Noelemahc wrote...
To the poster above me: my suggestions are of the generic variety. If we get a separate game, akin to Metal Gear Online, this would be wondrous. There are many ways of retaining RPG aspects even in competitive multiplayer, but your idea of MMO-izing the experience is not something I can agree with. A simple overarching metaplot of Omega merc bands fighting for territory is already a good enough plot point to build an epic multiplayer on.
Take a peek at the threads dealing with fears that ME 3 will take place solely on earth (quite likely unreasonable fears of course). What they point to is a very very potent notion that restricting someone's experience in the Mass Effect universe to just one area is not something anyone is interested in. Atleast not the current player base.
The ME titles thus far have been just as much about the universe it's in as the storyline. People love traveling around in their spaceship from place to place. They love the freedom to quest and have horizontal growth; make decisions and so forth. Everything that keeps the experience of exploring this universe from being too dictated, prewritten, and linear.
The producers at Bioware have already come forward and said, this is not the last we will see of the ME universe, though it is the end of Shepard. I'm sure you're aware of this.
So the choice is to either do more of the same, which some might enjoy, but others would always compare back to the original trilogy, wanting cameos and appearances from their favorite characters etc. Or to do something different that still allows for roleplay and exploration of this universe that's already got so many hooked.
People have also been clammoring for multiplayer, as the last few pages indicate, though not everyone wants meaningless arenas and capture the flag that totatlly pull people from the plot, and break this thirdwall/ spoil the immersion they get from the single player campaign.
This, to me, lends itself to a massively multiplayer, role playing experience. A mature rated title that hopefully prevents too many youngins from joining up, which allows people to explore in a new way- still familiar in style and true to the lore/feel of the original 3, but on a level they never before dreamed of.
Noelemahc wrote...
After all, Dead Space 2 has a single phrase for its multiplayer's plot, and doesn't make said multiplayer any less enjoyable.
I haven't played Dead Space 2, but I didn't quite understand what you meant here.




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