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An MMO Player's Genuine Plea to Bioware: What are you waiting for?


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#51
ADelusiveMan

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cedgedc wrote...

ADelusiveMan wrote...

They actually did say something - No more Shepard after ME3.


Ah yes. I guess that was safe to assume when they emphasized how it would be a single, selfcontained trilogy. Which is fine by me. Yes, the story is super compelling, and i love my version of shepard, but the environments, the world are really what sell it to me.


Agreed. I think if they do another Mass Effect game, even an MMO that has story, I say this: Good luck finding an enemy as terrifying as the Reapers.

#52
Raith Mano

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ADelusiveMan wrote...

cedgedc wrote...

kidbd15 wrote...

Making an ME MMO would probably ruin the franchise for me. I don't play MMO's. I believe they are a waste of time. And I'd imagine if an ME MMO were successful, BW and EA would milk the sh*t out of it, and wouldn't make any other ME game, just like Blizzard has done with Warcraft (WHERE IS MY WARCRAFT 4!?).

So... No ME MMO please. Thank you.



       -  I do believe I recall a quote from the one of the project leads mentioning something to the effect of them doing -something- with the mass effect IP after the trilogy, but they did not leave any hints as to what that could be.


They actually did say something - No more Shepard after ME3.


Yeah, that was said, but also, right after the release of ME2, they said that they still had big plans for continuing the franchise, even hinting towards an MMO.  I can't find the interview right now, but it was a video interview with some Xbox Live staff.

#53
cedgedc

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Personally, I don't think every compelling story needs to be about a struggle to save the universe. Do they need something scarier than the reapers? Nah. What are we going to fight, the super-reapers? The ones that are waiting a billion years for the reapers to evolve to a state where THEY can be harvested?

Anything of that nature would be silly and would undermine the accomlishments of our beloved Shepard.

They could just as easily make a fun plot centered around Cerberus' shady dealings or what have you.

Case and point, dragon age 2.. it's not world that's at stake. It's the story of one person in one city. The universe won't care much what happens to them, but it's a cool, immersing adventure.


I think that if a ME MMO were even to be considered, they would have to throw out the rule book and start with a different angle. Make it story driven in an Origins-like fashion, where the race and setting you choose to start in puts you in a situation, but lets you branch out and just explore the universe, or follow through with the subplot you started on.

This wouldn't take away from the story that singe-player loyalists loved. IT wouldn't be replacing the challenge of the reapers and making it seem like 'Oh the reapers? pfft! that's old news. I killed them in a 10 man instance. We've got them on farm.'

It would have to be something new altogether.

#54
Rurik_Niall

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cedgedc wrote...

I think the world sortof needs to come together and agree that Star Wars.. has been done. 6 movies, countless novels, comics, cartoons, and video games after video games later... I Think we've reached a point where we can say.. okay, next?



If Star Wars were a series yes, however Star Wars is an entire universe. You've got your books that follow the protagonists of the movies after the end of Return of the Jedi, and their children, sure, but you've also got stories that have nothing to do with them or the movies beyond being set in the same universe like KotOR or the Darth Bane series which I positively adore. Sure some of them can be lackluster, like Death Troopers which is a typical zombie survival horror story set in the Star Wars universe, which would have been an awesome book had they not included Han and Chewie and set it prior to a New Hope. Don't get me wrong, Han is one of my favourite characters, but when you've got two characters you know can't die because the story is set prior to another one where they're alive it removes a lot of dramatic tension. Others like the aforementioned Darth Bane are simply magnificent, of course would you expect any less from Drew Karpyshyn, the guy who's written for all of Bioware's best games as well as the Mass Effect novels? No, I simply can't agree with the statement "Star Wars has been done" when you've got so many different time periods, worlds, and people to work with.

Raith Mano wrote...

Abercrombie & Fitch also owns Hollister, Sears owns K-Mart, TigerDirect.com owns CircuitCity.com, and so on and so forth. 


Actually, K Mart owns Sears, not the other way around.

