So how many people are more "old school / hardcore" rpg fans?
#1
Posté 30 mars 2011 - 06:56
Personal I hate the new art direction simply because it is not all that good. I also don't like the new combat not because I want tactical planning, but that it fell into the middle in a bad way. I like the conversion wheel because it takes less time to read the options yet delievers the respond you want to give most of the time (but that's because of mistakes and not enough polish, not the mechanics itself). I really like the 10 years time span narration idea because I can see the changes to characters and places, but I think it didn't actually did that well enough.
#2
Posté 30 mars 2011 - 06:57
#3
Posté 30 mars 2011 - 06:59
I play games I enjoy, I doubt I'm classified as Hardcore because I play games that aren't RPGs. Sure, they're my favorite, but, I'll give any genre a go.
#4
Posté 30 mars 2011 - 07:02
riccaborto wrote...
I am a GOOD GAMES fan... no matter "old" or "new" school...
Exactly so.
#5
Posté 30 mars 2011 - 07:03
AngelicMachinery wrote...
Personally soft core just looks nicer... anyway.
I play games I enjoy, I doubt I'm classified as Hardcore because I play games that aren't RPGs. Sure, they're my favorite, but, I'll give any genre a go.
If this is what most bioware fans are, then I think DA is going the right way. Its such a shame they decided to use DA2 as the lab rat.
#6
Posté 30 mars 2011 - 07:07
Modifié par Forst1999, 30 mars 2011 - 07:08 .
#7
Posté 30 mars 2011 - 07:07
#8
Posté 30 mars 2011 - 07:08
riccaborto wrote...
I am a GOOD GAMES fan... no matter "old" or "new" school...
This.
I don't consider myself a hardcore rpger but I can tell when a game is terrible, and DA2 is definitely terrible.
#9
Posté 30 mars 2011 - 07:11
#10
Posté 30 mars 2011 - 07:13
#11
Posté 30 mars 2011 - 07:14
CRISIS1717 wrote...
riccaborto wrote...
I am a GOOD GAMES fan... no matter "old" or "new" school...
This.
I don't consider myself a hardcore rpger but I can tell when a game is terrible, and DA2 is definitely terrible.
What is your opinion of a good game Crisis? I don't think I've seen you mention it.
I like RPGS of all shapes and sizes. I'm not picky
#12
Posté 30 mars 2011 - 07:22
daemon1129 wrote...
I was just reading DA2 wikipedia page and saw something I didn't know. The lead designer of DA:O resigned because he didn't like the direction DA2 is going (I'm sure its not news to any of you guys).
Dragon Age: Origins had three lead designers: Brent Knowles, Mike Laidlaw, and James Ohlen.
According to his personal blog, Knowles left Bioware in September 2009, two months before DA:O even went on sale. He cited stress, wanting to do his own writing, and spending time with his family.
http://blog.brentkno...e-months-later/
Laidlaw stayed on the DA series.
Ohlen went over to the Star Wars MMO.
Make of that what you will. Given that Ohlen was the lead designer on Knights of the Old Republic and BG2, if anybody took the RPG magic with them, I'd say it was Ohlen.
#13
Posté 30 mars 2011 - 07:25
Made me feel nostalgic. Quest for Glory is my favorite game series of all time.
#14
Posté 30 mars 2011 - 07:26
I would definately say I am a more old school rpg fan and prefer games that had many of those elements. One that hasn't been mentioned is cost vs length of game. Rpg's have always been known for the longest to complete. The shorter the game, the less rpg content will be there. At least that is what I've found. I remember loot was exciting, usually always was something you could use, rarely trash items. You had to keep everything because you didn't know if/when you would need it. Armor and weapons were upgraded constantly with epic types harder to find but were there. Story was always good and towns and villagers commented on something related to the main story.
I wouldn't call this game a rpg because it is missing too many elements, since it is, it is a very bad one. Is it an adventure game? No because it doesn't have the exploring element that adventures are known for. What it does have is combat and all combat games have somewhat of a story, simple leveling, simple upgrades, simple loot, no thinking or reading necessary, etc. So what it is, my opinion, is a flashy combat game. Not my cup of tea. (neither are shooters or sci fi games).
I wish them luck with their new direction, plenty that like that kind of game but their competition is much larger. With the web and wiki I don't have to buy further games from this franchise to follow along with the story.
#15
Posté 30 mars 2011 - 07:27
rubydog1 wrote...
daemon1129 wrote...
I was just reading DA2 wikipedia page and saw something I didn't know. The lead designer of DA:O resigned because he didn't like the direction DA2 is going (I'm sure its not news to any of you guys).
Dragon Age: Origins had three lead designers: Brent Knowles, Mike Laidlaw, and James Ohlen.
According to his personal blog, Knowles left Bioware in September 2009, two months before DA:O even went on sale. He cited stress, wanting to do his own writing, and spending time with his family.
http://blog.brentkno...e-months-later/
Laidlaw stayed on the DA series.
Ohlen went over to the Star Wars MMO.
Make of that what you will. Given that Ohlen was the lead designer on Knights of the Old Republic and BG2, if anybody took the RPG magic with them, I'd say it was Ohlen.
Wait what? No way? Are sure about this??? I mean I heard that Mr. Knowles left because he was unsastified with the direction EA wanted to take the company. I read it on this forum. Those much more believable and probably legitmate reasons can't be true can they?
#16
Posté 30 mars 2011 - 07:29
aftohsix wrote...
