DPS calculations for a DW rogue
#601
Posté 02 juillet 2010 - 02:50
I don't know about the lock picking mastery thing. Really don't care about picking up an extra couple of coppers from opening a level 3 or 4 chest vs only being able to open a level 1 or 2.
#602
Posté 02 juillet 2010 - 07:36
Maybe a tad more cunning for locks and traps since I don't plan on spending talents for that.
#603
Posté 07 juillet 2010 - 04:46
dual dagger rogue lvl 34
full DEX build stats:
armor 28
defense 219
attack 153
damage 59.5 / 58.5
crit rate 78.6 / 78
armor pen 34 / 32
full CUN build stats
armor 28
defense 141
attack 125
damage 66.5 / 65.5
crit rate 87.9 / 87.3
armor pen 47 / 45
DEX/CUN (50/50) build stats
armor 28
defense 175
attack 137
damage 65.4 / 64.4
crit rate 84.4 / 84.2
armor pen 43 / 41
full dex build can avoid 95% of any monster attacks, can hit 95% of the time with time less critical
full cun build can get hit more, higher damage (100% hit rate without missing fyi), higher critical rate
the only major difference is, dex build can dual master archery and dagger, maxing it a flexible build in awakening.
cunning build is still strong but lack the flexibility of combining archery, jack of all trade and dual-wield dagger build into 1 character.
cunning is better in dao. dex is better in awakening.
Modifié par Novadove, 07 juillet 2010 - 04:54 .
#604
Posté 09 juillet 2010 - 04:22
#605
Posté 11 juillet 2010 - 05:58
And in awakening, I usually don't use bow.
Dex rogue in awakening, the ability to tank is really quite good, and the damage between a cun rogue and a dex rogue is very little from my experience.
#606
Posté 27 août 2010 - 04:17
I hit 300-330ish dmg a backstab on all weaklings.
Low to mid 200's on high armored opponents.
Minimum talents required:
Assassin 2
Bard 3
Shadow 3
Rogue 3/4/0/0/4
Dual Wield 3/0/3/2
* Equipment *
Head: Quicksilver
Hands: Slippery Ferrets Gloves
Chest: Felons Coat (3 paragon stout runes)
Feet: Feet of the Nimble
Belt: Enduring Faith
Neck: Scout's Medal
Ring: Lifegiver/Ring of Severity
Main Hand: Voice of the Velvet (3 Intensifying Runes)
Off Hand: The Rose's Thorn (3 Paragon Paralyze)
* Stats *
(including bonus from gear)
Str 24
Dex 77
Will 16
Mag 14
Cun 104
Con 68
Armor = 27
Def = 165
Attk = 139
I'm pretty sure I got screwed out of stat points because I tried using that respec tome sold by wade. I'm almost positive the +3 to all stats you get from the fade in Origins got taken out of the total. I dunno. I failed to keep a previous save and check the numbers so I dunno bout the stats.
I rarely miss. I almost always crit when not backstabbing and backstabs are just ridiculous. I pretty much solo'd the dragon in Blackmarsh. I *DID* solo Mother and the Architect. The first game I've ever played where rogues were way fuggin OP. They suck for the first 7 levels. Get momentum and it's on.
Have Shadow Form + Weak Points + Song of Courage + Momentum active. Pretty much drains your stamina pool and you can't really do anything aside from backstab in long fights. That's why you gotta build up your stamina pool with gear. With my gear and all those sustaineds running I was still sitting at a stamina pool of 236.
When you gotta group of baddies coming, I just rounded them all up in a nice little group, popped Flicker and sh*t just died. Wipe up the rest with a quick tap of DW Sweep. This build is also ALMOST as good at tanking as Justice pimped out in Sentinel with Landsmeet Shield on a Templar, Champion, Spirit Warrior build. Vs melee he's actually better, vs magic users, that's where Justice wins out.
Bar none the strongest build out of any class combo I've played through. My only complaint about awakening was that I was still donning Felon's Coat because nothing else in the game compared. I bout exploded in my pants when I saw Voice though. I was like... I WANT THAT!
Modifié par XFracture, 27 août 2010 - 04:20 .
#607
Posté 28 août 2010 - 12:05
#608
Posté 27 novembre 2010 - 10:32
"100% hit rate. Unfortunately I cannot calculate the hit rate of each build without knowing the average monster defense rating. However attack rating is quite easy to boost with party buffs. Anecdotally, some people have said they've achieved quite high hit rates with cunning builds."
If I hit twice as hard but miss three times as much I do less DPS. I think this is really critical to determine miss rates vs a pure cun build vs dex. I'm wondering if it turns out that in this case an actual hybrid cun/dex build ends up being the most optimal (assuming bard /song of courage etc.)
Again without calculating in hit/misses due to attack rating, I don't see how that chart is relevant to DPS because it's leaving out a huge factor.
#609
Posté 28 novembre 2010 - 09:52
#610
Posté 28 novembre 2010 - 05:39
Certainly, an unbuffed dex rogue beats an unbuffed cunning rogue but there are lots of ways to buff the attack score. A properly buffed cunning rogue is the biggest damage dealer and contributes in turn with a powerful Song of Courage.rickcr wrote...
Again without calculating in hit/misses due to attack rating, I don't see how that chart is relevant to DPS because it's leaving out a huge factor.
#611
Posté 30 novembre 2010 - 02:48
If I hit twice as hard but miss three times as much I do less DPS. I think this is really critical to determine miss rates vs a pure cun build vs dex. I'm wondering if it turns out that in this case an actual hybrid cun/dex build ends up being the most optimal (assuming bard /song of courage etc.)
Er... not really. If Rogue A deals 100 damage with a 96% hit rate and Rogue B deals 50 damage with a 99% hit rate... in practice, I believe the unbuffed difference between the cunning and dex builds is 20 hit. IMO, it's more a question of how much you like defense than how much you like damage. Is slightly more damage and a few spare talent points worth the extra damage? Also, bear in mind that a lot of the difference comes from the Tainted Blade talent.
#612
Posté 30 novembre 2010 - 02:59
I still prefer a dexterity build because I love to have a high defense.
EDIT: I mention the assassin spec due to the additional cunning based damage when backstabbing with the "exploit weakness" talent. Although the Duelist spec gives that much desired attack score boost.
Modifié par Zjarcal, 30 novembre 2010 - 03:07 .
#613
Posté 18 janvier 2011 - 02:33
EDIT:
I should clarify it is possible to get 400 dps however that was in awakening at lvl 35, not origins, and you need 20 dex, not 18, if any one was interested.
Modifié par CaseyPreston, 19 janvier 2011 - 02:51 .





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