Ranger:
Pet could be quite good in a easy to medium difficulty of battle, the best buff I've found is 2 mages + Shale's buff, in a more difficult battle, it can sometimes buy some times for you before you get to kill off your enemy. Great for easier prays and not really that good in difficult battle, an situational advantage and an advantage that I don't always need.
However, you are contrasting the pet in exchange of + dex, attack, damage for yourself from Duelist and Assassin, which you will always have and you never have enough of them.
I am a dex dagger/dagger, I have 168 defense and 132 attack unbuffed, and I still miss sometimes, though the game say I have 100 hit rate. When I was fighting unbound, I could tank him in warrior mode a bit.
Runes:
I can only speak from experience with no maths to back me up, but I found that your main hand strikes more than your off hand, I see the blows and the elemental effects lands on my targets from my main hand a lot more as a dex dagger dagger.
Which is why I have chosen to arm the offensive runes on my main hand, 2 x lighting rune, and 1 x stun rune. While off hands are magic resist runes.
rheed wrote...
Little question, why do you prefer the
Thorn as offhand instead of a Crown's dagger tier7 with 3 runeslots? +3
dmg makes up the loss of +15% increased critical damage? Actually as a
rogue making all your strikes becoming critical strikes/backstabs ain't
that hard if you micromanage him well enough
I agree, the Thorn that gives you + dmg apply also to your main hand making overall DPS in a higher number. Though I personally use the Dead Thaig Shanker for the cunning bonous, the + attack and what suppose to intercept spell casting, however I never seen it work on the interupting part, but that line makes me feel bettter.
Modifié par Romeo Longsword, 07 décembre 2009 - 10:38 .