Almostfaceman wrote...
Bourne Endeavor wrote...
One of my most prominent concerns is Earth becoming the focal point of the trilogy, with humans being the race of importance. In essence ME3 would be your cliched shooter story that has been beaten to death. I, therefore, remain hopeful Earth is destroyed relatively early. If BioWare desires the unique approach, that would be a phenomenal way to accomplish it.
Nothing personal, but wow am I glad you aren't designing this game. 
No offense taken. You are entitled to your opinion as I am mine own.

Almostfaceman wrote...
It's a false choice between "cliche" and "what Bourne Endevour suggested". There are other alternatives. If you think having the Earth destroyed in Act 3 is a good idea - more power to ya. I couldn't disagree more. I see it pissing off more people (myself included) than not. That's just my opinion.
I doubt they would response with any more hostility than the VS and Wrex fans. BioWare claims to be willing to take chances, to challenge the status quo. This is their opportunity to attempt something practically no company is ever willing. If they opt to pass on it, they forfeit the right to call themselves original.
jamesp81 wrote...
Bourne Endeavor wrote...
One of my most prominent concerns is Earth becoming the focal point of the trilogy, with humans being the race of importance. In essence ME3 would be your cliched shooter story that has been beaten to death. I, therefore, remain hopeful Earth is destroyed relatively early. If BioWare desires the unique approach, that would be a phenomenal way to accomplish it.
Alas, perhaps this trial is empty talk and Shepard goes rogue.
It would be lame if Earth was destroyed without a chance to prevent it. GrimDark stories can all go burn in hell, as far as I'm concerned.
Perhaps a compromise where half of Earth is destroyed and you can save the other half dependent on choices. I pondered a sacrifice of either Earth or the Citadel however that loses merit, although at least it would be something. Regardless, I find with the trailer provided, it will be contrived and cliche Earth is not in absolute shambles. If Sovereign could obliterate half the Citadel fleet, yet a full legion of Reapers cannot destroy one planet. They lose any significance as a god-like super villain in my opinion.
Nashiktal wrote...
Happy? I'm fine with not happy. Just not the earth being destroyed. It feels just as cliched as saving the galaxy with earth surviving.
Cliche is defined as a particular narrative, which recycles frequently used story arcs or plot devices. They inevitably become redundant and are commonly perceived to be "safe" and unoriginal. There have been numerous exceptions to the rule however the past indicates BioWare is not liable to perform such an undertaking. Thus, I ask you to name me five games in the last decade or so that have see Earth destroyed. The Shin Megami Tensei is the last I recall dabbled in this with the Nocturne entry, wherein the world ended in the first five minutes.
Compare the aforementioned to stories where the campaign to save Earth is the primary objective. We have...
Halo (2, partially 3, ODST, Reach and Wars)
Gears of War (1-3)
Resistance: Fall of Man (1-3)
Killzone (1-3)
Bullet Storm
Fall Out (1-3)
And the list continues. Virtually every game released eventually revolves around Earth; either as the pinnacle point of conflict or where we discover the deus ex machina. Mass Effect thus far as subverted this trope, albeit with bias towards humanity instead. Mass Effect 3 appears to be joining the club.
Modifié par Bourne Endeavor, 01 avril 2011 - 09:22 .