Aller au contenu

Photo

We still love you, Bioware!


  • Veuillez vous connecter pour répondre
189 réponses à ce sujet

#151
JohnstonMR

JohnstonMR
  • Members
  • 300 messages

Blood-Lord Thanatos wrote...

JohnstonMR wrote...

Statulos wrote...

**** yeah! At last someone gets the joke! Guys, I have used your games and your work as examples of art in academic environments. I have discussed plot elements as cases where mythological narratives are employed, and even considered your RPG as a legit part of the Western storytelling tradition.

I would really have loved to insert Dragon Age 2 in all the above and I hope you guys come up with the Ultimate Plan of Doom and Evil to allow me to do so, because frankly, this time and this game does not really deserve it.


Yeah, me too.  I use a lot of video games as illustrations of mythological narratives and literary patterns in western culture.  Makes my students wake up a bit when they realize it's not just about Shakespeare these days.


*stunned voice* You're.....a......teacher? :huh:


I sense an insult.  I'm not interested.  Have fun.

#152
macrocarl

macrocarl
  • Members
  • 1 762 messages
I've loved thems Bioware games for a long long time. Yeah there's some little things and medium things (like reused areas) that I didn't like that much this go around, but all in all I got to say DA2 was real fun. I wish all the people at BW the best!

#153
Catlana

Catlana
  • Members
  • 78 messages
I liked the combat in DA2, but I was really disappointed with the bugs, reused art, and story jumps / flaws. DA2 simply does not feel polished at all. I am hoping that Bioware does not rush another game.

In contrast, I did get a chance to play a little of Star wars The Old Republic at PAX. The first few levels were a lot of fun and looked more polished DA2 sadly.

#154
grey_savant

grey_savant
  • Members
  • 67 messages
Dragon Age 2 had the best RPG combat ever, good companion quests, and a streamlined interface. I trust the future DLC and games will take these advantages and combine them with more varied level design and a better structured plot.

#155
neppakyo

neppakyo
  • Members
  • 3 074 messages

grey_savant wrote...

Dragon Age 2 had the best RPG combat ever, good companion quests, and a streamlined interface.  


*sound of head hitting keyboard after reading this*

You're serious? Right? God, please tell me you're not serious...

#156
Barefoot Warrior

Barefoot Warrior
  • Members
  • 198 messages

neppakyo wrote...

grey_savant wrote...

Dragon Age 2 had the best RPG combat ever, good companion quests, and a streamlined interface.  


*sound of head hitting keyboard after reading this*

You're serious? Right? God, please tell me you're not serious...


I guess it is true, the maker does have a sense of humor  :innocent:

#157
Skwervin

Skwervin
  • Members
  • 25 messages

grey_savant wrote...

Dragon Age 2 had the best RPG combat ever, good companion quests, and a streamlined interface. I trust the future DLC and games will take these advantages and combine them with more varied level design and a better structured plot.


After the debacle with the DA O servers down for FIVE days - I have major doubts on the support we will recieve for this and any other bioware game.

People who had bought the Ultimate edition were unable to play, DLC suddenly became "unauthorised" and you couldn't play your saves unless you did it offline (and were lucky). Pity those who wanted to create new lines to export to DA:2.

DA:2 is unfinished, reused, recycled, dumbed down with little significance on your decisions. Depending on the decisions you made in DA Origins, you could have 4 major different outcomes (who died at the end) PLUS numerous endings as to who gets the crown and where you and others end up.  How can you possibly equate that with DA2 SINGLE ending??

The companion quests on the whole added nothing to the story unlike those in Orgiins (which could have a major influence on the crown and outcomes), the combat was more believable and the immersion was greater.  Hawke rarely said what I thought she would and the inability to really influence what my companions wore (apart from FOUR possble "upgrades") was laughable.

To me an RPG requires thinking about consequences, using judgements to influence outcomes and emotional attachment of some sort and you think DA2 has this?


PUHLEASE!

Modifié par Skwervin, 14 avril 2011 - 02:28 .


#158
ransompendragon

ransompendragon
  • Members
  • 211 messages
I appreciate what the OP was trying to say, and even agree somewhat. I appreciate what Chris said too.

