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CONFIRMED: Mass Effect film is NOT about Saren, Reapers.


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#201
Leonia

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sympathy4saren wrote...

As a matter of fact, could somebody please contact Peter Jackson? Seriously?


He's busy, filming for The Hobbit just started not long ago.

Also, we still don't have a link from the OP.

#202
SupR G

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leonia42 wrote...

Also, we still don't have a link from the OP.


Only IMDb Pro members can see the page.. so giving a link is pretty pointless. Go become a member and check for yourself.

#203
Inquisitor Recon

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sympathy4saren wrote...
As a matter of fact, could somebody please contact Peter Jackson? Seriously?


I'm still waiting for him to do the Halo movie too.

Somebody ought to clone the real Peter Jackson. The fat one, not the skinny one who would get eaten by the fat one if they were to meet.

#204
SupR G

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ReconTeam wrote...

I'm still waiting for him to do the Halo movie too.

Somebody ought to clone the real Peter Jackson. The fat one, not the skinny one who would get eaten by the fat one if they were to meet.


Peter J. was only producing Halo, not directing. Neill Blomkamp was directing it and invested a great deal of time into it. The script was done, even costumes were made, then their funding fell through and the project was cancelled. Blomkamp then went and did District 9 with Jackson, got nominated for an Oscar, and is now set to direct a new sci-fi called Elysium (Blomkamp). He and Jackson are no longer making Halo... and who knows if it will ever be made. A really sad story, and an important example of how far a film can go before it utterly crashes to the ground. Spiderman 4 was another example... anyway, I digress.

#205
Leonia

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SupR G wrote...

leonia42 wrote...

Also, we still don't have a link from the OP.


Only IMDb Pro members can see the page.. so giving a link is pretty pointless. Go become a member and check for yourself.



And only pro members can edit those, right? Anyway, that is a convenient excuse. Confirmed information that nobody can look up?

#206
SupR G

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leonia42 wrote...

SupR G wrote...

leonia42 wrote...

Also, we still don't have a link from the OP.


Only IMDb Pro members can see the page.. so giving a link is pretty pointless. Go become a member and check for yourself.



And only pro members can edit those, right? Anyway, that is a convenient excuse. Confirmed information that nobody can look up?


Sorry do you have some sand in your v-jay? If you don't want to believe me, that's your perogative. It doesn't change the facts.

#207
maxulic

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Lukertin wrote...

maxulic wrote...
The same way that you can condense more than 1000 pages of Lord of The Rings in about 9 hours.

ME1 is basically 1. Eden Prime and introduction of the main characters, 2. The Citadel and convincing the Council of Saren's activities, 3. Therum and finding Liara, 4. Noveria and the Rachnis, 5. Feros and the Thorian, 6. Virmire and the confrontation with Saren, 7. Ilos and finding the fate of the Protheans, 8. the battle of the Citadel.

It fills 150 mn of movie with no sweat.

Yea, if you don't care about things like pacing.


Looks like you have no idea how to write a movie...

If pacing is all you care I can assure you that the story of Helena Blake sending you to kill 2 crime bosses or Emily Wrong asking you to plant a bug in the control tower would kill that pace pretty quick.

Also when you quote someone, do not remove one of the most important part of the original post:
"All the rest is just side quests irrelevant to the main plot. Nice for a
game to make the experience deeper, completely optional for a movie."

Modifié par maxulic, 02 avril 2011 - 01:33 .


#208
maxulic

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------

Modifié par maxulic, 02 avril 2011 - 01:33 .


#209
Stoko981

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How rubbish an ending would that be for a film? Humanity's getting it's arse kicked, reinforcements arrive, we drive off the small occupying force, yay victory, but then, the Alien Scum gear up to completely smack us down in retaliation, we won the battle but the war'll destroy us, we're completely and utterly scre... when bam, the local government steps in and gives the turians a time out.

