JamieCOTC wrote...
"Bad" is of course subjective. I actually enjoyed some elements of DA2, mostly the development of Hawke as a character. But to get on topic, my "bad" ME3 would be rushing the game, adding multiplayer, making it more of a shooter than it already is, further streamlining the RPG elements of the game, simplifying combat and tactics even further, and more railroading/less choices.
To be fair, DA2 was rushed and there in lies its biggest problem. Certainly there is concern that ME3 might be rushed, but the quality of DLC leads me to believe the game is in good hands. Multiplayer and "the illusion of choice" are really my two biggest unknown concerns. MP is self explanatory, but "illusion of choice" means that no matter what path Shepard takes, the outcome will be the same. ME2 was like this to a certain degree. One of the reasons KOTOR is hailed as such a great game is that there are so many directions, both big and small, that game can go. I would like to see BW return that style of play, but if they keep it in the steady direction as in ME2, I will have no real complaints.
Look, plain and simple the outcome is always going to be the same if the developers have any intention of making a sequel. Mass Effect 1? You always ended up killing soverign, and there was always a new council, whether it was human or not. Don't even bring up DAO. As soon as that game was finished I predicted massive fanboy rage, because they threw in so many little text blurb endings that it would be impossible to flesh them out to any degree.
There is ALWAYS illusion of choice, and it was always there. Nostalgia blinds you to this fact in older games, and your unrealistic expectations make you impossible to please in future games.





Retour en haut







