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So why do you replay?


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#1
Kinaori

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(Placed here to allow spoilers :) )

To get achievements or quests you missed?  To try a different class?  To make different story choices?

For me, both with DA:O and 2, I actually replay almost exclusively to get more and different interactions with my companions.  To hear banters I didn't catch, to see what they're like in a romance, and how they'll react to different choices; specifically what do they say (the dialogue is just plain awesomely written). 

There were a lot of things I was honestly disappointed with in this game, and at first I was "meh" on the companions.  They didn't seem to grab my interest like Origins companions did.  But I did end up getting sucked in by them in the end.  I think the way you couldn't just talk to them whenever kind of screwed it up for me.

Speaking of replays, I need to replay DA:O yet again and do a compare and contrast.  I'm a little blurry and it's entirely possible I just hyped up 2 in my head too much (such a high bar set!).

Modifié par Kinaori, 31 mars 2011 - 11:40 .


#2
DJ0000

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In Origins it was to try the different story paths but that's not really possible this time as there aren't any so I just replay to enjoy the combat, try out different combat and to get trophies. I'm generally not bothered about the trophies but if I'm going to play the game so many times I may aswell get them.

Also, when you play again there are usually little things that you understand that only come from knowing what happens later on. Like seeing Meredith at the beginning of the game, the first time I had no idea who she was. Or seeing understanding that Bartrand sold the lyrium idol to 'that woman' and then seeing she has a brand new shiny, really ugly sword in Act 3.

I really like stuff like that, there are other more interesting examples but I can't think of any off the top of my head. There is usually little comments that people say and wave off when you ask them about it which refer to little things that they know will happen in the near future.

#3
MyKingdomCold

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try different dialogue options
-I didn't realize until recently that I was able to end the conflict with the ex-werewolf and the Dalish assassins peacefully when I played a mostly diplomatic character. I didn't have that option when I was a mostly sarcastic character.
hear the different responses from Hawke depending on dialogue options

make different choices, however minor

take different companions around to listen to their banter

#4
Oneiropolos

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I'm totally in agreement with the not being able to talk to them whenever being a SERIOUS weakness of DAII. I really hope it's something the developers take into consideration and change for future games. It was the one really glaring unrealistic element. Who LIVES with someone and can't -talk- to them?! I would have bought the hanging around Kirkwall much easier if I could actually drop in on my friends, like they apparently drop in on each other. D:

But I've replayed to try all the different classes, and also the mandatory "Pick a different ending" two replays. I also made myself do an Anders romance playthrough despite knowing what he'd do, and tried to create a character that I felt would be able to SPARE him at the end when my other characters are totally "screw that, you die". My boyfriend's amazed that I'm on my fourth playthrough and I'm STILL finding new things to laugh at or squeal over, but I am. This time I tried to do things differently in what order I recruited people, so I had Fenris to recruit Anders and Merril. I figured this was important because I knew Fenris's attitude towards mages, so I bet he'd have comments. He didn't disappoint. :)

Since I was never big on saving before quests and reloading to bring different companions, I instead use my replays to bring different companions than I would have before. I also pick different 'types' of Hawke. Like this playthrough, I'm only occasionally picking the diplomatic choice...the snarky/witty choice is so much fun! Since I've been through before, I'm taking the perspective of "Screw it. I'm going to do all the stuff I was scared would mess up friendships before." this time. No longer playing it safe. I have my two 'ideal' saves for future games, now I'm just poking the game from every angle to see what happens!

#5
Kinaori

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MyKingdomCold wrote...

try different dialogue options
-I didn't realize until recently that I was able to end the conflict with the ex-werewolf and the Dalish assassins peacefully when I played a mostly diplomatic character. I didn't have that option when I was a mostly sarcastic character.


Holy.. o_O   Really?  I've never gotten an option to end it peacefully.  Needs must remedy that.

DJ0000 wrote...

In Origins it was to try the different story paths but that's not really possible this time as there aren't any so I just replay to enjoy the combat, try out different combat and to get trophies. I'm generally not bothered about the trophies but if I'm going to play the game so many times I may aswell get them.

