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What would make ME3 bad?


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#101
CroGamer002

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IrishGunman wrote...

Broken Controls
Mako
One Liners everywhere
SUCKY MUSIC!


fixed

#102
Minister of Sound

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AdmiralCheez wrote...

1. Abandoning good ol' roleplay for more shooty-killy.

2. Abandoning good ol' shooty-killy for "classical" RPG elements.

3. Abandoning the old squad because teh ebul variables will get u.

4. Abandoning continuity for a "new vision" of the franchise.

5. Abandoning interest in the rest of the galaxy because humenz r so speshul.

6. Abandoning customization and nonlinear level design AGAIN for more "streamlining."

7. Multiplayer.


I bow to thine superior reasoning.

#103
lazuli

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1. Rushing the game (look at DA2).
2. Recycled interiors.
3. The Mako (well, they might be able to pull this off).
4. Benezia-level voice-acting and writing.
5. Excessive deus ex machina.
6. Failure to bring back certain squadmates. All love interests should play a significant role.
7. A return to stat-based aiming a la ME1.

#104
Synobal

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1: Rushed Game design (IE reused levels ala dragon age 2)
2: The Hammerhead doesn't get a shield or something so that it's not a blazing glory 24/7
3: No change to planet scanning/resource collecting.
4: Little to no side quests?
5: Little to no repercussions of choices from ME 1 and 2
6: No Wrex

#105
Gibb_Shepard

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I hope you guys know that multiplayer is absolutely guaranteed to be in ME3. There is a snowflake's chance in hell ME3 will be strictly single player, unfortunately. But hey, more re-playability!!

#106
Gibb_Shepard

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Mesina2 wrote...

IrishGunman wrote...

Broken Controls
Mako
One Liners everywhere
SUCKY MUSIC!


fixed


ME1 had FAR superior music, hands down, no argument, end of story, end of discussion.

#107
lazuli

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Gibb_Shepard wrote...

Mesina2 wrote...

IrishGunman wrote...

Broken Controls
Mako
One Liners everywhere
SUCKY MUSIC!


fixed


ME1 had FAR superior music, hands down, no argument, end of story, end of discussion.


Did he claim that it didn't?

#108
GodWood

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Gibb_Shepard wrote...
I hope you guys know that multiplayer is absolutely guaranteed to be in ME3. There is a snowflake's chance in hell ME3 will be strictly single player, unfortunately. But hey, more re-playability!!

And your evidence to support this claim is where?

#109
lazuli

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GodWood wrote...

Gibb_Shepard wrote...
I hope you guys know that multiplayer is absolutely guaranteed to be in ME3. There is a snowflake's chance in hell ME3 will be strictly single player, unfortunately. But hey, more re-playability!!

And your evidence to support this claim is where?


He's just exhibiting that tendency to pretend to believe something you don't want to happen so that if it does you won't be as surprised/hurt.

#110
GodWood

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I see

#111
Gibb_Shepard

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lazuli wrote...

GodWood wrote...

Gibb_Shepard wrote...
I hope you guys know that multiplayer is absolutely guaranteed to be in ME3. There is a snowflake's chance in hell ME3 will be strictly single player, unfortunately. But hey, more re-playability!!

And your evidence to support this claim is where?


He's just exhibiting that tendency to pretend to believe something you don't want to happen so that if it does you won't be as surprised/hurt.


That's very cute.

I truely can't be screwed to go around looking for articles, but there have been so many different occasions where it's been implied there'd some deathmatch in ME3. 

You can keep your wall of denial up as long as you want, just be sure to come back and look at this post when it's announced that ME3 will have multiplayer.

#112
GodWood

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Gibb_Shepard wrote...
That's very cute.

I truely can't be screwed to go around looking for articles, but there have been so many different occasions where it's been implied there'd some deathmatch in ME3. 

You can keep your wall of denial up as long as you want, just be sure to come back and look at this post when it's announced that ME3 will have multiplayer.

Well than can you provide at least one article hinting at "deathmatches" being in ME3?
It shouldn't be too hard considering there's not that many official articles on ME3 and yet 'so many' hint at multiplayer.

Modifié par GodWood, 02 avril 2011 - 02:40 .


#113
Locutus_of_BORG

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Poor design/polish & poor writing/execution are the chief dangers to a successful ME3.
Basically if BW took all the relatively small weaknesses ME2 and its DLCs (ahem!-Arrival!-ahem!): bugs, badly executed gimmicks, graphical glitches/omissions/etc., awkwardly executed story/plot devices; and expounded them into a 40+ exercise in awkwardness, then ME3 will fail.

#114
lazuli

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Gibb_Shepard wrote...
That's very cute.

I truely can't be screwed to go around looking for articles, but there have been so many different occasions where it's been implied there'd some deathmatch in ME3. 

You can keep your wall of denial up as long as you want, just be sure to come back and look at this post when it's announced that ME3 will have multiplayer.


My tone was cheeky, and I apologize.  I am curious why you are so convinced there will be multiplayer, though.

#115
slimgrin

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AdmiralCheez wrote...

1. Abandoning good ol' roleplay for more shooty-killy.

2. Abandoning good ol' shooty-killy for "classical" RPG elements.

3. Abandoning the old squad because teh ebul variables will get u.

4. Abandoning continuity for a "new vision" of the franchise.

5. Abandoning interest in the rest of the galaxy because humenz r so speshul.

6. Abandoning customization and nonlinear level design AGAIN for more "streamlining."

7. Multiplayer.


 ^This right here.

Modifié par slimgrin, 02 avril 2011 - 02:52 .


#116
Gibb_Shepard

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This, among other things, leads me to believe that ME3 will be mutiplayer:

*Edited*

I'll only have this up for a few minutes, and then take it down.

