I agree with almost everything written in that article. I don't think the game is bad, but it could have been much better.
Battles: I am a bit torn on this subject. I kind of liked the faster pace and I enjoyed how the mages staffs also deal melee damage.
I don't like how enemies simply pop out from the sky. I prefered DAO's handling of enemy encounters better in that respect and how it enabled more interesting battle strategies.
Exploding bodies & blood:Well... what can I say? I don't like it. It's just too much. Silly.
Rogue:Where has the laying out of traps gone? Or the pickpocketting? In DAO I loved sneaking up on the enemy and laying out traps where they were most effective. Of course, the way battles are handled in DA2, you can't any such strategies, which is shame.
Armour:Loved some of the new Rogue armour and that the 'neck line' was covered up in different ways than just the 'dog collar' from DAO. Bethany's scarf, comes to mind.
While I visually liked the companions' own armor style, I often wished I could have given those new boots (robes etc) I just got from a chest/foe/merchant to one of my companions. I would like to have the choice to either let them keep their own armour or give them those pieces my character can't wear.
Companions:In DAO I really cared for most of the companions. However in DA2... you just don't get much of chance to do so.
Bethany I would have wished to have on my chars side for the rest of the story, as there would have so much potential to find out more about Hawke's family, even about Hawke him-/herself.
Carver: Again, so much lost potential there.
Anders: The way the story plays out, I just don't see why I should let Hawke care for him, if there's no chance to influence his actions in the end. The same applies to Merill, which I think is a shame, as I enjoyed how she was voiced and her sometimes bumbling ways.
Varric: Definitely the best character in this game. I thought he was very well written and voiced. I always keep him in my team.
Aveline: Contrary to the author of the review, I liked that character. A solid friend to Hawke.
Fenris: I can't decide how I feel about this companion. Sometimes I like him - up to the point where he goes on a rant on how all mages are evil etc. While I can understand his point of view, I really whished that, after several years in the company of Hawke's entourage, he'd be a bit more... understanding towards mages.
Isabella: I haven't had her much on my teams so far, so I can't comment much about her.
Conversations:While there is an improvement compared to Awakenings, I still prefer DAO's way of handling it. It would help a lot to make me feel more involved, if I could talk to my companions wherever/whenever I want (except in battle, of course).
I do like how the others have their own homes and visit each other sometimes, though. That's a very nice touch, in my opinion.
Another thing that annoyed me sometimes is how the answers are paraphrased in the conversation wheel. Sometimes what's been written and what's actually been said by Hawke differs simply too much and I was sitting in front of my monitor thinking: Hey, no! That's NOT what I meant! At all!
Mages vs. Templars:Having a sister who's an apostate, my Hawke of course supports the mages' case, though not supporting blood magic. Over the years she keeps trying to ease the tension between those two parties. She even sides with the mages in the end (on her first playthrough, anyway).
I was very disappointed how almost every mage turned to blood magic, even the first enchanter in the end. No matter what choices have been made before.
In the end I despised both groups and would have loved to grab Hawke and his friends and return to Ferelden and let those thick headed morons (sorry) finish each other off by themselves.
I think the frustrating part is that there is no real choice. Maybe it's because of how the story is told -> Varric telling how it was. It wouldn't make any sense for Varric to be questioned like this, if there hadn't been a huge mess in the end.
Telling DA2 this way was a brave decision. It is in its own way a refreshing change. In my opinion however, it confines the overall story too much.
As I stated at the beginning of my rambling thoughts, the game is not bad. It is enjoyable. However it lacks the certain something that DAO had, that made me replay it several times.
Oops, sorry for this long post. And I appologize for any grammar/spelling mistakes. It is late and English is not my native language. I hope though, that you understand what I've been trying to say.

Edit: Forgot one more thing! I loved that some of the old DAO characters had a short cameo. However, if it hadn't been for the voice, I wouldn't have recognised Zevran.

I prefered how he looked in DAO. I do like the big eyes of the elves, however.
Modifié par Amenirdis, 03 avril 2011 - 02:34 .