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Thesis: Dragon Age Origins was perfect. (Mods: Feel free to move forums if appropriate.)


51 réponses à ce sujet

#26
Erode_The_Soul

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addu2urmanapool wrote...

Dragon Age: Origins had the most memorable soundtrack of the modern generation.


I'd disagree with that. The soundtrack was fantastic, but I believe that there are other games that are superior in this department.

Modifié par Erode_The_Soul, 30 mars 2011 - 07:23 .


#27
LocutusX

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planed scaped wrote...

I have to say that Vanilla Origins wasn't that great. It was hella better then DA2 but still not great on it's own.

It's with mods that Origins really shined.


Which mods? I might take that through another play through one of these days.

#28
Deathwurm

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I can't get on board with calling DAO perfect...I don't think there is any such thing as "Perfection" when talking about something that Humans have created...
That being said: I think the game was fantastic. I'm playing through for the second time trying to be "Evil" and making as many decisions differently than I did on my first playthrough and I think the re-playability value of the game is tremendous.

#29
Matchy Pointy

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It was a great game,but there is no such thing as the perfect game.

#30
LocutusX

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AngelicMachinery wrote...

It was great, but not perfect. I have yet to see the PERFECT game.


Yup. Off the top of my head, as someone who played DAO starting on release day (+ 2 weeks) and then never touched it again (so I only did the human noble origin) my qualms at the time was how ugly the wilderness/rural areas were (with trees that looked like they came out of a D&D "Gold Box" game) plus how messed up the difficulty was in Hardcore mode at version 1.00. By the time I finished playing, I believe Georg Zoeller had developed some sort of mod/fix for the difficulty (I beleive it involved DEX and archers) which made it into an official patch but I was already done with the game at that point.

It was overall a more consistently satisfying experience than DA2 - but I can only describe it as a "great game" not as a "perfect game".

Immediately preceding DAO I had played NWN2:MoTB and that had an absolutely fantastic, and completely original storyline. It was both original *and* had spectacular execution. While DA:O had the execution part down, the originality not so much.

#31
Cutlasskiwi

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It was a great game but not perfect. Not even close for me.

#32
13Dannyboy13

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I wouldn't say this game is perfect, I had a lot of issues with the lack of support and many bugs that took forever to fix, well, some of them got fixed anyways. I do however agree that it's a great game, even moreso after playing DA2, which I felt was a step backwards and had a very rushed,corner-cutting feel to it.
The characters in origins are interesting enough that you actually care about what they think, instead of just mashing buttons to get past all the dialogue, I found myself actually paying attention to what they were saying and thinking about my responses, well for most of them anyways. The storyline was interesting, I especially loved the beginnings, playing through as different characters/races. I liked having some choice in how things were resolved in the various quests, although I was disappointed with how little real effect it had on the world. The combat for the most part was enjoyable, I really liked my mage characters since there were so many ways to build them, and spells to choose from.
Overall it's a solid game, but later on with some of the dlc and especially the expansion, it just had a very rushed feel to it, very shallow characters/quests, lots of bugs etc. Still, it's one of my favorite games and I still play it even now.

#33
DA_Joran

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The game is not even a great game. It's enjoyable at best. There are so many left over bugs it's not funny. I always enjoy a game the first time through. It's follow on games where I start to notice things that make no sense at all. For example, why can't you complete Joining before retrieving the treaties? Duncan does state the second task is not a part of the joining. There are many of these continuity problems in the game.

#34
Jerrybnsn

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I almost traded the game back to the store after the first couple of days I purchased it. My last rpg was Oblivion and that had set the standard to how rpgs were suppose to be; a free roaming experience. But after the Battle at Ostagar and the journey of my Warden started, I was blown away with how you could interact with a video game. Someone posted above that Oblivion was a lonely experience about the world you played in. That's true, in those games you have no companionship and your quests are at your leisure. In Dragon Age, there was the urgency of your ultimate goal, and you had companionship with others that would often lead into arguements or fights on the need of any sidequests. I never played Baldur's Gate, so I don't compare it to anything else. And the sheer breath of the story is incredible. Origins had over one million words of dialogue compared to the 400,000 words in DA2. Considering Origins was suppose to be out in 2006, then 2007, then 2008, I'm surprised they didn't pull the plug on the game because of all the delays. We are very lucky this game came out at all. I believe that in today's market with companies like EA buying up smaller companies like Bioware, a game like Dragon Age Origins sheer size and scope would never be produced. So I guess what I'm saying is that DA Origins wasn't perfect, but it's probably going to be the closest thing to perfect the gaming community will ever see.

#35
addu2urmanapool

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LocutusX wrote...

AngelicMachinery wrote...

It was great, but not perfect. I have yet to see the PERFECT game.