Wait what? No way? Are sure about this??? I mean I heard that Mr. Knowles left because he was unsastified with the direction EA wanted to take the company. I read it on this forum. Those much more believable and probably legitmate reasons can't be true can they?
I'm sure EA paid Knowles to come up with all of those other excuses not to work for Bioware anymore.
#17
Posté 30 mars 2011 - 07:33
However, the only games I want to see from BioWare are full on old school hardcore RPGs.
#18
Posté 30 mars 2011 - 07:34
Malja wrote...
riccaborto wrote...
I am a GOOD GAMES fan... no matter "old" or "new" school...
Exactly so.
What these two said.
#19
Posté 30 mars 2011 - 07:34
Also coming off the success of Origins, an RPG which was meant to be a return to roots and offer a solid RPG towards the old faithful RPG crowd, DA2 was disappointing and I honestly explected a lot more than what the final product turned out to be.
You know if I wanted to play a game like DA2 I could play Fable or Mass Effect or just about any other RPG on the market right now. Honestly there aren't a lot of solid RPGs out there for my tastes, there are a few good ones coming out later in the year most notably The Witcher 2 - and I heard Drakensang The River of Time was good and I need to give that a shot as soon as I get extra money.
I don't consider myself "hardcore" or anything, it's just when I pick up an RPG and play an RPG, I expect it to be an RPG. DA2 simplified on the RPG elements or removed them all together. It's more of an Action game honestly.
Modifié par Soilborn88, 30 mars 2011 - 07:36 .
#20
Posté 30 mars 2011 - 07:35
aftohsix wrote...
rubydog1 wrote...
daemon1129 wrote...
I was just reading DA2 wikipedia page and saw something I didn't know. The lead designer of DA:O resigned because he didn't like the direction DA2 is going (I'm sure its not news to any of you guys).
Dragon Age: Origins had three lead designers: Brent Knowles, Mike Laidlaw, and James Ohlen.
According to his personal blog, Knowles left Bioware in September 2009, two months before DA:O even went on sale. He cited stress, wanting to do his own writing, and spending time with his family.
http://blog.brentkno...e-months-later/
Laidlaw stayed on the DA series.
Ohlen went over to the Star Wars MMO.
Make of that what you will. Given that Ohlen was the lead designer on Knights of the Old Republic and BG2, if anybody took the RPG magic with them, I'd say it was Ohlen.
Wait what? No way? Are sure about this??? I mean I heard that Mr. Knowles left because he was unsastified with the direction EA wanted to take the company. I read it on this forum. Those much more believable and probably legitmate reasons can't be true can they?
You two aren't telling the whole story either.
#21
Posté 30 mars 2011 - 07:36
Mousers wrote...
I go back to the first text adventure games that then evolved into the rpg's. I agree with you both. I am a "good/great game" fan and also don't care for the direction this game is heading. ME has all the action and bells and whistles those type of fans like. Dragon Age was for the other fans of immersive story with thinking and reading skills needed, loot that you could use, choices that made a difference and the list goes on. It's all been listed and talked about all over the forum.
I would definately say I am a more old school rpg fan and prefer games that had many of those elements. One that hasn't been mentioned is cost vs length of game. Rpg's have always been known for the longest to complete. The shorter the game, the less rpg content will be there. At least that is what I've found. I remember loot was exciting, usually always was something you could use, rarely trash items. You had to keep everything because you didn't know if/when you would need it. Armor and weapons were upgraded constantly with epic types harder to find but were there. Story was always good and towns and villagers commented on something related to the main story.
I wouldn't call this game a rpg because it is missing too many elements, since it is, it is a very bad one. Is it an adventure game? No because it doesn't have the exploring element that adventures are known for. What it does have is combat and all combat games have somewhat of a story, simple leveling, simple upgrades, simple loot, no thinking or reading necessary, etc. So what it is, my opinion, is a flashy combat game. Not my cup of tea. (neither are shooters or sci fi games).
I wish them luck with their new direction, plenty that like that kind of game but their competition is much larger. With the web and wiki I don't have to buy further games from this franchise to follow along with the story.
Good posting. DA2 definetly is not an adventure game. In my opinion it is very hard to say what type of game DA2 is. Side scrolling button masher is the best I can get if I don't try to put DA2 forcefully in traditional categories.
Edit: For example wing commander was not an RPG even though it had some cinematics.
Modifié par moilami, 30 mars 2011 - 07:38 .
#22
Posté 30 mars 2011 - 07:38
I am also wholely into good games. But not exclusively from BioWare. All I want from BioWare are full on hardcore old school RPGs.SoulRebel_1979 wrote...
What these two said.Malja wrote...
Exactly so.riccaborto wrote...
I am a GOOD GAMES fan... no matter "old" or "new" school...
I will get my other variety of good games from other good developers.
#23
Posté 30 mars 2011 - 07:39
riccaborto wrote...
I am a GOOD GAMES fan... no matter "old" or "new" school...
Ka-ching!
I for one am getting a tad tired with the phrase "streamlining", usually followed by "dumbed down". If spending a third of the game managing inventory is your thing, well fine. But it doesn't make you a better person.
DA2's issues were in the overall story arc (or lack thereof), repeated environments, and some gameplay decisions such as the multiple spawns. None of these had anything to do with it not being a "hardcore RPG"-- Mass Effect 2 was brilliant, and it was even less traditional.
#24
Posté 30 mars 2011 - 07:41
MonkeyLungs wrote...
You two aren't telling the whole story either.
I'd love to hear any other story with links.
#25
Posté 30 mars 2011 - 07:42





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