AdmiralCheez wrote...
Well, duh. But it'd be nice. After all, they already had girl-on-girl and girl-on-space-chicken.Saphra Deden wrote...
For my part I don't care whether gays are represented or not. I don't think Bioware does either, or any company. What they care about is profit.The vast majority of gamers also play soldier. Should we get rid of the other classes?Of-course, one needn't be gay necessarily to enjoy same-sex relationships in the game. Male gamers are the majority though and that is why we get Fhemshep + Liara but no Kaidan + Shep or other male on male romances.
Honestly, whlie a "company" might not care about people, a company can't actually think on its own. It's not a sentient organism. When you sign up to a company you aren't converted into goo and formed into a terribble immoral superintelligence (though there has been some interesting writing on the fact that, if corporations were sentient, they'd be sociopaths. REMIND YOU OF ANYONE?) (This is a reaper joke).
Ahem. Anyway - while a company might not care about a particular issue, people at that company may. Peole who are capable of making decisions. Some people who design games are artists. They are artists who are working for a profit, like a writer who works with a publisher, but that doesn't mean they aren't artists who care about the artistic integrity of their work.
Media companies are a little different from other corporations, in this respect. A lot of the time, when you ask someone who has made something crazy successful how they did it, they'll say something like "I just wrote a book that I would have wanted to read" or "I just made a game I thought would be fun." It's the balance between marketing concerns and artistic integrity that makes a good game. When I write dialogue, I'm trying to write something I think is good, not just fulfil a list of dictates produced by marketing. That said, sometimes you have to cut that really cool social links system in order to implement some more shooting. You pick your battles.
So even if it won't change the bottom line, if we can get the artists creating the content to sympathize with our side, we have a better chance to get content that we enjoy. What's more, the content we do get will be of higher quality if the artists involved care about it than if they're simply producing it due to some marketing demand. Because people do care about people. And people make games, not corporations.
Modifié par CulturalGeekGirl, 31 mars 2011 - 12:24 .




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