Yup. Off the top of my head, as someone who played DAO starting on release day (+ 2 weeks) and then never touched it again (so I only did the human noble origin) my qualms at the time was how ugly the wilderness/rural areas were (with trees that looked like they came out of a D&D "Gold Box" game) plus how messed up the difficulty was in Hardcore mode at version 1.00. By the time I finished playing, I believe Georg Zoeller had developed some sort of mod/fix for the difficulty (I beleive it involved DEX and archers) which made it into an official patch but I was already done with the game at that point.

It was overall a more consistently satisfying experience than DA2 - but I can only describe it as a "great game" not as a "perfect game".

Immediately preceding DAO I had played NWN2:MoTB and that had an absolutely fantastic, and completely original storyline. It was both original *and* had spectacular execution. While DA:O had the execution part down, the originality not so much.




As you only did the Human Noble Origin, your opinion is not relevant here. Sorry to be rude, but the entire point of the game, and what makes it a great game, are the other origins.

#36
Jerrybnsn

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[quote]addu2urmanapool wrote...

Immediately preceding DAO I had played NWN2:MoTB and that had an absolutely fantastic, and completely original storyline. It was both original *and* had spectacular execution. While DA:O had the execution part down, the originality not so much.



[/quote]

As you only did the Human Noble Origin, your opinion is not relevant here. Sorry to be rude, but the entire point of the game, and what makes it a great game, are the other origins.

[/quote]

Yep.  After human noble, my second play through was a female city elf and I think it was the best story out of the bunch.  It was fun playing the role of a distrustful rouge elf.  I broke poor Alistair's heart and almost ripped Morrigan's heart out.Posted Image  She was an ultimate sacrifice.  Ah, good times. 

na.llnet.bioware.cdn.ea.com/u/f/eagames/bioware/dragonage/assets/media/gallery/posters/downloads/poster_elfcommoner.pdf

Modifié par Jerrybnsn, 02 avril 2011 - 12:47 .


#37
DungeonLord

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No game is perfect, but DA:O surpasses DA2 on so many levels that it seems perfect in comparison :)

#38
Thetri

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AngelicMachinery wrote...

It was great, but not perfect. I have yet to see the PERFECT game.

Elder Scrolls IV Oblivion... 

#39
errant_knight

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Personally, I found DA:O as close to perfect as any game that I've played. I can honestly say that I've never enjoyed all aspects of a game more. The only things I would have changed would have been to make sword swing speed increase slightly as experience and strength grew, and to start slightly faster for two handers (And I mean SLIGHTLY, nothing like the ludicrous combat in DA2), and to have conversations options continue through the game rather than mostly ending when the romances were fully realized.

Modifié par errant_knight, 06 avril 2011 - 12:36 .


#40
MEBengal2008

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DungeonLord wrote...

No game is perfect, but DA:O surpasses DA2 on so many levels that it seems perfect in comparison :)


Well put...

#41
Behelit_Outlaw

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Modders made this game goes close to "perfection"

#42
Marvin_Arnold

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Nothing that man creates is perfect!

</paladin>

#43
Marvin_Arnold

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Erode_The_Soul wrote...

addu2urmanapool wrote...

Dragon Age: Origins had the most memorable soundtrack of the modern generation.


I'd
disagree with that. The soundtrack was fantastic, but I believe that
there are other games that are superior in this department.


Halo (part 1) comes to mind regarding memorability. Maximum effect with just strings and drums...

While the DA:O soundtrack was well-crafted (bass clarinet solos!), it was a bit too much Howard Shore's LOTR for my taste...

Modifié par Marvin_Arnold, 06 avril 2011 - 07:08 .


#44
w0lfam0da1s

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About Andraste. I belive she had to be a mage with some kind of spirit healer powers that are far greater then Wynne's. I say this because of the healing powers that the ashes hold. The thind is that in the game we know that mage and herbs are the two main ways to heal in general. So if Andreste was a "normal" woman" favored by the maker" then would it not be safe to say that her ashes would also be "normal" and not have healing powers. I get the whole " maker's favort" thing and all but when deth becomes her then that shoul be it the end nothing more special to it. So yeah build a tempil and all but that is where the favort thing should end. However there is the one thing about the chant of light. If she was not a mage then why write the chant of light if not to get your word out so the would know how you where wornged. Anyways what are your thoughts

#45
bffnr

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unreal tournament was a perfect game. (the early mario bros/super mario bros are perfect games as well, and the early sonic games, as well as a number of other old console/arcade games)

it was the essence of gaming, pure fun. gameplay that you could play 10 hours having non stop fun without any story, without any reward (liike mmo's dangle a new level or new items, etc)... controls were perfect, graphics, everything! i played that game 10 hours a day for a few years and i can think of no flaws.

dragon age: origins is definitely up there at the top.

in my opinion it's not a perfect game because of how much it lacks, from a creative perspective in the classes and class system. you look at a game like rift and you see how much dragon age truly lacks in terms of it's creativity in it's classes and how they develop.

i'm so tired of the same old warrior/rogue/mage, and elf/dwarf... it's archery/healing is extremely lacking.

so, while i love this game and i put it up there at the top of my favorites i feel it is severely lacking in that area of creativity.