If I didn't know it was coming, I'd call that the worst cop out ending in history and walk out of the cinema in disgust.

Anyone else?

#210
Gibb_Shepard

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That's awesome, can't wait to see the backstory to the First Contact War.

#211
DashRunner92

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I'd rather see a movie on the First Contact War than the actual game.

#212
SupR G

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Stoko981 wrote...

How rubbish an ending would that be for a film? Humanity's getting it's arse kicked, reinforcements arrive, we drive off the small occupying force, yay victory, but then, the Alien Scum gear up to completely smack us down in retaliation, we won the battle but the war'll destroy us, we're completely and utterly scre... when bam, the local government steps in and gives the turians a time out.

If I didn't know it was coming, I'd call that the worst cop out ending in history and walk out of the cinema in disgust.

Anyone else?


You won't have to, because I know they're going to butcher the original story anyway and go for something more appealing to the grand audience. I wouldn't be surprised if they put in Commander Shepard and have him lead the fight against General Saren and call his flagship "Sovereign", who gets destroyed in the end. Something stupid like that.

#213
moneycashgeorge

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maxulic wrote...

Lukertin wrote...

maxulic wrote...
The same way that you can condense more than 1000 pages of Lord of The Rings in about 9 hours.

ME1 is basically 1. Eden Prime and introduction of the main characters, 2. The Citadel and convincing the Council of Saren's activities, 3. Therum and finding Liara, 4. Noveria and the Rachnis, 5. Feros and the Thorian, 6. Virmire and the confrontation with Saren, 7. Ilos and finding the fate of the Protheans, 8. the battle of the Citadel.

It fills 150 mn of movie with no sweat.

Yea, if you don't care about things like pacing.


Looks like you have no idea how to write a movie...

If pacing is all you care I can assure you that the story of Helena Blake sending you to kill 2 crime bosses or Emily Wrong asking you to plant a bug in the control tower would kill that pace pretty quick.

Also when you quote someone, do not remove one of the most important part of the original post:
"All the rest is just side quests irrelevant to the main plot. Nice for a
game to make the experience deeper, completely optional for a movie."


Only a complete idiot would think that Mass Effect 1 could be turned into a film and at all resemble the original game on anything more than a superficial level. If they did make "Mass Effect 1: The Movie";

Therum would be cut
Liara would be cut
Benezia would be cut
Noveria would be cut
Rachni would be cut
Feros would be cut
Thorian would be cut
Tali would be cut
Kaiden would be cut

Shepard would be male and have a budding ashley romance the whole time. he would be a soldier

The movie would go

1.Eden Prime, basically as it was in the game
2. Citadel, where the Council would dismiss Shepard, and then he would meet supercop Garrus and tough as nails badass Wrex. Together they would quickly prove Saren guilty in about 5 minutes and be "friends forever"
3. The council would tell Shepard about Saren's virmire base, and then it would be the game's virmire mission. Wrex would probably sacrifice himself instead of Kaiden.
4. Then it would be Ilos and the battle of the Citadel with Shep, Ash, and Garrus, with the latter two overcoming their racial tensions throughout.

That alone would take 2.5 hours of well paced film. It would also be a constant crushing load of mass effect lore that would utterly confuse any non mass effect fan watching it. Critics would hate it, mass effect fans would think it cut too much, and it would be a total disaster. 

Battle scenes (battle of the citadel in CGI) would either be embarrassingly cheap looking or would be far too expensive.

It just wouldnt work. What people here baffilingly dont understand is that everything about Mass Effect 1 was designed specifically to be played as a game. The universe is deep and nuanced, and understanding the history, cultures, and technologies is absolutely essential to appreciating the plot. 

These things need to be learned about naturally, by interacting with all of the various characters and exploring the locations. Mass Effect only works as an immersive experience, in fact, that is what makes it so good.

