Aller au contenu

Photo

So how many people are more "old school / hardcore" rpg fans?


  • Veuillez vous connecter pour répondre
196 réponses à ce sujet

#1
daemon1129

daemon1129
  • Members
  • 412 messages
  Now that most of us should have beaten the game by now, clearly DA2 is more of a mainstreamed, streamlined, action RPG that seems to be everywhere nowadays.  How many of us prefer this modern rpg style to the 2D rpg?  I was just reading DA2 wikipedia page and saw something I didn't know.  The lead designer of DA:O resigned because he didn't like the direction DA2 is going (I'm sure its not news to any of you guys).  This I think is something very interesting because clearly a lot of people enjoyed DA:O.  Even friends of mine who are more quick action CoD kind of gamer have a blast playing DA:O.  Yet BIoware decided to take this new direction to a more modern action rpg.  I could say they just want the CoD crowd and cash in money and etc.  But I do believe Bioware still care about video games and money is just one of the big reason but not the only reason for the changes to the sequel.  And let's just put EA aside for now.  What were their reasons?  I am sure they know what their fans want from a Dragon Age sequel.  If you want fast pace action, you got ME.  So if you want a more tactical rpg than Dragon Age should have been the one.  It would have been a good balance.  So why change?  Is it because the hardcore rpg tactical pausing and careful mircomanagment too slow and tedious for this generation?  Or is it the inventory management too confusing?  Why have so many stats when you just need 1 for each class and 2 for hp and mp.  How many of you wanted DA2 to be more like the old times, and how many enjoy the new direction Dragon Age is going?

Personal I hate the new art direction simply because it is not all that good.  I also don't like the new combat not because I want tactical planning, but that it fell into the middle in a bad way.  I like the conversion wheel because it takes less time to read the options yet delievers the respond you want to give most of the time (but that's because of mistakes and not enough polish, not the mechanics itself).  I really like the 10 years time span narration idea because I can see the changes to characters and places, but I think it didn't actually did that well enough. 

#2
riccaborto

riccaborto
  • Members
  • 594 messages
I am a GOOD GAMES fan... no matter "old" or "new" school...

#3
AngelicMachinery

AngelicMachinery
  • Members
  • 4 300 messages
Personally soft core just looks nicer... anyway.

I play games I enjoy, I doubt I'm classified as Hardcore because I play games that aren't RPGs. Sure, they're my favorite, but, I'll give any genre a go.

#4
Malja

Malja
  • Members
  • 1 737 messages

riccaborto wrote...

I am a GOOD GAMES fan... no matter "old" or "new" school...


Exactly so.

#5
daemon1129

daemon1129
  • Members
  • 412 messages

AngelicMachinery wrote...

Personally soft core just looks nicer... anyway.

I play games I enjoy, I doubt I'm classified as Hardcore because I play games that aren't RPGs. Sure, they're my favorite, but, I'll give any genre a go.


If this is what most bioware fans are, then I think DA is going the right way. Its such a shame they decided to use DA2 as the lab rat.

#6
Forst1999

Forst1999
  • Members
  • 2 924 messages
I like the direction Bioware is going. I never got into their classic games, i tried five times to play Baldur's Gate, but never succeeded. It just is no game for me. Yet i acknowledge that it was a great game, and understand that some people want more of that kind. But for me, personally, Bioware's games just get better and better the further away from "hardcore RPGs" they get.

Modifié par Forst1999, 30 mars 2011 - 07:08 .


#7
AlanC9

AlanC9
  • Members
  • 35 631 messages
I used to think I was a hardcore RPG fan before I started reading the forum posts about ME2 and DA2 from the self-described hardcore RPG fans. Now I'm convinced that not only am I not one of them, but I actually never was.

#8
CRISIS1717

CRISIS1717
  • Members
  • 1 597 messages

riccaborto wrote...

I am a GOOD GAMES fan... no matter "old" or "new" school...


This. 

I don't consider myself a hardcore rpger but I can tell when a game is terrible, and DA2 is definitely terrible. 

#9
AkiKishi

AkiKishi
  • Members
  • 10 898 messages
I'm very eclectic when it comes to games. But I do like my CRPGs to be CRPGs and not interactive movies.

#10
Alpr

Alpr
  • Members
  • 280 messages
I am, but as long as a game is good, entertaining, and has replay value it's good in my book.

#11
aftohsix

aftohsix
  • Members
  • 666 messages

CRISIS1717 wrote...

riccaborto wrote...

I am a GOOD GAMES fan... no matter "old" or "new" school...


This. 

I don't consider myself a hardcore rpger but I can tell when a game is terrible, and DA2 is definitely terrible. 


What is your opinion of a good game Crisis?  I don't think I've seen you mention it.

 I like RPGS of all shapes and sizes.  I'm not picky

#12
rubydog1

rubydog1
  • Members
  • 123 messages

daemon1129 wrote...