there should be a ton of different classes and combos with creativity (not spells with simple names like fire blast or cone of cold but there should be deeper meanings and a ton more spells and options)

that is my take on it anyway.

in terms of pure fun that i've had in games, i'd probably go:

unreal tournament
final fantasy series (11/8/1 being the ones i had the most fun in)
sonic the hedgehog (those early sonic games were insanely fun)
mario bros
river city ransom
mortal kombat (back in the day in the arcades there was nothing like this, seeing fatalities on the arcade)

well really now that i'm thinking it over there were a ton of old sega cd games/sega/nintendo games that i had so much fun with, but i'd put dragon age origins in the top 20 somewhere around the 10-15 range. definitely a game that has set a very high standard in it's beauty, in it's journey, in it's relationships with companions, elements of comedy, voice acting, music, etc.

Modifié par bffnr, 17 mai 2011 - 05:19 .


#46
Sursion

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Perfect? No. But the game is so great that it makes you forget about the flaws, which is what a great game should be able to do. Mass Effect 1 and Dragon Age: Origins are similar in the fact that they are both the buggiest and glitchiest games in existance, but the plot and concept is so great and fun that it makes you forget all about the bad and concentrate on the good.

#47
silkforcalde

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Definitely not perfect. The action bar being so close to the bottom of the screen causes the screen to move constantly in a direction you do not want it to. Very annoying. The dialog system is horrid. Instead of something like Oblivion where you have both text and voice where you can easily skip the voice while reading the text, it makes dialog more cinematic with a tiny box for the subtitles.

I think Dragon Age is a great game and my issues are largely minor quibbles, but it's not perfect. I would say both Fallout 3 and Fallout New Vegas were closer to perfect, especially New Vegas, but even then I can easily point out some flaws.

Baldur's Gate 2, however, was perfect.

#48
Premier2k

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Perfection is different for everyone. There will never be a game that is perfect for everyone. Someone mentioned Oblivion, that is a cracking game but not perfect in my eyes due to levelling issues. I loved Spellforce and NWN (both 1 and 2).
I don't think there has been a perfect game for me as there are always flaws, but maybe NWN 1 came pretty close.

#49
Qis

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My personal opinion is this game is not perfect and there are a lot of issues :

1 . too many unacceptable bugs
- talent bugs is unacceptable, it is a frustration when knowing talent is actually NOT WORKING or it work not like in the description
- some items are unobtainable, in my early play throughs i got frustrated when killing some hard monsters without get anything or complete a mission without get the reward as it should be
- i just know recently that main character have default 0% critical hit chance while others are 3%...
-too many bugs to list

2. visual problem
- weapons are OVERSIZED, a dagger have a size of a sword, a sword have a size of two-handed sword, and two-handed sword have a size of huge giant i don't know how to decribe
- some weapon design not matching its description, for example, Ageless are too ugly to be reknown as a special two-handed sword, Yusaris also too ugly to be known as an ancient dragon slaying sword...while Ornamental Sword in which not special at ll have a very good design and beautiful. The same with Spellweaver look like all other Elven curved sword with no special design.
- massive armor for women are pathetically designed...while light armor is sooooo...don't know what to say....why women have to wear dog collar? i find it offensive.
- most of NPCs are just standing like statues, they didn't move around and so they didn't look realistic. . If it is like Sims it will be better. Even in the camp, the characters only standing at their place with no activities.

3. AI problem
- the AI system is broken...

4. Talent and spell set problem
- some talents and spells are not worth to get and never being use, so it is a waste
- it is better to make small quantity of usable talents and spells than have huge amount of it in the game but worthless.
- some talent and spells have similar effect with another, better to combine it into one than have two that do similar thing
- most of the loads of talents and spells are actually can be combined into one or smaller set and it is better than having loads of it with one or two effect

5. Balancing problem
- the main problem of this game is BALANCING PROBLEM
- in early game we are all like want to blow out our brain fighting enemies and when we are got stronger, in the climax, dark spawns are set to be one hit kill...what the hell???? Why all the struggle to become strong????
- some enemies have ridiculously hit points and damage dealing, and funnily...like Ser Cuthrien..she is a puppet of Loghain but she have hit points and damage like a dragon but her boss, the evil one, the bad ass of the game second to Archdemon, Loghain is only lieutenant level...
- i don't know how the game maker think when set up the enemies in this game, it is a mess if anyone realize it, just look at Mage Assunder and the whole Fade plot as an example...it is a mess.
- some places are set to be hard and some are set to be "easy", this will make new players resentful because new players don't know about this set up...so they go to Orzamar or Brecilian Forest after Lothering...

So, this game is far from perfect...not to mention about story ad background story...i believe this game is released not on the date it supposed to be...as a hard core anti-social game freak, i know what i am talking about.... :-)

Modifié par Niza, 19 mai 2011 - 04:13 .


#50
Teddie Sage

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AngelicMachinery wrote...

Bethseda and Bioware need to have a baby!


I agree so bad on that! XD