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Plot hole this plot hole that


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#26
88mphSlayer

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this isnt my name wrote...

Its quite annoying to come to a forum and see any deviation from worshiping Bioware to be considerd "trolling" how pointing out issues means "your not a true gamer, etc.

Really it is ****ing pathetic

"It gets quite annoying coming to the forums and this is all I see. It's almost as if people play this game JUST to spite Bioware and look for plot holes."

BWs strength is apparently its writing, people are just pointing out errors, you know LIKE EVERY GAME. Bethesda makes big worlds, I dont **** when I see them pointing out how parts arent needed, feel empty, out of place, Jesus some people here are so far up bioware's ass its like the human ****ing centipede. (A good mass effect example is EA is harbinger, BIoware is the collector general, made harbingers ****, then you have the biodrones (mindless collectors), who become fanatic their love of BW takes control, transforming them into angy nerds who worship BW, and would gladly pay £40 even if they just crapped in a case and shipped it off.

"I know the series isn't without it, but can we go one day without a new reason for people to complain about how a fake universe isn't realistic, or about some retcon or another?"
It happens with books, get over it. You know what this argument is so weak and pathetic I ma y jot bother.

The people complaining dont make this forum pathatic, its the asskissing that does, criticism makes things better, but fine, have your ****ty perfect game, no one criticises I am sure you will be happy with the exact same flaws in the next game.


it would be more fun if people weren't so bipolar on these forums

either you like something or you hate it... it's pretty rare to find common ground nowadays

#27
Soahfreako

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"It happens with books, get over it. You know what this argument is so weak and pathetic I ma y jot bother."

People complain about a fake universe being real in the book? What.

#28
Soahfreako

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"The people complaining dont make this forum pathatic, its the asskissing that does, criticism makes things better, but fine, have your ****ty perfect game, no one criticises I am sure you will be happy with the exact same flaws in the next game."

My point was never that people should stop complaining in general, it was to stop complaining about realism in an otherwise impossible setting. The complaining about rectons part was me being annoyed by the constant repost of old complaints such as thermal clips.

Another thing, why the curse words? If you want to have intelligent discussion maybe you should consider rethinking what that means before you post.

#29
Coach

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People have the right to opinions. It can be good for a developer to have fans invested in the plot / lore of their material for obvious reasons. Helps improve story elements and encourages the writers. As for me, I typically only care about large scale plot holes. For instance, changing something to the point it is unrecognizable or illogical. The smaller stuff I could care less about (ie A piece of medical equipment that used to not heal burn injuries suddenly heals them).

Having said that, I found nothing to nitpick storywise with Arrival. But I have no problems with other people who are more invested in it than I. I would imagine Bioware is thankful for a good chunk of it.

#30
Soahfreako

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I understand that opinions can be good but that's only if it's constructive criticism. 98% of the complaint threads here are not constructive criticism. That's what annoys me the most, people just saying, "OMG this game sucks, fix it!" or "I don't understand why this is so this game sucks!".

#31
Coach

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Oh okay. I don't necessarily disagree with you on those types of posts, though people vent disappointment in different ways. I was more-so reflecting on what you mentioned in the OP about complaints regarding plot-holes (complaints with reasoning... even if nitpicky at times).

#32
TwistedComplex

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I'm annoyed by the nerds who have complaints like this

"You see, it took the Normandy 2 minutes and 45.236 seconds to pick shepard up, but judging by the distance and the speed of the ship, while factoring in the gravity of the near-by moon it should have taken 2 minutes and 46.215 seconds. This plot hole needs to be addressed in the next patch"

#33
Soahfreako

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TwistedComplex wrote...

I'm annoyed by the nerds who have complaints like this

"You see, it took the Normandy 2 minutes and 45.236 seconds to pick shepard up, but judging by the distance and the speed of the ship, while factoring in the gravity of the near-by moon it should have taken 2 minutes and 46.215 seconds. This plot hole needs to be addressed in the next patch"

Yes those are bad too, incredibly annoying.

