Romances. The work was bad for the characters yet interesting.
I tested Isabella. A good romance. But I have not hooked. And if I have not hooked, it's not because of her, it is because of bad work done in the romances in general DAII.
It's simple, romances are performed only by cut-scene very interventionist, with a possibility to choose one or two sentences, and you're done. Unable to leave the cut scene, impossible to master the course. They come, they will not stop or land, as fast as the wind.
They ordered the tempo and we have nothing to say. Yes sir, at your service !
Cliiing, The doorbell rang of love, you can get your cut scene of 2 seconds, it said in the newspaper. Hum ! Very bad.
If there were a lot, it could compensate, but how in the game? Not much cut-scene throughout the game separated by a long time to do lots of quests.
Could not give a kiss when we want, to hold its Li in its arms. To develop a dialogue when we want with our wives or companions dumb that interact with each other, as if we were not there.
Ultimately, the romances in DA2 were terrible, and very frustrating. Let's be honest. who has not been frustrated ? The characters deserved better.
For my part, I was not impressed and I'm able fingers in the nose finish this game without romance ( as useless in the background and not in impressive in the form), which is the first time in a bioware game for me .
It is imperative to not follow this path for DA3.
Then it is time to take the big leap forward, not backward. It is time to strip the characters when they go to the carnal act. I have seen in The Wither 2 that they had done, Bioware has always made beautiful romances, they can't be left behind in this area .
We are not children. It's ridiculous.
What else to improve ? Ah yes, allow this time for real, romances with NPCs, which wasn't the case like it was said....
Modifié par Sylvianus, 31 mars 2011 - 10:36 .





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