I was just reading DA2 wikipedia page and saw something I didn't know.  The lead designer of DA:O resigned because he didn't like the direction DA2 is going (I'm sure its not news to any of you guys).


Dragon Age: Origins had three lead designers: Brent Knowles, Mike Laidlaw, and James Ohlen.

According to his personal blog, Knowles left Bioware in September 2009, two months before DA:O even went on sale. He cited stress, wanting to do his own writing, and spending time with his family.

http://blog.brentkno...e-months-later/

Laidlaw stayed on the DA series.

Ohlen went over to the Star Wars MMO.

Make of that what you will. Given that Ohlen was the lead designer on Knights of the Old Republic and BG2, if anybody took the RPG magic with them, I'd say it was Ohlen.

#13
JesterPsychotica

JesterPsychotica
  • Members
  • 262 messages
I liked the "CHOSE YOUR class" screen of DA2.

Made me feel nostalgic. Quest for Glory is my favorite game series of all time.

#14
Mousers

Mousers
  • Members
  • 88 messages
I go back to the first text adventure games that then evolved into the rpg's. I agree with you both. I am a "good/great game" fan and also don't care for the direction this game is heading. ME has all the action and bells and whistles those type of fans like. Dragon Age was for the other fans of immersive story with thinking and reading skills needed, loot that you could use, choices that made a difference and the list goes on. It's all been listed and talked about all over the forum.

I would definately say I am a more old school rpg fan and prefer games that had many of those elements. One that hasn't been mentioned is cost vs length of game. Rpg's have always been known for the longest to complete. The shorter the game, the less rpg content will be there. At least that is what I've found. I remember loot was exciting, usually always was something you could use, rarely trash items. You had to keep everything because you didn't know if/when you would need it. Armor and weapons were upgraded constantly with epic types harder to find but were there. Story was always good and towns and villagers commented on something related to the main story.

I wouldn't call this game a rpg because it is missing too many elements, since it is, it is a very bad one. Is it an adventure game? No because it doesn't have the exploring element that adventures are known for. What it does have is combat and all combat games have somewhat of a story, simple leveling, simple upgrades, simple loot, no thinking or reading necessary, etc. So what it is, my opinion, is a flashy combat game. Not my cup of tea. (neither are shooters or sci fi games).

I wish them luck with their new direction, plenty that like that kind of game but their competition is much larger. With the web and wiki I don't have to buy further games from this franchise to follow along with the story.

#15
aftohsix

aftohsix
  • Members
  • 666 messages

rubydog1 wrote...

daemon1129 wrote...

I was just reading DA2 wikipedia page and saw something I didn't know.  The lead designer of DA:O resigned because he didn't like the direction DA2 is going (I'm sure its not news to any of you guys).


Dragon Age: Origins had three lead designers: Brent Knowles, Mike Laidlaw, and James Ohlen.

According to his personal blog, Knowles left Bioware in September 2009, two months before DA:O even went on sale. He cited stress, wanting to do his own writing, and spending time with his family.

http://blog.brentkno...e-months-later/

Laidlaw stayed on the DA series.

Ohlen went over to the Star Wars MMO.

Make of that what you will. Given that Ohlen was the lead designer on Knights of the Old Republic and BG2, if anybody took the RPG magic with them, I'd say it was Ohlen.


Wait what?  No way?  Are sure about this???  I mean I heard that Mr. Knowles left because he was unsastified with the direction EA wanted to take the company.  I read it on this forum. Those much more believable and probably legitmate reasons can't be true can they?

#16
rubydog1

rubydog1
  • Members
  • 123 messages

aftohsix wrote...

Wait what?  No way?  Are sure about this???  I mean I heard that Mr. Knowles left because he was unsastified with the direction EA wanted to take the company.  I read it on this forum. Those much more believable and probably legitmate reasons can't be true can they?


I'm sure EA paid Knowles to come up with all of those other excuses not to work for Bioware anymore. Image IPB

#17
the_one_54321

the_one_54321
  • Members
  • 6 112 messages
I can play games that are other than "HARDCORE RPG." I like them a whole lot, actually.

However, the only games I want to see from BioWare are full on old school hardcore RPGs.

#18
SoulRebel_1979

SoulRebel_1979
  • Members
  • 1 235 messages

Malja wrote...

riccaborto wrote...

I am a GOOD GAMES fan... no matter "old" or "new" school...


Exactly so.


What these two said.

#19
Soilborn88

Soilborn88
  • Members
  • 420 messages
Seeing to how I started playing RPGs when they were just starting to become popular, during the Fallout 2, Baldur's Gate series and Neverwinter Nights known to some as the "golden age" of RPGs Dragon Age 2 wasn't very fun for me.

Also coming off the success of Origins, an RPG which was meant to be a return to roots and offer a solid RPG towards the old faithful RPG crowd, DA2 was disappointing and I honestly explected a lot more than what the final product turned out to be.

