Why fear multiplayer? (and other questions & suggestions)
#1
Posté 31 mars 2011 - 09:18
would take too much of the dev's attention away from the campaign? Or
perhaps you don't want the annoying immature fans of a certain
super-popular and overrated shooter to invade the ME community?
I myself use to play almost exclusively multiplayer shooters (team/objective-based shooters only, like Battlefield, MAG, Killzone) before playing ME2. Campaigns in multiplayer shooters generally suck; bad story, and way too short, so if the fears of multiplayer leading to a dillutes singleplayer is justified... after playing ME2 though I really doubt Bioware would neglect singleplayer. Basically, I have faith in Bioware to not **** up the singleplayer.
If multiplayer does happen, there is something I am very afraid of. I fear Bioware might try to copy CoD, a game whose success is solely based off how easy and simple it is to the casual gamers. Mass Effect already has an awesome class system, I would rather they build upon that (and make the soldier class a medic... being the only class with assault rifles would get people to play as medics). I don't want it to be just a simple "guys with guns doing TDM, CTF and other boring unimaginative modes that every other shooter has done" kind of thing, I want diverse abilities, biotics, tech powers, interesting game modes that reward teamwork, and beautiful maps (When I did the Normandy Crash Site mission, I was so amazed by the snowy environment that I wished it was a map in one of the shooters I play). If an MP does happen, it probably won't be like this, it will probably be like CoD because thats the kind of crap that sells.
If you do want multiplayer for ME3 (and lets say it doesn't hurt the singpleplayer), how do you want it to be?
#2
Posté 31 mars 2011 - 09:22
#3
Posté 31 mars 2011 - 09:25

Wait.... that's Shepard! Tali? Zaeed? wtf
#4
Posté 31 mars 2011 - 09:28
KAGEHOSHI- wrote...
Why is everyone so afraid of multiplayer? Are you guys afraid the MP
would take too much of the dev's attention away from the campaign? Or
perhaps you don't want the annoying immature fans of a certain
super-popular and overrated shooter to invade the ME community?
I myself use to play almost exclusively multiplayer shooters (team/objective-based shooters only, like Battlefield, MAG, Killzone) before playing ME2. Campaigns in multiplayer shooters generally suck; bad story, and way too short, so if the fears of multiplayer leading to a dillutes singleplayer is justified... after playing ME2 though I really doubt Bioware would neglect singleplayer. Basically, I have faith in Bioware to not **** up the singleplayer.
If multiplayer does happen, there is something I am very afraid of. I fear Bioware might try to copy CoD, a game whose success is solely based off how easy and simple it is to the casual gamers. Mass Effect already has an awesome class system, I would rather they build upon that (and make the soldier class a medic... being the only class with assault rifles would get people to play as medics). I don't want it to be just a simple "guys with guns doing TDM, CTF and other boring unimaginative modes that every other shooter has done" kind of thing, I want diverse abilities, biotics, tech powers, interesting game modes that reward teamwork, and beautiful maps (When I did the Normandy Crash Site mission, I was so amazed by the snowy environment that I wished it was a map in one of the shooters I play). If an MP does happen, it probably won't be like this, it will probably be like CoD because thats the kind of crap that sells.
If you do want multiplayer for ME3 (and lets say it doesn't hurt the singpleplayer), how do you want it to be?
why is multiplayer always a must in the first place? why shouldnt mass effect stay the way it is? i never cared for multiplayer and in fact i think multiplayer truley does kill the single player story. if mp fans can explaine why mp is needed in everygame ill listen
Modifié par Tazzmission, 31 mars 2011 - 09:29 .
#5
Posté 31 mars 2011 - 09:28
No what really needs to happen, not in ME3 because it would make no sense, is CO-OP! An actual Co-op RPG where both players are important (not player 1 does everything and player 2 just hangs around). The third game of a trilogy isn't the place to shoehorn it in though.
Either a remake of the trilogy or a brand new franchise though would be fine.
#6
Posté 31 mars 2011 - 09:32
#7
Posté 31 mars 2011 - 09:32
#8
Posté 31 mars 2011 - 09:33
Why would we want multiplayer is the real question? Mass Effect shooter-wise is not that good of a game.
No what really needs to happen, not in ME3 because it would make no sense, is CO-OP! An actual Co-op RPG where both players are important (not player 1 does everything and player 2 just hangs around). quote]
honestly co-op is a p*ssy way to complete a game. ive tried co-op multiple times and i didnt like it at all.. i feel co-op is just for fans who cant beat the game on there own
#9
Posté 31 mars 2011 - 09:35
#10
Posté 31 mars 2011 - 09:37
Tazzmission wrote...
honestly co-op is a p*ssy way to complete a game. ive tried co-op multiple times and i didnt like it at all.. i feel co-op is just for fans who cant beat the game on there own
Are you serious? No, Co-op is for people who want to play with their friends. The problem with Co-op in RPGs is that player 1 is given all the importance, what needs to happen is a Co-op RPG where both players play an active role in conversations and decision making.
