Age II and haven't had problems. I'm still here, reading, taking the feedback (negative and positive) and making sure that their voices are heard. We do this becuase we care about what our fans and customers think almost as much as they care about what we do.


* Not a guarantee of actual love such as between a man and a really great cheeseburger.



:devil:


I'm glad you understand. I love Bioware and only wish the best for it. But PLEASE patch auto-attack (as was PROMISED days before the game was released when people SPECIFICALLY asked about it) and fix other bugs for consoles! (OR give us an ETA.)

Modifié par addu2urmanapool, 30 mars 2011 - 05:00 .


#38
NedPepper

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Chris Priestly wrote...

I still love* you too.

The reason people here have been very... vocal is because we have the most passionate fans. When we do something you like, you let us know. When we do something you dislike, you let us know, frequently loudly.

When Fox news accused Mass Effect of being a game about sex, our fans jumped to our defense. Now that some (not all, but some) fans have problems with Dragon Age II, they are jumping to let us know. Not because they hate BioWare, actually the opposite, because they care. They want BioWare to make great games and are letting us know that they have problems with Dragon Age II. They want us to make DA2 or DLC or other future games better. Yes there are a few trolls or troublemakers who are only trying to cause trouble, but these are very few. Most people are posting to let us know they liked the game and what they liked or disliked the game and what they didn't like and they're doing it becuase they care about BioWare or Dragon Age.

Taking fan reaction (the bad and the good) and passing it on to the Dev team is a core part of my job. I would much rather have fan feedback than silence. Sure, I would rather have everyone love everything we did and do nothing but tell me how awesome I am, but lets be realistic here. Even if you take BioWare's most successful games ever (arguably Baldur's Gate II or Mass Effect 2) there will still be people who didn't like them, or elements of them they didn't like. It is like asking what is the best ice cream or pizza topping. Not everyone likes the same things.

So, yes, some people are complaining and have problems. And some people enjoyed Dragon Age II and haven't had problems. I'm still here, reading, taking the feedback (negative and positive) and making sure that their voices are heard. We do this becuase we care about what our fans and customers think almost as much as they care about what we do.


* Not a guarantee of actual love such as between a man and a really great cheeseburger.



:devil:


I can't imagine having to read every comment on this board to find the real constructive criticism from the I HATE DA2!!  You are a brave and patient man.Image IPB

(And as a little side thing...are all of the Illumanti references, as your avatar and seen in DA 2...do they mean anything in particular or are they just a Bioware inside joke?  Just curious.)

#39
lobi

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RinpocheSchnozberry wrote...

Chris Priestly wrote...

I still love* you too.

The reason people here have been very... vocal is because we have the most passionate fans. When we do something you like, you let us know. When we do something you dislike, you let us know, frequently loudly.

[snips]

:devil:


It's good to know the loud hater/crybabies haven't turned the offices into a black and white film where people are sipping cold lattes and staring out the window at the pouring rain.

and also that the vapid fanboy's haven't turned the offices into Elysium fields full of rainbows and unicorns.Image IPB

Modifié par lobi, 30 mars 2011 - 05:04 .


#40
NedPepper

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RinpocheSchnozberry wrote...

Chris Priestly wrote...

I still love* you too.

The reason people here have been very... vocal is because we have the most passionate fans. When we do something you like, you let us know. When we do something you dislike, you let us know, frequently loudly.

[snips]

:devil:


It's good to know the loud hater/crybabies haven't turned the offices into a black and white film where people are sipping cold lattes and staring out the window at the pouring rain.


That was my fear!  I kept envisioning a "why do we even try?" sentiment around a depressed board meeting.  Please know that Dragon Age is still a wonderful franchise with amazing lore and there's so much more you can do with it.

#41
Niniva

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Chris Priestly wrote...

I still love* you too.

The reason people here have been very... vocal is because we have the most passionate fans. When we do something you like, you let us know. When we do something you dislike, you let us know, frequently loudly.

