nicethugbert wrote...
Your bias is not helping your cause.
I thought you would be happy to see a kind soul like yourself.
nicethugbert wrote...
Your bias is not helping your cause.
Khayness wrote...
nicethugbert wrote...
Your bias is not helping your cause.
I thought you would be happy to see a kind soul like yourself.
calis_riakel wrote...
When i said not a Bioware quality game that's what i meant. In an interview just after DA2 launched Mr Laidlaw said that generally speaking they aim for a 90 for their games on metacritic.
... snip...
"...If the Metacritic isn't where we want it to be, and honestly our goal as a studio is to try and aim more for 90,..."
Taken from a Eurogamer article.here:
http://www.eurogamer...nterview?page=2
So, they've obviously not hit the bar they themselves strive for and what's more (and in spite of your opinion on Metacritic) they obviously do value it as a measuring tool and this is part of why many people who've criticised DA2 refer to it. So if Bioware acknowledge they didn't hit their own bar for quality i'd say it's fair for me to offer my opinion that it's not a (usual) Bioware quality game/
In regards to your second point, VO talent and work in and of itself does not a game make. The article in the OP which is what we're discussing i might add, even acknowledges that the VO work is solid. But again, there are so many other things that detract from the game weaker plot, inevitable outcomes with player choices making no - or very little impact (at best) on the overall story and so on.
You're going out of your way to accuse every man and his dog in this thread of being ignorant because you don't like what they're saying. Yet when confronted with facts, you again spout your OPINION
" Opinion: Metacritic = Assss."
and use it to dismiss something that is factual - Metacritic reviews have been a lot lower for 2 than Origins and part of the reasons for that can be attirbuted by reviewers both professional and amateur alike to the kinds of issues detailed in the OP's article.
It doesn't seem to matter what proof you're offered, you just shout it down and throw the word bull**** around in a dramatic attempt to mask your own lack of constructive arguments.
Modifié par nicethugbert, 02 avril 2011 - 12:33 .
- Songlian - wrote...
Oh, I’ve got my own place now? I’m rich now? Then how come I have the same amount of gold as before,
On the other hand, I really don't agree with him on the characters. Aveline monotonous? Leandra a shell of a character? Not in my playthrough.
calis_riakel wrote...
When i said not a Bioware quality game that's what i meant. In an interview just after DA2 launched Mr Laidlaw said that generally speaking they aim for a 90 for their games on metacritic.
... snip...
"...If the Metacritic isn't where we want it to be, and honestly our goal as a studio is to try and aim more for 90,..."
Taken from a Eurogamer article.here:
http://www.eurogamer...nterview?page=2
So, they've obviously not hit the bar they themselves strive for and what's more (and in spite of your opinion on Metacritic) they obviously do value it as a measuring tool and this is part of why many people who've criticised DA2 refer to it. So if Bioware acknowledge they didn't hit their own bar for quality i'd say it's fair for me to offer my opinion that it's not a (usual) Bioware quality game/
In regards to your second point, VO talent and work in and of itself does not a game make. The article in the OP which is what we're discussing i might add, even acknowledges that the VO work is solid. But again, there are so many other things that detract from the game weaker plot, inevitable outcomes with player choices making no - or very little impact (at best) on the overall story and so on.
You're going out of your way to accuse every man and his dog in this thread of being ignorant because you don't like what they're saying. Yet when confronted with facts, you again spout your OPINION
" Opinion: Metacritic = Assss."
and use it to dismiss something that is factual - Metacritic reviews have been a lot lower for 2 than Origins and part of the reasons for that can be attirbuted by reviewers both professional and amateur alike to the kinds of issues detailed in the OP's article.
It doesn't seem to matter what proof you're offered, you just shout it down and throw the word bull**** around in a dramatic attempt to mask your own lack of constructive arguments.
Modifié par Cybermortis, 02 avril 2011 - 01:22 .
Persephone wrote...
Someone wasn't paying attention there. After the DR my Hawke sure had a lot more cash added to her purse. (60 sovereigns are added at the beginning of Act II alone)
And I agree, Aveline wasn't monotonous nor was Leandra a shell of a character in my playthrough. But hey, different strokes etc.
Galad22 wrote...
Persephone wrote...
Someone wasn't paying attention there. After the DR my Hawke sure had a lot more cash added to her purse. (60 sovereigns are added at the beginning of Act II alone)
And I agree, Aveline wasn't monotonous nor was Leandra a shell of a character in my playthrough. But hey, different strokes etc.
That is like plus minus 0.
You do remember you used 50 sovereigns to get to deeproads in the first place.
Modifié par nicethugbert, 02 avril 2011 - 01:38 .
nicethugbert wrote...
And you ended up with a mansion and bribery works wonders in Kirkwall. Other games would give you the coin to buy a new super suit of badness and have you live under the stars.
Galad22 wrote...
Persephone wrote...
Someone wasn't paying attention there. After the DR my Hawke sure had a lot more cash added to her purse. (60 sovereigns are added at the beginning of Act II alone)
And I agree, Aveline wasn't monotonous nor was Leandra a shell of a character in my playthrough. But hey, different strokes etc.
That is like plus minus 0.
You do remember you used 50 sovereigns to get to deeproads in the first place.
calis_riakel wrote...
The above examples are significant plot elements the player can directly impact and alter the game with. But in 2 All you can do is hold on for the ride, it's all pre-determined and you cannot move outside of the plots stated outcomes regardless. You still have the same endgame encounters regardless of who you choose.
Galad22 wrote...
nicethugbert wrote...