#55
cedgedc

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Raith Mano wrote...

Yeah, that was said, but also, right after the release of ME2, they said that they still had big plans for continuing the franchise, even hinting towards an MMO.  I can't find the interview right now, but it was a video interview with some Xbox Live staff.


Honestly that doesn't surprise me at all. Read the novels, play through the games and you can just feel a potent sense of 'this can't be it. This can't be everything. They made us love this too much, now they have to follow through'

It's plain just from the way certain characters are portrayed in the game: Aria(When do they -ever- let a character drop the F-bomb in an rpg??), The Illusive man, etc.. the writers themselves love those characters  too much to let them fade into history.

And the same applies for the environments, if not more so. They created environments that any gamer would be crazy not to want to explore in greater depth.

#56
cedgedc

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Rurik_Niall wrote...

If Star Wars were a series yes, however Star Wars is an entire universe. You've got your books that follow the protagonists of the movies...


I get it. And you're right, it has boomed into something else. I'm not trying to say that people who like star wars are dumb, or that it's bad in anyway. I'm trying to say that the world needs more than one sci-fi universe. This one has been done to death for myself, and a great many others- many of whom grew up with and loved the movies, and even the first few games.

People keep pointing to star wars as though everyone should like it if they want some kind of sci-fi mmo. I'm saying, how about we make something for the rest of us who don't want to play star wars?

That said, star wars started as a sci-fi trilogy, has had many games, and follow up movies, games, books, etc- you name it. Many people don't even think of the games when they think of the orginal trilogy (or the two trilogies now I suppose). Many people enjoy the console games, and have no interest in playing the MMO, so they just don't. The two don't really overlap. Full enjoyment of one does not require enjoyment of all the others.

Does this seem like it could in anyway be parallel to another trilogy.. perhaps one we've been discussing in this thread, and how an MMO in -that- universe might  in fact not affect perception, of afore mentoned trilogy?

#57
Lukertin

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ADelusiveMan wrote...
Agreed. I think if they do another Mass Effect game, even an MMO that has story, I say this: Good luck finding an enemy as terrifying as the Reapers.

They don't need to.  If they make an MMO it's enough for them to have a "Council v. Terminus" faction system, and other ME games could simply be spinoff sequences from the ME Universe that have nothing to do with the Reapers.

#58
Rurik_Niall

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Now I can agree that more good scifi is never a bad thing, though personally I'm not terribly interesting in any MMO unless they go the Guild Wars route where it's free to play after you buy the software. Call me crazy but I refuse to pay a monthly fee for the privilege of continuing to play a game I've already paid for.

#59
ADelusiveMan

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Lukertin wrote...

ADelusiveMan wrote...
Agreed. I think if they do another Mass Effect game, even an MMO that has story, I say this: Good luck finding an enemy as terrifying as the Reapers.

They don't need to.  If they make an MMO it's enough for them to have a "Council v. Terminus" faction system


So it should be just like every other MMO out there?

That's what I don't like about MMOs. It's just "Us vs. Them." That's it. There's no depth, no neutrality, no plot. Just 'lets go running around, picking up items and learn abilities so we can beat the opposing team that's not actually opposing us in anyway.'

Because that is so much fun.

Also...

Rurik_Niall wrote...

Now I can agree that more good scifi
is never a bad thing, though personally I'm not terribly interesting in
any MMO unless they go the Guild Wars route where it's free to play
after you buy the software. Call me crazy but I refuse to pay a monthly
fee for the privilege of continuing to play a game I've already paid
for.


This.

Modifié par ADelusiveMan, 30 mars 2011 - 08:51 .


#60
cedgedc

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Rurik_Niall wrote...

Now I can agree that more good scifi is never a bad thing, though personally I'm not terribly interesting in any MMO unless they go the Guild Wars route where it's free to play after you buy the software. Call me crazy but I refuse to pay a monthly fee for the privilege of continuing to play a game I've already paid for.


