OP thinks that Arrival was weaksauce and uses that as the basis for an argument to include MP in ME3? How are those two things even related!?!?!
Why on earth would BioWare risk incorporating MP in ME3 just to go head to head with GOW3, the third game in a franchise that features MP as a core gameplay mechanic?
The defining feature of the Mass Effect series is the ability for players to choose their characters' destiny (within predefined boundaries of course, but still).
I don't see how multiplayer could possibly enhance what is supposed to be an individual's unique gaming experience.
OP also said something very similar in another thread FWIW.





Retour en haut