Also, when you play again there are usually little things that you understand that only come from knowing what happens later on. Like seeing Meredith at the beginning of the game, the first time I had no idea who she was.
Or seeing understanding that Bartrand sold the lyrium idol to 'that woman' and then seeing she has a brand new shiny, really ugly sword in Act 3.


Oh yeah, I like to do that too, catch on to stuff that seemed random before.  And you're right on the story paths thing IMO.  Didn't really seem like what I picked had all that great an impact on anything major.

Modifié par Kinaori, 31 mars 2011 - 11:59 .


#6
Bayz

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To try different outcomes in the quests mainly and the different classes. In origins to try out the origins and races and different builds.

#7
sylvanaerie

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MyKingdomCold wrote...

try different dialogue options
-I didn't realize until recently that I was able to end the conflict with the ex-werewolf and the Dalish assassins peacefully when I played a mostly diplomatic character. I didn't have that option when I was a mostly sarcastic character.
hear the different responses from Hawke depending on dialogue options

make different choices, however minor

take different companions around to listen to their banter


I was surprised too this last playthrough.  My first couple plays I was a mostly diplomatic Hawke but this time I am playing a smart mouthed rogue and not only did I NOT get an option to end it peacefully but the guy who was the 'werewolf' looked differently.  
I was using a different import though and thought maybe that was the difference esp since the human looked different but I guess it's the lack of diplomatic skills that cost Danyla's kid her life this time.Posted Image

#8
Tigress M

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I played three times to see the difference (if any) in how things turned out having three Hawke's with different personalities. I was not disappointed and in fact the way dialog sometimes completely changes (as well as options for how to deal with certain quests) based on Hawke's personality really added a lot to the game, for me.

But, like the OP, I missed being able to interact with my companions when *I* wanted to once in awhile. And while I understand how adding more dialog is a resource drain due to there being different sexes, personalities and alignments, I, too, hope they add more back in for DA3.

#9
DJ0000

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Now that I think about it, I was deperate to find a way to keep Bethany in my second playthrough after she got sent to the Circle, but my hopes were dashed.

#10
MICHELLE7

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Because I'm addicted...it's worse than lyrium.

I was playing to try all the classes...and then I found out that even the smallest of choices can change the whole game. I'm on my fifth playthrough...my third pro-mage as a mage and this is the first time I've had the Act of Mercy quest work out where Grace doesn't go back to the circle with Thrask. I've had at least 4 different outcomes with that quest...some vastly different some with a few changes here and there. From what I can tell the outcome is based on not just my choices in that particular quest but all the ones from previous quests as well who I sided with. I'm am truly impressed.

My most fun was driving Anders over the edge in playthrough number 4. I sided with the templars early on to rivalmance him and then continued to drive him mad by refusing to commit to a side...then at the end went totally pro-mage. It was the craziest I've seen him...he sounded kinda like a raving lunatic at the end. I love Anders...the crazier the better. The bit about Justice being exalted and him (Justice) bowing down to Hawke had me rolling. Hilarious.

#11
Selidor

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Mainly for the characters. I have multiple playthroughs for trying out the different romances, experimenting with friendship and rivalry, seeing the different fates for the siblings. It's fun to see how the dialogue tones affect the conversation choices you get as well. Every so often I find something unexpected or new.

#12
_Aine_

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Oneiropolos wrote...

 I have my two 'ideal' saves for future games, now I'm just poking the game from every angle to see what happens!


hehe this is what I do. My husband says that I would dissect the game if I could to see how everything fits together.  I laugh and don't tell him I did that with the toolset in DA:O   :innocent:  Deconstructing IS understanding sometimes lol  I thought I would have trouble doing a templar-sympathising character who wasn't anti-mage but I am finding it ok, mage hating I don't think I could do with my sister a mage...  it would be difficult.  Fenris is fabulous to drag around.  Even when I side with mages, sometimes you don't get a rivalry ding.  Sometimes. 

#13
Guest_PurebredCorn_*

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To try different personalities and see how different the dialogue as well as how different the actions are at different parts of the game. Also to try different classes and party configurations and see how different followers interact with one another. Also, I always miss a lot on my first time through so going through a second or third time often revealsquite a bit more content.

Modifié par PurebredCorn, 01 avril 2011 - 12:37 .