It needs to be taken at your own pace. A movie could never succeed at explaining the universe to you like a dialog wheel can. A movie would always either gloss over the details too much so that some people wouldnt be convinced, or would spend too much time on them so that some people would become bored.

In the game, you can pace the game to your own personal immersion needs. Some people need to find every dialog option and read every codex entry, some people just want to continue with the plot. 

You might not think that the a movie would need to go into the lore, but every plot element is based on it. 

A movie would have to explain element zero in order to explain the mass effect in order to explain mass relays in order to explain the citadel in order to explain "the cycle" in order to explain the Reapers in order to explain Soverign in order to explain Saren. 

A movie that also had to cover the plot of Mass Effect one could never naturally integrate all of that information.

#214
M8DMAN

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How could Bioware agree to this? I haven't heard of a video game adaptation being this butcherd since Super Mario Bro's: The Movie.

#215
SupR G

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moneycashgeorge wrote...

maxulic wrote...

Lukertin wrote...

maxulic wrote...
The same way that you can condense more than 1000 pages of Lord of The Rings in about 9 hours.

ME1 is basically 1. Eden Prime and introduction of the main characters, 2. The Citadel and convincing the Council of Saren's activities, 3. Therum and finding Liara, 4. Noveria and the Rachnis, 5. Feros and the Thorian, 6. Virmire and the confrontation with Saren, 7. Ilos and finding the fate of the Protheans, 8. the battle of the Citadel.

It fills 150 mn of movie with no sweat.

Yea, if you don't care about things like pacing.


Looks like you have no idea how to write a movie...

If pacing is all you care I can assure you that the story of Helena Blake sending you to kill 2 crime bosses or Emily Wrong asking you to plant a bug in the control tower would kill that pace pretty quick.

Also when you quote someone, do not remove one of the most important part of the original post:
"All the rest is just side quests irrelevant to the main plot. Nice for a
game to make the experience deeper, completely optional for a movie."


Only a complete idiot would think that Mass Effect 1 could be turned into a film and at all resemble the original game on anything more than a superficial level. If they did make "Mass Effect 1: The Movie";

Therum would be cut
Liara would be cut
Benezia would be cut
Noveria would be cut
Rachni would be cut
Feros would be cut
Thorian would be cut
Tali would be cut
Kaiden would be cut

Shepard would be male and have a budding ashley romance the whole time. he would be a soldier

The movie would go

1.Eden Prime, basically as it was in the game
2. Citadel, where the Council would dismiss Shepard, and then he would meet supercop Garrus and tough as nails badass Wrex. Together they would quickly prove Saren guilty in about 5 minutes and be "friends forever"
3. The council would tell Shepard about Saren's virmire base, and then it would be the game's virmire mission. Wrex would probably sacrifice himself instead of Kaiden.
4. Then it would be Ilos and the battle of the Citadel with Shep, Ash, and Garrus, with the latter two overcoming their racial tensions throughout.

That alone would take 2.5 hours of well paced film. It would also be a constant crushing load of mass effect lore that would utterly confuse any non mass effect fan watching it. Critics would hate it, mass effect fans would think it cut too much, and it would be a total disaster. 

Battle scenes (battle of the citadel in CGI) would either be embarrassingly cheap looking or would be far too expensive.

It just wouldnt work. What people here baffilingly dont understand is that everything about Mass Effect 1 was designed specifically to be played as a game. The universe is deep and nuanced, and understanding the history, cultures, and technologies is absolutely essential to appreciating the plot. 

These things need to be learned about naturally, by interacting with all of the various characters and exploring the locations. Mass Effect only works as an immersive experience, in fact, that is what makes it so good.

It needs to be taken at your own pace. A movie could never succeed at explaining the universe to you like a dialog wheel can. A movie would always either gloss over the details too much so that some people wouldnt be convinced, or would spend too much time on them so that some people would become bored.

In the game, you can pace the game to your own personal immersion needs. Some people need to find every dialog option and read every codex entry, some people just want to continue with the plot. 

