Zero Punctuation: Dragon Age 2 Review
#176
Posté 31 mars 2011 - 09:23
Funny as always, not his best though.
#177
Posté 31 mars 2011 - 09:23
Archereon wrote...
Evainelithe wrote...
nicethugbert wrote...
Where the puk was this guy when I was experiencing the same **** in DA:O? The entire genre is like this. You people are deluding yourselves if you think DA:O, NWN1, NWN2, BG, BGII, ..... are any different.
I actually liked NWN2.
Yahtzee bashed DA:O for pretty much the whole reivew before admiting that, despite all its flaws, it was a great game. He did that with Mass Effect 1 and Mass Effect 2, but not with Dragon Age 2...COINCIDENCE!?
So, he bashes every game and in the end he claims he likes it or doesn't like it. Does it matter wherther he likes the game or not? They're all bashed. What is the difference? Oh, the difference is that he likes this ****ty game and not that ****ty game. Wow, we must really pay attention to that opinion because if Yatzhe likes it, it must really be different because um because something.
Yatzhe is a good laugh and makes a point about all these games flaws but beyond that his reviews are just a joke.
#178
Posté 31 mars 2011 - 10:29
#179
Posté 31 mars 2011 - 11:06
nicethugbert wrote...
Archereon wrote...
Evainelithe wrote...
nicethugbert wrote...
Where the puk was this guy when I was experiencing the same **** in DA:O? The entire genre is like this. You people are deluding yourselves if you think DA:O, NWN1, NWN2, BG, BGII, ..... are any different.
I actually liked NWN2.
Yahtzee bashed DA:O for pretty much the whole reivew before admiting that, despite all its flaws, it was a great game. He did that with Mass Effect 1 and Mass Effect 2, but not with Dragon Age 2...COINCIDENCE!?
So, he bashes every game and in the end he claims he likes it or doesn't like it. Does it matter wherther he likes the game or not? They're all bashed. What is the difference? Oh, the difference is that he likes this ****ty game and not that ****ty game. Wow, we must really pay attention to that opinion because if Yatzhe likes it, it must really be different because um because something.
Yatzhe is a good laugh and makes a point about all these games flaws but beyond that his reviews are just a joke.
It's not so much 'bashing' especially not with Origins. He pointed out it's flaws, but he also said what he liked about it along the way. Should he just shower a game with endless praise and say not a single thing was wrong with it simply because he liked it? Of course not. It's clear that he liked the first one a lot more than this one.
#180
Posté 31 mars 2011 - 11:13
randName wrote...
Quality wins in the end
Oh no it doesn´t. If it would, things like DA2 or CoD would sell a total of 5 or 6 times worldwide.
In the words of some bird from a stupid song: "Art has a hard time nowadays - but sh!t always has an effect."
#181
Posté 31 mars 2011 - 11:15
#182
Posté 31 mars 2011 - 11:26
he always raises a smile, though. Oddly, I find his slagging off of games I love funnier than than those I disliked.Rompa87 wrote...
If I used Yahtzee's reviews as a method of choosing what games to buy, my shelf would be near-empty
#183
Posté 31 mars 2011 - 12:15
Rompa87 wrote...
If I used Yahtzee's reviews as a method of choosing what games to buy, my shelf would be near-empty
You would probably need to buy 10 games per year, or he seems to like one in five games or so.
#184
Posté 31 mars 2011 - 12:17
Tirigon wrote...
randName wrote...
Quality wins in the end
Oh no it doesn´t. If it would, things like DA2 or CoD would sell a total of 5 or 6 times worldwide.
In the words of some bird from a stupid song: "Art has a hard time nowadays - but sh!t always has an effect."
I was simply saying that you obviously lack quality ~ nothing else.
#185
Posté 31 mars 2011 - 12:48
randName wrote...
I was simply saying that you obviously lack quality ~ nothing else.
Only I don´t.
#186
Posté 31 mars 2011 - 12:54
#187
Posté 31 mars 2011 - 12:59
v_ware wrote...