#34
Bluko

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Plot holes are like pot holes. They're annoying and they should be fixed/avoided.

Sometimes they are small and not very noticeable. Sometimes they are so big that they end up spilling spill hot coffee in your lap. But then it's also possible to avoid them sometimes, but then again sometimes you can't either.

Most of ME2's "plotholes" are relatively minor and don't trouble me a great deal, if at all. Most of my complaints are on the poor implementation (or lack thereof) of certain game mechanics and the presentation of certain things...

I'll admit some people's complaints come off as rather trite, and some people seem to have no end of issues. But people are entitled to their opinion. And as long as it's constructive and the poster offers suggestions on how to make it better, I really see no problem. Bioware needs to know what they did wrong and what they did right. If you think there's too much "complaining" create a thread about all the things in ME2 you felt they did right. But these posts of people complaining about "the complaining" strike me as perhaps the most pointless of them all.

That said I found a number of things in Arrival a bit hard to swallow having played the series since ME1. Arrival has that bad tendency to contradict much of our prior knowledge, and I don't find that particularly good storytelling. Also to me the plot twist was a bit too obvious. And considering that Bioware's main focus is the story, I find it a tad alarming. I would like to continue to see Bioware make great games, not just "okay" games. And I feel the best way to do that is  point out what they did wrong so they can learn from their mistakes.  Generally speaking most people tend to learn more by correcting their mistakes, then simply getting it right.

#35
Alienmorph

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Soahfreako wrote...

It gets quite annoying coming to the forums and this is all I see. It's almost as if people play this game JUST to spite Bioware and look for plot holes. I know the series isn't without it, but can we go one day without a new reason for people to complain about how a fake universe isn't realistic, or about some retcon or another? Please? 


I understand you, but notify how much whiners are here will always end with them asking you "So I can't whine of the game glitches and plotholes, but you can whine of my whinings?". It happened me several times. Enjoy the game and the threads of the SN that are interesting or funny, and ignore the whiners, there is really nothing else you can do.

#36
bjdbwea

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The OP wouldn't need to complain about people complaining about plot holes, if there weren't so many plot holes in ME 2 to begin with. But since there are many plot holes in ME 2, why shouldn't they be discussed? So instead of complaining that people make use of their right to free speech, why not ask the writers at BioWare to reduce the amount of plot holes in their games?

#37
James2912

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Anacronian Stryx wrote...

Soahfreako wrote...

Arcian wrote...

It's hip to complain, dude.

As I've come to realize the past year I've been apart of these forums. *siiiiiiiiiiigh*


yeah people should just get in line keep their mouth shut and love the game, How on earth do they think they have ANY right to critique something they have paid for.. that's just anarchy!!


I think the hip word to use now is communist or socialist. lol but I agree! 

But really its just capitalism the producer serves the consumer. Without the consumer no producer. Bioware owes its existence to the gamers. As far as all the critisiscm I think Samara said it something like this, when you have 3 humans in a room you will have 5 opinions. In other words its just human nature guys!


I also love the irony of the OP complaining about complaing! LMFAO!:lol:

Modifié par James2912, 30 mars 2011 - 10:49 .


#38
Guest_mrsph_*

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Refer to my avatar

#39
Naltair

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Life is a plot hole.

#40
E-MailA.K.A.Mr.Fox

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the retcons have made a few plot holes from ME - ME2 and now it seems ME3 will have them as well, we can only hope for the best.

#41
Guest_mrsph_*

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Every story ever has retcons and plotholes. You know Lord of the Rings? It entirely retconned the hell out of the Hobbit!

#42
AdmiralCheez

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Constructive criticism: good.

Whining: bad.

#43
Soahfreako

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AdmiralCheez wrote...

Constructive criticism: good.

Whining: bad.

Yup. If only everyone knew that.

#44
Soahfreako

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James2912 wrote...

Anacronian Stryx wrote...

Soahfreako wrote...

Arcian wrote...

It's hip to complain, dude.