Sir, I agree with you in full. I feel that many of the concepts surrounding traditional MMO's are dated. This includes monthy fees etc.

Furthermore Guild Wars is exactly what I feel a game like this would lend itself too. 2 factions wouldn' t be enough. You've got numerous factions, and alien groups to consider, not to mention outlaw groups. Squeezing those into two factions would be putting the game on the fast track to lamesville.

I am eagerly anticipating Guild Wars 2 to see what a company promoting a free to play, persistent world mmo (as opposed to its instance based predicessor) can accomplish, and how it will compete, or affect, other mmo's that are still charging people a bill to play, presumably more primitive/ dated games.

#61
Lukertin

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ADelusiveMan wrote...

Lukertin wrote...

ADelusiveMan wrote...
Agreed. I think if they do another Mass Effect game, even an MMO that has story, I say this: Good luck finding an enemy as terrifying as the Reapers.

They don't need to.  If they make an MMO it's enough for them to have a "Council v. Terminus" faction system


So it should be just like every other MMO out there?

That's what I don't like about MMOs. It's just "Us vs. Them." That's it. There's no depth, no neutrality, no plot. Just 'lets go running around, picking up items and learn abilities so we can beat the opposing team that's not actually opposing us in anyway.'

Because that is so much fun.

I didn't say it would be a good MMO, or even that it should become an MMO.
Fact is BioWare is already making an MMO.  It's going to come out in the next year or two, and if it succeeds, they aren't going to make a whole NEW mmo so it can compete with TOR, and if it fails, well, maybe it will happen if it fails.

#62
cedgedc

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ADelusiveMan wrote...


So it should be just like every other MMO out there?

That's what I don't like about MMOs. It's just "Us vs. Them." That's it. There's no depth, no neutrality, no plot. Just 'lets go running around, picking up items and learn abilities so we can beat the opposing team that's not actually opposing us in anyway.'

Because that is so much fun.


I honestly think our views here are quite similiar, we're just coming at it from different sides. What I like about an MMO is what they can pottentially offer. What most companies choose to offer is this same, black and white premise- and you put it excelently "Us vs. Them."

That is exactly why I believe Bioware is the company to take their intelectual property, whether it's mass effect or something else- preferably sci fi cause I could use a break from all the high fantasy mmo's- and create a world that isn't so black and white. Where all humans aren't on a faction with the other goodly races, against the geth and the 'bad races'  or something stupid like that.

And to be honest, if done correctly, they could make a game like this accessible to multiple platforms if they keep the game play somewhere in the realm of what Mass effect is.

Global Agenda did a third person shooter, sci-fi mmo. Sure it was a piece of junk, but that's because the world was shallow and the content was lame. The game play was kindof fun and a refreshing change from other mmos. This is a weak example, but it's the closest thing the genre has produced.

MMO doesn't have to equate to dwarves and elves plundering dungeons and fighting goblins and orcs for lewtz.

#63
ADelusiveMan

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Lukertin wrote...

ADelusiveMan wrote...

Lukertin wrote...

ADelusiveMan wrote...
Agreed. I think if they do another Mass Effect game, even an MMO that has story, I say this: Good luck finding an enemy as terrifying as the Reapers.

They don't need to.  If they make an MMO it's enough for them to have a "Council v. Terminus" faction system


So it should be just like every other MMO out there?

That's what I don't like about MMOs. It's just "Us vs. Them." That's it. There's no depth, no neutrality, no plot. Just 'lets go running around, picking up items and learn abilities so we can beat the opposing team that's not actually opposing us in anyway.'

Because that is so much fun.

I didn't say it would be a good MMO, or even that it should become an MMO.
Fact is BioWare is already making an MMO.  It's going to come out in the next year or two, and if it succeeds, they aren't going to make a whole NEW mmo so it can compete with TOR, and if it fails, well, maybe it will happen if it fails.


Mass Effect should never become an MMO in my opinion...

They wanna do RTS? Fine. But keep MMO out of ME.

