- Flashbang Grenade
- Tactical Cloak
- Charge
- Adrenaline Rush
- Stasis
Modifié par Bachmors, 02 avril 2011 - 08:52 .
Modifié par Bachmors, 02 avril 2011 - 08:52 .
Bachmors wrote...
If the grenades were like the Flashbang, then yes.
If the grenades were like the ones in ME1, then no.
Bozorgmehr wrote...
Everything except Ammo Powers - they're no powers, it's ammo ...
And I don't like the way bonus powers work. Soldier should not be able to use biotic or tech skills, Adepts should not be allowed to use tech or combat skills etc.
Bozorgmehr wrote...
Everything except Ammo Powers - they're no powers, it's ammo ...
And I don't like the way bonus powers work. Soldier should not be able to use biotic or tech skills, Adepts should not be allowed to use tech or combat skills etc.
All of them, and then some
And I don't like the way bonus powers work. Soldier should not be able to use biotic or tech skills, Adepts should not be allowed to use tech or combat skills etc.
Modifié par Bachmors, 30 mars 2011 - 05:27 .
Bozorgmehr wrote...
Everything except Ammo Powers - they're no powers, it's ammo ...
And I don't like the way bonus powers work. Soldier should not be able to use biotic or tech skills, Adepts should not be allowed to use tech or combat skills etc.
Modifié par ralx22, 30 mars 2011 - 05:36 .
Bozorgmehr wrote...
Everything except Ammo Powers - they're no powers, it's ammo ...
Alamar2078 wrote...
I agree that maybe it shouldn't work that way but it even worked that way in ME1 IIRC. Fortunately I think you can RP your choice and just not take powers that break-the-mold of what you think a class should have.
Guest_Aotearas_*
I agree. But the Soldier as it is now would have to be redisigned. Probably not a bad thing for me, because I don't like that class very much.Bozorgmehr wrote...
Everything except Ammo Powers - they're no powers, it's ammo ...
Bozorgmehr wrote...
And I don't like the way bonus powers work. Soldier should not be able to use biotic or tech skills, Adepts should not be allowed to use tech or combat skills etc.
Modifié par jwalker, 30 mars 2011 - 06:32 .
jwalker wrote...
I agree. But the Soldier as it is now would have to be redisigned. Probably not a bad thing for me, because I don't like that class very much.
Modifié par swn32, 31 mars 2011 - 10:04 .
swn32 wrote...
Soldiers dont need powers. It's just fine the way it is. Guns and adrenaline rush are enough.
Bachmors wrote...
If the grenades were like the Flashbang, then yes.
If the grenades were like the ones in ME1, then no.
swn32 wrote...
jwalker wrote...
I agree. But the Soldier as it is now would have to be redisigned. Probably not a bad thing for me, because I don't like that class very much.
Soldiers dont need powers. It's just fine the way it is. Guns and adrenaline rush are enough.
Modifié par Shvabic, 31 mars 2011 - 03:00 .