As I have said in other threads, a lot of the things I knew I wouldn't like about DA2 I knew before I bought the game, but I bought it anyway. I gave it 7 on a 10 pt scale. Personally, after finishing the game I would lower that score.

It wasn't the fact that it wasn't the usual hero story -- the story was almost fine. The implementation of the story, in my opinion was a disaster, especially act 3 and certain events. Frankly, its great for the people that enjoyed it. But I can't personally understand those people. It was a total joke.

For the gold/bronze medal comparisons, I typically only go for the games I think are going to be gold medal anyway. So, yeah, third place is last place. (Still my opinion, I know)

The ME games don't come into the equation since I haven't played them yet (and won't be buying ME3 until/if I do). I prefer "sword and sorcery" and I prefer party based, third person perspective. Putting all those elements together is rare and so it does breed nostalgia. (Although I just bought Drakensang -- mostly as a reaction to my disappointment in DA2 -- a game I figured I wouldn't like, as I said above. Yes, there have been some pretty decent single player RPGs, I confess I played Oblivion for years. But I'm with the guy wondering about wRPGs -- all the new games are "action" --no more innovative than the hero quest storyline really).

The last "MMO" I played, not counting America's Army, was a text based MUD. Single player all the way.
Do I hope for success of the DA IP? Of course. I hope for a game that takes what DAO was, what DA2 could have been and makes something, well, awesome.

#159
Sen4lifE

Sen4lifE
  • Members
  • 859 messages

Chris Priestly wrote...

I still love* you too.

The reason people here have been very... vocal is because we have the most passionate fans. When we do something you like, you let us know. When we do something you dislike, you let us know, frequently loudly.

When Fox news accused Mass Effect of being a game about sex, our fans jumped to our defense. Now that some (not all, but some) fans have problems with Dragon Age II, they are jumping to let us know. Not because they hate BioWare, actually the opposite, because they care. They want BioWare to make great games and are letting us know that they have problems with Dragon Age II. They want us to make DA2 or DLC or other future games better. Yes there are a few trolls or troublemakers who are only trying to cause trouble, but these are very few. Most people are posting to let us know they liked the game and what they liked or disliked the game and what they didn't like and they're doing it becuase they care about BioWare or Dragon Age.

Taking fan reaction (the bad and the good) and passing it on to the Dev team is a core part of my job. I would much rather have fan feedback than silence. Sure, I would rather have everyone love everything we did and do nothing but tell me how awesome I am, but lets be realistic here. Even if you take BioWare's most successful games ever (arguably Baldur's Gate II or Mass Effect 2) there will still be people who didn't like them, or elements of them they didn't like. It is like asking what is the best ice cream or pizza topping. Not everyone likes the same things.

So, yes, some people are complaining and have problems. And some people enjoyed Dragon Age II and haven't had problems. I'm still here, reading, taking the feedback (negative and positive) and making sure that their voices are heard. We do this becuase we care about what our fans and customers think almost as much as they care about what we do.


* Not a guarantee of actual love such as between a man and a really great cheeseburger.



:devil:


*More like a man and his profits?  Just kidding, Chrissy.

And I think critically it's more Mass Effect 2.  I still haven't got the chance to play Baldur's Gates, but someday.

I've said it before and I'll say it again: I adore BioWare.  I own one of your N7 hoodies and I feel alienated without it.  And it actually makes people jealous.  Because let's admit it, it's fauxing awesome.  But really, I dream about working at BioWare someday.

#160
thebatmanreborn

thebatmanreborn
  • Members
  • 400 messages

Sen4lifE wrote...

Chris Priestly wrote...

I still love* you too.

The reason people here have been very... vocal is because we have the most passionate fans. When we do something you like, you let us know. When we do something you dislike, you let us know, frequently loudly.

When Fox news accused Mass Effect of being a game about sex, our fans jumped to our defense. Now that some (not all, but some) fans have problems with Dragon Age II, they are jumping to let us know. Not because they hate BioWare, actually the opposite, because they care. They want BioWare to make great games and are letting us know that they have problems with Dragon Age II. They want us to make DA2 or DLC or other future games better. Yes there are a few trolls or troublemakers who are only trying to cause trouble, but these are very few. Most people are posting to let us know they liked the game and what they liked or disliked the game and what they didn't like and they're doing it becuase they care about BioWare or Dragon Age.

