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Plot hole this plot hole that


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#51
Soahfreako

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Anacronian Stryx wrote...

Soahfreako wrote...

It serves a purpose, I'm lowering myself to their level in an attempt to understand them. So far, it hasn't worked.

Lord knows i do look forward to that momentous occasion when you next time decide to come from your elevated position but i do have one request.

Would it be to much to ask you to spell "Pathetic" correctly when you scold people, I for one know that you only use the misspelling as a feint but i feel i must point out that misspelling of such an crucial insult might get people the wrong idea about your intellect.

Except that I've never used the word pathetic in any of my posts. Fail? Oh I see, you thought that part in quotes meant I wasn't quoting someone. See I was using a wifi that just wasn't letting me use anything other than quick post. I didn't realize someone could take quotes as something I said.

Modifié par Soahfreako, 31 mars 2011 - 04:39 .


#52
Geirahod

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I would like to say something about the lack of plot in the entire ME2 game, but I can't, so I like to complain, since there's no plot in that game to talk about o_0

Modifié par Geirahod, 31 mars 2011 - 04:41 .


#53
Soahfreako

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Geirahod wrote...

I would like to say something about the lack of plot in the entire ME2 game, but I can't, so I like to complain, since there's no plot in that game to talk about o_0

Buuut... you just said something about the lack of plot in the game. What. Why do people contradict themselves so?

#54
Soahfreako

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accidental selfquote instead of edit.

Modifié par Soahfreako, 31 mars 2011 - 04:47 .


#55
Geirahod

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Soahfreako wrote...

Geirahod wrote...

I would like to say something about the lack of plot in the entire ME2 game, but I can't, so I like to complain, since there's no plot in that game to talk about o_0

Buuut... you just said something about the lack of plot in the game. What. Why do people contradict themselves so?


Did I? o_0!
Oh well....I can't say much...but I think the last part is a good overview.


:lol:

#56
Soahfreako

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Geirahod wrote...

Soahfreako wrote...

Geirahod wrote...

I would like to say something about the lack of plot in the entire ME2 game, but I can't, so I like to complain, since there's no plot in that game to talk about o_0

Buuut... you just said something about the lack of plot in the game. What. Why do people contradict themselves so?


Did I? o_0!
Oh well....I can't say much...but I think the last part is a good overview.


:lol:

congrats you have earned respect for not trying to insult me for calling you out. You sir/madam have won the internet. 

Also editted OP with useful arguements.

Modifié par Soahfreako, 31 mars 2011 - 04:54 .


#57
Geirahod

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Soahfreako wrote...

Geirahod wrote...

Soahfreako wrote...

Geirahod wrote...

I would like to say something about the lack of plot in the entire ME2 game, but I can't, so I like to complain, since there's no plot in that game to talk about o_0

Buuut... you just said something about the lack of plot in the game. What. Why do people contradict themselves so?


Did I? o_0!
Oh well....I can't say much...but I think the last part is a good overview.


:lol:

congrats you have earned respect for not trying to insult me for calling you out. You sir/madam have won the internet. 

Also editted OP with useful arguements.


LOL

I don't like to do that, because we all are friends around here ^_^
There's good people on internet :wizard:

#58
ErebUs890

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You guys know how you can fly the Normandy straight through a sun? TOTAL PLOT HOLE! I mean come on BioFail!

#59
Soahfreako

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ErebUs890 wrote...

You guys know how you can fly the Normandy straight through a sun? TOTAL PLOT HOLE! I mean come on BioFail!

Lulz

#60
brfritos

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So it's ok for Shepard have light-sabers or laser-katanas in the next game, right?
Or telling me since ME1 that Reapers don't take control of human beings, we are indocrinated and turned into husks, but then we find out of nowhere that they can (excepting the fact that in ME2 they said that a species has to be genetic modified for this).

Oh yeah, I'm complaining the lack of explanation for this, so I'm nitpicking Bioware.

#61
Soahfreako

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brfritos wrote...

So it's ok for Shepard have light-sabers or laser-katanas in the next game, right?
Or telling me since ME1 that Reapers don't take control of human beings, we are indocrinated and turned into husks, but then we find out of nowhere that they can (excepting the fact that in ME2 they said that a species has to be genetic modified for this).

Oh yeah, I'm complaining the lack of explanation for this, so I'm nitpicking Bioware.


What. If they're already indoctrinated then there is no need to be turned into a husk. And where does it say Reapers don't control humans? If they can control Saren, they can control humans just as easily. That whole arguement that you just made was completely wrong.

#62
Gentleman Moogle

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Part of the reason I think we as gamers are more sensitive to plot holes is that games like ME2 are so immersive. It's what I've always enjoyed about Bioware's games; they create these huge sprawling worlds and then proceed to fill them to the gills (usually) with enough life and story that it actually feels like you're IN the world when you play. We dive into the world, we want to live in it, we feel like we're actually inside the game the more we play...