When Fox news accused Mass Effect of being a game about sex, our fans jumped to our defense. Now that some (not all, but some) fans have problems with Dragon Age II, they are jumping to let us know. Not because they hate BioWare, actually the opposite, because they care. They want BioWare to make great games and are letting us know that they have problems with Dragon Age II. They want us to make DA2 or DLC or other future games better. Yes there are a few trolls or troublemakers who are only trying to cause trouble, but these are very few. Most people are posting to let us know they liked the game and what they liked or disliked the game and what they didn't like and they're doing it becuase they care about BioWare or Dragon Age.

Taking fan reaction (the bad and the good) and passing it on to the Dev team is a core part of my job. I would much rather have fan feedback than silence. Sure, I would rather have everyone love everything we did and do nothing but tell me how awesome I am, but lets be realistic here. Even if you take BioWare's most successful games ever (arguably Baldur's Gate II or Mass Effect 2) there will still be people who didn't like them, or elements of them they didn't like. It is like asking what is the best ice cream or pizza topping. Not everyone likes the same things.

So, yes, some people are complaining and have problems. And some people enjoyed Dragon Age II and haven't had problems. I'm still here, reading, taking the feedback (negative and positive) and making sure that their voices are heard. We do this becuase we care about what our fans and customers think almost as much as they care about what we do.


* Not a guarantee of actual love such as between a man and a really great cheeseburger.



:devil:



Thats why you guys remain awesome. <3

Even if i didnt find DA2 as great as i wouldve liked.

#42
silentassassin264

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 I love* you Chris!:D

*I just felt like adding an asterisk.

#43
neppakyo

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Chris Priestly wrote...

I still love* you too.

The reason people here have been very... vocal is because we have the most passionate fans. When we do something you like, you let us know. When we do something you dislike, you let us know, frequently loudly.

When Fox news accused Mass Effect of being a game about sex, our fans jumped to our defense. Now that some (not all, but some) fans have problems with Dragon Age II, they are jumping to let us know. Not because they hate BioWare, actually the opposite, because they care. They want BioWare to make great games and are letting us know that they have problems with Dragon Age II. They want us to make DA2 or DLC or other future games better. Yes there are a few trolls or troublemakers who are only trying to cause trouble, but these are very few. Most people are posting to let us know they liked the game and what they liked or disliked the game and what they didn't like and they're doing it becuase they care about BioWare or Dragon Age.

Taking fan reaction (the bad and the good) and passing it on to the Dev team is a core part of my job. I would much rather have fan feedback than silence. Sure, I would rather have everyone love everything we did and do nothing but tell me how awesome I am, but lets be realistic here. Even if you take BioWare's most successful games ever (arguably Baldur's Gate II or Mass Effect 2) there will still be people who didn't like them, or elements of them they didn't like. It is like asking what is the best ice cream or pizza topping. Not everyone likes the same things.

So, yes, some people are complaining and have problems. And some people enjoyed Dragon Age II and haven't had problems. I'm still here, reading, taking the feedback (negative and positive) and making sure that their voices are heard. We do this becuase we care about what our fans and customers think almost as much as they care about what we do.


* Not a guarantee of actual love such as between a man and a really great cheeseburger.



:devil:


^^ This. And what a thankless job. I'm one of the ones who disliked DA2 (please pass on, no pumping out of useless DLC's. I've started to hate the DLC concept ;)  ), but yet I will still be getting ME3.

And becarefull! He think's we're cheeseburgers! lol

#44
Sandmanifest

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Chris Priestly wrote...

I still love* you too.

The reason people here have been very... vocal is because we have the most passionate fans. When we do something you like, you let us know. When we do something you dislike, you let us know, frequently loudly.

When Fox news accused Mass Effect of being a game about sex, our fans jumped to our defense. Now that some (not all, but some) fans have problems with Dragon Age II, they are jumping to let us know. Not because they hate BioWare, actually the opposite, because they care. They want BioWare to make great games and are letting us know that they have problems with Dragon Age II. They want us to make DA2 or DLC or other future games better. Yes there are a few trolls or troublemakers who are only trying to cause trouble, but these are very few. Most people are posting to let us know they liked the game and what they liked or disliked the game and what they didn't like and they're doing it becuase they care about BioWare or Dragon Age.

