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S&S Experiment: Early Elemental Setup


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#26
IN1

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Well, let's admit: if you aren't much into meta-gaming, there is no money in this game :)

#27
IN1

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Updated the OP with Act II info. In short: stick with Desdemona, your new Reaver damage-boosters and Runes of Striking will carry you through admirably well. Unfortunately, Act II 1-handers are totally underwhelming :(

#28
WJC3688

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Nice work here, this looks like a very cool build, I'll be following this and maybe giving it a try myself at some point.

I don't have the Fadeshear, so what would you recommend I use as an alternate weapon for nature immunes?

#29
IN1

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Windsong Axe is the way to go. It has good stats by itself and that +11 electricity dmg will come handy vs. nature-immune creatures (they are weak to electricity, as a rule). It's not super-expensive, by the way: 19 g only.

#30
SuicidalBaby

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act 1 level 9
Dalish Vendor
Greater Dalish Amulet - 2.70g
+5% nature dmg
+2 stam regen

#31
IN1

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Well, Act III is easy with +88% fire dmg and +135% animation speed. Sataareth shreds everything to pieces in seconds. I'll probably record a Hybris video, and that's about it.

What I really want to do next is a pure solo, no teammates -- bots or otherwise, warrior build (not limited to S&S). Basically, it's Anderfel/Desdemona build during Acts I-II, and Sataareth/Bloom in Act III.

#32
SuicidalBaby

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does the addition of teammates increase enemy health/damage?

#33
Jman5

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SuicidialBaby wrote...

act 1 level 9
Dalish Vendor
Greater Dalish Amulet - 2.70g
+5% nature dmg
+2 stam regen


Oh my god. I keep reloading that vendor and he keeps showing me different rings/amulets/belts. The only consistent one is Dirthamen's Secret. Does anyone know how this works? I saw a belt that gave 5% nature damage, but I haven't seen the amulet you pointed out.

#34
SuicidalBaby

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its all random, like lowtown vendors, like hightown vendors. Bodahn's shop even randoms 2 items, you can get a templar suit from him early on.

greater "whatever" items generally have a low rate % drop and even then you're gambling on the stats that will be on it.

Modifié par SuicidialBaby, 01 avril 2011 - 08:54 .


#35
Jman5

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SuicidialBaby wrote...

its all random, like lowtown vendors, like hightown vendors. Bodahn's shop even randoms 2 items, you can get a templar suit from him early on.

greater "whatever" items generally have a low rate % drop and even then you're gambling on the stats that will be on it.


There has to be a pool of items that show up in each vendor though right? The dalish vendor is the only one I've seen the nature damage item from.

#36
Jman5

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whoa just saw an ornate Dalish Amulet
11 mana/stamina
5% nature damage.

#37
SuicidalBaby

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he's the only one with random items that contain +% nature damage. hightown - robes by jean luc has a pair of boots that give +5% with rune slot and there is a pair of gloves around that give +3% I think in the gallows shops.

#38
SuicidalBaby

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oh I should mention that if you do Ameranthine Traitors Royauex One Two drops near the Varetahl cave in Act 1. From 7-12 this replaced fadeshear with out using the runeslot for nature immune enemies. Some of the Coterie are immune i think.  Raiders at night on the docks as well.

@ 10 fade shear catches up in base damage but One Two has +4% crit and 35 ish attack power + rune slot

Modifié par SuicidialBaby, 01 avril 2011 - 09:14 .


#39
SuicidalBaby

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picked up an Ornate Dalish Belt with 7 health 4% nature

#40
IN1

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Actually, I'm not sure it's worth sacrificing everything for +X% nature damage early into the game. Bonny Lem's Enchanted Silverite Belt gives you +1 to all attributes, which is far more valuable early game than +4% nature damage (you don't have enough damage-boosters at that point, anyway). Of course, in Act II (not to mention Act III), the situation changes quite radically.

#41
SuicidalBaby

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yeah i just like to have options. since you take control you can substitute a soft might from items. still checking in hopes of a ring. that belt is usually a standard get for me.

