Sorry if the question has come up before, but I'm (relatively) new to these forums.
Anywho, I'd like to add a new specialization and corresponding skill treee to the Mage class. I've read the tutorials here and here, as they more or less pertained to what I wanted to do, albeit being intended for the original game. Both were very helpful, though the latter may be overkill/impossible for DA2. However, I'm just creating a new specialization, and not a new class per se.
Though I've done a bit of modding work for other games and am familiar with programming, I've never really done any modding for Dragon Age before now, so I've got a few questions (in varying degrees of noobishness
1) First and foremost, is what I intend to do possible for Dragon Age 2 at present state? I wouldn't mind experimenting a bit,but it's all a moot point if it can't be done yet
2) Some column names appear in GDApp/Open Office as 16-bit strings. My understanding is that GDApp doesn't recognize them yet, so I'm not sure what all the parameters are. Can anyone shed some light on this?
3) Also, I noticed the various string ID numbers, which I assume are references to where names,descriptions,etc are defined. Where are those stored, and do I need to do anything special to define new ones?
Sorry if any/all of these questions have been answered, but after prodding around on my own for a bit I figured I'd ask. Thanks a bunch for everyone's time, and I'd greatly appreciate the help.





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