I'm planning on playing as a dual weapon rogue on normal, and what are some recommendations for making a killer Fenris?
On my earlier rogue playthrough I usually went with me, Varric, mage (I usually take healer Anders unless I need to decide between templars or mages and in that case Merril comes) and (of course) Fenris.
And what weapon did you use for Fenris?
How to make Fenris best?
Débuté par
Greta13
, mars 31 2011 04:38
#1
Posté 31 mars 2011 - 04:38
#2
Posté 31 mars 2011 - 08:00
Equip him with Bloom or Blade of Mercy and build his talents in a way like.... this:
http://biowarefans.c...irQPSwbd1zYoRMc
Fenris will do excellent damage, but on Nightmare you might end up getting 1 shooted by him.
http://biowarefans.c...irQPSwbd1zYoRMc
Fenris will do excellent damage, but on Nightmare you might end up getting 1 shooted by him.
#3
Posté 31 mars 2011 - 08:29
The main trick with 2h weapon users in DA2 is to not focus on flashy skills until you have Vanguard pretty much mastered:
2h Weapon Tree:
1) Mighty Blow
2) Giants Reach
3) Sunder
Leave this tree alone for now and populate Vanguard as well as taking the Lyrium Ghost and Vaneer of Calm as soon as they are available.
The main thing with 2h DD's in DA2 is properly built with vanguard and the AoE passive from the base 2h tree your regular swings become mini aoe crit machines that can also stagger/interrupt enemies. Having Cleave / Assail as self buffs that auto cast with rules like:
Enemy: Target range (short) with Avalene or your Melee Hawke using Rally helps auto cast and keeps them up. Later in the game you can get Inner Reserves which heals stamina every time an enemy dies to fenris.
Fenris is a beast when you build him exploit Vanguard's Control setup combined with Lyrium Ghost and the Mage tree 's Creation buffs Heroic Aura and Haste. My Fenris had a crit rate of 85% towards the end of the game and any time id get into trouble I would duck into a tight space and let Fenris grind everybody up with melee aoe swings.
2h Weapon Tree:
1) Mighty Blow
2) Giants Reach
3) Sunder
Leave this tree alone for now and populate Vanguard as well as taking the Lyrium Ghost and Vaneer of Calm as soon as they are available.
The main thing with 2h DD's in DA2 is properly built with vanguard and the AoE passive from the base 2h tree your regular swings become mini aoe crit machines that can also stagger/interrupt enemies. Having Cleave / Assail as self buffs that auto cast with rules like:
Enemy: Target range (short) with Avalene or your Melee Hawke using Rally helps auto cast and keeps them up. Later in the game you can get Inner Reserves which heals stamina every time an enemy dies to fenris.
Fenris is a beast when you build him exploit Vanguard's Control setup combined with Lyrium Ghost and the Mage tree 's Creation buffs Heroic Aura and Haste. My Fenris had a crit rate of 85% towards the end of the game and any time id get into trouble I would duck into a tight space and let Fenris grind everybody up with melee aoe swings.





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