#64
ADelusiveMan

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cedgedc wrote...

ADelusiveMan wrote...


So it should be just like every other MMO out there?

That's what I don't like about MMOs. It's just "Us vs. Them." That's it. There's no depth, no neutrality, no plot. Just 'lets go running around, picking up items and learn abilities so we can beat the opposing team that's not actually opposing us in anyway.'

Because that is so much fun.


I honestly think our views here are quite similiar, we're just coming at it from different sides. What I like about an MMO is what they can pottentially offer. What most companies choose to offer is this same, black and white premise- and you put it excelently "Us vs. Them."

That is exactly why I believe Bioware is the company to take their intelectual property, whether it's mass effect or something else- preferably sci fi cause I could use a break from all the high fantasy mmo's- and create a world that isn't so black and white. Where all humans aren't on a faction with the other goodly races, against the geth and the 'bad races'  or something stupid like that.

And to be honest, if done correctly, they could make a game like this accessible to multiple platforms if they keep the game play somewhere in the realm of what Mass effect is.

Global Agenda did a third person shooter, sci-fi mmo. Sure it was a piece of junk, but that's because the world was shallow and the content was lame. The game play was kindof fun and a refreshing change from other mmos. This is a weak example, but it's the closest thing the genre has produced.

MMO doesn't have to equate to dwarves and elves plundering dungeons and fighting goblins and orcs for lewtz.



Image IPB

If the MMO was like you described...then I might consider picking that up.

#65
Rurik_Niall

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Lukertin wrote...


I didn't say it would be a good MMO, or even that it should become an MMO.
Fact is BioWare is already making an MMO.  It's going to come out in the next year or two, and if it succeeds, they aren't going to make a whole NEW mmo so it can compete with TOR, and if it fails, well, maybe it will happen if it fails.


That logic seems flawed to me, Star Wars and Mass Effect are two very different universes and will appeal to different sorts of people. Star Wars is more of a scifi/fantasy hybrid, Mass Effect is more of a traditional scifi with a little bit of Lovecraft Lite sprinkled in. Star Wars has melee combat as a viable option, either with vibroblades or light sabres, Mass Effect relies solely on firearms, Krogan not withstanding. A good ME MMO would incorporate the third person elements which would further differentiate it from Star Wars. And besides that, whether people are playing one or both games they're still making money, difference being Mass Effect they'd make more money since they own Mass Effect and don't have to split the profits with Lucas.

#66
Tarek

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It would be pretty good to make an MMO in the DA or ME universe.

but it will take a while since they are already making the star wars thingy

#67
CitizenSnips

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Let's just keep focused on ME3 for the time being.

#68
Akizora

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I doubt it is their first priority right now to turn ME into an MMORPG, especially with TOR already being developed. They would essentially have a sci-fi competing with a sci-fi then, in-house fighting over their own customers.

#69
Raith Mano

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Rurik_Niall wrote...

Now I can agree that more good scifi is never a bad thing, though personally I'm not terribly interesting in any MMO unless they go the Guild Wars route where it's free to play after you buy the software. Call me crazy but I refuse to pay a monthly fee for the privilege of continuing to play a game I've already paid for.


I get your arguement, but face facts here, free to play games just aren't that great.  Don't say Guild Wars is how an MMO should be done, cause its no more an MMO then Diablo.  You get items, you level your character, and you fight eachother.  If you want quality that will live up to the BioWare name and the standards Mass Effect has set, you'll pay for it.  Guild Wars is fun for a time but after so long you come to realize there's no depth, the story is meh, the world is only built upon by expansion packs, and so help me God if they start up with item shops in GW2. 


I enjoyed Guild Wars, so I'm not trying to hate, its just that its nothing that holds interest for long periods of time for tons of people.  If I want quality and lasting appeal I'm more then willing to pay for it.  Its like going to a Burger King when you want steak.  If you want quality, content, and a lasting crowd of people to play it with, you're going to pay for it, which is why I'm more than willing to put up 15 a month for SW:TOR. 

