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Neverwinter 2011 discussion?


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8 réponses à ce sujet

#1
MrMidas

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I realise I am in the wrong spot but can someone please link me a good place to discuss the new Neverwinter game?

ty

#2
SuperFly_2000

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The only official place for now is their Facebook page:
http://www.facebook....NeverWinterGame

They will soon have a proper forum I think though...

#3
MrMidas

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Thanks.

I am just excited that we have something to look forward to.

#4
SuperFly_2000

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Yeah....me too :-)

#5
The Fred

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Meh, there is some mixed feeling on these boards about the new Neverwinter. It has the potential to be very cool, but I think some people see it as a perversion of everything they hold dear about NWN1 and/or 2. I think mostly people have decided to wait and see - I certainly have - and anyway it's nice to see Neverwinter getting some love.

#6
NWN DM

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437,356th edition, no toolset, no DMC, no server application.

Big selling points I guess.

#7
painofdungeoneternal

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Star Trek online and their superhero thing reskinned, Cryptic has a business model of rapidly development of new MMOs by reusing the same core engine and putting new genre's on top. To me this is both a good thing since most game engine development is just reinventing the wheel, but it also is possible that that reskinning is cosmetic/superficial and games are indeed better when they have an engine custom tailored for the game play involved.

It can be said that the best way to understand how things are going to turn out, is to study the history of what has come before. Since they have flying, jumping, and a good costume editor in their superhero MMO i am pretty sure we'll see that in NWNO as well. I would say playing their different MMO's and reading their forums would give you a sign of what we will be getting since they are basing this on those engines. I would also say there should be a lot fewer bugs than NWN1 or NWN2 had on release since their engine is very well tested.

They have clearly stated that you won't see any die rolls and it won't actually be using D&D mechanics ( d20 rolls ) but instead doing something different which approximates - this means to me it uses the same rules their current MMO's use.

I know they are spending a lot of time with modeling and artwork to make it look gorgeous - the "reskin" should be pretty sweet looking with well done monsters and areas, and it should follow up the rules for getting feats/powers/etc.. Superficially it will look like D&D.

I am hopeful they invested in adding new features to their engine to support D&D type things better. If they really invested a lot of energy into making it work like D&D then its a good thing. Since they are not reinventing the wheel and building on a proven foundation i am hoping the can implement things like horses, carriages.

Regardless since they are a MMO, user created content is going to be akin to the mission editors they already are providing, we won't be able to do our own scripts, do things which a corporation would not allow ( like the Haven PW ).

They also have a reputation for a "my way or the highway" about decisions which just does not have room for the Rule 0. Rule 0 is the biggest loser in all this, my ability to create my own rules, my own spells, my own PW, my own ideas based on my technical ability is just not possible. To me Rule 0 is D&D and NWN1 and NWN2 are what they are because they catered to that.

I am on a wait and see attitude, i will not judge it until release, they could implement support for me implementing my rules, my pw, my modules, my stories, and my models on their engine - would not mind getting hosting thru them, and it will be nice to give their game a play thru. I just don't have much hope it will be something that will have the staying power NWN1 and NWN2 have.

#8
metatheurgist

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In other words it's just more marketing BS. They're selling the name and not the game. What they're making is just Generic Fantasy Online with the NWN name attached for branding. Come my revolution the first people up against the wall will be marketers.

#9
painofdungeoneternal

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Maybe, maybe not. If they don't just reskin it and make a great story and gorgeous areas, it will be a great thing.

If it's got elminster and all the other faerun stuff, and the correct lore, it will be just as much a D&D game as the D&D movies were which did not really follow d20 rules. I would just not think of it as a d20 game, it's more akin to a movie adaptation than a video game, and frankly the entire gaming industry is trying to make these games into feature films.

The 4th edition rules are actually moving towards the types of rules you see in video games any way, which might make the resulting game something you cannot tell if they are or not following the correct rules because they won't show the actual rolls. I have to say a lot of the uproar about bugs are things that almost no on notices until they are pointed out, once you explain the issue in detail, there is an unholy uproar over something those same users would never be able to figure out is an issue unless it was spelled out for them.

To me this is all nitpicking, if i am playing a rogue, and forget about the rules and just get excited as i sneak up behind that evil dark lord to surprise him with a backstab, its well worth playing.