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Tower of Ishal Ogre - Not where he belongs?


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#1
pvpgirl

pvpgirl
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I have a character stuck in Ostagar right now because the ogre that was supposed to be at the top of the tower was on lvl 3 in the room with all the dogs.  Since I can't fight him in the top floor, the marker never pops up for me to light the beacon.  I know I could just runscript zz_pre_debug to move on past the tower, but really didn't want to resort to that, since instead of setting the ogre in the top room to 'killed' it just skips the lighting, etc. 

I tried to uninstall all my mods and reload a save that was just before entering the 3rd floor, but the ogre is still there.  Does anyone know what could be causing this?  Or know of anything in the debuger that could bring up the ability to light the beacon?