#11
Posté 31 mars 2011 - 09:39
But developing and intergrating a multiplayer component takes development time and money. Which could be used to expand, extend further the game itself. Spending these on multiplayer would be a waste.
The game is about Shepard, his/her story, the events of the universe around him/her,
That's why co-op is out of the question. It's about Shepard, and not Shepard and randomguy987.
And why would we even want it here? It is fun in some games, yes, but for ME, it's simply a waste of time and money.
So no, we aren't afraid of multiplayer, we just realize that it's not wanted.
#12
Posté 31 mars 2011 - 09:39
Bamboozalist wrote...
Tazzmission wrote...
honestly co-op is a p*ssy way to complete a game. ive tried co-op multiple times and i didnt like it at all.. i feel co-op is just for fans who cant beat the game on there own
Are you serious? No, Co-op is for people who want to play with their friends. The problem with Co-op in RPGs is that player 1 is given all the importance, what needs to happen is a Co-op RPG where both players play an active role in conversations and decision making.
no because id hate the thought of playing with a friend that sucks at the game. and im still waiting on why multiplayer is a must have for mass effect
#13
Posté 31 mars 2011 - 09:40
FobManX wrote...
Every second they spend on some sort of separate multiplayer is time that could be spent making the single player experience better.
Multiplayer has a different dev team 90% of the time most of whom wouldn't work on SP anyways.
#14
Posté 31 mars 2011 - 09:41
#15
Posté 31 mars 2011 - 09:41
MP weakens SP, for sure.
There are only FEW companies who bother to make master SP while there are numerous nameless developers making MP game. So leave ME as it is. We don't need another stupid leveling games.
#16
Posté 31 mars 2011 - 09:51
The two most popular ones seem to be:
1). Multiplayer will draw resources away from singleplayer development.
2). Multiplayer represents a greater focus on shooter combat and less emphasis on role playing.
The first fear strikes me as incorrect, as game development is modular and you'd probably have people who's entire job is multiplayer. I'd assume that the budget for ME2 was larger than the budget for ME1 because they knew in advanced how well ME2 would probably sell. And given how successful ME2 was, I assume the budget for ME3 is larger as well. I doubt that if there is a multiplayer portion of ME3 that it will any causative relationship to the quality of the single player portion.
The second claim is a matter of opinion, one I disagree with. Many people are classic RPG fans in the sense that they want points to distribute among stats in a pause menu screen that looks like a spread sheet or tree. They see these elements as being removed from ME2 and are worried the same thing will continue in ME3. They see the effort to market the mass effect series to new audiences as a threat, and the inclusion of multiplayer the ultimate sign that the threat is real.
In my own opinion, multiplayer would be quite good if done properly. I feel that you will find that opinion more common just about anywhere else but here on the BSN. I personally would rather see competitive multiplayer (i.e. Capture the Flag on the Citadel) over cooperative mode, again personally.
Modifié par Uszi, 31 mars 2011 - 09:51 .
#17
Posté 31 mars 2011 - 09:53
MULTIPLAYER DOES NOT DRAIN RESOURCES.
Multiplayer itself for any game that is both SP and MP uses very, very, very, very little resources. It's worked on by seperate Dev teams who wouldn't be working on SP even if MP didn't exist.
Even in games like Call of Duty where MP is a huge issue the majority of Dev funding and time goes into SP. Why? Because MP can just copy SP resources, all the textures, voice acting, equipment, maps. Most of the time are ripped out of Single Player. It's been way since freaking DOOM. Very little effort and dev time has to go into multiplayer if the game is not Multiplayer only, most of it has to do with balancing which is why MP has a different dev team who does only multiplayer.
An example of multiplayer that would drain resources is a co-op campaign where both players are active in conversations and decisions. Which is why it shouldn't be shoehorned into ME3 and instead saved for a different game.
#18
Posté 31 mars 2011 - 09:55
Tazzmission wrote...
Bamboozalist wrote...
