sympathy4saren wrote...
As a matter of fact, could somebody please contact Peter Jackson? Seriously?
He's busy, filming for The Hobbit just started not long ago.
Also, we still don't have a link from the OP.
sympathy4saren wrote...
As a matter of fact, could somebody please contact Peter Jackson? Seriously?
leonia42 wrote...
Also, we still don't have a link from the OP.
sympathy4saren wrote...
As a matter of fact, could somebody please contact Peter Jackson? Seriously?
ReconTeam wrote...
I'm still waiting for him to do the Halo movie too.
Somebody ought to clone the real Peter Jackson. The fat one, not the skinny one who would get eaten by the fat one if they were to meet.
SupR G wrote...
leonia42 wrote...
Also, we still don't have a link from the OP.
Only IMDb Pro members can see the page.. so giving a link is pretty pointless. Go become a member and check for yourself.
leonia42 wrote...
SupR G wrote...
leonia42 wrote...
Also, we still don't have a link from the OP.
Only IMDb Pro members can see the page.. so giving a link is pretty pointless. Go become a member and check for yourself.
And only pro members can edit those, right? Anyway, that is a convenient excuse. Confirmed information that nobody can look up?
Lukertin wrote...
Yea, if you don't care about things like pacing.maxulic wrote...
The same way that you can condense more than 1000 pages of Lord of The Rings in about 9 hours.
ME1 is basically 1. Eden Prime and introduction of the main characters, 2. The Citadel and convincing the Council of Saren's activities, 3. Therum and finding Liara, 4. Noveria and the Rachnis, 5. Feros and the Thorian, 6. Virmire and the confrontation with Saren, 7. Ilos and finding the fate of the Protheans, 8. the battle of the Citadel.
It fills 150 mn of movie with no sweat.
Modifié par maxulic, 02 avril 2011 - 01:33 .
Modifié par maxulic, 02 avril 2011 - 01:33 .
Stoko981 wrote...
How rubbish an ending would that be for a film? Humanity's getting it's arse kicked, reinforcements arrive, we drive off the small occupying force, yay victory, but then, the Alien Scum gear up to completely smack us down in retaliation, we won the battle but the war'll destroy us, we're completely and utterly scre... when bam, the local government steps in and gives the turians a time out.
If I didn't know it was coming, I'd call that the worst cop out ending in history and walk out of the cinema in disgust.
Anyone else?
maxulic wrote...
Lukertin wrote...
Yea, if you don't care about things like pacing.maxulic wrote...
The same way that you can condense more than 1000 pages of Lord of The Rings in about 9 hours.
ME1 is basically 1. Eden Prime and introduction of the main characters, 2. The Citadel and convincing the Council of Saren's activities, 3. Therum and finding Liara, 4. Noveria and the Rachnis, 5. Feros and the Thorian, 6. Virmire and the confrontation with Saren, 7. Ilos and finding the fate of the Protheans, 8. the battle of the Citadel.
It fills 150 mn of movie with no sweat.
Looks like you have no idea how to write a movie...
If pacing is all you care I can assure you that the story of Helena Blake sending you to kill 2 crime bosses or Emily Wrong asking you to plant a bug in the control tower would kill that pace pretty quick.
Also when you quote someone, do not remove one of the most important part of the original post:
"All the rest is just side quests irrelevant to the main plot. Nice for a
game to make the experience deeper, completely optional for a movie."

moneycashgeorge wrote...
maxulic wrote...
Lukertin wrote...
Yea, if you don't care about things like pacing.maxulic wrote...
The same way that you can condense more than 1000 pages of Lord of The Rings in about 9 hours.
ME1 is basically 1. Eden Prime and introduction of the main characters, 2. The Citadel and convincing the Council of Saren's activities, 3. Therum and finding Liara, 4. Noveria and the Rachnis, 5. Feros and the Thorian, 6. Virmire and the confrontation with Saren, 7. Ilos and finding the fate of the Protheans, 8. the battle of the Citadel.
It fills 150 mn of movie with no sweat.
Looks like you have no idea how to write a movie...
If pacing is all you care I can assure you that the story of Helena Blake sending you to kill 2 crime bosses or Emily Wrong asking you to plant a bug in the control tower would kill that pace pretty quick.