You might not think that the a movie would need to go into the lore, but every plot element is based on it. 

A movie would have to explain element zero in order to explain the mass effect in order to explain mass relays in order to explain the citadel in order to explain "the cycle" in order to explain the Reapers in order to explain Soverign in order to explain Saren. 

A movie that also had to cover the plot of Mass Effect one could never naturally integrate all of that information.


Man, you're using cynicism as a form of reasoning. Never a good idea. At least go by example, use other films as a form of reference, like Max Payne. I can tell you as a screenwriter that you are way off. Mass Effect is actually designed to be a cinematic gaming experience, and thus already has a barebones story perfect for the big screen.

The fat on the bones would be things like the side quests and sub-plots like the Rachni queen and Thorian, which helped bolster the story and gaming experience, but are not necessary to the overall plot. Also saying that a large battle scene would either be a) too fake or B) too expensive is pretty extreme. Needless to say, a studio wouldn't even consider the film unless it had money to spend. I think whether or not they can make a successful CGI space battle is the last thing anyone should worry about.

Then to say that everything in the universe has to be explained in detail for anyone to understand anything is really silly. First, did you have to read all the comics, books and codex entries when you started the game to understand anything? I didn't. I'm pretty sure nobody else did. The audience isn't stupid, and clearly Star Wars didn't need to explain everything, including back story, to be successful. Nor did Lord of the Rings, and about a thousand other fantasy/sci-fi films.

Think about things, and maybe read into the process of adaptation before you say things like "only a complete idiot... blah blah blah" cause you're really talking out of your arse. :)

#216
LOST SPARTANJLC

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Maybe if the movie is 3hours and even then you would still have to cut a lot out.Any smaller and it won't make sense because their would be too much jumping around , missed information or the horror of the director combining everything to the point it doesn't make sense.

The only real way ME 1/2/3 could work is if it's a three mini series for about six episodes each for a total of 18 episodes or television series.Otherwise First Contact Wars just is a better choice and theirs more freedom to work around it.

#217
maxulic

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moneycashgeorge wrote...

maxulic wrote...

Lukertin wrote...

maxulic wrote...
The same way that you can condense more than 1000 pages of Lord of The Rings in about 9 hours.

ME1 is basically 1. Eden Prime and introduction of the main characters, 2. The Citadel and convincing the Council of Saren's activities, 3. Therum and finding Liara, 4. Noveria and the Rachnis, 5. Feros and the Thorian, 6. Virmire and the confrontation with Saren, 7. Ilos and finding the fate of the Protheans, 8. the battle of the Citadel.

It fills 150 mn of movie with no sweat.

Yea, if you don't care about things like pacing.


Looks like you have no idea how to write a movie...

If pacing is all you care I can assure you that the story of Helena Blake sending you to kill 2 crime bosses or Emily Wrong asking you to plant a bug in the control tower would kill that pace pretty quick.

Also when you quote someone, do not remove one of the most important part of the original post:
"All the rest is just side quests irrelevant to the main plot. Nice for a
game to make the experience deeper, completely optional for a movie."


Only a complete idiot would think that Mass Effect 1 could be turned into a film and at all resemble the original game on anything more than a superficial level. If they did make "Mass Effect 1: The Movie";

Therum would be cut
Liara would be cut
Benezia would be cut
Noveria would be cut
Rachni would be cut
Feros would be cut
Thorian would be cut
Tali would be cut
Kaiden would be cut

Shepard would be male and have a budding ashley romance the whole time. he would be a soldier

The movie would go

1.Eden Prime, basically as it was in the game
2. Citadel, where the Council would dismiss Shepard, and then he would meet supercop Garrus and tough as nails badass Wrex. Together they would quickly prove Saren guilty in about 5 minutes and be "friends forever"
3. The council would tell Shepard about Saren's virmire base, and then it would be the game's virmire mission. Wrex would probably sacrifice himself instead of Kaiden.
4. Then it would be Ilos and the battle of the Citadel with Shep, Ash, and Garrus, with the latter two overcoming their racial tensions throughout.

