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any1 else tank with a 2 hander?


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13 réponses à ce sujet

#1
Morogrem

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so this morning I decided to try tanking on my warrior but found it to be pretty boring. so I decided to look into tanking with a 2 hander and um... it f***ing wins man I tell you what. I only just started with it but so far even on harder fights I hold aggro SOOOOOOOOOOO much better, take a wee bit more damage but not much AND because 2 handers are dps my group kills things FAST its rediculous. any1 else do this?

#2
SuicidalBaby

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nope.

#3
DA Trap Star

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The only two hander you should tank with is Fenris.
He has 3 rune slots in his armor so you can make him immune to 3 different elemental magic and still have him be bad ass with damage dealing.

#4
Morogrem

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DA Trap Star wrote...

The only two hander you should tank with is Fenris.
He has 3 rune slots in his armor so you can make him immune to 3 different elemental magic and still have him be bad ass with damage dealing.


im tanking as hawke  with a 2 hander, so far so freaking awesome. I dont take that much damage except from mages but when I got the immunity stuff (that doesnt require a sword and shield to use) to magic on I dont take that much damage either.

plays kinda like a mix between a warrior, a paladin and a death knight (from wow) and so far its WAAAAAAAAAY more fun than tankin with a shield. playin it on nightmare too and fights are so easy now

#5
rumination888

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Morogrem wrote...
AND because 2 handers are dps my group kills things FAST its rediculous. any1 else do this?


You might want to pay attention to the actual numbers on 1H and 2H.

#6
Morogrem

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rumination888 wrote...

Morogrem wrote...
AND because 2 handers are dps my group kills things FAST its rediculous. any1 else do this?


You might want to pay attention to the actual numbers on 1H and 2H.


what i mean is that playing a 2 hander is much more dps oriented, whereas weapon and shield is much more protection/stun/displacement oriented

#7
DA Trap Star

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Morogrem wrote...

DA Trap Star wrote...

The only two hander you should tank with is Fenris.
He has 3 rune slots in his armor so you can make him immune to 3 different elemental magic and still have him be bad ass with damage dealing.


im tanking as hawke  with a 2 hander, so far so freaking awesome. I dont take that much damage except from mages but when I got the immunity stuff (that doesnt require a sword and shield to use) to magic on I dont take that much damage either.

plays kinda like a mix between a warrior, a paladin and a death knight (from wow) and so far its WAAAAAAAAAY more fun than tankin with a shield. playin it on nightmare too and fights are so easy now


I'm a 2H too, it works in certain battles. But I couldn't get it to work in the tough battles latter in the game, I needed a  second Tank there with me. I guess it can work if you have stun and knockback immunity, but if you don't your 2H tank will be tossed around like a rag doll in the tough battles.

#8
Morogrem

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DA Trap Star wrote...

Morogrem wrote...

DA Trap Star wrote...

The only two hander you should tank with is Fenris.
He has 3 rune slots in his armor so you can make him immune to 3 different elemental magic and still have him be bad ass with damage dealing.


im tanking as hawke  with a 2 hander, so far so freaking awesome. I dont take that much damage except from mages but when I got the immunity stuff (that doesnt require a sword and shield to use) to magic on I dont take that much damage either.

plays kinda like a mix between a warrior, a paladin and a death knight (from wow) and so far its WAAAAAAAAAY more fun than tankin with a shield. playin it on nightmare too and fights are so easy now


I'm a 2H too, it works in certain battles. But I couldn't get it to work in the tough battles latter in the game, I needed a  second Tank there with me. I guess it can work if you have stun and knockback immunity, but if you don't your 2H tank will be tossed around like a rag doll in the tough battles.

good note, ill look into that thx

#9
Guest_QuadDamage85_*

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I played as a 2h warrior on Nightmare and tanked the entire game, also used Fenris to tank on Nightmare while playing a mage. Personally I think Aveline is useless with friendly fire, either I use Isabella, which is cleaved to death by Aveline in some fights, or I use Fenris and Aveline is cleaved to death by Fenris.  Just make sure you put cunning to at least 11 so you get the defense bonus.  Other than that, 60/40 split between Str/Con and get your Stam to 150.

Modifié par QuadDamage85, 30 mars 2011 - 07:25 .


#10
GabranthSG

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I tanked with my 2 handed warrior in my first playthrough. No problems whatsoever. Then on my 2nd playthrough as a mage, I didn't even need a tank. In the end, I realised that u don't need tanks in this game if you know what you're doing.

#11
FFLB

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I also used a two-hander to tank, mainly Fenris with points in the Vanguard and his own ability tree. I had Carver with the Two-handed tree, but that ended up KOing my own guys due to tactics.

I mainly used Mage Hawke, Anders or Merrill, Fenris, and Isabela. I used Aveline a bit, but, like Carver, I didn't like how her area abilities would end up KOing my own guys. To avoid too much friendly fire with Fenris, I did not give him Giant's Reach.

Fenris' high stagger chance helped to clean up enemies quite quickly, which I preferred more than taunting with Aveline. Two tanks just seem to get in each other's way.

#12
Apathy1989

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I, too, played through nightmare with only my 2h warrior as tank.

I ended up with most of vanguard skills, all of the 2h skills, few defender, reaper and second wind.

Varric was aggro master, using goad and armistace. He also had his flasks for causing confusion, and his personal tree almost maxed out along with specialist for damage.

Merrill was Primal with Hexing, and later spirit bolt and dispel. Her main job was cross class combos and debliltating tougher enemies.

And anders was the dedicated healer, running stone armour to keep alive. Buffing with haste and heroic aura too.


Overall its a very easy run. Only issues arise when you face multiple rogues, or occasional mishap where you kill a teammate with 2h warriors AoE attacks.

#13
Sheonite

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MHM, load up with party buffs, auto attacks hit for thousands with cleave up.

Kill assassin type enemies in cleave -> shattering blow > scythe > whirlwind.
Or even better, Petrify(brittle) -> cleave -> scythe, then maybe a shattering blow.

OH hey wut, another assassin? Templar silence, GG.

Wait... ANOTHER one? oof. stealth K LOL I HAVE TEMPLAR AOE. If you have the CD redux on second wind then just keep on truckin'.
Your fortitude score shouldn't be much of a problem, but there is a ring/neck you can get that will give you KB, stun, flanking immune, and I think they have STR/CON on them also.

Also, Cleave + WW will stagger just about everything it hits, so watch Merrill crit everything you just hit for 7k. (If you didn't outright one shot everything).

If you want to go further, IN1 I know has a good guide on abusing (see: creative use) +ED% mods on gear to hit upwards of 250k.

QuadDamage85, credit your source.

150 stam isn't needed. He talked about using cleanse in a DPS rotation which will end up HURTING your dps, because it will remove any party given sustainables (Elemental weapons, vail aura, might if applicable, or whatever else you use, and whatever your party has on if they get cought in FF).

You can keep it lower, squeeze out a bit more str, and chances are you'll find gear with +stam, or +all attrib.

Modifié par Sheonite, 30 mars 2011 - 07:38 .


#14
DA Trap Star

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Rogues aren't a issue for me when I tank as a 2H.
Its when I face cheesy ass mobs of demons or Golems whose attacks knock you back.
Or sometimes there are magic attacks from enemies that have a automatic knockback if you don't have enough resistance.
And on Nightmare, when you get knocked back or stunned, your basically a dead duck.

Modifié par DA Trap Star, 30 mars 2011 - 09:05 .