And then we hit something that doesn't make sense. In a movie or a book, it'd be easier to ignore because those are non-interactive mediums. We watch a movie or read a book, we're not especially invested in the story beyond the entertainment value usually. The same is not necessarily true of video games. In games like ME2, I invest a part of myself into the character and the story. It's not just Shepard fighting through the game, it's a part of me as well. So when I, as a gamer, come across a plot hole, or even a plot inconsistency, it is far more noticeable, especially if it's large enough to yank me out of that immersion.

As for why we complain... For myself, it's because I want Bioware to do better. I enjoyed both ME games immensely, but there's always room for improvement, and I don't want Bioware -- probably my favorite developer ever -- to stagnate and become lazy in their writing. Square fell into that trap after FF7, and I haven't been able to enjoy any of their games since. I don't want to see the same thing happen to Bioware.

So, I criticize. Life is too short to blithely accept mediocrity if and when it is handed to us. I criticize out of love, out of a desire to see Bioware rise above even its previous successes, not just out of a desire to tear the designers a new one.

#63
didymos1120

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brfritos wrote...

Or telling me since ME1 that Reapers don't take control of human beings, we are indocrinated and turned into husks, but then we find out of nowhere that they can


Uh, when?  No human was ever ASSUMED DIRECT CONTROL of in ME2 or any of its DLC, nor did ME1 ever state it could not happen.

(excepting the fact that in ME2 they said that a species has to be genetic modified for this).

No, the Reapers already had a bunch Protheans under control via regular ol' indoctrination and had had them for a quite awhile when they first started modifying them into Collectors.  And the modifications were initially done, in the form of implants, to compensate for the inevitable mental deterioration of long-term indoctrination. And it was that very same deterioration that made ASSUMING DIRECT CONTROL a necessity. Otherwise, the Reapers would have just been stuck with a bunch of drooling, good-for-nothing cloned Protheans, like those poor bastard salarians we saw on Virmire. 

The genetic modifications actually came later on in the whole process, and were mostly about making them into more efficient "implements" and getting rid of "unecessary" stuff like digestion, reproduction, etc.  Yeah, I'm sure they made them more suited to the ASSUMING CONTROL thing as part of that process, but it was not required.  All that takes is some implants: remember that Saren guy?  And more or less the same thing happens to Paul Grayson in Retribution: he gets dosed with Reaper tech, and it builds implants that eventually allow the Reapers to control him.  Neither one was genetically re-written.

Modifié par didymos1120, 02 avril 2011 - 09:14 .


#64
didymos1120

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Gentleman Moogle wrote...

And then we hit something that doesn't make sense. In a movie or a book, it'd be easier to ignore because those are non-interactive mediums. .


No, not really.  Film and lit fandoms are just as picky about these things as game fandoms. 

#65
Gentleman Moogle

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didymos1120 wrote...

Gentleman Moogle wrote...

And then we hit something that doesn't make sense. In a movie or a book, it'd be easier to ignore because those are non-interactive mediums. .


No, not really.  Film and lit fandoms are just as picky about these things as game fandoms. 


Well, I did say "easie-ER". Personally, I can ignore larger plotholes in a movie or book than I can in a game just because I'm not an active participant in the movie or book. 

I mean, I'm a star wars fan for crying out loud. You know how many freaking plotholes I have to overlook just to enjoy one of the extended universe books?

#66
didymos1120

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Gentleman Moogle wrote...

Well, I did say "easie-ER". Personally, I can ignore larger plotholes in a movie or book than I can in a game just because I'm not an active participant in the movie or book. 


Well, then you just tend to get more invested in game narratives, I'd say.  Other people get just as invested in their favorite novel or film or TV series (the BSG forums on Sci-Fi Network were full of people griping about "plothole this", "plothole that", "episode X retconned inconsequential factoid Y!", and so on, for basically every single episode, just for an instance I'm personally acquainted with).

Modifié par didymos1120, 02 avril 2011 - 09:13 .


#67
Autoclave

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Very simple answer, OP:

Ppl wanted Mass Effect to be the ultimate space opera game for them. Something that could even hope to kick StarWars ass. ME raised the stakes with the so called "scientification" of it's lore. In game we have the explanation for all sort of high-tech stuff like biotics, omni-tools, mass relays, shields and so on. Therefore ppl naturally expected the plot to be quite devoid of any plot-holes.

But you cannot just close your eyes and ignore all this stuff. ME1 started brilliantly. I really have no complaints for it. but ME2 brought us this horrible intro and totally miserable end boss that simply reduced the value of the franchise to something less-than-worthy space opera.

Seriously, I cannot even say proudly among my friends that I am a Mass Effect fanboy since I risk being insulted that I like a series that has a giant tryclops terminator.

Such a good atempt. Such great potential... everything ruined.

Modifié par Autoclave, 03 avril 2011 - 01:01 .


#68
Nixter Shepard

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Gentleman Moogle wrote...