You know if I wanted to play a game like DA2 I could play Fable or Mass Effect or just about any other RPG on the market right now. Honestly there aren't a lot of solid RPGs out there for my tastes, there are a few good ones coming out later in the year most notably The Witcher 2 - and I heard Drakensang The River of Time was good and I need to give that a shot as soon as I get extra money.

I don't consider myself "hardcore" or anything, it's just when I pick up an RPG and play an RPG, I expect it to be an RPG. DA2 simplified on the RPG elements or removed them all together. It's more of an Action game honestly.

Modifié par Soilborn88, 30 mars 2011 - 07:36 .


#20
MonkeyLungs

MonkeyLungs
  • Members
  • 1 912 messages

aftohsix wrote...

rubydog1 wrote...

daemon1129 wrote...

I was just reading DA2 wikipedia page and saw something I didn't know.  The lead designer of DA:O resigned because he didn't like the direction DA2 is going (I'm sure its not news to any of you guys).


Dragon Age: Origins had three lead designers: Brent Knowles, Mike Laidlaw, and James Ohlen.

According to his personal blog, Knowles left Bioware in September 2009, two months before DA:O even went on sale. He cited stress, wanting to do his own writing, and spending time with his family.

http://blog.brentkno...e-months-later/

Laidlaw stayed on the DA series.

Ohlen went over to the Star Wars MMO.

Make of that what you will. Given that Ohlen was the lead designer on Knights of the Old Republic and BG2, if anybody took the RPG magic with them, I'd say it was Ohlen.


Wait what?  No way?  Are sure about this???  I mean I heard that Mr. Knowles left because he was unsastified with the direction EA wanted to take the company.  I read it on this forum. Those much more believable and probably legitmate reasons can't be true can they?


You two aren't telling the whole story either.

#21
moilami

moilami
  • Members
  • 2 727 messages

Mousers wrote...

I go back to the first text adventure games that then evolved into the rpg's. I agree with you both. I am a "good/great game" fan and also don't care for the direction this game is heading. ME has all the action and bells and whistles those type of fans like. Dragon Age was for the other fans of immersive story with thinking and reading skills needed, loot that you could use, choices that made a difference and the list goes on. It's all been listed and talked about all over the forum.

I would definately say I am a more old school rpg fan and prefer games that had many of those elements. One that hasn't been mentioned is cost vs length of game. Rpg's have always been known for the longest to complete. The shorter the game, the less rpg content will be there. At least that is what I've found. I remember loot was exciting, usually always was something you could use, rarely trash items. You had to keep everything because you didn't know if/when you would need it. Armor and weapons were upgraded constantly with epic types harder to find but were there. Story was always good and towns and villagers commented on something related to the main story.

I wouldn't call this game a rpg because it is missing too many elements, since it is, it is a very bad one. Is it an adventure game? No because it doesn't have the exploring element that adventures are known for. What it does have is combat and all combat games have somewhat of a story, simple leveling, simple upgrades, simple loot, no thinking or reading necessary, etc. So what it is, my opinion, is a flashy combat game. Not my cup of tea. (neither are shooters or sci fi games).

I wish them luck with their new direction, plenty that like that kind of game but their competition is much larger. With the web and wiki I don't have to buy further games from this franchise to follow along with the story.


Good posting. DA2 definetly is not an adventure game. In my opinion it is very hard to say what type of game DA2 is. Side scrolling button masher is the best I can get if I don't try to put DA2 forcefully in traditional categories.

Edit: For example wing commander was not an RPG even though it had some cinematics.

Modifié par moilami, 30 mars 2011 - 07:38 .


#22
the_one_54321

the_one_54321
  • Members
  • 6 112 messages

SoulRebel_1979 wrote...

Malja wrote...

riccaborto wrote...
I am a GOOD GAMES fan... no matter "old" or "new" school...

Exactly so.

What these two said.

I am also wholely into good games. But not exclusively from BioWare. All I want from BioWare are full on hardcore old school RPGs.

I will get my other variety of good games from other good developers.

#23
SuperMedbh

SuperMedbh
  • Members
  • 918 messages

riccaborto wrote...

I am a GOOD GAMES fan... no matter "old" or "new" school...


Ka-ching!

I for one am getting a tad tired with the phrase "streamlining", usually followed by "dumbed down".  If spending a third of the game managing inventory is your thing, well fine.  But it doesn't make you a better person.

DA2's issues were in the overall story arc (or lack thereof), repeated environments, and some gameplay decisions such as the multiple spawns.  None of these had anything to do with it not being a "hardcore RPG"--  Mass Effect 2 was brilliant, and it was even less traditional.

#24
rubydog1

rubydog1
  • Members
  • 123 messages

MonkeyLungs wrote...

You two aren't telling the whole story either.


I'd love to hear any other story with links.

#25
Alex Kershaw

Alex Kershaw
  • Members
  • 921 messages
I love Mass Effect 2 and DAO - both incredible games and both sides of the coin. DA2 isn't very good. It isn't about streamlined vs old-school, it's about great vs poor.