Also when you quote someone, do not remove one of the most important part of the original post:
"All the rest is just side quests irrelevant to the main plot. Nice for a
game to make the experience deeper, completely optional for a movie."
Only a complete idiot would think that Mass Effect 1 could be turned into a film and at all resemble the original game on anything more than a superficial level. If they did make "Mass Effect 1: The Movie";
Therum would be cut
Liara would be cut
Benezia would be cut
Noveria would be cut
Rachni would be cut
Feros would be cut
Thorian would be cut
Tali would be cut
Kaiden would be cut
Shepard would be male and have a budding ashley romance the whole time. he would be a soldier
The movie would go
1.Eden Prime, basically as it was in the game
2. Citadel, where the Council would dismiss Shepard, and then he would meet supercop Garrus and tough as nails badass Wrex. Together they would quickly prove Saren guilty in about 5 minutes and be "friends forever"
3. The council would tell Shepard about Saren's virmire base, and then it would be the game's virmire mission. Wrex would probably sacrifice himself instead of Kaiden.
4. Then it would be Ilos and the battle of the Citadel with Shep, Ash, and Garrus, with the latter two overcoming their racial tensions throughout.
That alone would take 2.5 hours of well paced film. It would also be a constant crushing load of mass effect lore that would utterly confuse any non mass effect fan watching it. Critics would hate it, mass effect fans would think it cut too much, and it would be a total disaster.
Battle scenes (battle of the citadel in CGI) would either be embarrassingly cheap looking or would be far too expensive.
It just wouldnt work. What people here baffilingly dont understand is that everything about Mass Effect 1 was designed specifically to be played as a game. The universe is deep and nuanced, and understanding the history, cultures, and technologies is absolutely essential to appreciating the plot.
These things need to be learned about naturally, by interacting with all of the various characters and exploring the locations. Mass Effect only works as an immersive experience, in fact, that is what makes it so good.
It needs to be taken at your own pace. A movie could never succeed at explaining the universe to you like a dialog wheel can. A movie would always either gloss over the details too much so that some people wouldnt be convinced, or would spend too much time on them so that some people would become bored.
In the game, you can pace the game to your own personal immersion needs. Some people need to find every dialog option and read every codex entry, some people just want to continue with the plot.
You might not think that the a movie would need to go into the lore, but every plot element is based on it.
A movie would have to explain element zero in order to explain the mass effect in order to explain mass relays in order to explain the citadel in order to explain "the cycle" in order to explain the Reapers in order to explain Soverign in order to explain Saren.
A movie that also had to cover the plot of Mass Effect one could never naturally integrate all of that information.
moneycashgeorge wrote...
maxulic wrote...
Lukertin wrote...
Yea, if you don't care about things like pacing.maxulic wrote...
The same way that you can condense more than 1000 pages of Lord of The Rings in about 9 hours.
ME1 is basically 1. Eden Prime and introduction of the main characters, 2. The Citadel and convincing the Council of Saren's activities, 3. Therum and finding Liara, 4. Noveria and the Rachnis, 5. Feros and the Thorian, 6. Virmire and the confrontation with Saren, 7. Ilos and finding the fate of the Protheans, 8. the battle of the Citadel.
It fills 150 mn of movie with no sweat.
Looks like you have no idea how to write a movie...
If pacing is all you care I can assure you that the story of Helena Blake sending you to kill 2 crime bosses or Emily Wrong asking you to plant a bug in the control tower would kill that pace pretty quick.
Also when you quote someone, do not remove one of the most important part of the original post:
"All the rest is just side quests irrelevant to the main plot. Nice for a
game to make the experience deeper, completely optional for a movie."
Only a complete idiot would think that Mass Effect 1 could be turned into a film and at all resemble the original game on anything more than a superficial level. If they did make "Mass Effect 1: The Movie";
Therum would be cut
Liara would be cut
Benezia would be cut
Noveria would be cut
Rachni would be cut
Feros would be cut
Thorian would be cut
Tali would be cut
Kaiden would be cut
Shepard would be male and have a budding ashley romance the whole time. he would be a soldier
The movie would go
1.Eden Prime, basically as it was in the game
2. Citadel, where the Council would dismiss Shepard, and then he would meet supercop Garrus and tough as nails badass Wrex. Together they would quickly prove Saren guilty in about 5 minutes and be "friends forever"
3. The council would tell Shepard about Saren's virmire base, and then it would be the game's virmire mission. Wrex would probably sacrifice himself instead of Kaiden.