Part of the reason I think we as gamers are more sensitive to plot holes is that games like ME2 are so immersive. It's what I've always enjoyed about Bioware's games; they create these huge sprawling worlds and then proceed to fill them to the gills (usually) with enough life and story that it actually feels like you're IN the world when you play. We dive into the world, we want to live in it, we feel like we're actually inside the game the more we play...

And then we hit something that doesn't make sense. In a movie or a book, it'd be easier to ignore because those are non-interactive mediums. We watch a movie or read a book, we're not especially invested in the story beyond the entertainment value usually. The same is not necessarily true of video games. In games like ME2, I invest a part of myself into the character and the story. It's not just Shepard fighting through the game, it's a part of me as well. So when I, as a gamer, come across a plot hole, or even a plot inconsistency, it is far more noticeable, especially if it's large enough to yank me out of that immersion.

As for why we complain... For myself, it's because I want Bioware to do better. I enjoyed both ME games immensely, but there's always room for improvement, and I don't want Bioware -- probably my favorite developer ever -- to stagnate and become lazy in their writing. Square fell into that trap after FF7, and I haven't been able to enjoy any of their games since. I don't want to see the same thing happen to Bioware.

So, I criticize. Life is too short to blithely accept mediocrity if and when it is handed to us. I criticize out of love, out of a desire to see Bioware rise above even its previous successes, not just out of a desire to tear the designers a new one.


Well said my good sir

#69
Shirosaki17

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Have to agree with Gentleman Moogle.

Listen if you want to be a mindless husk progressing through your games, that's fine. But don't complain that people are trying to have an intelligent conversation about the world, lore, and story in the game they play. Sometimes we forget things that can be easily explained. I forgot quite a few things in ME1. However, it is well within our right to ask for immersive worlds that don't break because of glaring plot holes or inconsistencies.

I hate this apologist attitude for corporations and anyone who produces mediocre crap. All people do is cite other instances of it and act like people are being unreasonable about asking for better products. Other games have plot holes so we should just accept that ME has plot holes so as to not disturb your mindless gameplay because you can't stand to hear anything negative about your game. You either don't notice the plotholes or don't care and get annoyed when others have the nerve to discuss such a thing. No thanks and it's rude and arrogant to ask people to conform in that way. Some people have brains that they use. Not everyone just mashes buttons in games and ignores what's going on. This is just another thread complaining about "complainers" or anyone with constructive criticism.

#70
Bugsie

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Keefster wrote...

It's not just these forums alone. Gamers are always whiny and sulky - on all sorts of game and developer sites.

It's just annoying how people go to extremes OMG THIS IS THE BEST GAME EVER or THIS IS THE WORST THING EVER MADE.... BIOWARE IS OVER.

You can criticize a game without throwing a 3 year old temper tamtrum. I've NEVER, for any dlc or game, seen an community not be overtaken by complaints. Video gamers are quite immature sometimes, I must say. Apparently, Killzone sucks, WoW sucks, COD sucks, ME sucks, Fallout sucks,Halo sucks, all their developers are evil money grubbing scum who care not for quality, and they are all scamming villains. Yet inversely these are some of the most successful game franchises, and for good reason. Point is, people are hypocritical spoiled hyperbolic sulky babies in their criticisms. You didn't have to like Arrival, but you can't say ME3 will suck or bioware has jumped the shark or something. People just need t simmer down and get some fresh air.


You, I like you.

Soahfreako wrote...

AdmiralCheez wrote...

Constructive criticism: good.

Whining: bad.

Yup. If only everyone knew what the difference was that.

Fixed for plot hole clarity.  Image IPB

#71
Dracotamer

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But there are a lot of plot-holes lol!

#72
CroGamer002

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Image IPB

#73
Soahfreako

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I do realize there are many plotholes that shouldn't be there. Every game/book/movie is not without them. I'm not trying to say that we shouldn't point these out in a CONSTRUCTIVE way. What I'm trying to get across is that continually reposting the same damn thread about one plothole that could literally be found again on the next page is incredibly annoying. We all know the ammo system was poorly explained, so drop it and move onto something new. We all know that the intro was only to get the Shepard reconstruction to make sense, drop it and go onto something new. If people didn't get so over-hyped and think ME2 was going to be the greatest game ever, these forums would kill a lot less of my brain cells every visit.

Modifié par Soahfreako, 03 avril 2011 - 07:35 .


#74
Phaedon

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Anacronian Stryx wrote...

Yes how dare people having a critical mind!!

Shame on you!!

Nitpicking is not what a critical mind means, you know.

That's the point.









of the THREAD. :)

Modifié par Phaedon, 03 avril 2011 - 07:38 .


#75
Soahfreako

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Phaedon wrote...

Anacronian Stryx wrote...

Yes how dare people having a critical mind!!

Shame on you!!

Nitpicking is not what a critical mind means, you know.

That's the point.









of the THREAD. :)

(^^)b