Taking fan reaction (the bad and the good) and passing it on to the Dev team is a core part of my job. I would much rather have fan feedback than silence. Sure, I would rather have everyone love everything we did and do nothing but tell me how awesome I am, but lets be realistic here. Even if you take BioWare's most successful games ever (arguably Baldur's Gate II or Mass Effect 2) there will still be people who didn't like them, or elements of them they didn't like. It is like asking what is the best ice cream or pizza topping. Not everyone likes the same things.

So, yes, some people are complaining and have problems. And some people enjoyed Dragon Age II and haven't had problems. I'm still here, reading, taking the feedback (negative and positive) and making sure that their voices are heard. We do this becuase we care about what our fans and customers think almost as much as they care about what we do.


* Not a guarantee of actual love such as between a man and a really great cheeseburger.



:devil:


*More like a man and his profits?  Just kidding, Chrissy.

And I think critically it's more Mass Effect 2.  I still haven't got the chance to play Baldur's Gates, but someday.

I've said it before and I'll say it again: I adore BioWare.  I own one of your N7 hoodies and I feel alienated without it.  And it actually makes people jealous.  Because let's admit it, it's fauxing awesome.  But really, I dream about working at BioWare someday.


Working at Bioware?  That would be cool.  Keep churning up the great stories, Bioware.  No matter what, don't lose focus of that.  In the end, that's what an entire culture, civilization, a people is known for: its stories.  A world without stories, without imagination, without creativity...man, what a dreadful place that would be.  Speaking of which, time to get back to storytelling myself...  

#161
Luca Grease

Luca Grease
  • Members
  • 42 messages

Chris Priestly wrote...

I still love* you too.

The reason people here have been very... vocal is because we have the most passionate fans. When we do something you like, you let us know. When we do something you dislike, you let us know, frequently loudly.

When Fox news accused Mass Effect of being a game about sex, our fans jumped to our defense. Now that some (not all, but some) fans have problems with Dragon Age II, they are jumping to let us know. Not because they hate BioWare, actually the opposite, because they care. They want BioWare to make great games and are letting us know that they have problems with Dragon Age II. They want us to make DA2 or DLC or other future games better. Yes there are a few trolls or troublemakers who are only trying to cause trouble, but these are very few. Most people are posting to let us know they liked the game and what they liked or disliked the game and what they didn't like and they're doing it becuase they care about BioWare or Dragon Age.

Taking fan reaction (the bad and the good) and passing it on to the Dev team is a core part of my job. I would much rather have fan feedback than silence. Sure, I would rather have everyone love everything we did and do nothing but tell me how awesome I am, but lets be realistic here. Even if you take BioWare's most successful games ever (arguably Baldur's Gate II or Mass Effect 2) there will still be people who didn't like them, or elements of them they didn't like. It is like asking what is the best ice cream or pizza topping. Not everyone likes the same things.

So, yes, some people are complaining and have problems. And some people enjoyed Dragon Age II and haven't had problems. I'm still here, reading, taking the feedback (negative and positive) and making sure that their voices are heard. We do this becuase we care about what our fans and customers think almost as much as they care about what we do.



Right, well, this has been quoted and glorified to death already and I feel kinda uneasy jumping into this lovefest :P, but what's fair is fair and, as much as I've openly and vocally expressed my disappointment with DA2, it is only right I voice my opinion when I read a reassuring post like this.

You are totally right about most people complaining about DA2 not hating Bioware, but quite the contrary: we wouldn't have such strong reactions to the game and we certainly wouldn't take our time to post here if we didn't. Hell, I've played loads of crappy games, much worse than DA2 (which, let me restate, is not a crappy game per se, just below the lofty expectations I have for Bioware games), and yet you don't see me posting daily on their dev forums...