That alone would take 2.5 hours of well paced film. It would also be a constant crushing load of mass effect lore that would utterly confuse any non mass effect fan watching it. Critics would hate it, mass effect fans would think it cut too much, and it would be a total disaster. 

Battle scenes (battle of the citadel in CGI) would either be embarrassingly cheap looking or would be far too expensive.

It just wouldnt work. What people here baffilingly dont understand is that everything about Mass Effect 1 was designed specifically to be played as a game. The universe is deep and nuanced, and understanding the history, cultures, and technologies is absolutely essential to appreciating the plot. 

These things need to be learned about naturally, by interacting with all of the various characters and exploring the locations. Mass Effect only works as an immersive experience, in fact, that is what makes it so good.

It needs to be taken at your own pace. A movie could never succeed at explaining the universe to you like a dialog wheel can. A movie would always either gloss over the details too much so that some people wouldnt be convinced, or would spend too much time on them so that some people would become bored.

In the game, you can pace the game to your own personal immersion needs. Some people need to find every dialog option and read every codex entry, some people just want to continue with the plot. 

You might not think that the a movie would need to go into the lore, but every plot element is based on it. 

A movie would have to explain element zero in order to explain the mass effect in order to explain mass relays in order to explain the citadel in order to explain "the cycle" in order to explain the Reapers in order to explain Soverign in order to explain Saren. 

A movie that also had to cover the plot of Mass Effect one could never naturally integrate all of that information.


Another ignorant about screenwriting. Congrats!

The way I have summarized Mass Effect in 8 parts would lead to an average of ~20 minutes (that means more or less on some parts) for each of them for a total length of ~150 minutes, which is the duration of most epic movies lately. Even 20 minutes is quite a lot.

These 8 parts would fit with no sweat in 2 1/2 hrs.









moneycashgeorge wrote...
The movie would go

1.Eden Prime, basically as it was in the game
2.
Citadel, where the Council would dismiss Shepard, and then he would
meet supercop Garrus and tough as nails badass Wrex. Together they would
quickly prove Saren guilty in about 5 minutes and be "friends forever"
3.
The council would tell Shepard about Saren's virmire base, and then it
would be the game's virmire mission. Wrex would probably sacrifice
himself instead of Kaiden.
4. Then it would be Ilos and the battle of
the Citadel with Shep, Ash, and Garrus, with the latter two overcoming
their racial tensions throughout.

That alone would take 2.5 hours
of well paced film.


One hour. One hour and half at most.

Shows how much you are ignorant.

Modifié par maxulic, 04 avril 2011 - 04:36 .


#218
Cherico2

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Lets just hope that they don't use humans as Turians and aliens, better to make them CGI.

#219
Jamin101

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leonia42 wrote...

SupR G wrote...

leonia42 wrote...

Also, we still don't have a link from the OP.


Only IMDb Pro members can see the page.. so giving a link is pretty pointless. Go become a member and check for yourself.



And only pro members can edit those, right? Anyway, that is a convenient excuse. Confirmed information that nobody can look up?


Have you not heard of imdb before?

#220
Khran1505

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I was pondering how they planned to make a movie around a game based on the choices we make as the players. Now that I see it's going to center around the First Contact War, I'm a little more relieved about it. But only a little.

If marketing isn't handled correctly and the universe that is Mass Effect isn't explained enough to newcomers, this film will fall flat. Even if all the Mass Effect fans in the world saw this film, it'd still be a box office bomb. They have a LOT of work to do if they want to pitch this just right for the audience of young adults, gamers and older adults.

Mind you, my father loves a good humans vs aliens film, and he has never even heard of ME. So this might be right up his alley.

#221
Khran1505

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(Sorry, internet error made double post. Ignore this.)