Taking fan reaction (the bad and the good) and passing it on to the Dev team is a core part of my job. I would much rather have fan feedback than silence. Sure, I would rather have everyone love everything we did and do nothing but tell me how awesome I am, but lets be realistic here. Even if you take BioWare's most successful games ever (arguably Baldur's Gate II or Mass Effect 2) there will still be people who didn't like them, or elements of them they didn't like. It is like asking what is the best ice cream or pizza topping. Not everyone likes the same things.

So, yes, some people are complaining and have problems. And some people enjoyed Dragon Age II and haven't had problems. I'm still here, reading, taking the feedback (negative and positive) and making sure that their voices are heard. We do this becuase we care about what our fans and customers think almost as much as they care about what we do.


* Not a guarantee of actual love such as between a man and a really great cheeseburger.



:devil:


This... makes me feel a bit better. Saving it.:mellow: Emphasis on the red part.

#45
wintermonk

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Actually, I just started my fourth play-through of DA2, and I'm disappointed with the negative feedback because I suspect Bioware will go back to the standard story of "Man/Woman of humble origins must travel vast distances, with a small band of colorful companions, through varied terrains swarming with monsters whose purpose in life is to wait for me to arrive so I can kill them, all so that I may acquire some special magic thing to slay some big bad dark being threatening the world because, well, because he's big, bad and dark."

I'm not complaining. I accept myself as part of what appears to be a minority that was thrilled with what was different about DA2. I accept that companies need profit to stay afloat, and they will probably try to make the next game appeal to a greater number of people, hence a more conventional storyline. After all, the cliched storyline still works! DAO was a great game. I'm sure Diablo III is going to have that basic storyline and will sell millions of copies. People like it.

But I enjoyed what was different about DA2 (despite having to endure the torment of being subjected to recyled environments and exploding bodies--sorry, I got over those minor annoyances rather quickly, and I think others should do the same. Or not. But, to me, that's like my father whining about Harry Potter flying around on a broomstick, "That is so fake!" Sigh. It's a movie. Well, DA2 is a GAME!)

I enjoyed the relationships with the characters, and I was especially surprised with how much I cared for my sister, mother, and even my crotchety uncle (who, for some reason, I got to like). I enjoyed feeling like I got to play a character at three different stages in his life in Kirkwall (disreputable nobody, respectable somebody, champion). I enjoyed an exploration of Qunari culture. I enjoyed fighting a villain that I'd come to respect (and that respected me) and that I didn't actually take any pleasure in killing even if I agreed with it as a decision. Much more interesting than some one-dimensional being that hates the world and wants to destroy it because, well, somebody has to hate it so that you have someone to kill. I enjoyed feeling like my character has a life. In most other RPG's I feel like my character has no life--he is a "quester" and his only purpose in life is to go to point B, kill bad monster, and then settle down and become somebody that can tell a few good tales around a campfire. In DA2, I felt like I had to make it happen (make myself a somebody)--I had to work to make it in the world of Kirkwall. Decide who I'd work for. Would I do morally questionable things or not? I liked having the moral decision of whether I would compromise or not to make money so that I could go on the expedition (ultimately to help my family out), and if so, how much should I compromise? (I like to play characters who try hard to be good, and I like it when it is not easy and when refusing to compromise one's moral integrity often comes at a cost--evil is boring, in my opinion; no inner conflict with simply doing whatever you feel like doing). I liked battle being fast and confusing rather than tactical. I would zoom in on my character during battle and look about, trying to see what I should do next. Rather than having some birds eye view from above. Some people missed isometric, but really, does the character have divine revelation in battle or some kind of clairvoyance that he/she can see from above and know best what to do in a given situation? No. Instead, battle felt messy and chaotic. Probably how such battles would be. No, I didn't like the bad guys dropping in from above constantly, but whatever. If you're zoomed in, you don't even see it sometimes. You just feel mobbed.

One thing I really liked, and that was new (for me anyway), was that in the combat, I would often moved around in battle a lot, especially as a warrior. I'd slam my shield into somebody to stagger him and then attack somebody else, then a third person, then back to the first. It was a good way to protect mages. In most RPG's, I find myself in a hitting war with each character. We whack each other over the head with our weapons till one of us runs out of hit points and is dead. There is still some of that in DA2 (especially with bosses), which is probably unavoidable. But I did find myself often knocking a guy on his butt and then moving to someone else. Trying to keep as many people down or staggered or stunned or busy with me as possible.