Also, as someone else pointed out, I understand game enjoyement is a matter of taste to a certain degree, but quality is also a very real thing and at least to some degree objective, even in games. There's a reason why, as you pointed out, Baldur's Gate 2 and Mass Effect 2 are widely considered Bioware's best games (an assessment I throughly agree with, btw).
Note how they are also almost polar opposites on the spectrum of what Bioware has produced: one stands as the paragon of everything a traditional, old-school rpg should be, the other is probably the least traditionally rpg-ish and most action oriented game you have ever produced, and yet critics and people loved them both. That's pretty self explanatory: not everyone likes the same pizza toppings, but, generally, people will prefer toppings made with quality ingredients, regardless of flavour...

#162
Sylvianus

Sylvianus
  • Members
  • 7 775 messages
Yeah I still love Bioware. But I'm concerned that they love much more money that their fans, that why I was very angry.

Even if I don' t show it, I still love Bioware. But I prefer not to show too much theses days, until Bioware has proven that it will not let us down only for a story of money.

Modifié par Sylvianus, 14 avril 2011 - 11:52 .


#163
doloreg

doloreg
  • Members
  • 85 messages
"You could give him gold, and he'd complain that it's too heavy"
This pretty much describes the people that hate bioware. The company has made tons of great games. With every release there's a tide of hate complaining about the silliest things at times.
It is beyond stupid to shout "ruined forever" just because they've released a medicore game.
DA2 does not live up to the expectations, but it's far from being a bad game, and should not represent BW as a whole.
Nathaniel Howe just popped up in my mind, with his family of heroes except for one that ruined the whole family name. And DA2 is far from being half as evil as Howe.
I think anyone reasonable still respects BW, even if he hates DA2, and those who *demand* an apology and similar stuff as if they were the superiors of BW are so full of themselves that they're leaking.

#164
-Skorpious-

-Skorpious-
  • Members
  • 3 081 messages
We are not angry Bioware - we are disappointed.

And Chris' post, for what its worth, was a nice touch.

#165
Harmless Crunch

Harmless Crunch
  • Members
  • 1 528 messages
I'm going through a tough time with you BioWare. You could say it started with Mass effect 2, when you released it you drasticlly changed the atmosphere, music, gameplay but still ME2 was a amazing game.
But then I saw it, Awakening a buggy, unpolished expansion I was worried. It seemed as if you could do no wrong and you would never ever rush a game...until now.
And after a year of amazing DLCs like LOTSB and some turds like The Darkspawn Chronicles we've finally reached DA2 were bugs are everywere and it feels....incomplete.
I'll always love you BioWare but your going down hill fast, not to say I didn't enjoy DA2 but the amount of lost potential is just ridiculous.
I hope ME3 will be an amazing game, but I can't say I'm as enthusiastic as I was.
-HarmlessCrunch (A loving, but dissapointed fan)

#166
Sylvianus

Sylvianus
  • Members
  • 7 775 messages

Chris Priestly wrote...

I still love* you too.

The reason people here have been very... vocal is because we have the most passionate fans. When we do something you like, you let us know. When we do something you dislike, you let us know, frequently loudly.

When Fox news accused Mass Effect of being a game about sex, our fans jumped to our defense. Now that some (not all, but some) fans have problems with Dragon Age II, they are jumping to let us know. Not because they hate BioWare, actually the opposite, because they care. They want BioWare to make great games and are letting us know that they have problems with Dragon Age II. They want us to make DA2 or DLC or other future games better. Yes there are a few trolls or troublemakers who are only trying to cause trouble, but these are very few. Most people are posting to let us know they liked the game and what they liked or disliked the game and what they didn't like and they're doing it becuase they care about BioWare or Dragon Age.

Taking fan reaction (the bad and the good) and passing it on to the Dev team is a core part of my job. I would much rather have fan feedback than silence. Sure, I would rather have everyone love everything we did and do nothing but tell me how awesome I am, but lets be realistic here. Even if you take BioWare's most successful games ever (arguably Baldur's Gate II or Mass Effect 2) there will still be people who didn't like them, or elements of them they didn't like. It is like asking what is the best ice cream or pizza topping. Not everyone likes the same things.

So, yes, some people are complaining and have problems. And some people enjoyed Dragon Age II and haven't had problems. I'm still here, reading, taking the feedback (negative and positive) and making sure that their voices are heard. We do this becuase we care about what our fans and customers think almost as much as they care about what we do.