Absolutely fantastic.
Thank You
#188
Posté 31 mars 2011 - 01:00
Thekill_3 wrote...
v_ware wrote...
Absolutely fantastic.
Thank You
I was actually waiting for this vid.
Made my day.
#189
Posté 31 mars 2011 - 01:14
www.escapistmagazine.com/videos/view/zero-punctuation/75-Oblivion
...BioWare tried to cater to the Elder Scrolls crowd.
Ba-dum-tish!
#190
Posté 31 mars 2011 - 01:50
rumination888 wrote...
I finally realized why so many areas in DA2 were copy-pasted after watching Zero Punctuation's review of Oblivion:
www.escapistmagazine.com/videos/view/zero-punctuation/75-Oblivion
...BioWare tried to cater to the Elder Scrolls crowd.
Ba-dum-tish!
Bethesda fanboys won't play DA2 and vice versa... Thus, I can't really see a point in that
#191
Posté 31 mars 2011 - 01:52
rumination888 wrote...
I finally realized why so many areas in DA2 were copy-pasted after watching Zero Punctuation's review of Oblivion:
www.escapistmagazine.com/videos/view/zero-punctuation/75-Oblivion
...BioWare tried to cater to the Elder Scrolls crowd.
Ba-dum-tish!
I think the only ones they were trying to pander to were the executives and their pocket books.
#192
Posté 31 mars 2011 - 02:01
#193
Posté 31 mars 2011 - 02:15
DA2 is filled with the same areas with identical layouts. The game is full of McCaves and McTemplar Halls and McShades spawning on top of you in waves. I have been killed countless times by McMobs spawning behind me because the close camera is so unwieldy. I enjoyed several parts of the game but at every turn theres something terribly frustrating trying to get in the way of my enjoyment, whether its the absence of action queues and targeting hotkeys or the fact that the game doesn't feel like an adventure so much as a "to do list".
He is describing the experience of playing the game and you would be amazed at how many game reviews don't do this. They talk about anything but the experience of playing the game and instead entertain truly abstract ideas like DA2 being "RPG of the decade". That means nothing to me even if it was a technically good game. As it stands, its a good game that needs another 6 to 12 months of development but in its current state, its unfinished and it shows everywhere.
StarcloudSWG wrote...
Yahtzee's critique (he's a critic, not a reviewer) is spot on. The camera problems in the console version ARE there and DO make it difficult to play.
Its the same on PC. If you have a close camera with limited zoom and party based, tactical combat, you *need* target cycling hotkeys. If you don't have these then you have to rotate the camera around and try to manually click on 1 of 10 identical looking baddies with blood spray and spell effects going off like mad all around. This is a chore to do, even when the game is paused.
Modifié par Besetment, 31 mars 2011 - 02:24 .
#194
Posté 31 mars 2011 - 02:22
ZaroktheImmortal wrote...
nicethugbert wrote...
Archereon wrote...
Evainelithe wrote...
nicethugbert wrote...
Where the puk was this guy when I was experiencing the same **** in DA:O? The entire genre is like this. You people are deluding yourselves if you think DA:O, NWN1, NWN2, BG, BGII, ..... are any different.
I actually liked NWN2.
Yahtzee bashed DA:O for pretty much the whole reivew before admiting that, despite all its flaws, it was a great game. He did that with Mass Effect 1 and Mass Effect 2, but not with Dragon Age 2...COINCIDENCE!?
So, he bashes every game and in the end he claims he likes it or doesn't like it. Does it matter wherther he likes the game or not? They're all bashed. What is the difference? Oh, the difference is that he likes this ****ty game and not that ****ty game. Wow, we must really pay attention to that opinion because if Yatzhe likes it, it must really be different because um because something.
Yatzhe is a good laugh and makes a point about all these games flaws but beyond that his reviews are just a joke.