Tazzmission wrote...
honestly co-op is a p*ssy way to complete a game. ive tried co-op multiple times and i didnt like it at all.. i feel co-op is just for fans who cant beat the game on there own
Are you serious? No, Co-op is for people who want to play with their friends. The problem with Co-op in RPGs is that player 1 is given all the importance, what needs to happen is a Co-op RPG where both players play an active role in conversations and decision making.
no because id hate the thought of playing with a friend that sucks at the game. and im still waiting on why multiplayer is a must have for mass effect
Co-op wouldn't make it not about Shepard, just let someone play as an existing squad member during missions, no need for new characters or new stories. Example: I'm playing as Shepard, and I have Jack and Garrus, my brother grabs another controler and plays as Garrus.
#19
Posté 31 mars 2011 - 09:56
IntoTheDarkness wrote...
Because the counterpart of your very first statement is true.
MP weakens SP, for sure.
There
are only FEW companies who bother to make master SP while there are
numerous nameless developers making MP game. So leave ME as it is. We
don't need another stupid leveling games.
How do you know MP weakens SP for sure? Why would MP weaken SP?
#20
Posté 31 mars 2011 - 09:57
KAGEHOSHI- wrote...
Co-op wouldn't make it not about Shepard, just let someone play as an existing squad member during missions, no need for new characters or new stories. Example: I'm playing as Shepard, and I have Jack and Garrus, my brother grabs another controler and plays as Garrus.
ME3 doesn't need that. That's exactly what I don't want, that's lazy co-op. We need a true co-op RPG, not in ME3 because that's Shepard's story, whatever Bioware makes after it would be nice.
#21
Posté 31 mars 2011 - 09:58
Bamboozalist wrote...
An example of multiplayer that would drain resources is a co-op campaign where both players are active in conversations and decisions. Which is why it shouldn't be shoehorned into ME3 and instead saved for a different game.
I agree with every thing you said, except for the shoehorning part.
How do we know that it would be shoehorned in and not planned from the beginning? What if the plans for cooperative campaigns where both people interact has been planned on since ME2 development ended and ME3 development began?
I also do not want a cooperative campaign, since I feel this is even less of a fit for the game than anything else.
#22
Posté 31 mars 2011 - 09:58
If you come up with at least three, I'll be surprised.
Multiplayer is bad because a developer usually focuses on one or the other - and the one that gets the least attention is downright terrible. The truth is, Mass Effect doesn't need one. It's has always been about a player being immersed in the story.
And keep co-op the hell away from Mass Effect as well. The last thing I need is people who like to goof around when I need support.
Modifié par ADelusiveMan, 31 mars 2011 - 09:59 .
#23
Posté 31 mars 2011 - 10:06
KAGEHOSHI- wrote...
Tazzmission wrote...
Bamboozalist wrote...
Tazzmission wrote...
honestly co-op is a p*ssy way to complete a game. ive tried co-op multiple times and i didnt like it at all.. i feel co-op is just for fans who cant beat the game on there own
Are you serious? No, Co-op is for people who want to play with their friends. The problem with Co-op in RPGs is that player 1 is given all the importance, what needs to happen is a Co-op RPG where both players play an active role in conversations and decision making.
no because id hate the thought of playing with a friend that sucks at the game. and im still waiting on why multiplayer is a must have for mass effect
Co-op wouldn't make it not about Shepard, just let someone play as an existing squad member during missions, no need for new characters or new stories. Example: I'm playing as Shepard, and I have Jack and Garrus, my brother grabs another controler and plays as Garrus.
no i still hate that idea. to put it more clearly i actually enjoyed going solo alot in arrival. now just because i liked it dosent mean id recommend the full me3 game should be focused on that . the thing with multiplayer is that to me it dosent have replay value at all. same go's for co-op, i have no urge of having a friend team up with me because i believe mass effect is for the single player fans and should stay that way
#24
Posté 31 mars 2011 - 10:06
ADelusiveMan wrote...
Name one game that has succeeded with making a high quality multiplayer and single player at the same time.
If you come up with at least three, I'll be surprised.
DOOM
Call of Duty 2 and 4 before the franchise became rehash-mode
Starcraft 1 and 2
Also no the Dev always focus on Singleplayer because as I said before MP uses most of singleplayer's resources. MP Dev Teams are dev teams who do nothing but multiplayer because SP and MP require two completely different skill sets.
#25
Posté 31 mars 2011 - 10:07
Halo does it pretty well... I enjoy the SP portion a lot.ADelusiveMan wrote...
Name one game that has succeeded with making a high quality multiplayer and single player at the same time.
If you come up with at least three, I'll be surprised.
Multiplayer is bad because a developer usually focuses on one or the other - and the one that gets the least attention is downright terrible. The truth is, Mass Effect doesn't need one. It's has always been about a player being immersed in the story.
And keep co-op the hell away from Mass Effect as well. The last thing I need is people who like to goof around when I need support.




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