I have gone through with a rogue and two fighters (one male, one female). Now I'm trying a mage (just started) and I really like it so far. Normally, in the past, I've hated playing mages because even though they can deal out gobs of damage, they always seemed like panzies. It doesn't seem like that here. They're at least respectable in battle.

#46
catabuca

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Piping up as someone who really likes the game seems to be a lonely vocation these days, but I do, indeed, love it, and I look forward to what DA3 brings us.

I should really get around to posting in one of those 'constructive criticism' review threads that are lurking around here.

#47
addu2urmanapool

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wintermonk wrote...

Actually, I just started my fourth
play-through of DA2, and I'm disappointed with the negative feedback
because I suspect Bioware will go back to the standard story of
"Man/Woman of humble origins must travel vast distances, with a small
band of colorful companions, through varied terrains swarming with
monsters whose purpose in life is to wait for me to arrive so I can kill
them, all so that I may acquire some special magic thing to slay some
big bad dark being threatening the world because, well, because he's
big, bad and dark."

I'm not complaining. I accept myself as part
of what appears to be a minority that was thrilled with what was
different about DA2. I accept that companies need profit to stay
afloat, and they will probably try to make the next game appeal to a
greater number of people, hence a more conventional storyline. After
all, the cliched storyline still works! DAO was a great game. I'm sure
Diablo III is going to have that basic storyline and will sell millions
of copies. People like it.

But I enjoyed what was different
about DA2 (despite having to endure the torment of being subjected to
recyled environments and exploding bodies--sorry, I got over those minor
annoyances rather quickly, and I think others should do the same. Or
not. But, to me, that's like my father whining about Harry Potter
flying around on a broomstick, "That is so fake!" Sigh. It's a movie.
Well, DA2 is a GAME!)

I enjoyed the relationships with the
characters, and I was especially surprised with how much I cared for my
sister, mother, and even my crotchety uncle (who, for some reason, I got
to like). I enjoyed feeling like I got to play a character at three
different stages in his life in Kirkwall (disreputable nobody,
respectable somebody, champion). I enjoyed an exploration of Qunari
culture. I enjoyed fighting a villain that I'd come to respect (and
that respected me) and that I didn't actually take any pleasure in
killing even if I agreed with it as a decision. Much more interesting
than some one-dimensional being that hates the world and wants to
destroy it because, well, somebody has to hate it so that you have
someone to kill. I enjoyed feeling like my character has a life. In
most other RPG's I feel like my character has no life--he is a "quester"
and his only purpose in life is to go to point B, kill bad monster, and
then settle down and become somebody that can tell a few good tales
around a campfire. In DA2, I felt like I had to make it happen (make
myself a somebody)--I had to work to make it in the world of Kirkwall.
Decide who I'd work for. Would I do morally questionable things or not?
I liked having the moral decision of whether I would compromise or not
to make money so that I could go on the expedition (ultimately to help
my family out), and if so, how much should I compromise? (I like to play
characters who try hard to be good, and I like it when it is not easy
and when refusing to compromise one's moral integrity often comes at a
cost--evil is boring, in my opinion; no inner conflict with simply doing
whatever you feel like doing). I liked battle being fast and confusing
rather than tactical. I would zoom in on my character during battle
and look about, trying to see what I should do next. Rather than having
some birds eye view from above. Some people missed isometric, but
really, does the character have divine revelation in battle or some kind
of clairvoyance that he/she can see from above and know best what to do
in a given situation? No. Instead, battle felt messy and chaotic.
Probably how such battles would be. No, I didn't like the bad guys
dropping in from above constantly, but whatever. If you're zoomed in,
you don't even see it sometimes. You just feel mobbed.