#42
IN1

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OP updated with Hybris fight. As you can see, with two Haste-bots, Sataareth S&S warrior is just silly and unfair. Definitely worth trying it solo, however.

#43
Atmosfear3

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The hybris video made me lol. That is some crazy dps though Hawke does look pretty silly wearing robes :x Also, now I understand why Volcanic Shield is in the game. I don't think BW really thought it through when they were itemizing for each class.

#44
SamilTane

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Hey IN1, I'm trying this build too: in act 2 with Desdemona and all the +x% nature damage stuff I could find (was seriously pleased to come across the +12% nature boots), with berserkerish and stagger-inducing abilities, and my party optimized for stagger and disorient combos.

However I'm not convinced that I'm doing more damage than I would with a 2H because of the huge reduction in melee AOE. Have you parsed the DPS? (Is it actually possible to do so?) I'm also finding it a little troublesome that some enemies have high nature resists, but that's just me. :)

#45
IN1

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SamilTane wrote...

Hey IN1, I'm trying this build too: in act 2 with Desdemona and all the +x% nature damage stuff I could find (was seriously pleased to come across the +12% nature boots), with berserkerish and stagger-inducing abilities, and my party optimized for stagger and disorient combos.

However I'm not convinced that I'm doing more damage than I would with a 2H because of the huge reduction in melee AOE. Have you parsed the DPS? (Is it actually possible to do so?) I'm also finding it a little troublesome that some enemies have high nature resists, but that's just me. :)


That's a fair point regarding 2H, of course. If there only was a nature/cold 2H weapon to deal with those Qunari in Acts I-II, I'd say you are 100% right. As it stands, though... Not so sure.

Also, please understand it's not an optimized damage build, just an experiment in animation speed/elemental dmg synergy I find interesting. There are several approaches I can think of to building a maximized/optimized dmg party, and none of them involves a S&S Desdemona warrior :) 

Modifié par IN1, 02 avril 2011 - 07:49 .


#46
SamilTane

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Just a quick shoutout. This build can seriously rival some 2H builds with assail > besiege. That, and maxed out attack speed buffs and damage resist debuffs, is making this seriously fun to play.

#47
IN1

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True. Fun, efficient, pretty aggressive S&S style. However, it gets somewhat silly and OP in Act I with Sataareth and +X% fire damage setup :( In the party format, at least.

#48
Jman5

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I noticed in your act 2 and act 3 videos you had a bunch of really expensive items. Did you do some runscript money? Even with a whole slew of ROFs I'm having trouble figuring out how you scraped up the funds for both of those armors, the jewelery, and tomes.

Nice video demonstrations either way.

#49
IN1

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Jman5 wrote...

I noticed in your act 2 and act 3 videos you had a bunch of really expensive items. Did you do some runscript money? Even with a whole slew of ROFs I'm having trouble figuring out how you scraped up the funds for both of those armors, the jewelery, and tomes.

Nice video demonstrations either way.


Yes, that's obvious. Sorry, I had to cheat! © Heh. I admit my patience was spent mid-Act II, and I really wanted to compare different setups.

A small compensation for all the RoF freaks: the good news is I did buy King Something's legitimately, and relatively early into the Act, before my patience ran out :) No idea about both super-expensive rings: probably unattainable by normal means, I just wanted to maximize my performance. My educated guess is one of them should be possible to acquire by late Act II. Whether it's worth it or not is another matter. 

#50
rumination888

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With RoFs in Varric, Lion of Orlais, Mystic Vestments/Robes of the Notorious Pirate, and String of Pearls for the entirety of Act 1 and 2, I only had enough money to buy Ring of the Ferryman(~110g) and Fallen Star(~50g).

I almost had enough money to buy the Robes of Cleanliness. I probably would've had enough if I was greedier during some quests, or if I didn't spend over 50g on companion armor slots and gifts. I also spent a bunch of money on other items - runes, minor gear(Regret, Staff of Primal Order, Dull Brass Amulet, etc), poisons/potions, and attribute/ability boosts.

All in all, I think I earned ~400 gold throughout the course of the game.