This whole "avoiding confirmation" thing would not matter in the least if ME3 was going to be a single player game.

Modifié par Gibb_Shepard, 02 avril 2011 - 03:29 .


#117
Babli

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AdmiralCheez wrote...

1. Abandoning good ol' roleplay for more shooty-killy.

3. Abandoning the old squad because teh ebul variables will get u.

4. Abandoning continuity for a "new vision" of the franchise.

5. Abandoning interest in the rest of the galaxy because humenz r so speshul.

6. Abandoning customization and nonlinear level design AGAIN for more "streamlining."

7. Multiplayer.


Funny, thats exactly how I think ME 3 will look like :D

#118
lazuli

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Gibb_Shepard wrote...

This, among other things, leads me to believe that ME3 will be mutiplayer:

*Edited*

I'll only have this up for a few minutes, and then take it down.

This whole "avoiding confirmation" thing would not matter in the least if ME3 was going to be a single player game.


Thanks for the clarification.

#119
Fiery Phoenix

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This poll was made back in December when ME3 was announced. See what it's about:

http://xbox360.ign.c.../1139820p1.html

#120
lovgreno

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slimgrin wrote...

AdmiralCheez wrote...

1. Abandoning good ol' roleplay for more shooty-killy.

2. Abandoning good ol' shooty-killy for "classical" RPG elements.

3. Abandoning the old squad because teh ebul variables will get u.

4. Abandoning continuity for a "new vision" of the franchise.

5. Abandoning interest in the rest of the galaxy because humenz r so speshul.

6. Abandoning customization and nonlinear level design AGAIN for more "streamlining."

7. Multiplayer.


 ^This right here.

Seconded.

One more thing to add though:
Rushing it. Please, please take your time with it.

#121
Guest_Aotearas_*

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Okay, my list:

-A rushed delepoment.
-The same or even less amount of RPG elements.
-Any attempt to include awesome in another way that character development and story/mission writing (no useless shiny-stuff just because people think it might be cool).
-Stupid humor just to make things funny. This is a dark setting, period. Black humor, cynicism, hypocritical humor, irony and dark sarcasm is okay, but anything else is just grossly inappropriate.
-Same weapon/ammo system. Too few weapons and a nonsensical ammo-power system in ME2. As if using ammo types needs to be learned in a way that leaves only cdertain classes with access to them. More weapons, appropriate weapon diversity (ME2 was actually good at this) to get the "One more sword" feeling for the collectors in us.
-Nonsensical powers/talents. Warp-Ammo/Dominate/Reave are noce powers to play with, but they are completely out of context in the established lore. Biotics can not leech lifeforce from enemies, nor can biotics indoctrinate others minds (and no, you can't wandwave that with Asari are special, there are established physics for biotics in ME1). And Warp-Ammo was victim to rule of cool because we had no specific ammo-power vs barriers.
-Decisions from previous games having the same impact as in ME2 (as in virtually none). No more letters, I want cameos and twists instead.
-A cheap way of destroying the Reapers and a happy ever after ending. Remember the dark part.

Now what I'd love to be included:
-Planet exploration like in ME1. Overlord gave a good picture of how it could look like. Add both the Mako AND the Hammerhead for exploration.
-Tweak controls for the Mako and make the Hammerhead a bit more durable (only a bit so we have a distinctive difference between the Make and the Hammerhead).
-Add seperate paths on planets/hub worlds that can be taken by either the Mako and Hammerhead. A more agility requiring path for the Hammerhead and a more fighting intense path for the Mako. This deepens the exploration aspect, even if only few worlds can be accessed that way. Imagine the replayability, especially if multiple routes are available in missions that can only be accessed once per playthrough.
-ME1 like upgrade system for weapons at least. Add more variety for a ME2 style armor-system (N7 armor pieces for the most part and a few high-level/specialized wholesuits).
-Tech-Powers executed like in ME1 with ME2 tweaks. AI Hacking and that alike powers are instant cast, whilst incinerate, overload, cryo-blast are tech-grenades. It is simply illogical for a handheld device to create high-temperature plasma and having it home in on enemies. Instead we could again plant traps with those proximity mines like in ME1, adding strategical value to the gameplay and further distinguishing the instant cast biotic-powers and tech-powers.

Thank you

#122
Vyse_Fina

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Metroidbum wrote...

I guess my biggest fear is that they listen to the people on this site. At all.

That was my fear before ME2... and it came true...

Modifié par Vyse_Fina, 02 avril 2011 - 04:17 .


#123
Guest_Aotearas_*

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Vyse_Fina wrote...

Metroidbum wrote...

I guess my biggest fear is that they listen to the people on this site. At all.

That was my fear before ME2... and it came true...



One has to distinguish between guys that want "moar awesomeness, shiny stuff and cool thingz" and people that really put some thought into their proposals. It is utterly unfair to put everyone in the same basket and pretend everything they say is counterproductive.

#124
lovgreno

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Neofelis Nebulosa wrote...

Vyse_Fina wrote...

Metroidbum wrote...

I guess my biggest fear is that they listen to the people on this site. At all.

That was my fear before ME2... and it came true...



One has to distinguish between guys that want "moar awesomeness, shiny stuff and cool thingz" and people that really put some thought into their proposals. It is utterly unfair to put everyone in the same basket and pretend everything they say is counterproductive.

Oh well, you know there are always those "everyone is stupid except me" people around the internets. In any case I think BioWare are wise enough to consider all kinds of feedback. You know, to be able to give the costumers what they want.

#125
Maias227

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What could ruin it for me? Finding out that my computer can't run it because its too demanding systemwise, apart that I can't really imagine anything that'd made regret purchasing the final saga of Sheperd.