One thing
I really liked, and that was new (for me anyway), was that in the
combat, I would often moved around in battle a lot, especially as a
warrior. I'd slam my shield into somebody to stagger him and then
attack somebody else, then a third person, then back to the first. It
was a good way to protect mages. In most RPG's, I find myself in a
hitting war with each character. We whack each other over the head with
our weapons till one of us runs out of hit points and is dead. There
is still some of that in DA2 (especially with bosses), which is probably
unavoidable. But I did find myself often knocking a guy on his butt
and then moving to someone else. Trying to keep as many people down or
staggered or stunned or busy with me as possible.

I have gone
through with a rogue and two fighters (one male, one female). Now I'm
trying a mage (just started) and I really like it so far. Normally, in
the past, I've hated playing mages because even though they can deal out
gobs of damage, they always seemed like panzies. It doesn't seem like
that here. They're at least respectable in battle.


I like those things too. Heck, I liked the general "high concept" of Dragon Age 2 a LOT. But those don't excuse general shoddiness and RAMPANT and UNADDRESSED release days bugs of a $60 game.

Modifié par addu2urmanapool, 30 mars 2011 - 06:01 .


#48
Maurdyn

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standardpack wrote...

To be fair, I would have loved this game if Origins didn't come out first.


Me too. For me, it's like a total stepdown from Origins.

#49
Persephone

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Chris Priestly wrote...

I still love* you too.

The reason people here have been very... vocal is because we have the most passionate fans. When we do something you like, you let us know. When we do something you dislike, you let us know, frequently loudly.

When Fox news accused Mass Effect of being a game about sex, our fans jumped to our defense. Now that some (not all, but some) fans have problems with Dragon Age II, they are jumping to let us know. Not because they hate BioWare, actually the opposite, because they care. They want BioWare to make great games and are letting us know that they have problems with Dragon Age II. They want us to make DA2 or DLC or other future games better. Yes there are a few trolls or troublemakers who are only trying to cause trouble, but these are very few. Most people are posting to let us know they liked the game and what they liked or disliked the game and what they didn't like and they're doing it becuase they care about BioWare or Dragon Age.

Taking fan reaction (the bad and the good) and passing it on to the Dev team is a core part of my job. I would much rather have fan feedback than silence. Sure, I would rather have everyone love everything we did and do nothing but tell me how awesome I am, but lets be realistic here. Even if you take BioWare's most successful games ever (arguably Baldur's Gate II or Mass Effect 2) there will still be people who didn't like them, or elements of them they didn't like. It is like asking what is the best ice cream or pizza topping. Not everyone likes the same things.

So, yes, some people are complaining and have problems. And some people enjoyed Dragon Age II and haven't had problems. I'm still here, reading, taking the feedback (negative and positive) and making sure that their voices are heard. We do this becuase we care about what our fans and customers think almost as much as they care about what we do.


* Not a guarantee of actual love such as between a man and a really great cheeseburger.



:devil:


This is very good to hear. And I applaud your patience. I personally loved DA2 (More than DAO) but I know that (Again like DAO) it has its issues that should be ironed out via a nice big patch. In Bioware we trust!:devil:

#50
Dragoonlordz

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FellowerOfOdin wrote...

JabbaDaHutt30 wrote...

FellowerOfOdin wrote...

I am pretty sure that TOR will fail .


you would be wrong.


I simply fail to see why the 18th WoW clone should suddenly be successful. It's Star Wars, yes, but even when the series was more popular than today, the Star Wars bonus only lasted for so long in SW:Galaxies.

TOR also has voiced NPCs...so what? You listen to them once and then skip the dialog...so much for this incredibly expensive feature. 

Other than that...it's WoW with a sci-fi environment. Boring, repetitive quests, grinding, low-tech graphics...why not keep playing WoW? I am pretty certain that TOR will have a good start but after 2-3 months, people will just get back to World of Warcraft. It's the more polished game and it has the best publisher out there unlike the same publisher that brought you stuff like Warhammer:Online.

I doubt that EA is smart enough to make TOR F2P. They did not even bother making WAR F2P and prefer having just enough users to backup the server costs...or worse.


You clearly haven't even been reading about TOR. The story changes depending on the person playing which alone makes it not a WoW clone. Though whether or not they keep that promise about game play in the final product is yet to be seen.