4. Then it would be Ilos and the battle of the Citadel with Shep, Ash, and Garrus, with the latter two overcoming their racial tensions throughout.
That alone would take 2.5 hours of well paced film. It would also be a constant crushing load of mass effect lore that would utterly confuse any non mass effect fan watching it. Critics would hate it, mass effect fans would think it cut too much, and it would be a total disaster.
Battle scenes (battle of the citadel in CGI) would either be embarrassingly cheap looking or would be far too expensive.
It just wouldnt work. What people here baffilingly dont understand is that everything about Mass Effect 1 was designed specifically to be played as a game. The universe is deep and nuanced, and understanding the history, cultures, and technologies is absolutely essential to appreciating the plot.
These things need to be learned about naturally, by interacting with all of the various characters and exploring the locations. Mass Effect only works as an immersive experience, in fact, that is what makes it so good.
It needs to be taken at your own pace. A movie could never succeed at explaining the universe to you like a dialog wheel can. A movie would always either gloss over the details too much so that some people wouldnt be convinced, or would spend too much time on them so that some people would become bored.
In the game, you can pace the game to your own personal immersion needs. Some people need to find every dialog option and read every codex entry, some people just want to continue with the plot.
You might not think that the a movie would need to go into the lore, but every plot element is based on it.
A movie would have to explain element zero in order to explain the mass effect in order to explain mass relays in order to explain the citadel in order to explain "the cycle" in order to explain the Reapers in order to explain Soverign in order to explain Saren.
A movie that also had to cover the plot of Mass Effect one could never naturally integrate all of that information.
moneycashgeorge wrote...
The movie would go
1.Eden Prime, basically as it was in the game
2.
Citadel, where the Council would dismiss Shepard, and then he would
meet supercop Garrus and tough as nails badass Wrex. Together they would
quickly prove Saren guilty in about 5 minutes and be "friends forever"
3.
The council would tell Shepard about Saren's virmire base, and then it
would be the game's virmire mission. Wrex would probably sacrifice
himself instead of Kaiden.
4. Then it would be Ilos and the battle of
the Citadel with Shep, Ash, and Garrus, with the latter two overcoming
their racial tensions throughout.
That alone would take 2.5 hours
of well paced film.
Modifié par maxulic, 04 avril 2011 - 04:36 .
leonia42 wrote...
SupR G wrote...
leonia42 wrote...
Also, we still don't have a link from the OP.
Only IMDb Pro members can see the page.. so giving a link is pretty pointless. Go become a member and check for yourself.
And only pro members can edit those, right? Anyway, that is a convenient excuse. Confirmed information that nobody can look up?
Modifié par Khran1505, 04 avril 2011 - 07:45 .
Cherico2 wrote...
Lets just hope that they don't use humans as Turians and aliens, better to make them CGI.
moneycashgeorge wrote...
"Then to say that everything in the universe has to be explained in detail for anyone to understand anything is really silly. First, did you have to read all the comics, books and codex entries when you started the game to understand anything? I didn't. I'm pretty sure nobody else did. The audience isn't stupid, and clearly Star Wars didn't need to explain everything, including back story, to be successful. Nor did Lord of the Rings, and about a thousand other fantasy/sci-fi films.
Think about things, and maybe read into the process of adaptation before you say things like "only a complete idiot... blah blah blah" cause you're really talking out of your arse. :)"
Lord of the Rings and Star Wars (both pure fantasy films), have little in common with Mass Effect. Both of those series are just colorful re-imaginings of World War 2. They dont have to explain things in detail because there is nothing to explain, the audience knows that every thing is fake because there is no semblace of versimilitude.
Mass Effect, conversely, is heavily rooted in versimilitude. Believability is its strongest assest. Neglecting it would turn it into a Star Wars esque fantasy and make it a worthless adaptation.
Modifié par SupR G, 04 avril 2011 - 09:34 .