Clonedzero wrote...
]A.) them not being included in the game would be a big mistake, i really cant see them doing that for any real reason. sure they'll have to cherry pick which ones return but its safe to assume at least a couple killable ME2 members will return in full roles. also note that none of the squadmates in either game have played a majorly significant role in the story that cant be replaced or swapped out with someone else just as easily. exceptions mostly being liara and miranda, the other characters were fairly insignificant honestly.
The issue here is whether pleasing the fans and pushing the limits when it comes to weight of past decisions is worth spending a lot of money and possibly alienating newcomers.
they had a "default" import for ME2, for who lived and died in ME2 for new players they just cherry pick the ones that have the greatest roles to play in ME3, they just go "this one this one and this one died" they just pick the unimportant ones (samara, grunt) to die and the more important ones (miranda, garrus) to live. thats not really punishing the players if they do that. they have the onest aht die in the default import be the ones that have bonus missions or cameos and the ones that live be the ones that can return as full squadmates. easy as that.
I am in favor of a similar position: a compromise between pleasing your audience/going to town with one hell of a game mechanic and being efficient/keeping ME3 open to new players.
B.) i dont understand why characters cant contribute to the story if they're killable. if they're dead in your game then they dont contribute that insight or dont help in their specific way and you suffer the consquences. or perhaps them being alive makes them do nothing, but if they died then it changes the story in a large way. Wrex is killable and he's fairly significant. also again, i'd like to point out, most of the squadmates in BOTH games don't heavily contribute to the plot at all in either game. ashley aside from ebing a possible LI and living/dying on vmire adds nothing to the story really. Samara, aside from ebing another powerful biotic for your team adds nothing to the actual story. so either way its not a HUGE deal.
I agree completely. However, a character that is not present in all games cannot be vital to the progression of the plot. They can contribute, sure, but they won't determine whether or not you can win the game.
ME1 the only real "important" squadmate is liara, because she's your connection to benenzia and thus saren. the rest aren't really that significant and coulda been swapped out with anyone really.
Yep, and Liara could have easily been a non-combatant.
ME2 the only real "important" squadmate is miranda, because she's your connection with TIM and your second in command and cerebrus authority figure on the ship. the rest arent really all that important.
Mordin was also essential for story progression, but again both of those could have easily been NPCs.
Anyway, I think you missed the point of my post--I was showing how to better present your points when debating on the forums, not actually arguing them.