#14
sylvanaerie

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I also wanted to make different choices, play out as many of the romances to compare them as I can, make different dialogue choices, and conclude the game as differently as I can. I've actually come to really enjoy the templar side to the end conflict as I have a major case of Cullen squee (I'd probably feel more favorably inclined to Anders if he still had his VA from Awakenings but *shrug* at least he was there for Cullen) and the whole Orsino going batsh*t crazy and becoming a harvester makes so much more sense from that side of the game.
Getting between Meredith and Bethany and not letting her kill Hawke's little sister was ALL FULL of WIN!!

#15
Sarielle

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Kinaori wrote...

(Placed here to allow spoilers :) )

For me, both with DA:O and 2, I actually replay almost exclusively to get more and different interactions with my companions.


This is the biggest thing for me as well, though different choices (and I actually really like the different voice-style options, characters do feel very different from each other) is up there too.

#16
Asdara

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Companion interaction, different outcomes, and all that's been said - and seeing Hawke's different personality and how well it meshes to whatever path I'm on. It's all about the characters for me, including me lol

#17
Hrodric

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To try different romances (my characters are monogamous generally), different dialogue paths, achievements, to get my money's worth...

#18
Kinaori

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shantisands wrote...

Oneiropolos wrote...

 I have my two 'ideal' saves for future games, now I'm just poking the game from every angle to see what happens!


hehe this is what I do. My husband says that I would dissect the game if I could to see how everything fits together.  I laugh and don't tell him I did that with the toolset in DA:O   :innocent:  Deconstructing IS understanding sometimes lol  I thought I would have trouble doing a templar-sympathising character who wasn't anti-mage but I am finding it ok, mage hating I don't think I could do with my sister a mage...  it would be difficult.  Fenris is fabulous to drag around.  Even when I side with mages, sometimes you don't get a rivalry ding.  Sometimes. 


The one thing I haven't done yet is be totally pro-templar.  It does seem kind of difficult to do that with a mage sister.  Also I haven't been a total jerk yet... in fact I don't think I was ever able to do that in DA:O either.  I really should though, just for kicks ;)

#19
Greed1914

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I primarily replay because there is almost always some sort of sidequest or dialogue I didn't uncover the first time.  I also replay to set up my ideal save for import in the next game.  The primary focus this second time around was so I could have a save where Bethany was a Warden.  Now I have both options for her, so I can choose which I want if one of them ends up being more interesting in DA3.

#20
Foolsfolly

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Different reasons for different games.

For DA:O it was for achievements, different origins, and because I liked the story.

For DA2 I've played the game three times. I replayed it for achievements and to test out the different classes. I started a fourth character, an archer, but I abandoned the character not too deep into Act 1. Just got bored of the game.

#21
back pain

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I usually do at least one replay as a sort of "canon" play through to use as an import into future games. The rest I try different classes and make different decisions.

#22
back pain

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double post

Modifié par back pain, 01 avril 2011 - 07:03 .


#23
TheBlackBaron

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Yeah, I'm pretty much an achievement ****, even for Dragon Age where it doesn't build up my Gamer Score.

Beyond that, it's usually to try out different classes and pursue different paths in the story; DA:O was very rich on that front, and with ME2 I've at least made plans to try out different combinations of deaths in the suicide mission (I'm hesitant to do anything major with that until we find out what role the ME2 squad is going to play in ME3, though).

DA2 is unfortunately pretty weak in that regard, as aside from seeing a slightly different ending by siding with the Templars there's very little story permutation.

#24
Foolsfolly

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@ BlackBaron.

Yeah, the replay for DA2 isn't as good as most BioWare titles. Not changing much throughout the storyline has to have a part in that....but I replay GTA games or Zelda or any other number of games where there's no change in story...so...I don't know. Just not as replayable as I've come to expect from BioWare. Of course, I did play it 3 times which isn't too shabby for most games out there.

Also, Admiral Hackett for the win, kind sir.

#25
Sesshomaru47

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Well now that I've done everything I just want my achievement's for Sebastian...Plus Fenris has puppy dog eyes and I like stabbing Anders with the murder knife. But the first 2 times it was for my Warden's story...I still have a dandy Dalish there...one day.