It's not so much 'bashing' especially not with Origins. He pointed out it's flaws, but he also said what he liked about it along the way. Should he just shower a game with endless praise and say not a single thing was wrong with it simply because he liked it? Of course not. It's clear that he liked the first one a lot more than this one.
Oh bull****. Ben "Yahtzee" Croshaw, Dragon Age Origins "Review". The only thing he liked about it was that he was still playing after 25 hours without end in site and he mocked that too. He explicitly mocked one of the features that DA2 haters frequently put up against DA2, namely, the 6 origins. He says it all ends the same no matter how you start. So you play all six origins but only complete one because they all end the same. That was my experience to from trying only two origins.
#195
Posté 31 mars 2011 - 02:33
#196
Posté 31 mars 2011 - 04:01
#197
Posté 31 mars 2011 - 04:07
nicethugbert wrote...
Portal is two to three hours long, he says. Can you imagine the nerd rage if BW made a 2 to 3 hour long game?
Portal was originally supposed to be a game that would provide extra value for the Orange Box. But it turned out to be an immense hit. They didn't even invest that much into it. But they used the resources they had, innovated, and made a hell of a game.
And I played Portal for a bit over 10 hours.
Bioware has to make long games, because otherwise they can't tell one of their excellent stories. And storytelling is where Bioware excels, at least if we count DA2 out.
Modifié par Warheadz, 31 mars 2011 - 04:07 .
#198
Posté 31 mars 2011 - 04:25

A game does not have to be long to tell a good story. Part of the problem with DA2 is that it is in reality, 10 hour game of content, padded out to 30 hours. Many MMOs are threadbare in terms of content and their lifespan is artificially lengthened with repetitive grind. One of the reasons why Portal is great is that like Yahtzee said, it doesn't outstay its welcome. It gives you 3 to 10 hours of pure unadulterated puzzle solving fun and then you go and do something else.
DA2's story could do well to incorporate more of the storytelling into gameplay rather than codex entries, though as it stands, there just isn't enough game. The codex entries go a long way to explain a great deal about why things happen the way they do.
Games like Half Life 2 are good examples of games where the storytelling is intrinsically part of the game itself. You don't need to be told about the history of City 17 or the occupation. You just wander around for a while, see the weary faces of the oppressed populace, the graffiti on the walls, the metrocop beatings and you know everything you need to about what this place is. You don't ever need to read a codex entry.
#199
Posté 31 mars 2011 - 04:33
Besetment wrote...
Bioware and storytelling? May I remind you of this:
A game does not have to be long to tell a good story. Part of the problem with DA2 is that it is in reality, 10 hour game of content, padded out to 30 hours. Many MMOs are threadbare in terms of content and their lifespan is artificially lengthened with repetitive grind. One of the reasons why Portal is great is that like Yahtzee said, it doesn't outstay its welcome. It gives you 3 to 10 hours of pure unadulterated puzzle solving fun and then you go and do something else.
DA2's story could do well to incorporate more of the storytelling into gameplay rather than codex entries, though as it stands, there just isn't enough game. The codex entries go a long way to explain a great deal about why things happen the way they do.
Games like Half Life 2 are good examples of games where the storytelling is intrinsically part of the game itself. You don't need to be told about the history of City 17 or the occupation. You just wander around for a while, see the weary faces of the oppressed populace, the graffiti on the walls, the metrocop beatings and you know everything you need to about what this place is. You don't ever need to read a codex entry.
I agree that a game doesn't have to be long to tell a good story. But in my opinion, that's just the method that suits Bioware. They tell epic, large-scale stories which are hard to fit into a short game. Not saying it would be impossible for them, however. And I also agree that Dragon Age nees a lot more storytelling via gameplay. They don't have to tell it in dialog, they could try to tell more through enviroments, combat and visuals. And Half-Life does that quite well.
I agree with most of your post, but not with the image. Bioware uses the same clichès over and over, sure. But they do it well, so I don't see a point in complaining about it.
Modifié par Warheadz, 31 mars 2011 - 05:05 .
#200
Posté 31 mars 2011 - 04:42





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