#70
FobManX

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After 3+ years of WoW I'm kind of done with MMOs(though I will try SW:TOR for sure)so I really hope they don't do a Mass Effect MMO. I do think an MMO based off Dragon Age lore could work though, but that would probably end up being just another version of WoW which would get stale quick.

#71
DashRunner92

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No way, I'd rather them focus on making a good game than work on two MMO's at the same time.

#72
Raith Mano

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FobManX wrote...

After 3+ years of WoW I'm kind of done with MMOs(though I will try SW:TOR for sure)so I really hope they don't do a Mass Effect MMO. I do think an MMO based off Dragon Age lore could work though, but that would probably end up being just another version of WoW which would get stale quick.


I swear that if another big-name MMO comes out where I have to fight orcs and ogres and have to look at pretty elves I will lose my damned mind.

#73
Aedan_Cousland

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Contalion wrote...

ummm.....Bioware is the lead developer on Star Wars: The Old Republic.....which is an MMO that is supposed to come out around the end of this year....its set in the KOTOR universe, around 80 years after KOTOR 2....so...yeah.


This. Bioware isn't going to create a Mass Effect MMO to compete with TOR, which they are also developing.

The chances of seeing a Mass Effect MMO anytime soon are thankfully slim to none. I love a good MMO, which is part of the reason why I'm looking forward to TOR, but I'd much rather see Bioware develop a new action-RPG Mass Effect game after the Shepard trilogy.

#74
Raith Mano

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Aedan_Cousland wrote...

Contalion wrote...

ummm.....Bioware is the lead developer on Star Wars: The Old Republic.....which is an MMO that is supposed to come out around the end of this year....its set in the KOTOR universe, around 80 years after KOTOR 2....so...yeah.


This. Bioware isn't going to create a Mass Effect MMO to compete with TOR, which they are also developing.

The chances of seeing a Mass Effect MMO anytime soon are thankfully slim to none. I love a good MMO, which is part of the reason why I'm looking forward to TOR, but I'd much rather see Bioware develop a new action-RPG Mass Effect game after the Shepard trilogy.


I know I've explained this before.  When you have two things both making money for the same company you're not competeing.  You're broadening your market.  As I've stated before, saying this is like telling BioWare they shouldn't make Dragon Age because it competes with Mass Effect.

#75
Aedan_Cousland

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Raith Mano wrote...

Aedan_Cousland wrote...

Contalion wrote...

ummm.....Bioware is the lead developer on Star Wars: The Old Republic.....which is an MMO that is supposed to come out around the end of this year....its set in the KOTOR universe, around 80 years after KOTOR 2....so...yeah.


This. Bioware isn't going to create a Mass Effect MMO to compete with TOR, which they are also developing.

The chances of seeing a Mass Effect MMO anytime soon are thankfully slim to none. I love a good MMO, which is part of the reason why I'm looking forward to TOR, but I'd much rather see Bioware develop a new action-RPG Mass Effect game after the Shepard trilogy.


I know I've explained this before.  When you have two things both making money for the same company you're not competeing.  You're broadening your market.  As I've stated before, saying this is like telling BioWare they shouldn't make Dragon Age because it competes with Mass Effect.



MMOs don't function like other games in that they either suceed or fail depending on subscriptions. If TOR is successful and becomes the next WoW there is no way Bioware would develop another MMO, because it would be competing for subscriptions with TOR.

This differs from the Mass Effect & Dragon Age example, where the money is made on initial purchase and not based on ongoing subscriptions. These games don't compete with each other because they are not released at the same time.  Dragon Age: Origins for example was released for both the PC and Xbox 360 in November of 2009, a full 2 years after Mass Effect 1 was released on the Xbox 360 and about a year and a half after Mass Effect 1 was released on the PC. By that point Dragon Age: Origins was not in competition with Mass Effect, which was no longer a new release.

Modifié par Aedan_Cousland, 31 mars 2011 - 01:03 .