Hey, I didn't read this.

Must be crazy to love us Christ Image IPB, but I love you too !!!!!!!!!!!!! Image IPB


I hope ME3 will be an amazing game, but I can't say I'm as enthusiastic as I was.

I lost a lot of enthusiasm for M3 after playing DA2, but since I read GI informer, I found again all the excitement of a child in me. M3 will be awesome for me, I'm reassured.

It feels really good, to feell nothing negative, Not to be consumed :D

Modifié par Sylvianus, 14 avril 2011 - 11:30 .


#167
Savber100

Savber100
  • Members
  • 3 049 messages
'But our core fans are really important to us. I can’t emphasize that enough. They helped get us to where we are today. They’re the core of what we do, and we want to make sure we’re making games that satisfy them.'

THIS... one million gazillion times this.

This is what Laidlaw should have reminded us rather than going on about how he believes DA2 was all fine and good This is what the designers should have said in the interviews rather than going on about how the core players need to lighten up and accept the new 'streamlined' features. THIS THIS THIS.

Modifié par Savber100, 14 avril 2011 - 11:28 .


#168
phrizek

phrizek
  • Members
  • 111 messages
For all my disappointment over DAII, Bioware is still my favorite game developer. I really hope the next game the DA team makes is a true return to form.

#169
Guest_Alistairlover94_*

Guest_Alistairlover94_*
  • Guests
Remember when they said the Dragon Age franchise was supposed to be the spiritual successor to Baldur's Gate? Yeah, i'm pretty sure BG2 didn't feature a dumbed down inventory, waves of enemies spawning out of thin air right behind you.

Didn't have a High Dragon that has thousands of HP (waves included), it should be noted that Firkraag is how bosses should be done (IMO).

Using magic out in the open had actual consequenses, fleshed out characters (instead of learning more about your companions past and background, conversations are now quests during each act that last 20 seconds, at most)

Honestly, DA2 felt like the first single-player MMORPG. The ending didn't help much, either (you have no choices whatsoever, that includes how the ending plays out. Whereas in Origins we could choose how to slay the Archdemon. The only choices you make in this game are: Mage, Warrior or Rogue. Witty, Diplomatic or Rude. Pro-Mage, Pro-templar or Neutral.

The role-plaing is just so lacking compared to Origins. Frankly, if I had to choose between Voiced PC-but one race, or silent-but different races, i'd go with the latter.

#170
Persephone

Persephone
  • Members
  • 7 989 messages

Alistairlover94 wrote...

Remember when they said the Dragon Age franchise was supposed to be the spiritual successor to Baldur's Gate? Yeah, i'm pretty sure BG2 didn't feature a dumbed down inventory, waves of enemies spawning out of thin air right behind you.

Didn't have a High Dragon that has thousands of HP (waves included), it should be noted that Firkraag is how bosses should be done (IMO).

Using magic out in the open had actual consequenses, fleshed out characters (instead of learning more about your companions past and background, conversations are now quests during each act that last 20 seconds, at most)

Honestly, DA2 felt like the first single-player MMORPG. The ending didn't help much, either (you have no choices whatsoever, that includes how the ending plays out. Whereas in Origins we could choose how to slay the Archdemon. The only choices you make in this game are: Mage, Warrior or Rogue. Witty, Diplomatic or Rude. Pro-Mage, Pro-templar or Neutral.

The role-plaing is just so lacking compared to Origins. Frankly, if I had to choose between Voiced PC-but one race, or silent-but different races, i'd go with the latter.


You bumped this thread to rehash all of this because...?????

#171
Guest_Alistairlover94_*

Guest_Alistairlover94_*
  • Guests

Persephone wrote...

Alistairlover94 wrote...

Remember when they said the Dragon Age franchise was supposed to be the spiritual successor to Baldur's Gate? Yeah, i'm pretty sure BG2 didn't feature a dumbed down inventory, waves of enemies spawning out of thin air right behind you.

Didn't have a High Dragon that has thousands of HP (waves included), it should be noted that Firkraag is how bosses should be done (IMO).