Modifié par Khran1505, 04 avril 2011 - 07:45 .


#222
SupR G

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Cherico2 wrote...

Lets just hope that they don't use humans as Turians and aliens, better to make them CGI.


Yeah can't wait to see fake-looking CGI aliens. Maybe they'll just green screen everything too. Get the people who worked on Skyline too, that movie was amazing. :sick:

#223
moneycashgeorge

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"Then to say that everything in the universe has to be explained in detail for anyone to understand anything is really silly. First, did you have to read all the comics, books and codex entries when you started the game to understand anything? I didn't. I'm pretty sure nobody else did. The audience isn't stupid, and clearly Star Wars didn't need to explain everything, including back story, to be successful. Nor did Lord of the Rings, and about a thousand other fantasy/sci-fi films.

Think about things, and maybe read into the process of adaptation before you say things like "only a complete idiot... blah blah blah" cause you're really talking out of your arse. :)"

Lord of the Rings and Star Wars (both pure fantasy films), have little in common with Mass Effect. Both of those series are just colorful re-imaginings of World War 2. They dont have to explain things in detail because there is nothing to explain, the audience knows that every thing is fake because there is no semblace of versimilitude. 

Mass Effect, conversely, is heavily rooted in versimilitude. Believability is its strongest assest. Neglecting it would turn it into a Star Wars esque fantasy and make it a worthless adaptation. 

#224
moneycashgeorge

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 Another ignorant about screenwriting. Congrats!

The way I have summarized Mass Effect in 8 parts would lead to an average of ~20 minutes (that means more or less on some parts) for each of them for a total length of ~150 minutes, which is the duration of most epic movies lately. Even 20 minutes is quite a lot.

These 8 parts would fit with no sweat in 2 1/2 hrs.


Damn you've got some nerve calling me ignorant if you think each of those segments could be well paced at 20 minutes each. Noveria in 20 minutes? What is it going to be a slideshow? A well done Noveria segment would have to be  45-60 minutes. And it would serve no purpose in a film.

#225
SupR G

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moneycashgeorge wrote...

 
"Then to say that everything in the universe has to be explained in detail for anyone to understand anything is really silly. First, did you have to read all the comics, books and codex entries when you started the game to understand anything? I didn't. I'm pretty sure nobody else did. The audience isn't stupid, and clearly Star Wars didn't need to explain everything, including back story, to be successful. Nor did Lord of the Rings, and about a thousand other fantasy/sci-fi films.

Think about things, and maybe read into the process of adaptation before you say things like "only a complete idiot... blah blah blah" cause you're really talking out of your arse. :)"

Lord of the Rings and Star Wars (both pure fantasy films), have little in common with Mass Effect. Both of those series are just colorful re-imaginings of World War 2. They dont have to explain things in detail because there is nothing to explain, the audience knows that every thing is fake because there is no semblace of versimilitude. 

Mass Effect, conversely, is heavily rooted in versimilitude. Believability is its strongest assest. Neglecting it would turn it into a Star Wars esque fantasy and make it a worthless adaptation. 


First, the examples are used to show that in a complex, fictional setting with loads of canon and backstory, the audience didn't need to know everything in order to understand the plot and characters. What we needed to know, we learned, and the rest remained in intrigue... or the subject of books/comics. The game itself is a perfect example of this, as even with the codex, the audience doesn't have their hand held from minute one. And no, that doesn't mean that people who played Mass Effect are geniuses and the rest of the world is stupid.

Also, sci-fi series' like Star Wars, Star Trek, Battlestar: Galactica, and so on have a HUGE influence on Mass Effect's setting and themes. What makes it original is the real drama and social issues/dilemmas that we face today and faced in history, often used as allegory. However that really has nothing to do with what I was saying anyway, so you definitely missed my point entirely.

Modifié par SupR G, 04 avril 2011 - 09:34 .