As I've come to realize the past year I've been apart of these forums. *siiiiiiiiiiigh*


yeah people should just get in line keep their mouth shut and love the game, How on earth do they think they have ANY right to critique something they have paid for.. that's just anarchy!!


I think the hip word to use now is communist or socialist. lol but I agree! 

But really its just capitalism the producer serves the consumer. Without the consumer no producer. Bioware owes its existence to the gamers. As far as all the critisiscm I think Samara said it something like this, when you have 3 humans in a room you will have 5 opinions. In other words its just human nature guys!


I also love the irony of the OP complaining about complaing! LMFAO!:lol:

It serves a purpose, I'm lowering myself to their level in an attempt to understand them. So far, it hasn't worked.

#45
Anacronian Stryx

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Soahfreako wrote...

It serves a purpose, I'm lowering myself to their level in an attempt to understand them. So far, it hasn't worked.

Lord knows i do look forward to that momentous occasion when you next time decide to come from your elevated position but i do have one request.

Would it be to much to ask you to spell "Pathetic" correctly when you scold people, I for one know that you only use the misspelling as a feint but i feel i must point out that misspelling of such an crucial insult might get people the wrong idea about your intellect.

Modifié par Anacronian Stryx, 31 mars 2011 - 04:01 .


#46
Guest_Arcian_*

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Bluko wrote...

That said I found a number of things in Arrival a bit hard to swallow having played the series since ME1. Arrival has that bad tendency to contradict much of our prior knowledge, and I don't find that particularly good storytelling.

No but the thing is that it doesn't. Not really. A lot of people misinterpreted the information given in ME2. A lot of people assumed the human-reaper was going to replace Sovereign, even though there was no source stating such. A lot of people assumed the reapers only started moving after the end of ME2, while the cutscene might as well just have been them being in motion, approaching the last stretch to the galaxy after having started the marathon just after the end of ME1.

The problem here is that people make assumptions not grounded in fact. If you ask a fan what ME2 was all about, they will probably say "Stop the collectors from making a new Vanguard/Reaper to pick up where Sovereign left off". That's the obvious assumption. Note, an assumption. Once you start digging in the facts and cross-reference it with other facts, you find the actual truth. And in the case of ME2, the game was about collecting intel, about gathering data and trying to understand the reapers. And on the flipside, that was also the agenda of the collectors. Their human reaper was an experiment to see if human genetic material could be used to build a reaper. It was also a regular hero story about saving millions of people from ending up as genetic mortar inside a mecha-cthulhu.

#47
Niddy'

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If there is a hole in your story and you leave it there, expect to get called on it. Just because I like the game doesn't mean they get a free pass on criticism.

#48
Guest_aLucidMind_*

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The only time I find people looking at plot holes annoying is when:

A- They constantly compare it to real life.
B- The only reason they don't enjoy the game is due to how they completely broke down the Reapers are a bad plot device by diving as deep as possible into figuring out why they are a bad plot device. Despite the fact that they LOVED the game and story when they first played it, now hate it.
C- Have no imagination to validate the plot hole for themselves or label anything they don't understand or like as a plot hole.
D- Are completely rude about it. There is a difference between being critical and being a complete dick about the plot hole.

#49
Anihilus

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Ehh people like to complain. I wouldn't be surprised that when ME3 arrives... instead of enjoying it and pointing out its merits we'll simply be looking for stuff to complain about... not me, I don't do that, but others will.

#50
wicked117

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UsagiVindaloo wrote...

My issue is not so much pointing out or criticizing plot holes - it actually gives me food for thought - but the manner in which it is done.

"I think there is a plot hole here," is perfectly fine. It raises an issue in a respectful manner.
"I think there is a plot hole here. What do you guys think?" is even better. It not only raises the issue, but invites discussion as well as acknowledges that other fans may have different viewpoints.
"I think there is a plot hole here. Bioware is being lazy and stupid as always!" is not okay. While it may raise the issue, it then sort of undermines it with negative emotions and insults.

In short, one can still make the exact same points, criticisms etc while still showing respect to all parties involved. And that just makes the argument all the stronger.

well said