Using magic out in the open had actual consequenses, fleshed out characters (instead of learning more about your companions past and background, conversations are now quests during each act that last 20 seconds, at most)

Honestly, DA2 felt like the first single-player MMORPG. The ending didn't help much, either (you have no choices whatsoever, that includes how the ending plays out. Whereas in Origins we could choose how to slay the Archdemon. The only choices you make in this game are: Mage, Warrior or Rogue. Witty, Diplomatic or Rude. Pro-Mage, Pro-templar or Neutral.

The role-plaing is just so lacking compared to Origins. Frankly, if I had to choose between Voiced PC-but one race, or silent-but different races, i'd go with the latter.


You bumped this thread to rehash all of this because...?????


I just felt like listing all the flaws I could think of (i'm sure there's way more) in the hopes of Mr. Priestly still reading this thread for feedback.

#172
Firky

Firky
  • Members
  • 2 140 messages

Savber100 wrote...

'But our core fans are really important to us. I can’t emphasize that enough. They helped get us to where we are today. They’re the core of what we do, and we want to make sure we’re making games that satisfy them.'

THIS... one million gazillion times this.

This is what Laidlaw should have reminded us rather than going on about how he believes DA2 was all fine and good This is what the designers should have said in the interviews rather than going on about how the core players need to lighten up and accept the new 'streamlined' features. THIS THIS THIS.


What about us core players and BioWare fans who loved Origins and DAII - and many of its new features? I feel so displaced. 

Also @someone above, Firkraag was a great enemy, but I think it was more to do with his character. You wanted to kill that bastard, but almost certainly had to do the deal and come back later (at a higher level.) Learning how to beat Firkraag was definitely a defining moment in my gaming history, but I am enjoying DAII's dragons immensely too. Sure, they are very hardy but, as I see it, they are sorely testing my character and party builds. I love them!

#173
Guest_Alistairlover94_*

Guest_Alistairlover94_*
  • Guests
@Firky: Really? This was my experience of the High Dragon boss in Act 3:

Mash X button, kite, heal, mash X, kite, spam Winter's Grasp, Cone of Cold, Tempest, and Chain Reaction on the Dragonling waves, mash X button for ten minutes, kite, heal, another wave, kite, heal, mash X, wave, kite, heal and finally mash the X button.

Then buy KOTOR off of Steam, and actually have fun!

#174
Persephone

Persephone
  • Members
  • 7 989 messages

Firky wrote...

Savber100 wrote...

'But our core fans are really important to us. I can’t emphasize that enough. They helped get us to where we are today. They’re the core of what we do, and we want to make sure we’re making games that satisfy them.'

THIS... one million gazillion times this.

This is what Laidlaw should have reminded us rather than going on about how he believes DA2 was all fine and good This is what the designers should have said in the interviews rather than going on about how the core players need to lighten up and accept the new 'streamlined' features. THIS THIS THIS.


What about us core players and BioWare fans who loved Origins and DAII - and many of its new features? I feel so displaced.


We do not exist and do not matter, haven't you heard?:whistle:

#175
Firky

Firky
  • Members
  • 2 140 messages
@Alistairlover I dunno about mashing x. PC exclusive, me. How do you spam Winter's Grasp? Doesn't it take a while to recharge? By kite, do you mean try to react to telegraphing and move out of the way, or just go away for a bit to heal?

I'm, as we speak, fighting the Bone Pit mature dragon on nightmare in a window next to this. My party is suboptimal. I've got lvl 8 Varric, Anders, mage Hawke and Aveline. I'm doing max 400 damage with cross class combos, occassionally. Stupidly, no-one is doing any cold damage, but I'm working around it. I'm repositioning, without it feeling cheesy. I'm standing away from the wing buffets and stuff, where possible, using every heal option as soon as it recharges. Dancing away from obvious melee attacks, where practicable. Trying to keep Varric safe because he's actually doing decent damage. It actually feels similar to Firkraag, to me. Without 7 buffs buffs per character and the need to memorise breach 4 times.

@Persephone It's sad. I don't like posting here much at the moment, but I'm making an effort, just to prove I exist, probably.

Modifié par Firky, 16 avril 2011 - 09:29 .