And you ended up with a mansion and bribery works wonders in Kirkwall. Other games would give you the coin to buy a new super suit of badness and have you live under the stars.
And what do I do with a mansion exactly? It is not like anything ever happens there nor does it have any relevance to the game.
If I had been given choice whether to buy that mansion or not, I would have saved those sovereigns to buy some more swords or something. Besides that mansion was ours from the start, why did we have to buy it again? What happened about Leandra talking to Viscount about it. Nothing thats what, it was just forgotten.
Modifié par nicethugbert, 02 avril 2011 - 02:36 .
nicethugbert wrote...
You didn't just say that with a straight face. You can't possibly have that much trouble paying attention.
Let me see if I can communicate this.
Bribery
Bribery
Bribery
Bribery
....
Got it? No?
Corruption
Corruption
Corruption
...
Don't you remember how you even got into Kirkwall? You don't remember what you did for a year to feed your family? You don't remember what you did after wards? The magistrate and his son?
Holy ****, how daft are you people???
Galad22 wrote...
Persephone wrote...
Someone wasn't paying attention there. After the DR my Hawke sure had a lot more cash added to her purse. (60 sovereigns are added at the beginning of Act II alone)
And I agree, Aveline wasn't monotonous nor was Leandra a shell of a character in my playthrough. But hey, different strokes etc.
That is like plus minus 0.
You do remember you used 50 sovereigns to get to deeproads in the first place.
Persephone wrote...
No, it is not, considering that Hawke used most of it to buy the Amell mansion back.
Galad22 wrote...
Persephone wrote...
No, it is not, considering that Hawke used most of it to buy the Amell mansion back.
I asked this once already, but I'll do it again if you didn' see it.
Why do we have to buy that mansion, since it was ours already?
Leandra was supposed to talk to Viscount about it and he is rather reasonable guy.
So why do we have to waste money on something that rightfully belongs to us? Did you see any reasonable explanation for this in the game since I certainly didn't.
neppakyo wrote...
I agree. Makes no sense, but there is a lot of DA2 that doesn't make sense.
I'll just wait for the master troll thughubert to call you daft and or other names
Cybermortis wrote...
It isn't just Metacritic that is giving lower scores. All the sights I've run across in passing are give DA2 a lower score than DAO.
The IMdb scores go like this;
Dragon Age 2; 8.4
Dragon Age Awakenings; 8.6
Jade Empire; 9
Dragon Age Origins; 9.5
Mass Effect; 9.6
Mass Effect 2; 9.8
These rating are in line with what I'm seeing elsewhere - DA2 is considered roughly equal to Awakenings, ME and DAO are more or less equal but better than DA2 and ME2 is considered the best of the (fairly) recent Bioware titles. Even Jade Empire is being considered better than DA2, and JE was the worst selling title BW had up to this point. (I'm guessing that the higher score for JE might be because it didn't pretend to be something it wasn't, even by assosiation).
The sales figures we can get show an interesting picture. DAO sold fewer copies than DA2 in its first week, but in the following weeks the DAO sales picked up while those for DA2 have taken a nose-dive on all platforms. This is not the sign of a well received game - especially not on consoles where people can rent before buying and decide for themselves if they want the game. That retailers have also allowed refunds of the game (and I've never heard of this happening before) and in some places have almost halved the price of the game is also telling.
DAO sold some 4 million copies, and was intended to have some 2 years of DLC until poor sales brought and end to them. DA2 was predicted to have sales of some 4.5 million, and clearly a lot was expected from the DLC. However going off the sales figures it seems unlikely that it is going to come close to the sales of DAO (and indeed DAO is outselling DA2 in many places even now), and if the DLC sales for DAO were low I really can't see DA2 managing to do anything but worse.
Again, this is not the sign of a game that has been well received or that is well thought of.
Voice overs and/or acting really don't make for a good game. There was a time in the mid 1990's when live action games were ten a penny. Some of these used expensive sets and good actors - indeed there have been at least two Star Trek games that used both actors from the series and the same sets used in the series, and even Star Wars got two such games.
The only games of this date that proved to be any good were the later wing commander games - which ironically had far more choices than DA2 even down to being able to pick particular mission lines, and more concequences if you made the wrong choice.
The later WC games were quite good, but not because of the acting itself rather the live action helped set the scene and added to a decent combat flight sim. It may seem wrong to compare a flight combat sim to DA2, but the point is that the games that relied on the live action and acting to cover for a lack of choice or plot did not do well no matter how good the acting and sets were.
DA2 has fallen into a similar trap, in that it seems to be trying to hide a lack of depth (almost certainly a result of the games short development cycle rather than any intrinsic problems with the team making it) behind flashy graphics.
Bioware should take note that the companies who tried this trick back in the 1990's went bankrupt - even Origin, who made the Wing Commander series, went down this route and their games were by far the best of the litter.
Modifié par nicethugbert, 02 avril 2011 - 02:50 .
Galad22 wrote...
Persephone wrote...
No, it is not, considering that Hawke used most of it to buy the Amell mansion back.
I asked this once already, but I'll do it again if you didn' see it.
Why do we have to buy that mansion, since it was ours already?
Leandra was supposed to talk to Viscount about it and he is rather reasonable guy.
So why do we have to waste money on something that rightfully belongs to us? Did you see any reasonable explanation for this in the game since I certainly didn't.
Galad22 wrote...
neppakyo wrote...
I agree. Makes no sense, but there is a lot of DA2 that doesn't make sense.
I'll just wait for the master troll thughubert to call you daft and or other names
He used daft already.
Perhaps he has more insults in his pockets.